Game Informer's Scores
- Games
For 7,736 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,808 out of 7736
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Mixed: 2,570 out of 7736
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Negative: 358 out of 7736
7751
game
reviews
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- Critic Score
A bare-bones affair that has little in the way of depth or real strategy, nonetheless delivers a solid meat-and-potatoes (or fish and chips, in this case) fishing experience. [May 2002, p.83]- Game Informer
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- Critic Score
Transformers: Revenge of the Fallen is a gameplay disaster filled with one-dimensional characters that lacks many of the impressive ILM effects from the film. Yet somehow its story is still better than the movie’s.- Game Informer
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- Critic Score
Building off the success of Payday is a decent premise for Starbreeze to explore. Raid: World War II does not successfully lead a winning campaign, however. The poor A.I., repetitive design, and technical problems had me waving a white flag long before the war should have been over. If Starbreeze plans to turn this into a long-running service game, it has a lot of work to do.- Game Informer
- Posted Oct 12, 2017
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- Critic Score
The gameplay really needs an upgrade before I can recommend this series again. [Nov. 2006, p.130]- Game Informer
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- Critic Score
On its surface, Realms delivers the experience it promises. However, a closer look reveals too many missing elements that come standard in comparable games. Realms is like a first-person shooter without a reload button. The game works, and you still get to shoot, but you're going to notice that button is missing and it's going to frustrate you to no end.- Game Informer
- Posted Oct 5, 2012
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- Critic Score
In the end, Transformers delivers over-the-top action with wild abandon, and leaves most of the more complex elements of good gameplay behind coughing from the dust kicked up by a giant transforming war machine. [Sept 2007, p.114]- Game Informer
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- Critic Score
I could forgive the sub-par progression if Krater's battles were more interesting, but the optimal tactical approach is often obvious and the encounters don't vary much. What's there is fun, but it wears thin quickly as there's little room for improvisation or innovation in battle.- Game Informer
- Posted Jul 2, 2012
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- Critic Score
This is "Fuzion Frenzy" with one-liners about stuffing ballot boxes and endless, boring minigame repetition. [July 2008, p.86]- Game Informer
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- Game Informer
Posted Dec 15, 2010 -
- Critic Score
Quite and ugly game. There's more pop-up than a toaster, and the music is unappealing to anyone without a straw hat. [Apr 2002, p.79]- Game Informer
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- Critic Score
I did enjoy the escort missions, and the co-op is decent, but they can't hide the fact that 187 is just plain mediocre. [Oct 2005, p.128]- Game Informer
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- Critic Score
Sniper: Ghost Warrior 2 feels like a bad parody of military shooters, but with poorly textured environments and sub-par mechanics. I like being the lone-wolf sniper as much as the next shooter fan, but City Interactive fumbles the power-trip from start to finish.- Game Informer
- Posted Mar 22, 2013
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- Critic Score
South Park fans will be disappointed by the pandering references and lazy writing, and platforming fans will hate the awful level design. This is a game for no one.- Game Informer
- Posted Mar 30, 2012
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- Critic Score
You might have some fond memories of this series, but I suggest you avoid eye contact with this game the next time you're at the store. [Feb 2009, p.86]- Game Informer
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- Critic Score
After this miserable showing, the only waters that Jaws will be patrolling are those of the great video game toilet. [Aug 2006, p.84]- Game Informer
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- Critic Score
Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It's difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void.- Game Informer
- Posted Mar 20, 2012
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- Critic Score
The worst part is that, for all the simplistic level goals and unimaginable gameplay, the horrible control almost manages to make this inane garbage somewhat challenging. [May 2002, p.88]- Game Informer
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- Critic Score
To paraphrase Wooderson, Matthew McConaughey's character from "Dazed and Confused": "Racing games keep getting better; Auto Modellista just stays the same." [Apr 2004, p.106]- Game Informer
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- Critic Score
It’s great that Team Soho has tried to break out in some new directions; it’s a pity that the gameplay and missions aren’t up to the challenge. The most disappointing aspect for me was the total linearity and lack of freedom that makes this an “open world” game in name only.- Game Informer
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- Critic Score
I'm not your financial advisor, and I don't care how you spend your money. As one human being to another, I feel a responsibility to advise you not to bother with this boring mess. There are way better bad games out there to play, and even more good ones that are worth your time.- Game Informer
- Posted Mar 21, 2012
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- Critic Score
Winback 2 is an abysmal relic of gamings that sets a new low bar for itself and fails miserably to even hit that. [Jun 2006, p.112]- Game Informer
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As disappointing as Spare Parts is, I hope that we do see the characters again. They deserve to be in a better game.- Game Informer
- Posted Jan 24, 2011
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- Critic Score
Soulcalibur Legends is a trap, luring in gullible gamers with the promise of two-player co-op and a cast of characters from the series. Once you take the bait, the whole rusty contraption snaps shut – and you will carry the scars of playing it for the rest of your life.- Game Informer
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- Critic Score
It's tough to be impressed by a game based on a Pixar movie, when it's a given Pixar's CG is 2,000 times better than anything a current game system could offer. [Apr 2002, p.77]- Game Informer
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If "Driver" married its cousin, there's a good chance the spawn of said union would look a lot like The Dukes of Hazzard: Return of the General Lee. [Oct 2004, p.129]- Game Informer
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- Critic Score
Cing's latest blend of game and novel could've been an intriguing "whodunit" if streamlined into a more digestible package. Instead, the glacial pace of weak plot development and the few poke-around puzzles in between left much to be desired.- Game Informer
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- Critic Score
Offers nothing but mindless button-mashing, boring level design, and horrible pacing. [May 2004, p.100]- Game Informer
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- Critic Score
Like a waterlogged corpse afloat in a handheld sea, Jack Sparrow's PSP adventure stinks. [Sept. 2006, p.100]- Game Informer
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- Critic Score
Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It's difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void.- Game Informer
- Posted Mar 20, 2012
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- Critic Score
One look at Extinction’s artwork may conjure thoughts of Shadow of the Colossus and Attack on Titan. While attaining the scale of these games, it doesn’t succeed in delivering the awe factor of engaging a new giant. They all look the same and you know what you need to do to drop them. Extinction ends up being shallow, repetitive, frustrating, and little more.- Game Informer
- Posted Apr 10, 2018
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