Game Informer's Scores
- Games
For 7,738 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Hades II - Nintendo Switch 2 Edition | |
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| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,810 out of 7738
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Mixed: 2,570 out of 7738
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Negative: 358 out of 7738
7752
game
reviews
- By Date
- By Critic Score
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- Critic Score
Overall, Re Mind is disappointing. Between all the reused content and very few additions to the story, I felt like I wasted my time. Yes, a few new threads and pieces of info are there to unravel, but they are the tiniest of crumbs. The biggest revelation is in the new secret movie, which shows the series potentially moving in a strange direction that makes me more uneasy than excited. Ultimately, you really have to dig for the fun in Re Mind, because it’s buried in all this content you’ve already played.- Game Informer
- Posted Jan 24, 2020
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Part of GTC's woes is that the textures smell as bad as hot camel breath - even if the tracks themselves are cool. [Sept 2002, p.81]- Game Informer
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I'm not saying the game is outdated, I just don't think a new console makes it much more compelling. [June 2002, p.79]- Game Informer
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With better action games out there for GBA, I suggest leaving this earthworm to the fisherman. [Sept 2002, p.94]- Game Informer
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Fans have been holding their breath for this sequel for 11 years, yet Sega answered their dreams with a game that feels like a Sega Saturn expansion. Only approach this game if you still love playing the original, otherwise your fond memories of this series will likely be tarnished.- Game Informer
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Darksiders Genesis fails to take advantage of the series' strengths. Since Darksiders’ inception, fans have imagined what it might be like to team up as the different horsemen. Darksiders Genesis finally offers a co-op experience, but its offbeat design and forgettable story don't deliver on the fantasy.- Game Informer
- Posted Dec 4, 2019
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- Critic Score
The AI for your defenders is horrible. Attacking forwards don't have the plague, fellas, just the ball. [May 2004, p.99]- Game Informer
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Posted Dec 20, 2010 -
- Critic Score
The Sojourn accomplishes some cool moments, but the space between them is dull, leaving you stranded in a sterile world with a predictable rhythm.- Game Informer
- Posted Sep 24, 2019
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- Critic Score
It's clunky, and some stages are just plain dumb. Transworld is just another log to toss on the fire. [Jan 2003, p.114]- Game Informer
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Battles in War of the Vikings can be quick and enjoyable, but those flashes of fun aren’t enough to keep the experience interesting.- Game Informer
- Posted Apr 30, 2014
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- Critic Score
With so many great co-op experiences available to gamers, it’s tough to recommend The 40th Day. Lacking a cohesive story, solid controls, key multiplayer features, and polish, this sequel fails to close the gap of mediocrity running through its core game design.- Game Informer
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The four unlockable modes might keep hardcore fans coming back, but I didn’t find much reason to stick around. Challenge and Arcade modes are rewrapped campaign levels, and the Minigame mode features puzzles you’ve already found the solution to in the campaign.- Game Informer
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Goblet of Fire is the best console Harry Potter action game yet, but it's still a far cry from good. [Dec 2005, p.161]- Game Informer
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Tenchu also needs a serious upgrade to its enemy AI. It’s hard to imagine that a developer would release a game in this day and age where if you climb up to a rooftop or crawl under a building while an enemy is taking a swing at you, he completely loses track of you. Ninjas deserve better.- Game Informer
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- Critic Score
Much of the iconic music, sounds, and emotive quality of the classic cartoon are absent here, making the game a fairly standard sci-fi romp with little of the magic it might have had. [Oct 2004, p.128]- Game Informer
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While I appreciate the desire to try something new with the game structure after so many titles, the resulting mishmash of ideas is frustrating, repetitive, and unfriendly to both kids and adults.- Game Informer
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Fans will probably dig the game’s cool set pieces and the story, but the save points are placed too far apart, many puzzles require too much random experimentation, and the dialogue system seems like an afterthought. [Nov 2008, p.118]- Game Informer
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The other half of the Outlaw equation, the humor, left me cold. [Sept 2005, p.100]- Game Informer
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Several things work as they should, but much of the game is chock full of frustration, and the whole thing ends up feeling like a string of tired minigames. [Nov 2004, p.170]- Game Informer
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Graphics (especially on Xbox) are sharp and colorful, the characters and areas from the movie are represented well, and the licensed songs are far more impressive than most similar fare. [Dec 2004, p.168]- Game Informer
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If you’re going to play Lost Planet 3, PC is the way to go. Texture pop-in is nonexistent, graphics and lighting are improved, and load times are reduced. Even though controllers are supported, mouse aiming adds accuracy and dramatically speeds up turns. Anything you can do to make this game feel faster is a huge bonus.- Game Informer
- Posted Aug 27, 2013
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Essentially the video game equivalent of sleeping with your eyes open. [Nov 2004, p.149]- Game Informer
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As horrendous as this game may appear to be, I actually found my self somewhat engrossed. [Feb 2002, p.85]- Game Informer
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Even with these intriguing traits in place, King's Field: The Ancient City will bore approximately 99.9% of the gamers out there. Primarily because the game is so slow and burdensome. [Apr 2002, p.77]- Game Informer
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The gaming landscape has changed a lot since the series heyday, but this title is stuck in a no-man's-land between not being good enough to replicate the past nor ambitious enough to move the franchise forward.- Game Informer
- Posted Oct 2, 2015
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If the passion of soccer leads people to violence, then I would watch out if I were FIFA Street - the game's liable to make some people mad. [Apr 2005, p.120]- Game Informer
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- Game Informer
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Out of all of the books, games, and movies, it allows you to get closer to the school than ever before – all at the expense of actually enjoying your stay. It’s boring and tedious, just like a real school is. However, it’s also a place where your Harry Potter knowledge can bloom. On this note, only hardcore Harry Potter nuts should enroll.- Game Informer
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