Game Informer's Scores
- Games
For 7,740 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,811 out of 7740
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Mixed: 2,570 out of 7740
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Negative: 359 out of 7740
7756
game
reviews
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- Game Informer
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- Critic Score
The game fails to innovate on its early mechanics, and it can feel like a chore to master some of the later levels. [Apr 2011, p.96]- Game Informer
Posted Mar 7, 2011 -
- Critic Score
It can sometimes be literally painful to make your way up to the top of the mountain, but the reward is impressive. Being in VR adds a level of believable mobility where you can track and admire the progress you make by pausing and looking around. I felt like I was up high, and the reward of getting to simply look around when making it to the top is one worth pursuing. Some of my favorite moments involved trying to figure out where the ambient sound of birds or helicopters were coming from as I looked around, taking a break from the climb. Unfortunately, the impressive vistas were not enough to keep me from dreading the next ascent. [Tested with Oculus Rift]- Game Informer
- Posted May 3, 2016
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The great art style and smart writing sometimes mask the staid gameplay, but, in the end, the cookie cutter platforming buries the game's strengths.- Game Informer
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Little Nightmares III delivers on the original conceit of the series with a horror-filled adventure that feels like trying to escape a nightmare you desperately want to wake up from. Outside of a few noticeable, if underbaked, additions Supermassive has introduced, I’d welcome more variation to the game’s formula. However, even if Little Nightmares III offers more of the same, it’s hard not to smile whenever Low and Alone’s adventure sends chills down my spine.- Game Informer
- Posted Oct 8, 2025
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Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]- Game Informer
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The co-op gameplay is a nice touch, but not enough to overcome the bland graphics and familiarity that permeates every second of gameplay. [June 2006, p.112]- Game Informer
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Insomniac does a great job of taking advantage of the sense of presence VR technology can bring, with sequences that put disturbing images up close for examination. The experience isn’t about jump scares; it’s about making you dread what’s ahead, rather than trying to make you soak your seat. It’s not revolutionary, but Edge of Nowhere is a rewarding way to spend an afternoon. Just be sure to crank the AC. [Tested with Oculus Rift]- Game Informer
- Posted Jun 7, 2016
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While some gamers may be turned off by the hundreds of dollars worth of day-one DLC, I felt that the $15 download easily offered a full experience on its own. The large majority of DLC is cosmetic, except for the ability to purchase double-XP time for yourself or your team. It's hard to argue the value included with this title, as it contains a substantial shooter experience, unique weapons and gadgets, and more than enough incentive to keep playing. FPS fans that have tired of the typical shooter formula should find plenty to like about this high-flying, slapstick-heavy download.- Game Informer
- Posted Feb 8, 2012
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For all of its self-referential humor and nods to gaming classics (there are brief segments mimicking the likes of Frogger, Space Invaders, and Wolfenstein 3D), the process of actually playing The Simpsons Game is unfortunately average. The chuckles along the way make it worth the trouble for fans, but if you don’t know Arman Tamzarian from Disco Stu, most of the game’s redeeming elements will fall on deaf, bored ears.- Game Informer
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As a means of showing off the new portable hardware, Pilotwings Resort works well enough. As a game, though, it only has brief gusts of brilliance amidst a wide-open sky of rings to fly through.- Game Informer
- Posted Mar 26, 2011
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If you're having fun, does it really matter if you're sitting in your living room or on a bus? It may be that if a game is entertaining then it's doing its job, and Fruit Ninja Kinect gets that job done.- Game Informer
- Posted Aug 11, 2011
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- Game Informer
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While the gameplay has been replicated perfectly, the graphics aren't quite up to par with its PS2 cousin. [May 2002, p.87]- Game Informer
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Don't expect the thrills to last very long. Whether you finish it quickly, or tire of the routine, it just doesn't have the depth or drawing power to keep you hooked. [Nov 2002, p.136]- Game Informer
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Parasite Eve fans may find themselves turned off by the frenzied action-oriented approach of The 3rd Birthday, and the execution certainly has its ups and downs. Even though The 3rd Birthday may not be one worth celebrating, we're hoping Square Enix can get it right if it decides to someday bring the franchise back to its console roots.- Game Informer
- Posted Mar 25, 2011
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Despite my hangups, Flintlock: The Siege of Dawn never plummets to being actively bad. Instead, it coasts along a solid line of mediocrity that results in a moderately good time. It often feels like it wants to say or do more but is held back by its scope and execution, not to mention some technical hiccups. Though it occasionally shows flashes of brilliance, Flintlock: The Siege of Dawn falls short of achieving true godhood.- Game Informer
- Posted Jul 19, 2024
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While a 180-degree turn and permanently mapped knife button are nice additions, as a fan this edition is almost most worthwhile for what has been kept, even if unnecessary. [Mar 2006, p.115]- Game Informer
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No Man’s Sky rarely reaches beyond its vibrant world-building efforts to provide satisfying gameplay and story. Over dozens of hours of play, I couldn’t escape the sensation that I was playing one impossibly immense side mission, and I kept waiting for the real game to start.- Game Informer
- Posted Aug 17, 2016
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Those who have fond memories of the PSone cult classic "Thousand Arms" will definitely enjoy Ar Tonelico's strange blend of action, dialog, and courtship. [Feb. 2007, p.101]- Game Informer
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These little twists add a fair amount of variety to Dropchord, but the overall package failed to grab me. I loved the soundtrack (you can download it from iTunes), and the visuals are great as well. The backgrounds swirl and change in a funky lightshow that doesn't obscure the objectives. Ultimately, though, it’s a neat-looking (and sounding) game that’s easy to play and just as easy to forget.- Game Informer
- Posted Aug 1, 2013
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While it's not a perfect product, EA knows how to make deep, full-featured sports games with high production values. In Grand Slam Tennis 2, developer EA Canada applies some of the lessons learned from the company's other franchises to create a game that excels in many areas while coming up short in a few important ones.- Game Informer
- Posted Feb 8, 2012
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A fun and refreshing episode of a series that has recently shown signs of fatigue.- Game Informer
- Posted Jun 7, 2016
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I consider myself a MercurySteam fan, and even after gleefully closing the game when I saw credits (and deciding the lengthy, extended final quest for the true ending was not for me), I remain a fan. Blades of Fire feels a bit like the developer’s attempt at bringing something new to what has now become the overpopulated Souls-inspired genre. It was unsuccessful in this instance, but some of its ideas around combat and the world it created are exciting. They just couldn’t overcome the parts that made me want to give up on the game.- Game Informer
- Posted May 25, 2025
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If you can't get enough of dramatic, transparent shots of enemies getting shredded by sniper fire, Sniper Elite III has you covered in spades. If you're interested in more motivation beyond the glory of the kill, look elsewhere.- Game Informer
- Posted Jul 1, 2014
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The sense of speed is rarely heart-pounding, and you'll frequently anger yourself by getting snagged on some piece of the environment. [Dec 2004, p.177]- Game Informer
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Despite its faults, Back to the Future Episode 4 remains a pleasurable nostalgia trip for fans. Among other clever winks to the film series, Marty blasts a few people off their feet after hooking his guitar up to a car-sized speaker and rides around town on a makeshift skateboard. Like every episode before it, Double Vision ends with a twist, which helped build my excitement for Telltale's next (and final) entry, but I hope Episode 5 tries to break the mold.- Game Informer
- Posted May 5, 2011
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Chromehounds wields tons of fire-power online, but its gameplay gears are rusty. [Aug 2006, p.87]- Game Informer