Game Informer's Scores

  • Games
For 7,740 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7756 game reviews
    • 70 Metascore
    • 75 Critic Score
    Gamers who spend the majority of their time in single-player modes should pass this one by. If you’re an online-focused player, though, Tales of Valor provides hours of amusement, especially if the community takes advantage of the excellent mod tools to flesh out the map selection.
    • 62 Metascore
    • 75 Critic Score
    This expansion is nothing more than the quintessential extension of the base game. [Oct. 2006, p.106]
    • Game Informer
    • 76 Metascore
    • 75 Critic Score
    It's fun and lighthearted and sure to make fans smile, but Dancing All Night isn't anything special; it's just an average rhythm game that's begging for a better interface and more song variety.
    • 72 Metascore
    • 75 Critic Score
    Like dysfunctional characters in a buddy flick, Army of Two has some annoying problems, but if you just want a fun cooperative experience, it gets the job done and delivers sizeable thrills you won’t find anywhere else.
    • 57 Metascore
    • 75 Critic Score
    I can see how Sacred 3 is going to upset purists and longtime fans; the latest entry has as much in common with Skylanders as it does with previous entries, to be honest. If you’re dead-set on an open world, this one’s dead in the water. If you liked last year’s Sacred: Citadel and want a slightly deeper take on it, however, it’s worth a shot.
    • 64 Metascore
    • 75 Critic Score
    Alias, in essence, boils down to an age-old sentence in the gaming review business: Fans will mostly dig it and newbies won't be terribly disappointed. [Apr 2004, p.94]
    • 71 Metascore
    • 75 Critic Score
    The campaign is rough at times but overall entertaining, though I wouldn't recommend it to anyone looking for a high-caliber action experience.
    • 75 Metascore
    • 75 Critic Score
    Crash's latest romp is fun, but does not reinvent the wheel. [Jan 2003, p.121]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    While all of the puzzles don't reach the same level of excellence as The Bridge's impressive visuals, recommending this game to indie fans is still an easy call. Despite some difficulty spikes, patient players will be pleasantly engaged in The Bridge's surreal, black-and-white world.
    • 65 Metascore
    • 75 Critic Score
    With originality and gameplay variety fueling every second of play, Rogue Ops is a mission that's worth taking. [Nov 2003, p.157]
    • Game Informer
    • 70 Metascore
    • 75 Critic Score
    When all is said and done, Fractured Mask emerges as one of the stronger episodes in both Batman seasons as well as one of the strongest outings of Telltale’s catalog in recent memory. While the old problems are still ever present, watching the Joker’s gradual, earned transformation into villain as well as having to make genuinely difficult choices have me curious about what’s going to be left of Telltale’s Gotham (not to mention Bruce Wayne) by the series’ end.
    • 74 Metascore
    • 75 Critic Score
    Headlander doesn’t forge a bold new path, but it’s a lot of fun to live in its strange world for a while. Its various elements are well trod – ‘70s aesthetic, Metroid-style exploration, big questions about the nature of identity and consciousness – but they’ve been arranged in a fascinating way that feels fresh.
    • 78 Metascore
    • 75 Critic Score
    Much like the plane you pilot, Dropship isn't a very pretty or elegant beast; but if you want some good airborne action, it gets the job done. [August 2002, p.78]
    • Game Informer
    • 71 Metascore
    • 75 Critic Score
    Little Nightmares III delivers on the original conceit of the series with a horror-filled adventure that feels like trying to escape a nightmare you desperately want to wake up from. Outside of a few noticeable, if underbaked, additions Supermassive has introduced, I’d welcome more variation to the game’s formula. However, even if Little Nightmares III offers more of the same, it’s hard not to smile whenever Low and Alone’s adventure sends chills down my spine.
    • 74 Metascore
    • 75 Critic Score
    Although celebrities overstay their welcome, and some of the bonus content can be a hassle to track down, Traveller’s Tales crafted another solid super hero adventure in Lego Batman 3: Beyond Gotham. Next time, I’d like to see more screen time given to the heroes, and less to a talk show host who isn’t even good at video games.
    • 74 Metascore
    • 75 Critic Score
    They're both classic and well-done puzzle titles, ripe with hours of increasingly difficult strategy to master. [Jan 2006, p.157]
    • Game Informer
    • 75 Metascore
    • 75 Critic Score
    MX vs. ATV: Reflex features some great racing moments, but the game's technical ambitions sometimes get in its way. The possibilities of reflex racing with the right analog are clearly there, they just haven't been mastered yet.
    • 71 Metascore
    • 75 Critic Score
    The Masterclass is cool, not so much for its challenges, but more for what it teaches you about your car. [Aug 2003, p.99]
    • Game Informer
    • 75 Metascore
    • 75 Critic Score
    The charm of LEGO blocks is exploring your creativity and building new things, so Traveler’s Tales’ habit of sticking to one formula stands in stark contrast to the entire LEGO philosophy. We’ve had fun with this series, but it’s time to dump the franchise out on the floor and start piecing it back into something new.
    • 68 Metascore
    • 75 Critic Score
    I liked the battle system, and the magic scheme was much more robust than I expected, but in the end this game came off as little more than an RPG that tried to be epic, but fell short. [Nov 2002, p.126]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    While the PS2 version shines as the best baseball game released this year, this iteration really needed to cook a little longer in the minors to nail down the fundamentals of the sport. With that said, PS3 owners should look to the previous generation’s game.
    • 70 Metascore
    • 75 Critic Score
    This sequel won't disappoint anyone looking for a standard midair action game, but it's not going to change your perceptions of the genre.
    • 78 Metascore
    • 75 Critic Score
    It's not often these days that a developer treats the GBA not as an afterthought, but gives us a title that's solidly entertaining. [May 2004, p.108]
    • 62 Metascore
    • 75 Critic Score
    I can see FPS fans having fun with BlackSite since it provides all the standard FPS rollercoaster thrills, but most of us have been up and down those hills a few too many times.
    • 80 Metascore
    • 75 Critic Score
    The game's lack of polish is also another problem. The graphics and textures aren't impressive at all. [Dec 2005, p.158]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    This sequel won't disappoint anyone looking for a standard midair action game, but it's not going to change your perceptions of the genre.
    • 47 Metascore
    • 75 Critic Score
    The animation is solid, and there's a plot to boot. [Aug 2002, p.79]
    • Game Informer
    • 78 Metascore
    • 75 Critic Score
    Don’t go into Sonic Racing expecting tons of surprises or genre-redefining innovation. Rather, prepare for a Sega-studded interpretation of the classic kart racing formula.
    • 84 Metascore
    • 75 Critic Score
    This is about as close as you're going to get to a purely arcade-style baseball title. The gameplay is lightning quick. [Apr 2002, p.76]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    Even without much in terms of difficulty, Angry Birds Star Wars II is still moderately fun, but more in that “wow, I didn’t expect that shot to level the entire playing field” kind of way than the “how on Earth am I going to get all of those pigs with just three birds?” formula we’ve seen in past iterations.

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