Game Informer's Scores

  • Games
For 7,740 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7756 game reviews
    • 73 Metascore
    • 75 Critic Score
    This game is a test of logic, pushing players to figure out how to channel beams of light to specific targets. [Dec 2007, p.157]
    • Game Informer
    • 82 Metascore
    • 75 Critic Score
    PowerWash Simulator 2 is a very specific kind of game that will appeal to a very specific kind of audience. If you’re the kind of person who spends your evenings watching videos of things being cleaned or organized, you’ll likely enjoy an interactive version of that. However, if you prefer your action heavy or your systems robust, you might find yourself bored or restless. Though I fall more into that latter category, I felt an undeniable satisfaction each time I completed a job, which serves as a highlight to the overall package.
    • 80 Metascore
    • 75 Critic Score
    With improvements in nearly every area, NHL 16 is a positive stride in the right direction for the franchise, but like a defensive-oriented team adopting trap tactics, the series plays it safe and lacks any game-breaking quality.
    • 71 Metascore
    • 75 Critic Score
    Nine months and no enhancements later, BO2 hits the 'Cube. Surprisingly, it's still darn good. [Jan 2003, p.102]
    • Game Informer
    • 74 Metascore
    • 75 Critic Score
    I Am Setsuna has lots of nods to Chrono Trigger, from its general combat framework to specific references to skills like X-Strike and Luminaire. However, it doesn’t capture why most players connected to that seminal title. Even though the combat is entertaining, I Am Setsuna’s characters are dull, the environments are repetitive, and the story is predictable.
    • 72 Metascore
    • 75 Critic Score
    The game may actually be a little text heavy at times, and the early hours are a tad simplistic, but overall this was a pleasant surprise. [Aug 2006, p.93]
    • Game Informer
    • 65 Metascore
    • 75 Critic Score
    Smarty Pants is fun. It doesn’t pretend to be anything more, nor does it need to. I will say that it’s not quite at the addictive level as the much-missed You Don’t Know Jack series (it’s missing the catty humor), but it’s certainly successful in accomplishing its modest goals.
    • 73 Metascore
    • 75 Critic Score
    Despite some big caveats, I mostly enjoyed Sonic Superstars as a solo trip down memory lane. The platforming feels good, the levels are mostly fun, and the presentation looks great. Ripping through robots while hitting loop-de-loops and bounce pads still brings a smile to my face. But the game’s new additions either feel inconsequential or ill-advised, watering down an otherwise respectable package. Sonic Superstars offers a solid return to form for the series’ oldest and most ardent followers, with some hedgehog-sized potholes along the way.
    • 76 Metascore
    • 75 Critic Score
    I was let down by how slow-moving Episode 2 is; it feels more like a bridge in the story than a complete chapter. Still, I can't deny that the world and the mature tone are captivating.
    • 70 Metascore
    • 75 Critic Score
    For gamers who just want a chance to make their own pretty kitty and then watch it scratch up the furniture, The Sims 3 Pets delivers. If you want a Sims experience that builds on previous installments, incorporates your progress from The Sims 3, and actually makes your simulated world more interesting…well, better luck next time.
    • 79 Metascore
    • 75 Critic Score
    Given both its de-emphasis on low-level tactical decisions and its ambitious scope, EEII resides in a bizarre no-man's-land between "Civilization III" and "Kohan II." [May 2005, p.124]
    • Game Informer
    • 64 Metascore
    • 75 Critic Score
    Nothing stands out here to make this a must-play title in any sense of the word. There’s nothing wrong with enjoying some average-quality anime-infused hack n’ slash, though.
    • 71 Metascore
    • 75 Critic Score
    Like the movies, this game incarnation doesn't try to excel at anything except making its monsters attractively cheesy and the gameplay decently exciting. [June 2003, p.113]
    • Game Informer
    • 72 Metascore
    • 75 Critic Score
    The best parts of Beastie Bay make me wish it was exclusively a simulation; Kairosoft's fusion of creature collection and island simulation is charming, but shallow combat and repetition kill the desire to catch 'em all.
    • 82 Metascore
    • 75 Critic Score
    While some of the content is new, the game plays exactly the same--fast, thick with the flavor of classic arcades, and kind of simplistic. [Jun 2006, p.110]
    • Game Informer
    • 86 Metascore
    • 75 Critic Score
    An experimental and novel experience with some memorable surprises.
    • 70 Metascore
    • 75 Critic Score
    For gamers who just want a chance to make their own pretty kitty and then watch it scratch up the furniture, The Sims 3 Pets delivers. If you want a Sims experience that builds on previous installments, incorporates your progress from The Sims 3, and actually makes your simulated world more interesting…well, better luck next time.
    • 78 Metascore
    • 75 Critic Score
    Taken as a whole, Master Trials ends up feeling like a fun mess of goodies, but the lack of a thematic unifier for all this content draws attention to how sparse the content here is outside of the meaty Trial of the Sword. This DLC isn’t enough of a reason to head back to Hyrule if your adventure has already come to an end, but it’s nice for those still slowly making their way to Ganon.
    • 78 Metascore
    • 75 Critic Score
    A soccer player with one foot wouldn't be much of a force, and a Winning Eleven game with only one analog stick isn't much of one either. [Mar 2006, p.118]
    • Game Informer
    • 50 Metascore
    • 75 Critic Score
    Alien Escape delivers in mindless fluff. [Sept 2002, p.81]
    • Game Informer
    • 83 Metascore
    • 75 Critic Score
    Duels of the Planeswalkers isn't the full Magic experience. It's a taste of the broader landscape to entice players and make them more comfortable attending a casual Friday Night Magic event. If you're new to Magic: The Gathering, Duels of the Planeswalkers remains the best way to learn how to play without the intimidation of other players. Even with the online connection issues and additional purchases tied to making the most of Sealed mode, this is the best version to date. It's easy to recommend for new players just learning and veteran spellslingers looking for new single-player matches.
    • 69 Metascore
    • 75 Critic Score
    Doesn't have an original bone in his body, but I didin't seem to mind. [Jan 2002, p.98]
    • Game Informer
    • 62 Metascore
    • 75 Critic Score
    The core of what makes these games so memorable is still there in full force - pretty girls, unspeakably embarrassing sexual acts, and an endearing dorkiness that makes the entire experience feel mroe charming and humorous than exploitive. [Nov 2004, p.148]
    • Game Informer
    • 66 Metascore
    • 75 Critic Score
    These games look fairly dated and the bonus content here is a little thin. Shooter fans who’ve already had their fill of "Umbrella Chronicles" and "Ghost Squad" might find this worth checking out.
    • 70 Metascore
    • 75 Critic Score
    At the end of the day, I walked away with a handful of great memories and the satisfaction that I had experienced something so innovative and insane. Unfortunately, I also left Killer7 with an insatiable hunger for answers and clarity. [July 2005, p.115]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    I have reservations about the experience as a whole – however, I can't help but smile thinking about this adventure with the Straw Hats. It nails the core cast of characters, the Memoria areas are fun to revisit, and the revelations surrounding Waford, Lim, and Adio ultimately satisfy. Of course, I can't thoroughly recommend this voyage for someone new to One Piece, but seasoned pirates will find a worthy adventure on the horizon.
    • 77 Metascore
    • 75 Critic Score
    Duels of the Planeswalkers isn't the full Magic experience. It's a taste of the broader landscape to entice players and make them more comfortable attending a casual Friday Night Magic event. If you're new to Magic: The Gathering, Duels of the Planeswalkers remains the best way to learn how to play without the intimidation of other players. Even with the online connection issues and additional purchases tied to making the most of Sealed mode, this is the best version to date. It's easy to recommend for new players just learning and veteran spellslingers looking for new single-player matches.
    • 73 Metascore
    • 75 Critic Score
    If the words "noonday underground" mean anything to you, or you don't know who Tanner is, then The Italian Job is definitely just for you. [July 2002, p.89]
    • Game Informer
    • 80 Metascore
    • 75 Critic Score
    Duels of the Planeswalkers isn't the full Magic experience. It's a taste of the broader landscape to entice players and make them more comfortable attending a casual Friday Night Magic event. If you're new to Magic: The Gathering, Duels of the Planeswalkers remains the best way to learn how to play without the intimidation of other players. Even with the online connection issues and additional purchases tied to making the most of Sealed mode, this is the best version to date. It's easy to recommend for new players just learning and veteran spellslingers looking for new single-player matches.
    • 73 Metascore
    • 75 Critic Score
    Anarchy Reigns' multiplayer scratches an itch I didn't know I had, but its camera faults and near-identical character move sets hold it back from scratching hard enough. However, online matchmaking is quick and easy, and the network fidelity held strong through every round I played.

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