Game Informer's Scores

  • Games
For 7,740 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7756 game reviews
    • 71 Metascore
    • 78 Critic Score
    Although Mad Riders might not feature anything in the way of innovation in either its core gameplay or race modes, I appreciate how developer Techland has honed its racing craft and made it so I never have to let up on the throttle.
    • 71 Metascore
    • 78 Critic Score
    Don't expect the thrills to last very long. Whether you finish it quickly, or tire of the routine, it just doesn't have the depth or drawing power to keep you hooked. [Nov 2002, p.136]
    • Game Informer
    • 64 Metascore
    • 78 Critic Score
    A good story, solid controls and graphics, and tons of interesting gadgets. [Feb 2004, p.103]
    • 73 Metascore
    • 78 Critic Score
    Considering her potential importance in the future, I assume Shadows of Rose will be an experience worth having played, but I wouldn’t go quite as far as calling it required reading. For something more abstract and focused on horror within the world of Resident Evil, Shadows of Rose is worth exploring.
    • 62 Metascore
    • 78 Critic Score
    While We Happy Few is dragged down by irritating missions, scarce-but-necessary resources, and technical blips from time to time, it’s a fun adventure that combines an eerie atmosphere and a gripping narrative to great effect.
    • 74 Metascore
    • 78 Critic Score
    For those who have never played the Naruto Clash of Ninja fighting game series, start with this one. It’s got 40 characters, a slick fighting system, tons of unlockables, and online combat for the first time. Longtime fans might be wary of the game, however, as this is the fifth game in the series in four years.
    • 73 Metascore
    • 78 Critic Score
    At times, Shadow Hearts drudges along with some mind-numbingly stupid puzzles, but the story and the unique battle system always kept me coming back for more. [Jan 2002, p.82]
    • Game Informer
    • 70 Metascore
    • 78 Critic Score
    Sacred 2 is fun for what it is, but ultimately fails to capture the old Diablo magic. Combat is nowhere near the tight, tactical paradise that Diablo II could reach in its better moments, and the framerate is a constant drag.
    • 74 Metascore
    • 78 Critic Score
    The game's levels take you through a variety of iconic areas, but they ultimately lack the wow factor that more fanciful takes that other games in the genre offer. At the end of the day, however, Cars 2: The Video Game is a satisfying racing game with a reserve tank of charm. And if multiplayer is your thing, the entire game can be played via a four-way split screen. Chances are, if you have younger gamers in your household, you'll have a few eager challengers in no time flat.
    • 78 Metascore
    • 78 Critic Score
    The sound, on the other hand, makes me cower in a corner, trying to find a warm place. [Nov 2002, p.122]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    Even in the face of some structural missteps, Muramasa is a visually stunning game that is entertaining in the heat of battle – though that heat eventually cools down due to short and shallow encounters. Without better pacing and a lot more depth, Muramasa isn’t fit to run with the top-tier action titles.
    • 69 Metascore
    • 78 Critic Score
    The game's levels take you through a variety of iconic areas, but they ultimately lack the wow factor that more fanciful takes that other games in the genre offer. At the end of the day, however, Cars 2: The Video Game is a satisfying racing game with a reserve tank of charm. And if multiplayer is your thing, the entire game can be played via a four-way split screen. Chances are, if you have younger gamers in your household, you'll have a few eager challengers in no time flat.
    • 70 Metascore
    • 78 Critic Score
    When Maquette is firing on all cylinders, it is a beautiful journey through a series of ever-larger environments, and Maquette’s love story is poignant and a little heartbreaking. Sadly, my interactions with the puzzles were also full of heartbreak. While Maquette has some missteps, I look back fondly on my time with it. Much like a real-life romance, my affection for this game is complicated.
    • 78 Metascore
    • 78 Critic Score
    With fun characters and cool movesets, Versus is an overall decent fighter that’s worth a look, but it’s not without its flaws.
    • 75 Metascore
    • 78 Critic Score
    Gyromancer is not as complex or demanding as many of the big name titles on retail shelves, but high production values and polished gameplay carry it a long way.
    • 63 Metascore
    • 78 Critic Score
    The technical and artistic talent on display is astounding, but it comes at a price. The clear desire to embrace the cinematic experience comes at the cost of player agency; The Order: 1886 often places you in the passenger seat instead of letting you steer.
    • 72 Metascore
    • 78 Critic Score
    The game's levels take you through a variety of iconic areas, but they ultimately lack the wow factor that more fanciful takes that other games in the genre offer. At the end of the day, however, Cars 2: The Video Game is a satisfying racing game with a reserve tank of charm. And if multiplayer is your thing, the entire game can be played via a four-way split screen. Chances are, if you have younger gamers in your household, you'll have a few eager challengers in no time flat.
    • 77 Metascore
    • 78 Critic Score
    SNK has proven with King of Fighters XIII that it cares about the fans. Nearly every bit of negative feedback about the last game has been addressed here, resulting in distilled fan service in disc form. Devout King of Fighters fans left wanting last time won't have much to complain about here. And while the tutorial and missions mode offers some guidance for casual players, I can't recommend this over other superior fighters on the market.
    • 73 Metascore
    • 78 Critic Score
    The Xbox shold definitely be your machine of choice this time around. The PS2 version looks noticeably worse in all respects. The choice is clear. [July 2005, p.118]
    • Game Informer
    • 83 Metascore
    • 78 Critic Score
    Has the same impressive and deep career mode featured in VT2 for the Dreamcast. [Jan 2003, p.122]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    Much like a consistently winning sports team, MLB The Show 26 didn’t change things too dramatically, but this entry almost feels like a soft-rebuilding year; so while many of these changes may elevate the overall package in future games, they aren’t quite there yet. But much like those perennial contenders, even when it’s not the best the franchise has looked, MLB The Show 26 is once again lined up for another winning season.
    • 79 Metascore
    • 78 Critic Score
    SNK has proven with King of Fighters XIII that it cares about the fans. Nearly every bit of negative feedback about the last game has been addressed here, resulting in distilled fan service in disc form. Devout King of Fighters fans left wanting last time won't have much to complain about here. And while the tutorial and missions mode offers some guidance for casual players, I can't recommend this over other superior fighters on the market.
    • 75 Metascore
    • 78 Critic Score
    Last year's Grid 2 was different than the original racer, but even though Autosport tries to return the series to its roots, it has lost its bite and raison d'être.
    • 73 Metascore
    • 78 Critic Score
    Sadly, the aforementioned stars look a little chunky, due to the odd character models, and move like they've hit the Wimbeldon locker-room buffet one too many times, giving the game a much slower feel than "Virtua Tennis." [Apr 2002, p.74]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    It's still a fun romp. You won't find customizing options or an extensive list of vehicles to buy; but if it's chaos and destruction you want, it's chaos and destruction you'll get. [June 2002, p.81]
    • Game Informer
    • 69 Metascore
    • 78 Critic Score
    Uppercut Games’ first roguelite is a strong entry in the crowded rogue-lite genre thanks to its amusing, thievery-based brand of creativity. Though I’ve had my fill for now, I imagine in a few weeks I’ll find myself running through the haunted halls and squares of some haunted desert setting gleefully filling my pockets with every shiny piece in sight.
    • 75 Metascore
    • 78 Critic Score
    Autosport isn't a pioneering effort, but it is a solid one.
    • 58 Metascore
    • 78 Critic Score
    The addition of weapons and two-player missions are welcome indeed. [Jan 2003, p.78]
    • Game Informer
    • 74 Metascore
    • 78 Critic Score
    After a while, slaughtering endless waves of enemies gets a bit tiresome. Still, it's a fun way to let off a little steam, and it doesn't take itself too seriously. [Nov 2005, p.148]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    The fun combat and worthwhile character progression takes some of the sting out of the repetitious nature of the concept, but it doesn’t completely neutralize it.

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