Game Informer's Scores
- Games
For 7,740 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,811 out of 7740
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Mixed: 2,570 out of 7740
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Negative: 359 out of 7740
7756
game
reviews
- By Date
- By Critic Score
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- Critic Score
The hardcore racing sim is underrepresented on the PS3, and genre devotees should find this a suitable substitution until the endlessly delayed Gran Turismo 5 is released. Everyone else should look elsewhere for his or her automotive thrills.- Game Informer
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With the remarkable hip-hop infused soundtrack and strong voice acting from all the lead actors of the show, the game is worth it for action fans willing to tackle this bloody exploration into the nature of vengeance.- Game Informer
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What Project X Zone lacks in expert strategies and rewarding tactics, it makes up for with a plethora of fun combat animations.- Game Informer
- Posted Jun 25, 2013
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In the hands of an expert fighter this game is stunning, but joystick jockeys who are out of shape might want to start an intense training regimen. [July 2009, p.83]- Game Informer
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I found a few bizarre control and collision hiccups that furrowed my brow, but by and large this is a game that starts with a bang and doesn't quit. [Aug 2003, p.103]- Game Informer
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- Critic Score
Angry Video Game Nerd Adventures is a solid action/platforming throwback, but it’s held back by the subpar games it lampoons. It plays well and packs a challenge, but the by-the-numbers level design detracts from the fun. I recommend AVGNA for fans of the show and anyone looking for straight-up punishment without much substance.- Game Informer
- Posted Oct 2, 2013
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As someone who's waited years for a new SSX game, the frustration I discovered in EA Sports' latest snowboarder stings. Between the strong online infrastructure and the excellent controls, the foundation is here for the SSX reboot the franchise deserves. I can only hope that this team gets another chance to go for the gold and cuts out all of the unnecessary realistic flourishes next time.- Game Informer
- Posted Feb 28, 2012
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As someone who's waited years for a new SSX game, the frustration I discovered in EA Sports' latest snowboarder stings. Between the strong online infrastructure and the excellent controls, the foundation is here for the SSX reboot the franchise deserves. I can only hope that this team gets another chance to go for the gold and cuts out all of the unnecessary realistic flourishes next time.- Game Informer
- Posted Feb 28, 2012
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Raystorm is as intense physically and mentally as it is graphically. It's amazing how much this game packs on-screen at once. At times your greatest enemy isn' a gigantic space station, but rather on-screen confusion. [Aug 1997]- Game Informer
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Unfortunately, Forza 7 finds itself in a similar position as Forza 6 – a title that performs well on the track, but disappoints off of it. This many iterations in the franchise's life, I wish we still weren't waiting for its best version or missing features from previous entries. However, this is the road we're on.- Game Informer
- Posted Oct 8, 2017
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Despite its shortcomings and frustrations, Cris Tales is an enjoyable adventure for RPG fans to take.- Game Informer
- Posted Aug 4, 2021
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The Chinese Room proves once again that it has wonderful, affecting stories to tell and can create environments that ooze atmosphere. The same could be said of some of the horror film genre’s best directors. However, A Machine for Pigs guides players along the bloody processing line too strictly, removing the impact of interactivity.- Game Informer
- Posted Sep 9, 2013
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I found a lot to love in Frontiers of Pandora, including the welcome addition of two-player online cooperative play, which lets players enjoy the game with a friend. With time, the many interlocking features started to make sense, and I pushed past any frustrations to find a remarkably large and rewarding game. Enter Pandora’s vast wilderness with patience and a willingness for a measured march to understanding, and I suspect you’ll uncover what I did – a flawed but still praiseworthy addition to this growing science fiction universe.- Game Informer
- Posted Dec 6, 2023
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Nonetheless, flashes of brilliance are in evidence throughout these Dungeons & Dragons adventures, and both games were far enough ahead of their time to hold up to scrutiny. Four friends could have a great time blasting through both games in an extended evening get-together.- Game Informer
- Posted Jun 24, 2013
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It's a little different, but if you dissect every little detail, it's actually a step down from last year's release. [Nov 2002, p.120]- Game Informer
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While technical limitations hold the game back from greatness, when you look past the downgraded visuals there's a lot to like. [Oct. 2006, p.114]- Game Informer
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Not being able to share levels online to get global feedback (or show off your creation to a friend across the country) holds the 3DS version of Super Mario Maker back significantly. The fun community aspect is almost entirely gone, which is disheartening. The ability to create, however, still feels great, and playing all of Nintendo’s new levels is worthwhile. Mario Maker encourages creativity and continues to be one of the best level creation tools ever made, but the limitations on sharing make the 3DS version an inferior experience compared to the Wii U original.- Game Informer
- Posted Nov 30, 2016
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As good as the player models are, their uniforms surprisingly don’t pick up dirt or grass stains. It is cool, however, to see clumps of turf get kicked up by players’ cleats.- Game Informer
- Posted Nov 19, 2013
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Once you overcome the learning curve, it's easy to enjoy Soul Nomad's brand of charm and humor. [Oct 2007, p.118]- Game Informer
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This has a great song list and gives you what a good music title should: a taste of what it's like to play the instrument in real life. [Dec 2004, p.177]- Game Informer
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This may be the only game that college fans need to care about, but College Hoops 2K needs to step up its game next year to avoid leaving the court with a towel over its head instead of a basketball net.- Game Informer
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Tell Me Why doesn’t exactly answer the question it poses in its title, and maybe that’s the point. Even so, I came away with mixed feelings by the end. I really enjoyed getting to know Tyler and Alyson, and I felt the suspense and intrigue of figuring out this larger mystery, but it also disappointed me. This was only further illustrated in the ending choice, which is just absolutely awful in terms of how it’s presented and how the characters rationalize it in the scenes that follow. It doesn’t end on a strong note, and what’s in between is full of highs and lows. The highs make it worth playing, but just expect to be shaking your head when those low points hit.- Game Informer
- Posted Aug 27, 2020
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Nonetheless, flashes of brilliance are in evidence throughout these Dungeons & Dragons adventures, and both games were far enough ahead of their time to hold up to scrutiny. Four friends could have a great time blasting through both games in an extended evening get-together.- Game Informer
- Posted Jun 24, 2013
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The world is truly your oyster. Whether or not there's a pearl in it depends on how much you enjoy the freedom given to you. [Aug 2003, p.97]- Game Informer
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Although the overall score is the same, the Xbox One version edges out the PS4 one because of its cool SmartGlass functionality.- Game Informer
- Posted Nov 19, 2013
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It makes the bumpkin lifestlye charming, unique, and (dare I say it) honestly iteresting. [Oct 2005, p.138]- Game Informer
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The scares may be lacking and some of the puzzles are dull to a fault, but this studio has expertly crafted a game that lets players unravel its story in a meaningful way.- Game Informer
- Posted May 30, 2014
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Nonetheless, flashes of brilliance are in evidence throughout these Dungeons & Dragons adventures, and both games were far enough ahead of their time to hold up to scrutiny. Four friends could have a great time blasting through both games in an extended evening get-together.- Game Informer
- Posted Jun 24, 2013
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While I love that Metrico doesn't hold your hand, there were times when I felt I could have used a bit more to hang on to - especially the levels where some of the on-screen "hints" are actually obfuscating the true course of action. However, for every moment of frustration, there were greater feelings of pride and the thrill of discovery.- Game Informer
- Posted Aug 5, 2014
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