Game Informer's Scores

  • Games
For 7,740 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7756 game reviews
    • 80 Metascore
    • 78 Critic Score
    Tribute has become skilled at creating visually nostalgic beat ‘em ups, and its return to the Scott Pilgrim franchise is no exception. It is, however, light on surprises or mechanical innovation.
    • 88 Metascore
    • 78 Critic Score
    Some parts of Nier: Automata genuinely thrilled and surprised me, but it is a constant exercise in sacrifice. Combat has improved compared to the original Nier, but it still isn’t fully engaging. The progression system has cool ideas, but doesn’t offer enough depth. The premise is fascinating, but it is dulled by repetition. Ultimately, tapping into the sad and unique story that flows under the surface of Nier: Automata makes these trade-offs worthwhile, but I’m disappointed by how deeply it’s buried.
    • 68 Metascore
    • 78 Critic Score
    Dillon’s Rolling Western: The Last Ranger stands alone with very few comparable games. It’s an original title that blends genres well with fantastic music and appealing characters. The biggest shortcomings are the timers and restrictions on nearly every aspect of the game. I want to spend more time beating up Grocks and exploring, but just when you find your stride, you are pushed towards the next section whether you’re ready or not.
    • 73 Metascore
    • 78 Critic Score
    This game is a dropped ball of "Devil May Cry 2" proportions. [March 2005, p.126]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    Differs from "Dynasty Warriors" in that it simply kicks ass. [Feb 2003, p.103]
    • Game Informer
    • 72 Metascore
    • 78 Critic Score
    Long load times, especially when quickly moving up and down floors in succession or engaging in Tokyo Death Metro, take a serious toll on the fun, and the fact that the seemingly fair free-to-play model allows anyone with a big bank account to smash bosses, eliminate research times, and basically just breeze through situations where non-paying players may falter is a serious hindrance to being the amazing game it could be.
    • 77 Metascore
    • 78 Critic Score
    If you’re looking for the next big thing in wacky racing games beyond a capable online framework, don’t look here. If you’re looking for straightforward Mario Kart clone with a glossy Sega veneer, then this game is for you.
    • 62 Metascore
    • 78 Critic Score
    For those of us that loved the original, Manhunt 2 is a trip that’s worth taking, even if it’s not nearly as memorable or enjoyable. While I applaud the series for it’s uncompromising take on morality and violence, it’s hard not to notice that recent titles like "Mass Effect" and "BioShock" have covered similar territory in a more mature – and much more enjoyable – fashion.
    • 81 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]
    • Game Informer
    • 79 Metascore
    • 78 Critic Score
    I didn't think pinball would work on such a small screen, but I was proven wrong by Zen Pinball 3D. The biggest drawback is the age of the tables, but the core mechanics provide fun and addictive pinball on the go.
    • 74 Metascore
    • 78 Critic Score
    By no means a perfect game, but it's definitely a breath of fresh air within the RTS scene. [June 2004, p.136]
    • Game Informer
    • 65 Metascore
    • 78 Critic Score
    While the plot and Depression-era ambience still held me rapt, the gameplay itself was, quite frankly, pretty dull at times. [Mar 2004, p.104]
    • 77 Metascore
    • 78 Critic Score
    However, the fact remains that this is still the same flawed game that was released for the current-gen systems. [Oct. 2006, p.104]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Sacred 2 is fun for what it is, but ultimately fails to capture the old Diablo magic. Combat is nowhere near the tight, tactical paradise that Diablo II could reach in its better moments, and the framerate is a constant drag.
    • 68 Metascore
    • 78 Critic Score
    Neverending Nightmares is an emotionally resonant experience. I felt fully empathetic towards Thomas’ struggles, which is an impressive feat. The limited interactivity holds it back from taking full advantage of its medium, but I understood and was affected by Thomas’ inescapable depression.
    • 75 Metascore
    • 78 Critic Score
    With more responsive movement controls and a better transition game Top Spin 3 could have been king of the court, but for now it will have to settle for being tagged as a promising but flawed prospect. [Aug 2008, p.86]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Seeing Bound instantly begs the question, “What are you playing?” but its movement mechanics make it unsure if it wants to be an engaging platformer or a passive relaxing experience. It lives somewhere between the two worlds; never fully embracing either, but it sure looks pretty.
    • 81 Metascore
    • 78 Critic Score
    With its leaky goaltenders, heavy hitters, and eager fighters, NHL 14 may become the most popular hockey game of the generation for casual fans. However, the hardcore contingency looking for a deeper simulation experience may hang up their skates thanks to the arcade-leaning gameplay and dull game modes in desperate need of ­sharpening.
    • 80 Metascore
    • 78 Critic Score
    With its leaky goaltenders, heavy hitters, and eager fighters, NHL 14 may become the most popular hockey game of the generation for casual fans. However, the hardcore contingency looking for a deeper simulation experience may hang up their skates thanks to the arcade-leaning gameplay and dull game modes in desperate need of ­sharpening.
    • 78 Metascore
    • 78 Critic Score
    With just a dozen levels, Unravel's brief six-hour runtime still proves too long for the basic puzzle mechanics. However, the satisfying platforming, thoughtful story, and adorable protagonist make it a worthwhile journey. I grew tired of repeating the same puzzle solutions, but seeing Unravel through to the end was still a treat.
    • 75 Metascore
    • 78 Critic Score
    Yes, Your Grace excels in its tense decision making, but sometimes it tries too hard to ensure the player fails.
    • 78 Metascore
    • 78 Critic Score
    As it stands, there's more than enough incentive to give PlanetSide 2 a try; the gunplay is solid, player progression moves along at a rewarding clip, and the intercontinental war is like no other in gaming – even if it lacks a point.
    • 81 Metascore
    • 78 Critic Score
    All in all, Street is more of a pure multiplayer experiece. [Mar 2004, p.96]
    • 77 Metascore
    • 78 Critic Score
    The single-player campaign definitely has some balancing issues that I pray DICE patches up in the future, but there are few games that can even be considered in this game's league when it comes to the wars that unfold online. [Jun 2006, p.116]
    • Game Informer
    • 84 Metascore
    • 78 Critic Score
    Racing cars of this magnitude is not like hitting the streets with some jacked-up sports car. F1 cars are a special breed, and Codemasters has done a great job conveying that. Some of the racing moments are challenging and exciting the likes of which you won't find in other titles. A little more depth in the series' career mode could go a long way into making that portion of the game just as special.
    • 79 Metascore
    • 78 Critic Score
    Perhaps Age of Imprisonment’s best trick, however, is how it makes me feel like I’m back in the world of Tears of the Kingdom. The art direction, menu elements, music, sound effects, and more all make me feel like I am back in 2023 getting lost in one of my favorite games of the last decade. Imprisonment’s gameplay is very different, and not nearly as engaging or consistently novel, but I eagerly pulled the warm blanket around me while executing Zelda’s ultimate attack for the hundredth time.
    • 81 Metascore
    • 78 Critic Score
    Racing cars of this magnitude is not like hitting the streets with some jacked-up sports car. F1 cars are a special breed, and Codemasters has done a great job conveying that. Some of the racing moments are challenging and exciting the likes of which you won't find in other titles. A little more depth in the series' career mode could go a long way into making that portion of the game just as special.
    • 75 Metascore
    • 78 Critic Score
    It’s a fun way to spend a few evenings, or as a deeper alternative to Call of Duty’s zombies mode. Even though you’ve probably seen much of what it offers already, it’ll have you cackling as you paint the walls red with a few of your friends.
    • 65 Metascore
    • 78 Critic Score
    Matt Hazard’s debut missed the mark with gamers, and though this entry isn’t a bull’s-eye, his aim has gotten a lot better.

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