Game Informer's Scores
- Games
For 7,740 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,811 out of 7740
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Mixed: 2,570 out of 7740
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Negative: 359 out of 7740
7756
game
reviews
- By Date
- By Critic Score
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- Critic Score
A decent punching game, but little else. The boxer creator was paltry at best, and training was non-existent. [Apr 2002, p.74]- Game Informer
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I am scoring this lower than the Xbox version because it lacks four-player support, which is the preferred way to experience this game. [Nov. 2003, p.153]- Game Informer
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Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]- Game Informer
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- Critic Score
If you are a fan of the series, I'd bet you'd go ape for this game. [Feb 2002, p.85]- Game Informer
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- Critic Score
As good, if not slightly better than all the other FIFAs before it. And as long as this is all anyone asks for, it looks like FIFA will crawl along from year to year knowing that it never has to fully pull it all together. [Nov 2004, p.149]- Game Informer
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Monsters' mazes are inventive, chock-full of roaming baddies and power-ups, and end with cool boss battles. [Mar 2002, p.91]- Game Informer
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The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]- Game Informer
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- Critic Score
Handily working around some technical issues (the scheme is ingenious), the new Prince of Persia Revelations has a lot to offer fans of "Warrior Within." [Feb 2006, p.111]- Game Informer
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- Critic Score
A fun and refreshing episode of a series that has recently shown signs of fatigue.- Game Informer
- Posted Jun 7, 2016
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- Critic Score
I love the color edit and backgrounds, and the character list can't be beat. [Dec 2001, p.95]- Game Informer
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I had a lot of fun with Brave. The core action is simple, but the progression and element-based combat offer enough flexibility to keep things interesting – at least in the short term. Brave doesn't break the licensed-game mold as far as longevity is concerned.- Game Informer
- Posted Jun 22, 2012
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- Critic Score
This may be the only game that college fans need to care about, but College Hoops 2K needs to step up its game next year to avoid leaving the court with a towel over its head instead of a basketball net.- Game Informer
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- Critic Score
As much as I loved parts of the overall experience, others let me down. Even so, I enjoyed learning about these characters and seeing them grow through my actions.- Game Informer
- Posted Jan 15, 2016
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- Critic Score
Even with these new elements, the game isn't as dynamic or addictive as others in the series, but it does manage to find some identity amid its more familiar feature that Sims fans will certainly appreciate. [Nov 2005, p.150]- Game Informer
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Midway has taken the story mode to the next level, now we need to see the gameplay step it up a notch to match the flash. [Apr 2006, p.117]- Game Informer
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While the gameplay has been replicated perfectly, the graphics aren't quite up to par with its PS2 cousin. [May 2002, p.87]- Game Informer
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The boss fights are frustrating to the point of idiocy, and are made worse by the annoying checkpoint system... It sure beats the hell out of another "Dynasty Warriors" retreat, though. [Oct 2005, p.119]- Game Informer
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It's by no means a blocckbuster that can suck away years of your life, but it offers up memorable thrills that you won't find anywhere else. [Ju;y 2006, p.105]- Game Informer
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It may look more modern, but Trials of Mana is a faithful remake outside of its combat tweaks – and that isn’t necessarily a good thing. But as a fan of the original, parts of this game are still charming. I adored the combat and boss fights (when my A.I. cooperated), and even with some of its repetitive nature and horrible voice acting, I didn’t want to put the game down. It’s a decent remake but not the fantastic one it could have been. This series has so much potential, I’d just love to see it fully realized.- Game Informer
- Posted Apr 22, 2020
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I have been eagerly waiting for Alan’s return since the original game ended with a cliffhanger and 2012’s American Nightmare did little to move the story forward. I am narratively satisfied with the events of the game and enthusiastically welcome Saga into the world. But actually playing the game, navigating the world, and avoiding combat is where I stumbled. I was eager to see the next cutscene, but gameplay often fell short, and I fought more bugs than Taken enemies. For longtime Remedy fans and those who want to see what happens next for Alan Wake, the sequel is a success, but making it to the end includes unnecessary hurdles.- Game Informer
- Posted Oct 26, 2023
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- Critic Score
Dawn of War III is a mixed bag, featuring a forgettable campaign and enjoyable multiplayer, assuming you are willing to make some compromises to the traditional formula. I’m glad Relic is attempting some new tweaks while maintaining the sanctity of the almost-untouchable legacy of Warhammer 40,000.- Game Informer
- Posted May 4, 2017
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- Critic Score
Lost Words: Beyond The Page affected me more than most games do, but it’s not always engaging to play. In the end, the touching story wins out over the flaws, but be prepared for an inconsistent experience. Sometimes I found myself nodding off going through yet another boring platforming sequence; others, I had to turn to the next page of Izzy’s journal to make sure she’d be okay. Lost Words: Beyond The Page is an interesting way to tell an interactive story, venturing into territory that isn’t often explored in video games and I’m glad it exists, despite its flaws.- Game Informer
- Posted Apr 6, 2021
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Gnog is a simple puzzle game that never pushes the player too hard. Opening each box to rotate its wheels, push its buttons, and solve its puzzles is relaxing. It surprised me with its charm and made me eager to pursue each new box as I unlocked them. Putting together solutions and watching the resulting animations and musical numbers simply made me happy.- Game Informer
- Posted May 4, 2017
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- Critic Score
Outside of an odd tutorial sequence that completely derails the experience for a few minutes, the action and story flow nicely from moment to moment, creating a fun ride into the inner workings of the Dark Side. The lack of involvement you may have as a character is a minor quibble in an otherwise fascinating Star Wars story that puts its iconic villain in the spotlight more than I expected. I can’t wait to see where this series goes next, as the tease at the end implies the Force will be explored in big ways.- Game Informer
- Posted May 9, 2019
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- Critic Score
The one thing that made the PC release great - the outstanding old-school online play - isn't nearly as good on the console. [Jan 2006, p.145]- Game Informer
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Added maps and online features make the multiplayer aspect of the game noticeably improved, but if you're more into single-player sneaking approach this with caution. [Dec 2007, p.159]- Game Informer
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It's random, wacky, and fun - but it's also just WarioWare all over again. [May 2005, p.128]- Game Informer
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Console players interested in seeing what all the fuss about RTS is about are probably best served here rather than with the other mediocre efforts to date.- Game Informer
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- Critic Score
The simple mechanics work well, providing an ingratiating twist on the top-down shooter. [Feb 2009, p.87]- Game Informer
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