Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 98 Metascore
    • 93 Critic Score
    Super Mario Galaxy 2 throws something new at you nearly every single level - and with over 240 stars to collect, that's no small feat. [Issue#206, p.94]
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can't seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 97 Metascore
    • 98 Critic Score
    Once that nostalgic music rings out and Mario leaps into the air, all your complaints instantly vanish. This is, in my opinion, the best Mario game since the NES classic, Super Mario Bros. It innovates in a genre that we had thought we had seen everything from, and in doing so delivers some of the most entertaining gameplay to date.
    • 97 Metascore
    • 98 Critic Score
    Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited.
    • 97 Metascore
    • 90 Critic Score
    The Final Cut opens this strange world up to a wave of new superstar detectives on console, and the additions provide a rewarding return trip for the rest of us.
    • 97 Metascore
    • 98 Critic Score
    The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.
    • 97 Metascore
    • 100 Critic Score
    I was entranced by this version of Hyrule, and it surprised me at nearly every turn, from its wealth of discoveries to the way it shuns the established tropes of previous Zelda games. It represents a profound new direction for one of gaming’s best franchises and a new high point for open-world interactive experiences.
    • 97 Metascore
    • 98 Critic Score
    The most rewarding, playable, and addictive game on the Playstation 2. Just wait until you see who the hidden characters are! Skateboarding stalwarts rejoice! [Dec 2001, p.86]
    • Game Informer
    • 97 Metascore
    • 100 Critic Score
    Rockstar Games has outdone itself again with Red Dead Redemption II. The up-close portrayal of the outlaw Van der Linde gang’s unraveling is a compelling companion story that blends seamlessly with the original game, and depth and breadth of the open world is a technical triumph that every gamer should experience.
    • 97 Metascore
    • 98 Critic Score
    I can’t stress just how much fun it is to experience Grand Theft Auto V again from a new perspective. The impact it has on the series is huge, but is somewhat muted from it debuting in a re-release and not a new entry in the series. I went into this review expecting to play the same game again, and I did, but Rockstar made it feel new.
    • 97 Metascore
    • 95 Critic Score
    From utter blasphemy to unadulterated praise, my time with Metroid Prime stimulated a whirlwind of emotions. [Jan 2003, p.98]
    • Game Informer
    • 97 Metascore
    • 95 Critic Score
    The environments of Liberty City are stunning in scope and detail, dwarfing anything I've ever seen, and your choices are endless. [Dec 2001, p.87]
    • Game Informer
    • 97 Metascore
    • 98 Critic Score
    Quibbles aside, Super Mario Odyssey is an absolute delight, and another Switch release that will have Nintendo fans debating which 3D Mario game is the best of them all. I still hang my hat on Super Mario Galaxy as the pinnacle of the series, but Odyssey and its wealth of gameplay styles and moons make it a close second.
    • 97 Metascore
    • 95 Critic Score
    Its graphical prowess is truly unprecedented, lighting up the screen with a flurry of chaotic effects that can best be described as glorious. The sheer depth of gameplay, and the countless innovations within it, are equally impressive. [Nov 2001, p.118]
    • Game Informer
    • 96 Metascore
    • 95 Critic Score
    Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?
    • 96 Metascore
    • 100 Critic Score
    Uncharted 2 is a ringing testament to the power of both games and storytelling. It pulls you in, keeps you engaged, and concludes with a thunderous bang.
    • 96 Metascore
    • 100 Critic Score
    There are no flaws in Resident Evil 4. It is the greatest horror game to date. I never thought that a game, or a movie for that matter, could deliver pulse-pounding action in such an awe-inspiring way. [March 2005, p.134]
    • Game Informer
    • 96 Metascore
    • 95 Critic Score
    Baldur’s Gate 3 is unforgettable and one of the best experiences I’ve had in games. I may have just finished my lengthy first playthrough, but I’m already eager to delve further and push the boundaries of what’s possible in this exceptional world that Larian created.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 96 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 96 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 96 Metascore
    • 95 Critic Score
    It's one of the biggest, most content rich games I've ever had the pleasure of playing.
    • 96 Metascore
    • 100 Critic Score
    Simply put, Resident Evil 4 is a landmark video game, no matter what system you play it on... Truly brilliant. [Nov 2005, p.158]
    • Game Informer
    • 96 Metascore
    • 98 Critic Score
    Video game sequels are often iterative on what came before them. It looks a little better, plays a little smoother, retains important mechanics while introducing new ones, and continues the story. Tears of the Kingdom checks most of these boxes, but getting rid of the Runes from the first game and giving players new ones to use in exploring a familiar but undeniably new world is ingenious. Nearly every encounter, whether puzzle, traversal, or combat, must be reconsidered. It makes you think in new ways. I didn’t get the same goosebumps exploring Hyrule as I did in the past, but I did experience new emotions both on a granular level from solving individual puzzles and on a larger scale by going back to one of my favorite video game locations. They say you can never go home again, but I adored returning to Hyrule with all new tools.
    • 96 Metascore
    • 100 Critic Score
    Blows every Zelda game out of the water and stands as the video game event of a lifetime. It's an absolute necessity for anyone who considers themselves a gamer. [Apr 2003, p.86]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    From the attention to detail that went into the graphics to the sophistication of gameplay, Hideo Kojima and his team set out to create the perfect game, and the result is nothing short of this. [Dec 2001, p.84]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    Even if you've played the PS2 games to death, you'll notice a lot of cool new details. [Jan 2004, p.146]
    • Game Informer
    • 95 Metascore
    • 100 Critic Score
    San Andreas breaks the video game mold and emerges as something far greater. This is more than a game. This is entertainment at its best. [Dec 2004, p.170]
    • Game Informer
    • 95 Metascore
    • 100 Critic Score
    Vice City doesn't just match the magic of "GTA III"; it bests it in every way possible. [Dec 2002, p.104]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    LittleBigPlanet is a gaming epiphany – one of the rare titles that opens new horizons on the landscape and changes the way you think about interactive entertainment.
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 95 Metascore
    • 100 Critic Score
    Simply put, Halo 2 is by far the greatest first-person shooter the console world has seen to date...Nothing I say can prepare you for this game. [Dec 2004, p.180]
    • Game Informer
    • 95 Metascore
    • 90 Critic Score
    • Game Informer
    • 95 Metascore
    • 93 Critic Score
    This title is the definition of perfect pacing. [Jan 2003, p.121]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    The Last of Us is a deeply felt, shockingly violent game that questions what we're willing to sacrifice and, more disturbingly, what we're willing to do so save the ones we love. The conclusion offers no easy answers. You won't forget it.
    • 95 Metascore
    • 100 Critic Score
    As monumental as each entry has been, nothing, and I repeat, nothing can prepare you for the adventure that unfolds in Twilight Princess. The debate that has waged for decades over which Zelda game should stand as the series’ best will at long last come to a satisfying conclusion, as this is unquestionably the greatest Zelda yet.
    • 95 Metascore
    • 95 Critic Score
    Madden's major changes have occurred on the defense to raise the learning curve and create more strategy. [Sept 2002, p.78]
    • Game Informer
    • 95 Metascore
    • 100 Critic Score
    Hades II is the pinnacle of the roguelike genre, a position I previously granted its predecessor, but one that its sequel has handily earned.
    • 95 Metascore
    • 93 Critic Score
    With so many additions and improvements, Persona 5 Royal is an improved version of what was already one of the best RPGs of the last decade. Whether you’ve been itching to enjoy the Phantom Thieves’ journey again or looking to experience it for the first time, Royal wears its crown well.
    • 95 Metascore
    • 100 Critic Score
    Like the best visual updates, Remastered plays like you remember it. If you played 2013's Game of the Year near release and have been dying to return to the dark tale, then this is a great opportunity. If you never played The Last of Us at all, this is absolutely the way to do it. But be careful - you'll never want to go back to the PS3 original again after reveling in all the improvements.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 95 Metascore
    • 98 Critic Score
    My only hesitation in recommending it to Xbox players is the unwelcome presence of launch bugs that impede stage and achievement unlocks for some and other strange odds and ends. Patching has helped so far, and I hope it gets to be as relatively issue-free as the PC versions soon. Despite these early console setbacks, Vampire Survivors has quickly become one of my favorite games of all time. Consider this me grabbing the sides of your head and shouting, "Play Vampire Survivors, you fool!"
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot can proudly stand beside the PlayStation icons it so fondly celebrates.
    • 94 Metascore
    • 100 Critic Score
    My favorite aspect of Infinite is the one about which I can say the least: story. The build-up is slow, but it works wonderfully thanks to the small ways other elements flow into the narrative.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 94 Metascore
    • 98 Critic Score
    Kratos’ reinvention serves as a narrative hook, but it also parallels the series’ evolution as a whole; where God of War once relied on bombast and bloodlust, now it leaves space for strategy and nuance. It still has superb action and plenty of jaw-dropping moments, but it supports them with a new level of depth and maturity. God of War learns from its past while clearing an exciting path for the future, and emerges as one of the best games of this generation.
    • 94 Metascore
    • 93 Critic Score
    This game does retain its glory, but you actually have to work, and work hard, to find it. [Dec 2002, p.106]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    The boring but ultimately correct shorthand to summarize Shadow of the Erdtree is that it’s more Elden Ring. The incredible sense of discovery, fantastic dungeon design, entertainingly deep combat, and intriguing lore and characters that defined From Software’s 2022 masterpiece all apply to this expansion. From Software didn’t drop the ball and make Elden Ring worse, nor do I believe it wholly topped what it had achieved before. Shadow of the Erdtree maintains a sky-high status quo, even if it loses a little magic from being a known quantity this time instead of a complete surprise. Still, Shadow of the Erdtree is one hell of a mic drop that further cements this adventure as one of the finest ever crafted.
    • 94 Metascore
    • 95 Critic Score
    The gameplay is a tour de force that feeds off of your skills and unleashes hundreds of intense battles. The graphics, while somewhat disturbing, are beautifully designed, becoming transparent when Dante veers behind an object.
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 94 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 94 Metascore
    • 95 Critic Score
    Metroid Prime Remastered is more than meets the eye, serving as a testament to how spectacular and timeless the original design was. The visual and performance improvements go a long way to making it more approachable, but paramount to those upgrades is the fact that it controls as well as nearly any other shooter on the Switch today. Metroid Prime was a masterpiece in 2002, and that assessment still rings true in 2023.
    • 94 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 94 Metascore
    • 93 Critic Score
    My new favorite way to play one of my top 10 games of all time. Its updated visuals look great in 3D, the touch-screen streamlines inventory issues, and aiming with the gyroscope feels like much more than a gimmick. [July 2011, p.92]
    • Game Informer
    • 94 Metascore
    • 90 Critic Score
    Developer Matt Makes Games’ previous release was TowerFall, the archery-themed four-player battle royale. With its single-player focus and touching narrative, Celeste might seem like an odd follow-up. However, like TowerFall, Celeste features polished and intense action that makes it easy to love and hard to put down.
    • 94 Metascore
    • 90 Critic Score
    BioShock was undoubtedly the best game of 2007, but after a year with so little extra polish, its luster has diminished slightly.
    • 94 Metascore
    • 95 Critic Score
    Reliving the choices of the first Mass Effect as an interactive comic book pales in comparison to importing your own Commander Shepard. However, aside from that consistency in the universe, Mass Effect 2 is just as good on PS3 as it is on 360. [Feb 2011, p.98]
    • 94 Metascore
    • 93 Critic Score
    It may be management freaks like myself who derive the most from this year's Madden. [Sept 2003, p.105]
    • 94 Metascore
    • 95 Critic Score
    This is one of the best co-op games I have played, especially when you crank the difficulty past Casual and up into the Hardcore and Insane levels. Working with your buddy to flank and outwit the enemy is a blast.
    • 94 Metascore
    • 95 Critic Score
    The bar for the next generarion of RPG's has been set. [May 2006, p.92]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 94 Metascore
    • 100 Critic Score
    Dealing with themes like religion, racism, and xenophobia, Columbia is a richer and more nuanced setting than even Rapture, and the unveiling of the city’s culture is masterfully executed.
    • 94 Metascore
    • 98 Critic Score
    Overall, Bungie has crafted another masterpiece that serves as a fitting end to the trilogy (no big cliffhanger here).
    • 94 Metascore
    • 95 Critic Score
    Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    The bar for the next generarion of RPG's has been set. [May 2006, p.92]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    Elden Ring challenged me, captivated me, and enchanted me, an unyielding deluge of discovery and artistic vision unbound. Elden Ring represents a truly amazing combination of various game elements that all come together to create something fascinating, special, and unforgettable. Elden Ring isn’t just the best game this year; it’s one of the best games ever made.
    • 94 Metascore
    • 93 Critic Score
    A distillation of everything the genre does right. It delivers the intensity of competition and the thrill of victory, all through elegant techniques that are easy to learn and difficult to master. Street Fighter IV is more than mere nostalgia - it's the best thing to happen to fighting games in years. [Mar 2009, p.82]
    • 94 Metascore
    • 95 Critic Score
    We finally have a high quality port of the game that is probably my favorite ever: "Super Mario Bros. 3." [Nov 2003, p.176]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 94 Metascore
    • 93 Critic Score
    The good news is CD Projekt crafted a wonderful expansion for his sendoff that captures the series' trademarks: unexpected twists, tough choices, and intense battles. With its vast new area and involved plot, Blood and Wine feels like a full game; don't expect a simple side story with a few set of quests scattered about. It feels on par with the quality and creativity of Wild Hunt, and I loved it.
    • 94 Metascore
    • 95 Critic Score
    God of War Ragnarök feels a lot like God of War (2018), which is a compliment considering how fantastic that game is. Sony Santa Monica was right to not break what wasn’t broken and it has expertly continued the story threads that were left hanging from the previous game. Any complaints about the overall experience (familiar combat, collecting and leveling up equipment isn’t particularly interesting) are quickly forgotten in the face of the compelling narrative, believable character relationships, and incredible visuals and animation. Even from its early PlayStation 2 days, the God of War series has always set a high, quality bar for itself, and with few exceptions, it manages to leap above that bar. God of War Ragnarök is no different.
    • 94 Metascore
    • 95 Critic Score
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    • Game Informer
    • 94 Metascore
    • 93 Critic Score
    With incredibly realistic damage modelling transforming every crash into a work of art fit to be framed and hung on the walls of Paris' Louvre museum, Burnout 3 is a visual dynamo that will floor players with its speed and gorgeous vistas. [Oct 2004, p.122]
    • 94 Metascore
    • 95 Critic Score
    I'm glad that games don't have feelings. If they did, Metal Gear Solid 3: Subsistence would be the over-achiever that makes the games around it feel embarrassingly inadequate. [Apr 2006, p.121]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 94 Metascore
    • 100 Critic Score
    As the crowning achievement of the series' 20-year history, Hideo Kojima's final Metal Gear Solid title may not be what you expect, but it is everything you could hope for in a video game.
    • 94 Metascore
    • 88 Critic Score
    While it has done a really good job of making NCAA its own brand of football, I feel like this franchise continues to be like college football is in real life - very entertaining, but ultimately a prologue for the pros. [July 2003, p.102]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    While playing God of War, I honestly found it difficult to resist the urge to simply genuflect and be humbled to be in the presence of such digital divinity, this god among games. [Apr 2005, p.122]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    Deserving of the highest accolades, Knights of the Old Republic is a dream come true for Star Wars fans, and the most noteworthy Xbox release since "Halo." [Aug 2003, p.94]
    • 94 Metascore
    • 95 Critic Score
    The added level of control that the Civics system gives you is an incredibly useful tool for managing your civilization. [Jan 2006, p.152]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Underneath its silky shine is a feast of fighting goodies that will change everything you have ever come to expect from this genre. [May 2002, p.78]
    • Game Informer
    • 94 Metascore
    • 88 Critic Score
    There are still gameplay additions, but without the Madden 101 tutorial - found in other versions - you're kind of on your own. Also, a difficulty level between Pro and Rookie would be helpful. [Sept 2003, p.113]
    • Game Informer
    • 93 Metascore
    • 93 Critic Score
    With incredibly realistic damage modelling transforming every crash into a work of art fit to be framed and hung on the walls of Paris' Louvre museum, Burnout 3 is a visual dynamo that will floor players with its speed and gorgeous vistas. [Oct 2004, p.122]
    • 93 Metascore
    • 95 Critic Score
    With extremely tight controls and finely tuned balance, the core fighting mechanics and local multiplayer are spot on. There’s still nothing like learning the intricacies of every character, discovering possibly the most unlockables in any game yet, and using all of that to beat the crap out of your friends late into the night.
    • 93 Metascore
    • 90 Critic Score
    Anyone who owns a gaming PC will be well served by this outstanding effort. [Oct. 2006, p.108]
    • Game Informer
    • 93 Metascore
    • 93 Critic Score
    War of the Chosen contains so much new content that it could almost have been called XCOM 3. Every mission dishes out a new enemy, mission type, or environment, which allows the game to remain fresh for several dozen hours. War of the Chosen’s wealth of interwoven systems might overwhelm newcomers, but strategy nerds willing to master the nuances will be treated to one of the most rewarding strategy games in years. I don’t know how Firaxis could make a more complex yet gratifying strategy game, but I can’t wait to see them try.
    • 93 Metascore
    • 100 Critic Score
    It is a game that turned me inside out with each twist of the screw.
    • 93 Metascore
    • 95 Critic Score
    Ubisoft has forged a sequel that has the uncanny ability to knock your socks off through every second of play. [May 2004, p.102]
    • 93 Metascore
    • 93 Critic Score
    Don’t let the diminutive size or nostalgic look fool you, this is just as complete of a Grand Theft Auto experience as any of the console iterations.
    • 93 Metascore
    • 90 Critic Score
    Lest you fear that all the challenge has gone, let me ease your mind. Pac-Man DX ascends to mind-shattering speeds in a hurry, demanding fast minds and thumbs both.
    • 93 Metascore
    • 98 Critic Score
    By playing career mode, players can unlock a new level, which is amazing in multiplayer, and one of the most diverse environments in the game. [Apr 2002, p.83]
    • Game Informer
    • 93 Metascore
    • 90 Critic Score
    Half Life: Alyx is a must-play game worthy of the series' legacy. Despite some puzzles and encounters that feel like filler, the overall experience is strong. The stunning setpieces, beautiful world, and smart writing stand out no matter the medium, and mark a return to form for Valve. If you were waiting for a killer app before you made the investment into virtual reality, this is it.
    • 93 Metascore
    • 98 Critic Score
    Divinity: Original Sin II is one of the greatest PC RPGs of all time, and Larian’s continued dedication to creating incredible freeform adventures inspired by tabletop lineage is inspiring and commendable. A few bugs and frustrating encounters are small prices to pay for a lavish ensemble of the genre’s best and a one-of-a-kind experience.

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