G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 72 Metascore
    • 40 Critic Score
    For the second time in under a year, EA fails to impress with a next-gen football game. 2006 FIFA World Cup comes off as a quick cash-in to make a fast buck before the big event in Germany this June.
    • 65 Metascore
    • 40 Critic Score
    A huge step backwards for the series.
    • 61 Metascore
    • 40 Critic Score
    The problem is that the level design is so unforgiving and linear that most players won’t bother to see all the graphic panache the game offers.
    • 52 Metascore
    • 40 Critic Score
    Blades of Time is a mediocre game, with an inventive combat system utilizing time manipulation. Dreadful writing and one of the most annoying protagonists in a dog's age dampen its charms, while the puzzles between combat show a dearth of creativity.
    • 49 Metascore
    • 40 Critic Score
    Suffers from a lack of replay value: Once you get the hang of its flawed controls, it is possible to get a gold medal in each event within an hour or so of play, leaving little reason to ever touch the game again.
    • 71 Metascore
    • 40 Critic Score
    There's not nearly enough depth or substance to the game to recommend it. SoE is a game full of sound and fury, signifying a rental at best.
    • 70 Metascore
    • 40 Critic Score
    A lackluster follow-up to the exceptional Generations, particularly because the enhancements here are non-existent.
    • 49 Metascore
    • 40 Critic Score
    For most gamers the only enjoyment you'll get out of the game will be mocking it with your friends.
    • 47 Metascore
    • 40 Critic Score
    In terms of visual presentation the game is a total letdown, with flawed 3D graphics that even at their best are not all that striking or impressive.
    • 57 Metascore
    • 40 Critic Score
    The tedium, bugs, and simplicity of the game itself outweigh much of the value the game offers in its size or even its faithful translation of the 3rd Edition rules, making this Pool of Radiance but a shallow reflection of the earlier classic.
    • 62 Metascore
    • 40 Critic Score
    A gorgeous boilerplate game with little innovation and many sections of tedious play.
    • 59 Metascore
    • 40 Critic Score
    Amazing Island is the sort of game that lies tantalizingly close to the edge of coolness, yet remains firmly on the side of mediocrity.
    • 58 Metascore
    • 40 Critic Score
    While Strike Force is not without its share of interesting features, they are lost in substandard visuals, controls, and level design.
    • 56 Metascore
    • 40 Critic Score
    Ratatouille doesn’t do anything to avoid the curse of licensed games, and the Xbox 360 version feels especially unfinished thanks to the horrible hit detection issues.
    • 59 Metascore
    • 40 Critic Score
    There’s a ton of unlockable mini-games, items, explosions, and levels. It’s hard to find shooters aimed at kids, so on that level, Bionicle is an ok choice. Older gamers, however, will want to pass this one by.
    • 53 Metascore
    • 40 Critic Score
    This is one of those games that will remind you that, many times, your imagination is the most powerful console.
    • 54 Metascore
    • 40 Critic Score
    The game gets points for presentation but falls short when it comes to gameplay.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, when the best part of a game is the absurdly vulgar audio, there's definitely a problem in the overall design.
    • 62 Metascore
    • 40 Critic Score
    Combine one part action, one part tactical strategy, and one part dodgy AI, add a pinch of RPG-style customization, wrap it up in a third-person perspective, and what have you got? Cold Zero has its good moments, but they are few and far between.
    • 57 Metascore
    • 40 Critic Score
    Warpath isn’t horrible, but it is incredibly uninspired. The design is, on every level, lackluster, as if the developers were so sick of the genre that they didn’t even try this time.
    • 80 Metascore
    • 40 Critic Score
    I was looking forward to it, but left very disappointed. It’s completely playable. Being about 7 hours long helps but I spent the entire game waiting for it to get good, to make sense, to make a case for all the incongruous elements of design, gameplay and story, and then it ended.
    • 61 Metascore
    • 40 Critic Score
    A prime example of a cellar dweller that should simply pack it in before it embarrasses itself. Like the Kansas City Royals, MLB is doomed before the season even begins.
    • 70 Metascore
    • 40 Critic Score
    It borrows or attempt to borrow conventions from several popular shoot-'em-'ups, but in the end it's just a confused mess that's not very fun and not very impressive.
    • 40 Metascore
    • 40 Critic Score
    Despite selling for a steal, Space Raiders barely justifies the price of admission. Hard-core audiences will scoff at the game's wasted potential.
    • 48 Metascore
    • 40 Critic Score
    The rather simple controls lack any sort of considerable depth that would keep the game interesting. In fact, most of the time, just hitting random buttons will pull off some pretty impressive punches, kicks, and flips.
    • 62 Metascore
    • 40 Critic Score
    Amusing enough for an Old West-themed shooter, but the so-called new features are either gimmicks, or, as in the case of the auto-aiming, outright annoying. The game is decent for the most part, but doesn't do the great subject matter justice.
    • 53 Metascore
    • 40 Critic Score
    Warpath isn't horrible, but it is incredibly uninspired. The design is, on every level, lackluster, as if the developers were so sick of the genre that they didn't even try this time.
    • 61 Metascore
    • 40 Critic Score
    When it comes down to it, The Darkest Faerie plays like a Zelda knockoff and looks like a Spyro ripoff. Save for the mote system, there really isn't anything interesting going on, which would be fine if the execution were better.
    • 44 Metascore
    • 40 Critic Score
    The game is also short. It shouldn't take you more than a day to complete the 13 levels. Though after tediously walking through gray room after gray room it could feel more like a year.
    • 36 Metascore
    • 40 Critic Score
    The game creators obviously didn’t consult Palahniuk. Maybe he would’ve sat them down, and explained the yet-released ninth rule: Don’t make a crap fighting game and call it Fight Club.

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