G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 70 Metascore
    • 40 Critic Score
    Tenchu just hasn't changed a whole lot since its inception six years ago, and that was hardly acceptable when "Wrath of Heaven" originally came out, last year. It's even less so now.
    • 49 Metascore
    • 40 Critic Score
    It feels like every single car in the game is driving around on bald tires. No matter what you do, you'll be sliding off the road.
    • 48 Metascore
    • 40 Critic Score
    You’ll have to dig through hours of babying and layers of silliness, strangeness, and awkward dialogue to get to the good stuff.
    • 72 Metascore
    • 40 Critic Score
    Mushroom Men: The Spore Wars is easily one of the most original games to come along in a while. It has tons of style, a unique vision and all the makings of a wildly entertaining little franchise. Sadly, its first effort on the Wii isn't disappointing thanks to sloppy platforming, poor camera controls, and lack of any real innovation in terms of gameplay.
    • 68 Metascore
    • 40 Critic Score
    Armored Core V is what people have come to expect of mech-combat games: it's fun, pretty, and provides overall smooth gameplay; however it's nothing groundbreaking and is so impossibly confusing that only hardcore fans will truly enjoy it.
    • 56 Metascore
    • 40 Critic Score
    Check Six Studios has clearly designed this installment of the Spyro franchise for very young gamers, and with that demographic, the title works well. Unfortunately, this limited scope will bore anyone familiar with other platforming titles.
    • 62 Metascore
    • 40 Critic Score
    The game’s haphazard strokes fail to paint a complete picture, and you’ll suffer frequent pauses as you shoot and solve your way to the end.
    • 59 Metascore
    • 40 Critic Score
    And urgency is desperately what this game needs, but sadly doesn’t have. Boredom is sure to set in during the very first level.
    • 63 Metascore
    • 40 Critic Score
    But all of this good stuff is marred by the technical issues. This is especially true concerning the AI, which doesn’t offer up a convincing challenge.
    • 44 Metascore
    • 40 Critic Score
    Compared to the numerous improvements and mini-games in the incredibly playable "Tony Hawk's Pro Skater 4," Evolution Skateboarding feels as if it were already on the brink of extinction.
    • 65 Metascore
    • 40 Critic Score
    Clunky controls and one-hit kills, along with a strangely absent option to either quit to the main menu during a game, or have a second player join any time are all annoying. More annoying, however, is that the game just doesn’t feel like a retro revamp of a true classic.
    • 54 Metascore
    • 40 Critic Score
    But there's nothing in the game that you haven't already heard blabbed around the water cooler. Besides, if you play the modest mess that is Lost: Via Domus you'll never again wonder if the TV series has jumped the shark. It can't possibly get this muddled.
    • 71 Metascore
    • 40 Critic Score
    While an online mode does help alleviate some of the issues found in the single-player game, the severe lack of content makes it really hard to justify a purchase.
    • 64 Metascore
    • 40 Critic Score
    The stop-and-go gameplay here seems catered to those with Ritalin prescriptions than those yearning for Mario Kart-style action.
    • 72 Metascore
    • 40 Critic Score
    Gamers looking for a long involving experience will be disappointed that the story is not nearly as voluptuous as the female characters; at around 20 hours some will consider it too thin a quest.
    • 45 Metascore
    • 40 Critic Score
    Street racing is a scene based on flash and presentation, and Top Gear RPM Tuning simply doesn't have the goods.
    • 53 Metascore
    • 40 Critic Score
    At best, Obscure is worth a rental solely for co-op play with a friend. The voice acting, dialogue, and silly looking enemies are surely good for some laughs on a weekend when there's nothing better to do.
    • 58 Metascore
    • 40 Critic Score
    The game feels like it was made a few years ago, took few risks, and was just now released. Now it feels dated.
    • 56 Metascore
    • 40 Critic Score
    Tenchu’s been chugging along as a slightly-above-average series for quite a while now. And it’s disappointing that such a great concept has once again fallen victim to poor game design and crappy presentation. Even if the online co-op mode ran better, it doesn’t help the product feel any more fun.
    • 60 Metascore
    • 40 Critic Score
    Interestingly, the saddest part of The Bible Game is how it manages to completely ignore the core messages of religion in favor of trite Nouveau Christian catchphrases. It's all content without meaning or context.
    • 60 Metascore
    • 40 Critic Score
    Trapt would be a decent budget title, with its extremely limited, repetitive gameplay and generally low production values. As it is, this game isn't worth a $50 purchase.
    • 57 Metascore
    • 40 Critic Score
    And this is one mythical, three-headed dog that could possibly have some bite in it, if only the damn thing would only, for one second, consider ceasing its infernal barking.
    • 60 Metascore
    • 40 Critic Score
    It's technically flawed in some key ways, but the biggest sin that Resistance: Burning Skies commits is its top-to-bottom lack of ambition.
    • 62 Metascore
    • 40 Critic Score
    No one will mistake the visuals of Resident Evil 3 for anything other than a GameCube port of a Dreamcast port of a PlayStation game. But considering the source material is over three years old, it could've been worse.
    • 65 Metascore
    • 40 Critic Score
    Either Nintendo has decided to become the laziest publisher in the gaming industry or they have so many killer titles in the pipeline that they just couldn’t be bothered to put an ounce of effort into justifying the existence of Power Tennis. Adding sub-par Wii controls to a five-year-old GameCube game without adding anything new in terms of modes, gameplay or story is not acceptable.
    • 52 Metascore
    • 40 Critic Score
    This game has no personality because it is filled with predictable, relentlessly average design. Sadly, even the boring design actually manages to struggle, thanks to a few key flaws.
    • 58 Metascore
    • 40 Critic Score
    The story mode is boring and full of repetition, the controls are overly simplistic.
    • 59 Metascore
    • 40 Critic Score
    Hard-core GT fans who love the intricate, inchworm tactics that can make racing a science will find some budget fun here, but others run a serious risk of falling asleep at the wheel.
    • 73 Metascore
    • 40 Critic Score
    The Game Boy can be a surprisingly capable platform, but Revenge of the Sith just isn't ambitious enough to become a master in its class.
    • 47 Metascore
    • 40 Critic Score
    Perhaps the biggest news is that the game's language has been toned down.

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