G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 70 Metascore
    • 40 Critic Score
    Online, however, is a broken mess as of launch. In time, you’ll probably be able to add at least a point to our score, but as of right now, you’re better off waiting to jump into this demon-infested version of London.
    • 56 Metascore
    • 40 Critic Score
    After spending a while with this game, you'll realize you're not actually playing Ace Combat. You're playing a quick-and-dirty flight game with the words Ace Combat slapped on the box, and entering eight-digit passwords whenever you want to pick up where you left off. This undercooked turkey barely earns its wings.
    • 47 Metascore
    • 40 Critic Score
    It's definitely preferred to the average character-based kids' games; just don't expect to cast your Tony Hawk or Katamari aside to play it.
    • 53 Metascore
    • 40 Critic Score
    Imagine an M-rated RPG set in the Virtua Fighter universe with the real VF combat engine. Until that day comes you’ll experience more virtua pain than virtua pleasure with this one.
    • 38 Metascore
    • 40 Critic Score
    Its fundamental flaws and dearth of good music makes this also-ran even more pointless.
    • 67 Metascore
    • 40 Critic Score
    Dark Summit is rated H for half-baked...Though pretty, [it] manages to be both repetitive and too short.
    • 65 Metascore
    • 40 Critic Score
    The game can be completed in less than two hours, cut scenes included. Yes, there's much beauty in a simple control scheme, but not when it reaches the point of redundancy.
    • 67 Metascore
    • 40 Critic Score
    You're better served dusting off your copy of "Parappa" or "DDR" when you want to feel the rhythm move you.
    • 59 Metascore
    • 40 Critic Score
    The humdrum gameplay won't convert anyone. Clumsy combat with fists or firearms makes up the majority, and the rest of the game is usually a glorified switch and key hunt... and not a particularly complicated one, either.
    • 62 Metascore
    • 40 Critic Score
    The theory of evolution may not apply to Tork as a character, but it should darn well apply to video games.
    • 52 Metascore
    • 40 Critic Score
    For the hardcore action fans that really need a fix, I suppose Time Ace might be worth a look. There are multiple difficulty levels, plenty of planes and power-ups to collect, and multiplayer battles for you and all your friends who also bought a copy of the game. But really, your money is probably better spent on a game that’s at least trying to be fun.
    • 50 Metascore
    • 40 Critic Score
    Everything about the game feels clumsy. The graphics are mediocre, the gameplay is middling and repetitive, and the completely shallow glorification of drug use is either appalling or just plain stupid.
    • 46 Metascore
    • 40 Critic Score
    Diehard Pokemon fans might get some value out of Pokemon Dash, but it’s hard to conceive of anyone else enjoying the incredibly flawed gameplay of this wrist-wrenching racer.
    • 67 Metascore
    • 40 Critic Score
    Light on substance and heavy on style. If you're a One Piece madman who simply has to have everything to do with the series, it's not a horrible game. It's just not exceptional. As a multiplayer party game, it's good for a quick fix every once in a while.
    • 60 Metascore
    • 40 Critic Score
    None of the quirks and flaws in the game would have been quite so damning if it weren’t for UbiSoft’s insane decision to release WarTech at the full $60 price tag.
    • 63 Metascore
    • 40 Critic Score
    Sadly, I don’t review games based on what they might eventually become. This is the game the developers put out (and already patched twice), and this is the game that was reviewed. It still feels unfinished, it has tons of technical problems, it takes forever to get into games, and given the number of high-profile titles coming out over the coming months, there just isn’t any room for eventual quality.
    • 66 Metascore
    • 40 Critic Score
    There’s something decidedly satisfying seeing your hard work and meticulous planning pay off with a trip to the Super Bowl. But that trip is fraught with so many pitfalls – the most annoying being the rigid scheduling issues – that you’ll need superhuman patience to see it through to the end.
    • 75 Metascore
    • 40 Critic Score
    Though it has numerous pros, courts, and options - including a player creation section that would make World Of Warcraft jealous - and looks as good as Wimbledon on NBC, it is ultimately undone by the most obvious of gaming mistakes: bad controls.
    • 56 Metascore
    • 40 Critic Score
    The games not terrible, but it's not great. The most important element in a boxing sim, the tactics, combos, and impact, are watered down to a button mashing spit bucket.
    • 50 Metascore
    • 40 Critic Score
    Daredevil had potential, but the result is merely an uninspired, generic movie tie-in that doesn't excel in any particular area and stumbles when it comes to meaningful gameplay.
    • 67 Metascore
    • 40 Critic Score
    Dull, and not just because of its subject matter or slow pace. Obviously, fishing can only be so exciting, but the repetitive nature of the gameplay, the lack of rewards, and the high frustration level make for a tiresome experience.
    • 65 Metascore
    • 40 Critic Score
    A mostly brainless fighter that manages to capture the magic and appeal of the source material.
    • 89 Metascore
    • 40 Critic Score
    The game is flawed on so many levels (and in so many ways), that its occasional glimpses of greatness almost get lost in the Bespin Clouds.
    • 53 Metascore
    • 40 Critic Score
    Those who enjoyed World Heroes in the arcades, all twenty of you, will adore this collection from SNK. The conversions are as close as you'll get without owning a Neo Geo and several hundred dollars worth of cartridges. Yet the titles here are far from classics, especially considering SNK's extensive library of 2D fighting games.
    • 48 Metascore
    • 40 Critic Score
    Since the game’s storyline and restricted gameplay keeps you from ever just branching off and doing your own thing, what you’re left with here is basically a sub-par pirate-themed adventure game that offers some fun sea-based combat and some boring sword-to-sword stuff.
    • 54 Metascore
    • 40 Critic Score
    The story mode is boring and full of repetition, the controls are overly simplistic, and the lack of online play on the Cube hurts the game even more.
    • 60 Metascore
    • 40 Critic Score
    Oh Sonic, you’ve raced so far to only find yourself where you started. While Sega inches ever closer to finding that magical combination to create their Sonic empire once again, the rest of the game drags down whatever hope gamers had for reliving the better parts of their childhood instead of the parts where they were sorely disappointed.
    • 67 Metascore
    • 40 Critic Score
    Why the presentation is so flat is a mystery worthy of Veronica Mars, since there are only two athletes on-screen at once (four during doubles matches).
    • 51 Metascore
    • 40 Critic Score
    Capcom may have moved to true 3-D environments, but its design philosophy is still stuck in the old pre-rendered graphics days of the PS. This is a good series. Its third installment deserves a whole lot better.
    • 72 Metascore
    • 40 Critic Score
    What we have here is the most basic and elementary of fighting games. It's nothing to look at, listen to, or play.

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