G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 60 Metascore
    • 40 Critic Score
    Replay is a non-factor with no Xbox Live support, and the only way to enjoy it is to get your mates to enlist with you. But in the end, this one’s as much of a mess as the real Vietnam. Aim to avoid it.
    • 63 Metascore
    • 40 Critic Score
    A decent party game with a great cast of cheesy giant monsters, but it's just not scaly or radioactive enough to command much respect.
    • 46 Metascore
    • 40 Critic Score
    It’s not that the game is incredibly difficult. It’s just that it’s very particular and gives you a terrible viewpoint from which to perform specific actions. The loose controls only make matters worse.
    • 59 Metascore
    • 40 Critic Score
    Ancient Wars: Sparta just isn’t an enjoyable game. The only reason it’s not getting one star is because technically, the game is very proficient and quite polished.
    • 56 Metascore
    • 40 Critic Score
    Even for an arcade action game, Maximum Chase is short and easy. You'll blow through the entire game in less than an afternoon. There are special objectives to beat in order to unlock things such as new cars and camera filters, but there isn't much incentive to replay this game once you've beaten it.
    • 66 Metascore
    • 40 Critic Score
    The fighters look great... until they move, anyway. But they've looked pretty good for years now and the lack of innovation combined with the gimme-some-Viagra blahness is disheartening to say the least.
    • 50 Metascore
    • 40 Critic Score
    An average-looking game with a number of above-average ideas that ultimately fail to elicit the sense of excitement you should have while playing.
    • 62 Metascore
    • 40 Critic Score
    Though you can certainly do worse than Wings of War at its budget price point, the gameplay ultimately has more holes than the Red Baron’s adversaries.
    • 58 Metascore
    • 40 Critic Score
    Though on the surface Jackass looks like it has strong replay value, the content is as shallow as Steve-O’s take on world peace. Players will breeze through the story mode within a day, and the challenge mode simply offers the same events with slightly higher score requirements.
    • 45 Metascore
    • 40 Critic Score
    For those who aren’t so loyal to this particular brand of gigantic Japanese robot, enjoyment of the game will be seriously hampered by control issues and the payoff--tons of extras and unlockable content--just isn't worth it.
    • 69 Metascore
    • 40 Critic Score
    While being well-coded, it just doesn't offer the excitement which should come with the Race of Champions.
    • 62 Metascore
    • 40 Critic Score
    Tag Force had a chance to reinvent itself and blew it by not adding in elements missing from the series and making room for extras that no one wanted in the first place.
    • 44 Metascore
    • 40 Critic Score
    With its anemic presentation, difficult jumps, and random and completely obscure puzzles, it's tough to enjoy everything else Buffy has to offer.
    • 47 Metascore
    • 40 Critic Score
    Yet the biggest sticking point is the camera, which has trouble remaining steady in tight spots or in close encounters, making many sequences needlessly frustrating.
    • 50 Metascore
    • 40 Critic Score
    Spyro Shadow Legacy isn’t a terrible game, but it’s painfully repetitive and just plain dull.
    • 68 Metascore
    • 40 Critic Score
    Mana and magic system aside, the game’s primary selling point is the same as so many other RPGs: a couple dozen hours of content. And if merely killing time is the goal, then it could fill the bill.
    • 73 Metascore
    • 40 Critic Score
    An excellent "pick-up-and-play" title. The trouble is most will be satisfied enough by "picking up" the controller just once to play this.
    • 55 Metascore
    • 40 Critic Score
    Imagine an M-rated RPG set in the Virtua Fighter universe with the real VF combat engine. Until that day comes you'll experience more virtua pain than virtua pleasure with this one.
    • 70 Metascore
    • 40 Critic Score
    Although it's an excellent representation of "Law & Order" in playable form, there just isn't much to play.
    • 56 Metascore
    • 40 Critic Score
    Even the game's menus and overall presentation offend.
    • 63 Metascore
    • 40 Critic Score
    Like so many other licensed games, seems to focus more on the presentation and style of the characters than the actual game itself.
    • 63 Metascore
    • 40 Critic Score
    Even as a generic 3D platformer Pac-Man World 3 fails to satisfy.
    • 59 Metascore
    • 40 Critic Score
    A game needs more than good atmosphere. Monster House could have been a spiritual successor to the GameCube launch title, Luigi’s Mansion, and rips off plenty of elements from Nintendo’s haunted, vacuum cleaner-endowed game. It just doesn’t do it very well.
    • 55 Metascore
    • 40 Critic Score
    Everything from the pointless showdown mode to the almost complete absence of anything to unlock makes the game feel raw in a negative, unfinished way. Not the hardcore, wrestling kind of fans know and love.
    • 49 Metascore
    • 40 Critic Score
    The developers' attempts to create a zany story, the game leaves you without a sense of purpose.
    • 61 Metascore
    • 40 Critic Score
    Once you get used to the quirky, low-budget sensibility One Must Fall: Battlegrounds is a decent fighter, especially for online play. But the random crashes really put a damper on the fun.
    • 64 Metascore
    • 40 Critic Score
    There’s something decidedly satisfying seeing your hard work and meticulous planning pay off with a trip to the Super Bowl. But that trip is fraught with so many pitfalls – the most annoying being the rigid scheduling issues – that you’ll need superhuman patience to see it through to the end.
    • 58 Metascore
    • 40 Critic Score
    Suffers from outdated technology being applied to a game design that doesn't really know what it wants to be.
    • 67 Metascore
    • 40 Critic Score
    It's too bad more attention wasn't paid to crafting a more compelling gameplay engine, but this is one case where style over substance isn't such a bad thing.
    • 69 Metascore
    • 40 Critic Score
    The physics appear sound and there are plenty of ways to tweak your vehicle, but the game has no spark. Easy mode is too dull and not at all true to the sport, and normal and pro modes are too demanding.

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