G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 78 Metascore
    • 60 Critic Score
    The occasional high difficulty will alienate most players, though for those who can take the heat, Dropship is a great buy.
    • 56 Metascore
    • 60 Critic Score
    This game will make you want to spend your entire life at sea, watching the flowing waves, dodging water spouts, dueling with enemy ships, and plundering booty. The rest of the game, sadly, feels more like a chore than an adventure.
    • 69 Metascore
    • 60 Critic Score
    Fans of the series expecting innovation will be disappointed, but newbies will now be able to see what Dreamcast owners have been secretly enjoying for years.
    • 71 Metascore
    • 60 Critic Score
    As survivor horror games go, Cold Fear is lukewarm. The graphics attempt to mask a mediocre plot and flawed action, but it does succeed in making your skin crawl--in a good way.
    • 64 Metascore
    • 60 Critic Score
    A reasonably engaging, yet perfectly average experience--much like most summer blockbusters.
    • 78 Metascore
    • 60 Critic Score
    It's a different style of game than previous versions, one that dumps some of the innovations from earlier titles in favor of crowd-pleasing simplicity.
    • 75 Metascore
    • 60 Critic Score
    An enjoyable, mindless, action game and generally plays well on the 360. But the performance issues are going to rob this one of a point. Especially when we know this console should be able to handle a game like this without breaking a sweat.
    • 68 Metascore
    • 60 Critic Score
    There’s enough great gameplay here to make Web of Shadows recommendable for Spider-Man fans. The sheer level of glitches in the game, however, manages to take the fun factor down several notches.
    • 80 Metascore
    • 60 Critic Score
    King Kong is short... really short. The average player will finish the game in about six hours, and for $60, that’s not exactly a great value.
    • 73 Metascore
    • 60 Critic Score
    The magic element makes for good fun, and shooting hoops with Mickey and the gang turns out to be both challenging and entertaining.
    • 56 Metascore
    • 60 Critic Score
    While it can't match the other versions of the game in terms of scope or graphics, and it is a bit repetitive, Dynasty Warriors Advance is a surprisingly comprehensive package that is simple, fun, and offers plenty of action.
    • 54 Metascore
    • 60 Critic Score
    A cute idea with limited appeal thanks to the spotty quality of the minigames and the watered down multiplayer.
    • 69 Metascore
    • 60 Critic Score
    The downside to the game's ambitious design is that the individual parts don't fare nearly as well alone as they do being part of a larger experience.
    • 75 Metascore
    • 60 Critic Score
    Should be a fun diversion for fans of the genre, though it pales in comparison to the best handheld platformers on the market.
    • 52 Metascore
    • 60 Critic Score
    You know what would be a perfect fit? Tetris on Xbox Live Arcade. It’s really hard to understand why THQ didn’t take that route for this game.
    • 76 Metascore
    • 60 Critic Score
    Hard-core fans of old-school gaming will want to pick it up, but most gamers will find that the gameplay issues keep this set from being more than an occasional trip down memory lane.
    • 79 Metascore
    • 60 Critic Score
    Mario Strikers Charged still has a ways to go before being considered an arcade-sports champion.
    • 86 Metascore
    • 60 Critic Score
    The threadbare story can barely support the game’s 20 hours of gameplay and the brothers don’t have enough moves to keep the puzzle-solving fresh.
    • 52 Metascore
    • 60 Critic Score
    Truly stunning visuals, excellent, non-linear map design, hours of playtime, and an innovative magic system help bring it up a notch above the competition. Unfortunately, the control problems, a few technical glitches, a slow start, and a lousy camera hamper the experience.
    • 73 Metascore
    • 60 Critic Score
    The more discerning gamer will find themselves assailed by Soul Nomad & The World Eaters' obnoxious characters and confounded by clumsy menus and insufficient in-game tutorials.
    • 60 Metascore
    • 60 Critic Score
    It would be nice if it were a little deeper or offered a few more ways to play, but we’d recommend anyone looking for some light and wacky sports action to look no further than Ribbit King.
    • 75 Metascore
    • 60 Critic Score
    Gamers are now faced with the prospect of realistically committing a generous chunk of change to a series over a period of time if they have any hope of experiencing the “complete story.” In our minds, the quality of SiN: Emergence in no way warrants a 20-dollar price tag.
    • 85 Metascore
    • 60 Critic Score
    It's a shame, because this game, while merely good, does hint at the possibility of a truly great RPG, given another development cycle or two.
    • 77 Metascore
    • 60 Critic Score
    The big problem when playing Doom II, however, is just trying to see it.
    • 68 Metascore
    • 60 Critic Score
    Veteran platformers will make it through with little challenge, but that detriment makes it perfect for less experienced, older, or much younger players looking for a cute diversion.
    • 65 Metascore
    • 60 Critic Score
    Although technically sufficient, the deliberate pacing and occasional trial-and-error nature may turn some players off.
    • 80 Metascore
    • 60 Critic Score
    The beefed-up single-player is nice, but when the main focus of the game comes up so short, it’s hard not to feel disappointed.
    • 81 Metascore
    • 60 Critic Score
    PoP is a group of interesting ideas searching for a stronger game to hold them all together.
    • 76 Metascore
    • 60 Critic Score
    It's often insanely hard, and just as insanely priced. So spread some salt over this slug until SNK wises up and offers it for a more reasonable fee.
    • 69 Metascore
    • 60 Critic Score
    Like many complex sim games, Gallop Racer can be as frustrating as it is rewarding.
    • 75 Metascore
    • 60 Critic Score
    The game looks and feels dated. The colors are drab, and the world lacks character. Nothing here looks state of the art, yet the system requirements are quite high.
    • 64 Metascore
    • 60 Critic Score
    So it ain't pretty, and it's not going to be everyone's cup of tea. But Operation Flashpoint: Elite is still a fairly compelling military sim.
    • 65 Metascore
    • 60 Critic Score
    Not a terribly friendly game. It has a wicked learning curve that will cause casual gamers to contemplate walking the plank. But if you're tough and self-reliant enough -- RPG-nerd points count here -- there be treasure here.
    • 80 Metascore
    • 60 Critic Score
    Every cut scene makes reference to events or characters from previous titles, and newcomers will likely be lost as to their significance. Since the gameplay itself is subpar to the point of being at times unforgivably dull, those not here for the story will find little to hold their attention.
    • 77 Metascore
    • 60 Critic Score
    It's painfully obvious that Sony just took its PS2 game and jacked up a few stats here and there.
    • 59 Metascore
    • 60 Critic Score
    Though Lemmings lacks any multiplayer or customization options, it is still one of the best bargains on any online service.
    • 68 Metascore
    • 60 Critic Score
    More enjoyable the younger you are and the more enamored you are with the cast, Ice Age 2 will nonetheless provide any gamer with a few hours of enjoyment, along with a couple of laughs along the way.
    • 69 Metascore
    • 60 Critic Score
    It's definitely not what most players have in mind when it comes to the speeding rodent, but for multiplayer-centric GBA owners, it's worth a ride.
    • 71 Metascore
    • 60 Critic Score
    The slow pace works to the game's advantage by building tension over time. Add in the good production values and Post Mortem is a respectable entry in the genre.
    • 78 Metascore
    • 60 Critic Score
    It’s using the same technology, and there are no new gameplay elements to differentiate it from its predecessor in any clear way.
    • 63 Metascore
    • 60 Critic Score
    Even the graphics have remained relatively the same as the Dreamcast version.
    • 57 Metascore
    • 60 Critic Score
    If you’ve never played it before, you’ll find Blazing Angels a good, but not great game. It’s a perfectly acceptable time waster for a rainy Sunday afternoon.
    • 65 Metascore
    • 60 Critic Score
    Wireless warriors should snap this one up – despite some flaws, there are lots of new options for showing off your skills against other human opponents. Everyone else may as well pick up one of the earlier (and likely much cheaper) games instead.
    • 60 Metascore
    • 60 Critic Score
    On paper, it's got the potential to be more than a match for "San Andreas"; in practice, it's nowhere near it.
    • 79 Metascore
    • 60 Critic Score
    With the exception of a couple of new features that do indeed enhance the game, Empire Earth II still feels like it was made with a cookie cutter, culling most of the basic design ideas from other games.
    • 68 Metascore
    • 60 Critic Score
    Its ties to its namesake feel tenuous at best, and despite some interesting play mechanics, it's not nearly as deep as some of the other games on the market right now.
    • 76 Metascore
    • 60 Critic Score
    The game is an intense shooting gallery, despite the repetition, yet the set-up, landscape, and gameplay feel so familiar at this point that it borders on boring.
    • 60 Metascore
    • 60 Critic Score
    It's kid-friendly and quirky at the same time, extending its appeal to pretty far reaches. Legacy of the Spirits may not be the king of GBA role-playing games, but it still deserves to hold court.
    • 74 Metascore
    • 60 Critic Score
    While the level of exploration and interaction is nowhere near the quality of later games in "The Legend of Zelda" series, Radiata Stories offers several genuinely humorous moments, a colorful world, and a cast of characters that stick with you long after you’ve powered down the PS2.
    • 63 Metascore
    • 60 Critic Score
    Suiko IV’s stilted pace and dated RPG idiosyncrasies leave a whole lot of slack. Whether you’re willing to bend over to pick up this slack is entirely up to you.
    • 67 Metascore
    • 60 Critic Score
    More enjoyable the younger you are and the more enamored you are with the cast, Ice Age 2 will nonetheless provide any gamer with a few hours of enjoyment, along with a couple of laughs along the way.
    • 77 Metascore
    • 60 Critic Score
    If you’re willing work though the interface and aren’t opposed to saving and reloading over and over again, you’ll find that Soldiers has legs. What we’d like to see in a future release is a cleaner interface and a more clearly defined design.
    • 67 Metascore
    • 60 Critic Score
    We Ski doesn't feel like it's quite ready for prime time, which may be due to the publisher's need to schedule the game to coincide with Wii Fit.
    • 64 Metascore
    • 60 Critic Score
    We can't stress how outstanding Sonic CD is. It was one of the finest games around in its day and it still offers a fantastic time years later. This game alone makes Sonic Gems Collection a consideration at $30. The other featured titles don't add enough to the offering.
    • 55 Metascore
    • 60 Critic Score
    A highly flawed game. There’s a lot to do and see here, but the gameplay and mechanics can be frustrating and annoying, the story mode is pointless, and the voice acting is truly bad.
    • 76 Metascore
    • 60 Critic Score
    The social twist on urban planning is a welcome one. But there’s no escaping the mechanical, almost passionless way you need to play the game in order to be successful.
    • 59 Metascore
    • 60 Critic Score
    As simple and effective the control scheme is, other elements in the game are rough around the edges. It’s a little surprising that more ship types aren’t available in the game (less than a dozen). The visuals are nice, but not exactly jaw-dropping.
    • 72 Metascore
    • 60 Critic Score
    The question instead should be, "Is the price tag worth the day or two of campaigning I will get out of the moderately small amount of new action?" That will be left up to the individual soldier to answer.
    • 76 Metascore
    • 60 Critic Score
    The random battles, simple controls, and linear storyline may put off those hoping for a newfangled experience; but the high production values, engaging characters, and vibrant world will keep this Story from being shelved.
    • 76 Metascore
    • 60 Critic Score
    It's not quite the best of the best in its genre, but if you're interested in signing up, odds are you'll have an enjoyable tour of duty.
    • 79 Metascore
    • 60 Critic Score
    The overhead camera feels constrained. We simply want an isometric view to get a better perspective.
    • 51 Metascore
    • 60 Critic Score
    The camera issues simply ruin the whole experience, though. No matter how solid the control scheme or how shiny the graphics, when you can't see who you're fighting or what's down the next corridor, it's all moot.
    • 70 Metascore
    • 60 Critic Score
    If this one had gameplay to match its story and visuals, we'd be looking at a Game of the Year candidate.
    • 73 Metascore
    • 60 Critic Score
    The gun fighting and horse riding action is fun on the go, but the controls take a lot of time to get used to, and the overall game is still rather short.
    • 71 Metascore
    • 60 Critic Score
    Another problem...is its incredibly jumpy sense of physics...It's far too easy for your boat to get battered around in the waves.
    • 72 Metascore
    • 60 Critic Score
    The controls just feel flawed and the mission design is remarkably uninspired.
    • 79 Metascore
    • 60 Critic Score
    While those who distained the first for being too weird and having annoying floaty physics won't like this one, fans will love it. It's a solid action title, with wall-to-wall destruction all wrapped up in an artistic and impressive, very Japanese package.
    • 60 Metascore
    • 60 Critic Score
    Sadly, Strikers’ almost schizophrenic nature prevents it from greatness. Had the developers chosen to keep the game in the style of previous Gear titles, they would have done just fine.
    • 74 Metascore
    • 60 Critic Score
    An undeniably solid game... [but t]he lack of variety and the limited number of arenas make the premise wear prematurely thin.
    • 80 Metascore
    • 60 Critic Score
    The new courses, modes and features can't make us forget one simple fact: EA screwed with the gameplay. It's not our fault we were getting really damn good at your game. Don't send it back into the Stone Age with inaccurate swing mechanics and busted-up putting as punishment.
    • 71 Metascore
    • 60 Critic Score
    If you're the type of player who enjoys naval themes or even if you just like a lot of guns-blazing, shoot-'em-up action, it's well worth sinking your money into this title.
    • 78 Metascore
    • 60 Critic Score
    It's not great or inspired and almost everything in the game has been done many times before, but the action is engaging, the level design is impressive, and the weapons and aliens look good.
    • 57 Metascore
    • 60 Critic Score
    Despite frustrations and a tenancy towards the obtuse, Chulip manages to skate by on charm. The game is frequently funny and strange enough to keep players wondering what sort of nonsense the story will dish out next.
    • 70 Metascore
    • 60 Critic Score
    What does become frustrating at times is the wild camera during fights, which can swing into totally useless positions in small spaces. It’s rarely a game killer, but there are times when you’ll lose track of Jason entirely. Still, if you could handle the camerawork in "The Bourne Supremacy," you’ll be fine here.
    • 57 Metascore
    • 60 Critic Score
    It's not nearly as impressive now as it was way back then, but just the same, good dungeon crawls never go out of style.
    • 67 Metascore
    • 60 Critic Score
    The game is definitely over-priced. With that said, this is still one of the most engaging new multiplayer-only games out there.
    • 60 Metascore
    • 60 Critic Score
    The controls just aren't responsive. You'll never feel like your player is doing what you want, when you want.
    • 70 Metascore
    • 60 Critic Score
    If there's a criticism to be made here it's that, well, it's just another Metal Slug game. For fans, this is certainly a good thing. But when it's all said and done, there's nothing here you haven't experience dozens of times in the past.
    • 79 Metascore
    • 60 Critic Score
    Ship movements are heavily physics-based, which can make even simple movements near space stations or other ships problematic for anyone unused to this sort of gameplay. Docking is especially nightmarish for new players.
    • 64 Metascore
    • 60 Critic Score
    Why are so many missions so dull? Why is the combat-radio voice work so insipid? And which unemployed sports commentator and soccer mom did the tutorial and combat voices, respectively?
    • 88 Metascore
    • 60 Critic Score
    A great choice for gamers who enjoyed "NHL 2K3" but wanted something a little flashier in the audiovisual department. But it isn't as ambitious as "NHL 2004" in terms of control options or depth in franchise play. ESPN Hockey's biggest knock is its goalie AI, which isn't reflective of the sport and seems artificially enhanced in an attempt to create low-scoring games.
    • tbd Metascore
    • 60 Critic Score
    For the budget price, Shrine Circus Tycoon is certainly worth a look, especially if you’re jonesing for a lighthearted management sim. It’s not the greatest show on earth, but it ain’t half bad either.
    • 59 Metascore
    • 60 Critic Score
    On paper, it's got the potential to be more than a match for "San Andreas"; in practice, it's nowhere near it.
    • 66 Metascore
    • 60 Critic Score
    The lack of multiplayer action combined with the rather unrefined combat, annoying save game functionality (or lack thereof), and frustrating jumping problems all take their toll on the overall play value.
    • 79 Metascore
    • 60 Critic Score
    An hour a day will probably give any shooter fan a thrill, but prolonged and involved play makes all the small flaws more apparent and all the pyrotechnics more numbing.
    • 79 Metascore
    • 60 Critic Score
    It's too bad that an underdeveloped social scene and tedious chores that require frustrating precision keep farm life from being more fun.
    • 59 Metascore
    • 60 Critic Score
    A good portable game is one that excels in short bursts; boring you in a few minutes isn't the same thing.
    • 70 Metascore
    • 60 Critic Score
    The perfect rental, lasting only a few short hours and, like most adventure games, doesn’t have much value beyond that.
    • 71 Metascore
    • 60 Critic Score
    With such excellent production values, it's a shame that Blinx is brought down by its difficulty and camera issues.
    • 70 Metascore
    • 60 Critic Score
    With slightly better play control and improved vector-graphics information, the collection could be a definitive representation of videogames from the late '70s and early '80s, but as it stands, it's a fairly average look at gaming's early days.
    • 77 Metascore
    • 60 Critic Score
    It has everything the last version had, right down to the training and calorie-counting modes, and, aside from the EyeToy support and new songs, not much else. So, if you aren’t into watching yourself onscreen, the upgrades are minimal.
    • 75 Metascore
    • 60 Critic Score
    A good game with a number of good qualities, but its emphasis on some of the less exciting aspects of strategy games and the horrible voice acting hold it back from greatness.
    • 78 Metascore
    • 60 Critic Score
    The story line is in-depth and the development of the characters is well thought out. But the flaws hold this title back from being a top contender in the RPG genre.
    • 80 Metascore
    • 60 Critic Score
    The bonuses left us dissatisfied. Sure, new outfits and craft are cool, but they lose their novelty if they don't help your performance. You can earn enough points to buy a hot new ride, but the upgrade is purely cosmetic.
    • 55 Metascore
    • 60 Critic Score
    While not great, Monster Madness is generally fun with its mix of solid monster design and colorful, animated graphics.
    • 85 Metascore
    • 60 Critic Score
    The versatile character-creation system will, at the very least, allow you to end up with something reasonably close to what you had in mind. The problem is that your looks pretty much have no bearing on how your character will play.
    • 57 Metascore
    • 60 Critic Score
    Sonic Adventure DX is at its absolute best during the Sonic and Tails segments. Their levels are what you paid the admission price for. The rest are just leftovers.
    • 72 Metascore
    • 60 Critic Score
    The lack of guardrails leaves little room for error, and the camera often fails to let you know what's coming until you're already diving head first into a bottomless pit. That's the most common way to go.
    • 68 Metascore
    • 60 Critic Score
    A mostly average button masher that has the good luck of being associated with the hottest kids' property to come along in years.
    • 58 Metascore
    • 60 Critic Score
    The mere history and legacy that the Looney Tunes world and its characters encompass makes for an enjoyable ride. However, history and beauty can only take you so far.

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