FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • tbd Metascore
    • 60 Critic Score
    Heart Beaten is a hilarious, simple and addictive experience, similar to WarioWare in the sense that it is based around wacky minigames...and it all ends quickly, as there are only fifteen such minigames and once they are cleared, the game pretty much becomes redundant.
    • tbd Metascore
    • 20 Critic Score
    While Stone Shire has drawn inspiration from Minecraft regarding its mechanics and aesthetics, it seems to have failed when it comes to everything else. There’s no sense of purpose and no incentive to move forward on this game, where the lack of life and a flat experience prevail over everything else.
    • tbd Metascore
    • 60 Critic Score
    Pumped BMX + is a simple but addictive game centered around the sport of BMX. Its shortcomings are its length and the potential lack of appeal for players who are not into cycling sports.
    • tbd Metascore
    • 60 Critic Score
    Unpretentious but quickly involving, Wizdom can quickly become more difficult if the player is not paying due attention but this doesn’t stand in the way of being a very amusing time-filler for short gaming sessions.
    • tbd Metascore
    • 30 Critic Score
    Within the tower defence style, this game falls below expectations as far as contents are concerned and it even gives the impression that it was not fully completed by the time of release. Its interface is far from intuitive, its elements lack variety and it can be surprisingly difficult in many instances.
    • tbd Metascore
    • 80 Critic Score
    The Binding of Isaac: Rebirth picks up on the legacy of The Binding of Isaac and improves on the original on its technical and content fronts to create a varied, interesting and challenging adventure game. Inspiration from the original Legend of Zelda is visible on Rebirth's level design but it won't just be Zelda fans who will appreciate this new chapter in the Binding of Isaac series. A new landmark in the growing sector of independent game designers.
    • tbd Metascore
    • 20 Critic Score
    Its control system is very poorly implemented, resulting in painstakingly difficult ways to steer the character and in very imprecise moves. This is rather tragic, as the game's levels are overall accessible but the way the controls have been implemented create an extremely frustrating experience which ends up killing the chances of this game to be a good platformer.
    • tbd Metascore
    • 30 Critic Score
    Dinox attempts to enter the genre of educational games with videos and questions about dinosaurs. Unfortunately, the way this is structured is not stimulating enough for its target audience and the only skill it stimulates is short term memory.
    • tbd Metascore
    • 70 Critic Score
    Its functionalities, including the possibility to export the music to another platform and uploading the files to its cloud make it a practical and convenient application, whose limit lies only in the confusing and overwhelming interface that lacks any kind of tutorial or instructions for new users.
    • tbd Metascore
    • 60 Critic Score
    Simple...very simple, accessible and with just enough plot to justify its existence, Ocean Runner is surprisingly addictive in the way it captures the player's attention. While its RPG elements could use some polishing, especially on the use of currency, the game can be a very relaxing experience and its user-friendly controls make it an option that should be considered by all those looking for a simple but addictive game.
    • tbd Metascore
    • 20 Critic Score
    Island Flight Simulator fails at being what its name suggests and it fails at being an action game as well. Its outdated graphics, limited technical performance, lack of appealing goals and overall empty gameplay make this a passable title which falls outside of anyone's interests.
    • tbd Metascore
    • 50 Critic Score
    While Discovery boasts an enormous map and plenty of available resources, it suffers from a lack of originality and pales next to Minecraft. The game is also affected by several technical flaws and the lack of an online mode makes it less appealing, despite a competent local co-op multiplayer and an overall good presentation.
    • tbd Metascore
    • 70 Critic Score
    Star Ghost is a tough, demanding and visually outstanding shoot'em up that brings back score attack as the basis of gaming. While the mechanics mostly date back to other years' shoot'em ups, it also adds something new, as the players will have to adapt to their ship's automatic control mechanisms, which makes this appealing both for old school players and for those looking for new elements.
    • tbd Metascore
    • 20 Critic Score
    Other than an original concept, the game suffers from a lack of identity and overall guiding principles, poor execution, a sub par visual environment, a dull and repetitive gameplay and does not satisfy or fulfill the criteria for any type of game the players are looking for.
    • tbd Metascore
    • 70 Critic Score
    6180 the moon is an original and well thought game that blends puzzles and platforming around a concept centered on the action shifting from one screen to another. While in some moments this might cause a certain confusion when the player has to switch focus back and forth between the television and the Wii U GamePad, the levels are well built and the difficulty, while not being too high, will pose a satisfying challenge.
    • tbd Metascore
    • 60 Critic Score
    The major obstacle to its mission is the lack of translation options, which puts its problems strictly within the realm of understanding of students who have already mastered the mathematical concepts tested in the game.
    • tbd Metascore
    • 40 Critic Score
    Defense Dome is a very simple game which could have been worthy of praise were it not for its lack of shine and poor visual presentation. While the movement controls are very well implemented, the difficulty in hitting the targets and the way the game flows is simply not addictive or fun enough to redeem it from its overall unappealing aesthetics.
    • tbd Metascore
    • 30 Critic Score
    A game which despite a rather interesting art style, ends up being repetitive too early and which doesn't stand out in any way should not involve so many hidden costs to own in its entirety. Blast 'Em Bunnies ends up being an example of how downloadable content should not be managed at all.
    • tbd Metascore
    • 40 Critic Score
    Glory of Generals: The Pacific tries to go as far as possible to recreate a boardgame environment in a turn-based strategy game but the battles quickly become uninspired, extremely long, incoherent and unappealing to any but the most hardcore fan of strategy games. While there is a lot of content, it lacks depth and does not compel the player to go further.
    • tbd Metascore
    • 70 Critic Score
    While it's very similar to the original game, it improves on all its aspects and it's bound to be enjoyed by those familiar with it.
    • tbd Metascore
    • 40 Critic Score
    Jones of Fire could have pushed the bar further if it had been more ambitious but the limitations of converting a mobile game to a home console format quickly become all too obvious. While there's some fun to be had in short, quick sessions, Jones of Fire doesn't take long until it becomes too repetitive and its overall components are clearly sub par compared to what is expected from a platform game.
    • tbd Metascore
    • 60 Critic Score
    Chompy Chomp Chomp Party is a simple but fun and addictive party game that will bring back many memories of Pac-Man. It's not very ambitious and could have more content but this doesn't stand on the way of a nine-player experience that will get groups of players around the Wii U for some very fun moments.
    • tbd Metascore
    • 60 Critic Score
    Witch and Hero II may not fully live up to its potential due to a feeling of repetitiveness and confusing control mechanics but it does boast a rather interesting gameplay and has a certain charm of its own. While the levels could be more varied, the players will have to use elements of strategy and action to get through, which coupled with the game's humorous dialogues will still provide for a pleasant experience.
    • tbd Metascore
    • 80 Critic Score
    Beggar's Ride is an involving, original, visually rich and fun puzzle platformer which is certain to strike an immediate chord with players who appreciate both genres. Its only sin is its rather short length, but its unique mechanics and its excellent use of the Wii U GamePad stand out as an example of an excellent execution of a very fun and original gameplay.
    • tbd Metascore
    • 30 Critic Score
    Reptilian Rebellion may feature a funny concept interesting enough for a title of this dimension but the game has nothing else going for it, as its interface and visual appearance are below the acceptable standards and its gameplay quickly becomes way too dull, even for an eShop title at this price. There are several better alternatives in the Wii U's digital catalogue for this style.
    • tbd Metascore
    • 50 Critic Score
    Musicverse: Electronic Keyboard manages to recreate the basic functions of the instrument that its name indicates and allows the players to easily share their creations with others, but it stops short of being an ambitious application. While beginners will enjoy the guidance and their first steps in creating melodies, more advanced users will find this a superficial and limited effort, aggravated by the limitations of the 3DS as a platform for a title of this style.
    • tbd Metascore
    • 50 Critic Score
    Color Symphony 2 tries to stand out amongst the Wii U's eShop platformers with a concept that goes beyond similar games but the result ends up being a repetitive game whose difficulty curve is way too steep for newcomers and veterans alike. While its art style is pleasant and the gameplay mechanics should be praised for pushing it beyond the usual, Color Symphony 2 takes it a bit too far and will fall out with both the casual audience and the more dedicated players.
    • tbd Metascore
    • 60 Critic Score
    Queen's Garden does not break any grounds on what has already been made by tactile puzzle games but its competent mechanics and decent audiovisual component help creating an entertaining, if not very ambitious title.
    • tbd Metascore
    • 30 Critic Score
    Pixel Maker is another drawing application for the Wii U which asides from demonstrating that Nintendo's console is a good format for this kind of programs, doesn't achieve anything else. Its options are very limited and will leave most people frustrated if they expected something more ambitious from a drawing application.
    • tbd Metascore
    • 40 Critic Score
    Star Sky 2 follows the footsteps of its predecessor and while it improves on some elements and provides for a rather appealing experiment in relaxation, it sorely needs a more involving overarching structure.

Top Trailers