FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • 55 Metascore
    • 40 Critic Score
    The Grumpy Reaper is based on an interesting and original concept which is severely ruined by the way the game was executed.
    • 74 Metascore
    • 80 Critic Score
    Star Fox Guard offers a cleverly designed asymmetric gameplay concept on a tower defense game based on the Star Fox series. Its mechanics are simple but very effective and its content is large enough for a long and fun experience, whether solo or online.
    • tbd Metascore
    • 70 Critic Score
    While it's very similar to the original game, it improves on all its aspects and it's bound to be enjoyed by those familiar with it.
    • 19 Metascore
    • 20 Critic Score
    Steel Rivals comes off as a game which was not finished and simply not ready for a home release. This is a technically blotched effort that is unable to keep a minimum standard of visual stability, let alone offer a fun and compelling challenge. Add to this the dearth of visual stimulation, the disproportionate gap between the characters' capabilities and the complete lack of help or explanation given to the players and the result is a game that is simply not fun to play at all.
    • 69 Metascore
    • 70 Critic Score
    Star Fox Zero follows the classic structure of its predecessors and tops it off with a new control system that will make or break how the players perceive Nintendo's latest opus in the Star Fox series. It could certainly benefit from a more luxurious visual environment but once its new control system has been mastered, the players will find this new collectables-packed journey across the Lylat system nothing short of rewarding and satisfying.
    • 76 Metascore
    • 70 Critic Score
    A stunning looking RPG with fun interactions and gameplay, Yo-Kai Watch packs over one hundred hours of lifespan to explore fully. While it could have invested more in developing its plot, it's a very welcome arrival to the European market of a game that has spawned a successful series in its home country.
    • tbd Metascore
    • 40 Critic Score
    Glory of Generals: The Pacific tries to go as far as possible to recreate a boardgame environment in a turn-based strategy game but the battles quickly become uninspired, extremely long, incoherent and unappealing to any but the most hardcore fan of strategy games. While there is a lot of content, it lacks depth and does not compel the player to go further.
    • tbd Metascore
    • 30 Critic Score
    A game which despite a rather interesting art style, ends up being repetitive too early and which doesn't stand out in any way should not involve so many hidden costs to own in its entirety. Blast 'Em Bunnies ends up being an example of how downloadable content should not be managed at all.
    • 50 Metascore
    • 50 Critic Score
    Strangely, many of the positive aspects of its predecessor have been left out but the overall gameplay mechanics remain the same. Fans of the dungeon crawling genre will find potential for fun in Excave III but other players should look somewhere else.
    • 77 Metascore
    • 70 Critic Score
    Risky's Revenge - Director's Cut does not stand out as much as its predecessor did, which is no shame as this is a game that features a good balance between exploration of locations and backtracking and Shantae's magic spells and transforming skills are delightful. It could go further on the boss fights and in terms of content but that doesn't stand on its way of being a very enjoyable game for those who like exploring and backtracking in a metroidvania style.
    • tbd Metascore
    • 40 Critic Score
    Defense Dome is a very simple game which could have been worthy of praise were it not for its lack of shine and poor visual presentation. While the movement controls are very well implemented, the difficulty in hitting the targets and the way the game flows is simply not addictive or fun enough to redeem it from its overall unappealing aesthetics.
    • 56 Metascore
    • 50 Critic Score
    Inside My Radio offers something unique, in the sense that a music-based platformer is not the most common offer on the Wii U's catalogue among the many platformers already available. However and other than a certain glow derived from its aesthetics, this game isn't a groundbreaking title among its peers and offers little replay value beyond the first hours of gameplay.
    • 24 Metascore
    • 30 Critic Score
    Chasing Dead is an uninspired and disappointing FPS with a zombie theme that doesn't break any ground in the midst of hundreds of games of the same genre. While some sections are well-presented and the use of real actors to narrate the plot is laudable, the players are left to their own devices with very little orientation, the visual execution harms the gameplay experience, the control system takes rather long to get used to and the enemy AI is chaotic and makes no sense.
    • 77 Metascore
    • 70 Critic Score
    Mega Man Legacy Collection is an invitation to explore the first six Mega Man games and it succeeds at striking a chord both with longtime Mega Man fans and with those less familiar with the series. As good as this compilation is, it could only be improved by fixing frame rate drops in certain busy areas and with more content, especially more games of the Mega Man series which could have easily been included in this title.
    • 60 Metascore
    • 60 Critic Score
    The game sticks too much to the series' formula, which means that it pales next to other similar titles available on the 3DS. While it has its punctual moments of fun, many of the minigames are bland and not deep enough for players looking for something more compelling. This is a game addressed only to those who know exactly what they're coming for.
    • tbd Metascore
    • 60 Critic Score
    The major obstacle to its mission is the lack of translation options, which puts its problems strictly within the realm of understanding of students who have already mastered the mathematical concepts tested in the game.
    • 57 Metascore
    • 50 Critic Score
    Dementium Remastered has all the technical qualities to be a good remake...except being an outstanding game. While the visual and audio environments are competent and well implemented, the game loses most of its appeal compared to the original and ends up as a generic title that brings nothing significant to the 3DS library.
    • 68 Metascore
    • 70 Critic Score
    Despite a rather high selling price and the lack of a cooperative multiplayer mode, its gameplay and challenge level will keep the players around Toy Defense, its 72 missions and its toy soldier graphics for a long time.
    • tbd Metascore
    • 70 Critic Score
    6180 the moon is an original and well thought game that blends puzzles and platforming around a concept centered on the action shifting from one screen to another. While in some moments this might cause a certain confusion when the player has to switch focus back and forth between the television and the Wii U GamePad, the levels are well built and the difficulty, while not being too high, will pose a satisfying challenge.
    • tbd Metascore
    • 20 Critic Score
    Other than an original concept, the game suffers from a lack of identity and overall guiding principles, poor execution, a sub par visual environment, a dull and repetitive gameplay and does not satisfy or fulfill the criteria for any type of game the players are looking for.
    • 53 Metascore
    • 40 Critic Score
    While its gameplay is obviously based on the games that inspired it, Alphadia does not provide anything groundbreaking which could set it apart from other games of the genre and the lack of development of the characters or of any other of its elements condemn it to being a rather shallow effort which would greatly benefit from one or two new gameplay mechanics.
    • tbd Metascore
    • 70 Critic Score
    Star Ghost is a tough, demanding and visually outstanding shoot'em up that brings back score attack as the basis of gaming. While the mechanics mostly date back to other years' shoot'em ups, it also adds something new, as the players will have to adapt to their ship's automatic control mechanisms, which makes this appealing both for old school players and for those looking for new elements.
    • 82 Metascore
    • 80 Critic Score
    The game remains addictive, especially in its cartography system, and its contents will keep the most demanding players entertained for nearly 50 hours. While its plot and characters end up falling for the usual JRPG clichés and the restaurant management system is hardly the most exciting feature, this remains a fine game whose shortcomings are minimized by its all its redeeming qualities.
    • 72 Metascore
    • 70 Critic Score
    Its world, plot and characters are vivid and a pleasure to discover with a background of lovely visuals and a very fairy tale-like environment. Not all is a success though, and several aspects had to be sacrificed, which means those expecting a more hardcore and orthodox RPG will be disappointed.
    • 67 Metascore
    • 60 Critic Score
    The Legend of Legacy is an unorthodox RPG that focuses less on its narrative and plot and a lot more on the combat experience, as well as audio and visual environments. While lacking charisma and an overall involving universe, The Legend of Legacy will satisfy those looking for fun and addictive combats backed up by marvelous artwork and a magnificent soundtrack.
    • 70 Metascore
    • 70 Critic Score
    Hyrule Warriors: Legends is a good conversion from the Wii U's Zelda-inspired fighting game and it brings an enormous amount of content and gameplay that can easily go into one hundred hours. It's difficult to understand, however, why there is no multiplayer in this version and the lack of a cross save feature will frustrate many who have already gone through the Wii U original.
    • 79 Metascore
    • 70 Critic Score
    All this cannot save it from being covered head to toe in the usual JRPG clichés, with flat uninteresting characters and very a predictable plot. Had these structural issues been addressed, Stella Glow could be a landmark in the 3DS catalogue. Instead, it's held down to being just a good game which doesn't fulfill its true potential.
    • 62 Metascore
    • 60 Critic Score
    Moco Moco Friends is not be the perfect Pokémon substitute but while it may get repetitive on the short term, it makes up for this in terms of artistic quality and in the experience of collecting the creatures known as Plushies. Its joyful and fun environment, riddled with humour all the way through, is set to strike a chord with one segment of the audience.
    • 79 Metascore
    • 80 Critic Score
    Replay: VHS is not Dead is a challenging and enormously intricate puzzle platformer on a retro style that will surely find its audience among the Wii U players. With a difficulty level that rises without mercy and very entangling mechanics that force the players to pay close attention to the details of each movement, this experience could only benefit more from a local multiplayer mode.
    • tbd Metascore
    • 50 Critic Score
    While Discovery boasts an enormous map and plenty of available resources, it suffers from a lack of originality and pales next to Minecraft. The game is also affected by several technical flaws and the lack of an online mode makes it less appealing, despite a competent local co-op multiplayer and an overall good presentation.

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