Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 72 Metascore
    • 70 Critic Score
    An investigative autobiographical game exploring cold war espionage through the effect that that had on a family, Cosmic Top Secret is a fascinating concept that combines stark reality with Monty Python-esque eccentricity. The content of the game is captivating, following one woman’s quest to uncover her parent’s classified history. It’s a shame that the moments between the engrossing revelations often feel clunky or rote.
    • 72 Metascore
    • 60 Critic Score
    Before We Leave is as close as I’ve ever come to sticking with a city builder and, for that, it deserves enormous credit. The non-violent nature of the gameplay is also to be commended. However, it’s all still just a little too dizzying for me and, if you also struggle with the level of micro-management this type of game fosters, then this likely won’t be quite streamlined enough to change your mind.
    • 72 Metascore
    • 70 Critic Score
    Retro Machina is a charming and well-constructed Metroidvania about a little robot who dares to question its existence. The beautiful graphics and crumbling art deco world will impress, and its fun but challenging combat and robot slaving puzzles will keep many players satisfied for the entirety of its 10-hour run time.
    • 72 Metascore
    • 90 Critic Score
    One of the best FMV games to be released in years, ‘Who Pressed Mute On Uncle Marcus?’ is a brilliant combination of a relatable, oddball comedy and a whodunit mystery drama. The acting is superb, the script and editing is tight, it’s deeply replayable and it manages to balance its tone to take you on a really cathartic journey.
    • 72 Metascore
    • 60 Critic Score
    I really wanted to like Bear and Breakfast more than I did. It isn’t a bad game, it’s just lacking the polish that could make it exemplary. With some simple quality of life improvements like faster movement, and cooking and crafting from the box, we could have a much smoother game on our hands. As it stands, it’s a little too jarring — much like waking up at one of the rooms I built for my visitors.
    • 72 Metascore
    • 70 Critic Score
    There is a lot to like about Ixion – it is an atmospheric tale of humanity dealing with the odds and overcoming any obstacle in its path, one way or another. That same difficulty is often too oppressive however, and I feel that it will be a bit of an obstacle for some; in addition, there are a few foibles elsewhere which can make for a frustrating experience and have marked down my enthusiasm. For those who want a challenge though, Ixion will be an excellent and immersive choice.
    • 72 Metascore
    • 80 Critic Score
    King Arthur: Legion IX uses a strong foundation of engaging turn-based combat and a fantastic Rome-inspired setting to craft a compelling journey. Crashes and rough edges mean this is a war-weary Centurion, but it comes through with the hearts of many a lion, likely the ones felled in glorious gladiatorial combat.
    • 72 Metascore
    • 70 Critic Score
    Spellbreak does more than enough to allow it to stand out in a stuffed genre and offers a terrific variety in its weapon options. There’s absolutely something here if you’re looking for a Royale without shotguns. Don’t sleep on it.
    • 72 Metascore
    • 70 Critic Score
    An asymmetric multiplayer espionage adventure, Operation: Tango is a game that demands co-operation and requires good communication. The non-linear difficulty curve can make some puzzles feel out of place but that doesn’t prevent it from being a gratifying, fun frolic through a charming series of missions.
    • 72 Metascore
    • 70 Critic Score
    Fall of Porcupine is a 2D sidescrolling narrative game that touches upon the reality of healthcare as we see it today. Fall of Porcupine does feel like it unnecessarily worked overtime on the length but was still a joy to play. A wonderful soundtrack and characters with depth. Visually appealing despite screen tear and other technical difficulties.
    • 72 Metascore
    • 70 Critic Score
    Releasing rougher than the Family’s jagged weapons, The Texas Chain Saw Massacre has an abundance of technical problems and balance issues to overcome. Even so, the emergent gameplay and complex systems still shine when given the chance, creating a more strategic and brutal entry into the asymmetrical horror space. Perhaps there’s room for more than one horror icon in the genre after all.
    • 72 Metascore
    • 80 Critic Score
    Tormented Souls ticks all the right boxes in regards to old school survival horror. It’s paying respect to those that came before, but unfortunately also highlights the frustrations and nonsensical plot-driving puzzles that we’d left behind. Think less critically, however, and there’s a new experience in the genre. Survival horror is still surviving.
    • 72 Metascore
    • 60 Critic Score
    A bitesize RPG with some incredibly gorgeous pixel art, Artis Impact has a quirkiness and charm that will either win you over, or frustrate you beyond belief, but it’s odd systems and largely unrealised combat system will exasperate regardless.
    • 72 Metascore
    • 70 Critic Score
    It may look deceptively cute, but El Hijo hides a level of stealth cunning to rival its peers in the genre. Not so much difficult-to-master as tempering your own patience, the reward for persevering is ultimately worth sticking it out.
    • 72 Metascore
    • 70 Critic Score
    Soulstice is a melting pot of things Devil May Cry does well and adds interesting demanding combat with two characters and situational countering. However, its predictable somber story and uninteresting world work hard to drain the fun out of things and its camera wants to be more enemy than friend.
    • 72 Metascore
    • 50 Critic Score
    Ageless is a passable but uninspired platformer, that copies aspects from the best, only forgetting to copy the polished and fun gameplay. That is a tale as old as time.
    • 72 Metascore
    • 60 Critic Score
    Lasting a few fun hours, Turnip Boy Commits Tax Evasion is a simple but effective Zelda-like adventure in a colourful veggie-filled dystopia. However, this salad dodger’s gameplay is derivative of dozens of other better games, and it doesn’t really do anything to explore its novel concept.
    • 72 Metascore
    • 70 Critic Score
    Whilst there’s barely been any kind of update to the visuals and the complication of moving PC controls to a controller is present and correct, RollerCoaster Tycoon 3: Complete Edition is a delight, purely because it’s always been a damn fun video game and in that regard, like everything else about this game, nothing has changed.
    • 72 Metascore
    • 70 Critic Score
    A turn-based strategy game with remarkably solid, pretty and entertaining foundations, Reverie Knights Tactics is a good if unspectacular entry into the genre. Its gameplay and design could have benefitted from additional depth, but this compact package offers a pleasantly enjoyable romp with even more hope for future entries. Completely usurp other tactics games it likely won’t, but there’s enough here to have you entering your own reverie in this tale.
    • 72 Metascore
    • 60 Critic Score
    It’ll scratch an itch for a niche subset of JRPG fans, but its almost complete lack of an engaging narrative or characters, alongside repetitive areas, means Metal Max Xeno Reborn left me very underwhelmed. If not for its systems-heavy combat mechanics and solid Monster Hunter-esque gameplay loop, there would be very little here for me to recommend.
    • 71 Metascore
    • 80 Critic Score
    Somerville is a bleak, threatening and intimidating world to survive as you struggle to save your family. Its mix of surprisingly in-depth gameplay puzzling, beautiful art direction and genuinely heartfelt narrative glimpses of hope help it overcome what could have been burgeoning control and technical issues. You’ll struggle with more than just the invaders on occasion, but you’ll persevere willingly to take in more of this utterly compelling world.
    • 71 Metascore
    • 60 Critic Score
    By design, Postal: Brain Damaged is a relic of an era that passed about 20 years ago. It captures some of the best of the 2000s through lightning quick, buttery smooth and challenging gameplay, but also soils itself by relying on tired old tropes for comic relief and some rough edges with balancing. Postal Dude has a penchant for pissing himself and this Postal entry unfortunately can’t escape the dregs of his urine, but when did a little pee stop him causing havoc?
    • 71 Metascore
    • 80 Critic Score
    Out of Line is a 2D side scrolling platformer puzzle game. The game is gorgeous, and just enough challenging that you won’t rage quit. Join San on this cute adventure to help him escape a terrifying factory. The art style is beautiful, the mechanics are extremely smooth and sound. For those who like relaxing short games, the gameplay runs at around 2-3 hours, and for what it it is, you are getting a lovely evening of gameplay that won’t make you feel panicked or pressured to race to the end. The only thing you may come away with is more questions than answers when it comes to the story. A lack of context plays a role in this, and it does not get clearer. However, each player may have their own answer to what the story held.
    • 71 Metascore
    • 60 Critic Score
    As a cyberpunk adventure Anno: Mutationem lacks much coherent or satisfying plot but its responsive combat will stand out and entertain through its short playtime. It’s just a shame the overall package doesn’t live up to the promise of those stylish trailers.
    • 71 Metascore
    • 80 Critic Score
    It may only be single player, but treat it more like the Witcher than a party game: you are the shark, this is your time to rise as queen of the ocean. It may have a slightly bumpy start, as most games of this style do, but once it opens up the world is your… well, ocean. That sounds less dramatic when it’s literal.
    • 71 Metascore
    • 80 Critic Score
    A succinct, poignant and personal narrative puzzle game, The Forest Quartet is an excellent way to spend an evening. Its intimate story is brought to life through an art style packed with symbolism and gorgeous music. There are a few foibles with the game, but they account for just a fraction of the overall experience.
    • 71 Metascore
    • 70 Critic Score
    A bitesize Metroidvania with neat physics and magnetic walls galore, Teslagrad 2’s charming art style and streamlined gameplay are a treat to play. It’s a shame that fiddly controls and a lack of any real story hold it back from the heights its other elements achieve when considered on their own.
    • 71 Metascore
    • 70 Critic Score
    Wonder Boy collection isn’t a bad collection of games. It’s just a simple no-frills homage to a bygone era. It could have done with a few more games, modes or even a few extra celebrations for this once-great franchise. Still, this is a pleasant run and jump down memory lane.
    • 71 Metascore
    • 60 Critic Score
    Whilst there isn't much gameplay to get stuck into, Urban Myth Dissolution Center has an engrossing mystery worth experiencing. Hypnotic visuals and decent writing may not make the game feel any less slower but it's perfect for those wanting a macabre visual novel to get lost in.
    • 71 Metascore
    • 50 Critic Score
    So it’s kind of a shame that once I finally taught myself how to play the game and I knocked down that particular wall, what was on the other side wasn’t particularly special or unique. The ‘retro side scrolling shooter’ is a crowded market even in 2020, and especially on Switch and as such, I’m not sure it offers quite enough value for a full RRP purchase. It’s certainly pretty and I had about as much as you can have with a videogame you begin not very good at and when you get good it’s over half an hour later.

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