Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 88 Metascore
    • 70 Critic Score
    Wednesdays is an earnest attempt to move the medium forward when it comes to exploring sensitive and taboo life experiences. Where it reflects on some of the lesser spoken about aspects of abuse, it succeeds. While it has a positive and optimistic view of healing from said abuse, it can occasionally veer into overly hopeful, which may be uncomfortable for some. Unafraid to tackle difficult subject matter, Wednesdays demonstrates how video games can be a vessel for important messages.
    • 87 Metascore
    • 70 Critic Score
    A fun, unique little Zelda-like with all the quirk and style of a 90s heyday Game Boy game, Pipistrello and the Cursed Yoyo is going to scratch that itch if you like 'em retro. However, tricky controls and high difficulty are going to see many leave it languishing on the shelf after a few hours, alongside their old Yoyo.
    • 86 Metascore
    • 70 Critic Score
    Overboard is a 2D puzzle murder mystery, and is infectiously intriguing with a quirky art style. If you love murder mysteries and choice based games, you will have a lot of fun with this short snapshot version of one suiting it’s release on Switch and IOS/Android. Your patience may run short replaying 35 minute sections from the beginning however.
    • 86 Metascore
    • 70 Critic Score
    Nioh 3 expands the series from tight bitesized focus to expansive open world design over multiple time periods. And while the third samurai soulslike still plays incredibly, its structurally compromised by recycled enemies, easy difficulty, too much loot and a nonsense plot. Bigger is not always better.
    • 83 Metascore
    • 70 Critic Score
    Desolate but beautiful metroidvania MIO: Memories In Orbit nails the fundamentals of a lot of inspiration. Whether its precision platforming, finding shortcuts, soulslike bosses or wonderful evocative soundscapes, this one is well worth your time if you are a fan of the genre.
    • 82 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 6 excels in being one of the most interesting iterations the franchise has seen in a long time. However, the standard framework it leans on is more glaring than ever as the new stuff completely outshines it. An entry maybe too scared to take the full plunge in offering something brand new but it at least shows what the series could be in brilliant and polished fashion.
    • 82 Metascore
    • 70 Critic Score
    Timeless and strange, Katamari Damacy is as original now as it was when first released. There’s nothing else like it. REROLL is a faithful remaster, but on PS4 that means retaining a very out-of-date control scheme, and no new features, but even that can’t hold back this big ball of fun.
    • 82 Metascore
    • 70 Critic Score
    Tony Hawk's Pro Skate 3 + 4 uses the same gameplay formula as its predecessor, making it almost as fun. 4's redesign feels intuitive, the soundtrack befits the new coat of paint and the core gameplay is heaps of fun. With that said, character creation and career progression is hollow and unfulfilling, with nothing "new" to get stuck into outside of its 19 levels.
    • 82 Metascore
    • 60 Critic Score
    BioWare have returned to Thedas with a solid, albeit, unspectacular RPG experience. The visuals excel, but where the world is glorious to behold, the action, storytelling and levelling struggle to maintain their allure past the first ten hours or so. It's a valiant effort from a beloved developer and a step in the right direction after Anthem, but Dragon Age: The Veilguard has plenty of vulnerabilities in its formation. Though it's a long slog to get there, the finale is a real spectacle.
    • 81 Metascore
    • 70 Critic Score
    Outside of the new, most sought after destination of Feudal Japan, Assassin's Creed Shadows never really escapes its own shadow of boilerplate gameplay systems and its tried and true open world formula the series is known for. Whilst the game is at the same high standard as every other entry, it doesn't truly excel at anything more specific.
    • 81 Metascore
    • 70 Critic Score
    Eriksholm the place is a beautiful creation, full of detail and complexity. It’s a shame that Eriksholm: The Stolen Dream lacks the same kind of complexity. With only a handful of stealth tools or route options, it feels like a guided tour of the city rather than a stealth adventure where anything could happen.
    • 81 Metascore
    • 70 Critic Score
    Two Point Museum's Switch 2 port retains the games gloriously entertaining mechanics, hilarious dialogue and addictive gameplay loop. It stutters in the visuals when the crowds pile up though, and the lack of mouse controls is a strange thing to miss for such a big port. As such, there are far better places to experience this terrific game.
    • 81 Metascore
    • 70 Critic Score
    Indika tells a story that tests religion in a deeply nuanced fashion and I must confess I just love what Odd Meter was trying to say. However the gameplay, for the most part, is just serviceable, and not even a dedicated prayer button could lead the game to full salvation.
    • 81 Metascore
    • 70 Critic Score
    There is a lot to love in this indie RPG, with a wonderful level of detail. It’s just a shame that it has only the bare bones of a plot, and some MMO tropes that should have been cut.
    • 81 Metascore
    • 70 Critic Score
    Pocky and Rocky Reshrined is a gorgeous run-and-gun shooter, lovingly and faithfully reimagined. It’s just as much fun as it was back in the nineties, but little in the way of extra content and decidedly old-school controls hold it back from greatness.
    • 81 Metascore
    • 70 Critic Score
    Company of Heroes 3 is a solid, but flawed, new entry into the series. The multiplayer especially is still amazingly fun, but there are a plethora of balance issues that need to be solved for it to truly shine. In addition, the single player modes are in many ways a bit lacking and even at times a bit boring. It requires more refinement, but if Relic can improve the AI, and build upon their Italy campaign, then the future is bright for the Company of Heroes franchise.
    • 81 Metascore
    • 70 Critic Score
    WRC 9 is a challenging rally game that celebrates the FIA World Rally Championship’s past and present. The driving mechanics themselves are very well implemented and there’s plenty of modes that’ll keep you busy – but there’s more than a few rough edges that prevent it from being a real champion.
    • 80 Metascore
    • 70 Critic Score
    Spirit City: Lofi Sessions is a pleasant companion tool for increasing your productivity and fostering a more mindful space to focus. It’s not really a video game in the traditional sense, thanks to the lack of interactivity and gameplay. However, it has a wonderful set of relaxing tracks and a charming aesthetic that makes it a welcoming, peaceful addition to your day-to-day routine, even if it’s not a gaming essential.
    • 80 Metascore
    • 70 Critic Score
    FIST is a by-the-numbers Metroidvania, elevated by its cast of anthro characters and its deep and interesting dieselpunk world. However, this doesn’t distract enough to forgive its unbalanced combat, very standard level design and a lot of back-tracking.
    • 80 Metascore
    • 60 Critic Score
    S.T.A.L.K.E.R 2: Heart of Chornobyl ventures into the uncharted territory of the PS5 in a much better technical state, though the odd bug is still common. Boasting a huge apocalyptic landscape to explore, impressively long main story and some great gunplay, its destructive charm is easily noticeable. Sadly, it feels caught between two parallel genres and is unable to commit to either, suffering from tedious survival mechanics and superfluous decision making. The mysteries of the Zone pale in comparison to the mystery of what could have been if it had had a unified vision.
    • 80 Metascore
    • 70 Critic Score
    Ys IX Monstrum Nox may come from an established franchise, but it treads the line of least resistance, trying to be as safe as possible. While its painfully slow narrative ends strongly, combat remains its strongest asset. It takes no risks, ending up as an almost cookie-cutter version of the previous title in a different setting.
    • 80 Metascore
    • 70 Critic Score
    Diplomacy is Not an Option demonstrates the art of negotiation by being totally unflinching in both its vision and level of difficulty. Massive, bombastic battles are an absurd delight, provided you can muster the bravado to keep smashing your head against these rather thick, unmoving walls. Despite its flaws and missteps, Diplomacy is Not an Option is a sturdy castle that can withstand a good few of the ridiculously gigantic onslaughts it faces.
    • 80 Metascore
    • 70 Critic Score
    Boasting an incredibly unique, creative and gorgeous aesthetic with an exceptionally intriguing, well-told narrative, The Eternal Cylinder manages to still be rewarding even when its gameplay and mechanics become tedious and uninteresting. You’ll certainly be tired outrunning this circular vortex of death, but the tale is worth seeing through for the sights along the way.
    • 80 Metascore
    • 70 Critic Score
    Moving Out 2 plays it safe with more of the same fun from the original. Whilst the game is more cohesive and streamlined with its levels, it loses some of the random craziness that you weren’t expecting from the first. New modes are decent and the addition to online co-op is great but don’t go into the game expecting it to reinvent the wheel.
    • 80 Metascore
    • 70 Critic Score
    Managing to encompass the feeling of a leisurely stroll through an idyllic, relaxing location, Spilled! has both a great message regarding the environment, while also being a relaxing experience in and of itself. The short runtime might leave you wanting a bit more, and the boat can occasionally feel a tad cumbersome, but Spilled! remains a visually lovely and atmospherically pleasant jaunt through waters ready for your clean up operation.
    • 80 Metascore
    • 70 Critic Score
    Endzone 2 emerges from the fallout shelter with a new direction. The shift to a more modular, zone-based world map, as well as more directly involved expeditions both pays off and causes drawbacks in equal measure. However, the core of this colony sim continues to be entertaining and well structured, even if it is as slowly paced as the rate of radiation decontamination.
    • 80 Metascore
    • 70 Critic Score
    WWE 2K25 ensures the series remains the ultimate way to enjoy the most electrifying of sports entertainment, but the microtransaction fleecing is becoming harder to swallow, with an entire game mode built around it that is impossible to enjoy. It's a shame because otherwise, there's so much to do and its gameplay remains top notch. Just don't go to The Island. Yikes.
    • 80 Metascore
    • 60 Critic Score
    While its evocative graphics will attract players on this beautiful journey, the simple traversal puzzles and lack of emotional weight mean Planet of Lana is just not very memorable.
    • 80 Metascore
    • 70 Critic Score
    Reanimal is a whole beast of its own from Tarsier Studios, but only vaguely beyond the surface. It's a dark yet tasteful turn into more mature horror, with a striking art style, and a tremendous level of world building. However, its gameplay doesn't quite feel like the improved pivot every other aspect Reanimal has, as it's what we've come to expect from the studio. It's still an unnerving spectacle to trudge through, but it just feels a little too familiar to be impactful.
    • 80 Metascore
    • 70 Critic Score
    With a fun addictive gameplay loop, Astro Aqua Kitty is often a purr-fect sequel. It features expanded level design and enhancements over the original. If you liked the first, you’ll like this, but seven out of ten cats would say it’s missing anything to truly make it memorable, rather than just a quirky shmup.
    • 80 Metascore
    • 70 Critic Score
    An intense and fun experience, Granblue Fantasy Relink sits at the short but spectacular end of the JRPG spectrum. Running to some 20 hours all told, and maybe retaining a few too many of its mobile influences, you’ll wonder why it took seven years to release. But hey, with the wind in your hair, the ride is still a sweet one.
    • 80 Metascore
    • 70 Critic Score
    Ys X Nordics focuses on narrative and the essence of being a fun adventure, without much of the fluff that can weigh down more accomplished titles. It’s an open world, but it rarely demanded I wasted time doing fetch quests, and its melee and nautical combat are weighty enough for this kind of mid-length campaign. Ys X Nordics takes the series back to its beginnings, and while I can lament the things we lost along the way, it was still a worthwhile adventure.
    • 79 Metascore
    • 70 Critic Score
    You’re going to want a pen and a pad nearby to keep track of your characters, the threads and the keywords you’ll want to search for, and some questionable design decisions hold the game back from being an all-out classic of the genre – with the shocks and twists of Her Story towering over Telling Lies’ endgame – but it’s still well worth exploring if you’re looking for an interactive mystery to untangle.
    • 79 Metascore
    • 70 Critic Score
    Among Ashes is an impressively original retro-horror that's main downfall is its worship to other franchises. There's a great narrative told between multiple worlds and some genuine scares that are worth experiencing. When you're not sure if the game's got a bug or a feature, you know you're in for the right kind of paranoia.
    • 79 Metascore
    • 60 Critic Score
    Hampered by control and interface issues, Planet Zoo is a neutered and dishevelled version of the graceful beast it is on PC. It has an abundance of content, a wonderfully educational attitude to conservation and the presentation value is top-notch. If it wasn’t for the crippling issues I faced running my zoos, this would be the definitive virtual safari management title.
    • 79 Metascore
    • 60 Critic Score
    An Ys classic remade and now remastered, The Oath in Felghana is the Ys series at its most punishing and retro. Frustrating bosses, challenging combat from one end of the land to the other, retro design, and a dull forgettable story, make this one for the die-hard fans only.
    • 79 Metascore
    • 70 Critic Score
    Created by just a single person, Dystopika distills the essence of the visual appeal of cyberpunk worlds into a small but creative package. What’s here is simple and accessible, even if it feels a bit light in terms of content to play around with. Despite this, it’s hard to deny the inherent appeal of erecting the perfect futuristic metropolis as you kick back and take in the sights and sounds.
    • 79 Metascore
    • 70 Critic Score
    Dordogne’s limited gameplay stints what is otherwise an exceptionally creative experience. The story is impactful and the handcrafted watercolour-painted world is beyond impressive, not to mention a soundtrack of the year contender. You won’t get lost in the brush strokes, but you will fall for its incredible charm.
    • 79 Metascore
    • 70 Critic Score
    House Flipper 2 showed me the joy of cleaning, throwing out the trash and donning my paint roller. I thoroughly hate cleaning and interior decor discussions in real life, but there’s an innate satisfaction that comes with doing it virtually the real world just can’t replicate. It has some issues and it might be too chilled for its own good in places, but House Flipper 2 is a DIY project worth taking on.
    • 79 Metascore
    • 70 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii exemplifies the pure thrill of being a hugely entertaining pirate themed adventure. What it loses in gameplay water depth and broadside storytelling, it makes up for with a streamlined approach to the Yakuza formula, an often times hilarious tone and a willingness to let the player go utterly wild. Goro may not achieve Blackbeard infamy in his pirate antics, but the blast from his cannons causes enough of a splash to make Like a Dragon: Pirate Yakuza in Hawaii worth a trip to Honolulu.
    • 79 Metascore
    • 70 Critic Score
    A graphical facelift will be appreciated by fans, and make it easier for newcomers to experience a cult classic. However the game itself has not been improved and shows its age across its dull repetitive combat, stilted animations and decade old ideas. The Remaster doesn’t shed new light on a game that might have been better remembered remaining in nostalgic darkness.
    • 78 Metascore
    • 70 Critic Score
    Though troubled and caught up in transition from expansion to a fully fledged game, Dying Light: The Beast still excels in the core fundamentals of combat and parkour. The story is forgettable, while the lack of night-time scenarios feels disappointing, but The Beast will give Dying Light fans more of what they most desire: decimating infected crowds and dashing across skylines with reckless abandon.
    • 78 Metascore
    • 70 Critic Score
    It may not be perfect, with a control scheme that’s functional but still a little too clunky, and it’s almost impossible to recommend to anyone who owns a capable PC. However, if you only own an Xbox, all of the main features are there, the match engine is better than ever and it’s a great title to dip in and out of for 30 minutes at a time.
    • 78 Metascore
    • 70 Critic Score
    Killer Frequency’s lacklustre gameplay is elevated with a good story and even better audio/visuals. The world Team17 have created is one I hope they revisit as it’s a well-scripted, well realised and for the most part decently acted. Anyone who likes 80s movies or slasher flicks, in general, will also love the B-movie charm that this goes for.
    • 78 Metascore
    • 70 Critic Score
    A short and sweet experiential exploration game, Return To Grace embraces a 60s art style, interesting story and a relaxed approach to gameplay. Unfortunately, the lack of gameplay depth and predictable narrative beats prevent it ascending into the highest echelons of the genre’s grace. Regardless, embarking on Adie’s adventure is a calming and welcome experience in spite of its limitations.
    • 78 Metascore
    • 70 Critic Score
    What The Dub?! takes a simple and enjoyable concept and builds a whole party game from it. There’s no deviation from the premise, for better and and for worse, and the game doesn’t leave a lot of breathing room between rounds. With a few creative jokers to play with though, this game gives you all the tools to have a very fun night in.
    • 78 Metascore
    • 60 Critic Score
    Fury Unleashed is also exceptionally hard.
    • 78 Metascore
    • 70 Critic Score
    Bold changes in direction and mechanics culminate in a mixed result for Sid Meier's Civilization VII. The thrill of outwitting your opponents and seeing your chosen society thrive is alive and kicking, but the fragmented nature of the ages mechanic and issues with non-military paths to success undermine the foundation of this societal evolution.
    • 78 Metascore
    • 70 Critic Score
    If you need a Metroidvania in your life, it’s a good one. It’s simple to grasp and is very appropriate and playable for kids. It’s got a lot of charm. It’s just not very memorable for those of us who have played the greats of the genre.
    • 78 Metascore
    • 70 Critic Score
    R-Type Delta HD Boosted offers tight gameplay and nostalgic strategy, but muddy visuals and collision bugs hold it back from greatness.
    • 77 Metascore
    • 70 Critic Score
    FromSoftware have tried their hand at an entirely different style of game in Elden Ring Nightreign. The stripped-down, condensed and multiplayer-orientated focus leave a title that has many thrilling moments, but feels devoid of the life and soul that made the original Elden Ring such a special experience. Entering this fog alone is folly, but with a couple of like-minded Souls vets, there's plenty of great moments to be had amongst the repetition.
    • 77 Metascore
    • 70 Critic Score
    Kena: Bridge of Spirits lands on Switch 2 in good condition, but the feeling can't be shaken that it could be much better. Whilst the heart, story and the fantastical wonder remains, technically we've seen far better on the hybrid system, and this port does a disservice to a game that should be treated with more care.
    • 77 Metascore
    • 60 Critic Score
    It’s fine, it’s just not all that special.
    • 77 Metascore
    • 70 Critic Score
    If you have a squad of like-minded buddies ready to lose many an evening to slaying some zombie infested hordes, Back 4 Blood will provide you plenty to satisfy that urge. It doesn’t quite capture the greatness of its forebears and it stumbles over itself with its erratic difficulty curve and repetitive nature, but Back 4 Blood has immensely satisfying, if simplistic, gameplay mechanic. This is a veteran, war-torn survivor who’s maybe danced this bloody dance once too many times, but it knows damn well how to deliver that co-op fun.
    • 77 Metascore
    • 70 Critic Score
    Opting for a new semi-open world approach and a more sandbox-orientated set of tools to tinker with, Amnesia: The Bunker forgoes many of its previous series staples in favour of a single persistent threat and a fantastically oppressive World War 1 setting. It stumbles at times owing to crashing problems, a bothersome save system and the occasional gameplay limitation, but Amnesia can comfortably forget its memories of the past if this is the future it has lurking ahead.
    • 77 Metascore
    • 60 Critic Score
    Othercide does not skimp on the hours it will take to complete, and the interruption mechanics are rewarding, but without any characters, hook or impetus to work through the difficulty, it became little more than a sequence of creepy battles, that are going to be far too hard for most people to progress through.
    • 77 Metascore
    • 70 Critic Score
    Some accomplished character work and a narrative full of heart, sits next to a deep and detailed rice-farming mechanic that will have you sinking hours in trying to get the perfect crop. However, fiddly combat and shallow platforming take their toll. If you’re anything like me, you’ll get lost in the farming, and let the other parts lie fallow.
    • 77 Metascore
    • 70 Critic Score
    This nautical roguelike is chaotic, frantic and sometimes frustrating if you’re on your own. There’re too many variables in the trinkets/weaponry via RNG to squander your enjoyment and an AI that can feel unfair at times. But with a co-captain, there’s some treasure to be had, and a presentation that could cure scurvy.
    • 77 Metascore
    • 70 Critic Score
    With an explosive first impression that simmers down from repetition, Wild Bastards presents a roguelite with plenty of mechanics to wrap your head around, a sharply written cast of characters and an impressive art style.
    • 77 Metascore
    • 70 Critic Score
    Leagues ahead of last years iteration, FC 26 puts the power in the hands on the players and says 'just go have fun with it'. The difference is startling, and it's credit to EA Sports that they took as much as they did back to the drawing board to deliver an experience worthy of the Champions League. The additional monetisation is not welcome, though. And we can only hope that what's been added in that regard is rejected by the audience and removed for next year.
    • 77 Metascore
    • 70 Critic Score
    Samurai Warriors 5 is a fresh reinvention for a series that was beginning to feel familiar. A story focussed on Nobunaga’s early years takes the bold choice of ditching many series mainstays. However, the combat and overall presentation haven’t received the same level of new blood and remain as over the top and ridiculous as ever. If you’re a fan, SW5 is as fun as it’s ever been.
    • 77 Metascore
    • 70 Critic Score
    Whilst the constant cheese puns and fourth wall trope-busting may grate after a fashion, there's a lot to enjoy in Mouse: P.I. For Hire. The old school shooting, with even older visual style, brings back nostalgia and challenge in one hit. Whilst more shooter than detective caper, it's still a gouda time.
    • 77 Metascore
    • 70 Critic Score
    Still Wakes The Deep has a hauntingly well-realised setting in its North Sea oil rig, propped up by stellar sound and environmental design. Caz’s story carried some genuinely emotive moments, even if the backstory feels slightly underdeveloped and while the moment-to-moment stealth and navigation lack the depth of an ocean, they’re still deeper than the puddle many in the genre fall into. You’ll come for the nightmare, but stay for the rig.
    • 77 Metascore
    • 70 Critic Score
    Dosa Divas isn't without some ingredients missing to create a robust RPG, but it's a well-seasoned narrative adventure that's exciting your senses. The story and characters are heartfelt and impressively written, the combat system although not expansive is fun to engage with; and the cooking minigames, whilst not perfect, are an excellent detour to round out the gameplay loop.
    • 77 Metascore
    • 70 Critic Score
    It’s to SNK’s enormous credit that they’ve kept the Samurai Shodown franchise fresh for long enough to deliver a game in 2021 that deserves to take its place alongside the heavy hitters of the mainstream fighting scene. Sadly, a lack of content means that it’s unlikely to be first choice for the afficionados. Still worth checking out though, especially if you’re able to give it a go at 120fps.
    • 77 Metascore
    • 70 Critic Score
    A short but impressively realised walking simulator that will unnervingly delight many and disappoint some, POOLS is a purely experiential liminal piece of media. Like all of its halls and corridors, you may wonder where the end goal is, or where the purpose lies. But that’s precisely the purpose of the liminal – to focus on emotion and feeling, even if that’s slightly undermined by its structural design.
    • 77 Metascore
    • 70 Critic Score
    Beautiful hand-crafted visuals, serene soundtrack and an abundance of nice moments to spend with your adorable companion make Koira a lovely way to spend an afternoon. While not up to the high bar set by Journey or its other contemporaries, Studio Tolima have created an emotionally investing adventure that excels when you slow down and take the opportunity for another game of hide-and-seek.
    • 77 Metascore
    • 70 Critic Score
    Vampire :The Masquerade: Bloodhunt is a solid battle royale with huge potential that it’s not quite reaching just yet. The traversal and rooftop battles are huge fun and the map is terrific. So long as Sharkmob believe in it, there could be something pretty special here down the line.
    • 77 Metascore
    • 70 Critic Score
    Trifox is an ambitious and largely successful blend of classic 3D platform and modern twin-stick shooter mechanics. While the difficulty spikes can be off-putting at times and some combat sections can feel a little too much of a grind, some excellent set pieces and a fun, charming style kept me wanting to see what was next. A solid debut effort from Glowfish Interactive.
    • 76 Metascore
    • 70 Critic Score
    Journey of the Broken Circle is beautiful and written well with some delightful dialogue, hampered by the actual video game bit, which doesn’t really measure up to its presentation and story. It’s a shame, because otherwise it’s a pleasant enough journey with something important to say.
    • 76 Metascore
    • 70 Critic Score
    There’s no debating it though – this remaster is the best way to play Saints Row 3. Those who haven’t experienced the insanity of beating a pedestrian up with a 3 foot dildo can do so on an Xbox One or PS4 for the first time. Whether a visual upgrade will be enough to warrant a double dip for returning players however will be up to your individual taste.
    • 76 Metascore
    • 70 Critic Score
    Tales of Kenzera: ZAU has its heart, setting and story all in the right place. However, the gameplay doesn’t quite facilitate the lofty ambition that it generally goes for. The gameplay is frenetic but not as tight as the game wants you to be and the combat has an unconventional approach to difficulty. However, I had fun in the world and if there are more stories in Kenzera, consider me already there.
    • 76 Metascore
    • 70 Critic Score
    Bilkins’ Folly is a charming yet deceptively challenging puzzle adventure that would fulfil most players’ pirate fantasies. The wonderful array of mechanics and the pitch-perfect comedy that harkens back to ’90s adventure games is a cosy time. It’s not without some minor flaws, but it’s an admirable exploration of being a different yet entertaining game.
    • 76 Metascore
    • 70 Critic Score
    Guild of Dungeoneering: Ultimate Edition is a remaster done right. All new animations, effects, bug fixes and nice surprises are stuffed in alongside all of the DLC content to make a complete package. The handcrafted art style is lovely, the card-based exploration and combat mostly satisfying and easy to get into. While it may lack a bit of depth to keep the dungeon raiding at full throttle, it has enough in the tank for a good few hours of monster slaying.
    • 76 Metascore
    • 70 Critic Score
    System Shock is a classic and Nightdive Studio have not gotten in the way of bringing it to modern hardware. With punishing gameplay, relenting atmosphere and an all-timer villain with SHODAN, it’s an incredible remake. The console experience isn’t the best but it doesn’t totally dampen the grandfather of immersive sims.
    • 76 Metascore
    • 60 Critic Score
    Story of Seasons: Pioneers of Olive Town continues the same charming cutesy aesthetic as its predecessors, although at times feels discombobulated in organisation. A decent enough farming management addition to the genre, the game features a depth of gameplay but is light on narrative. Prepare and expect to be in it for the long haul if you want to see any real results from your hard work.
    • 76 Metascore
    • 60 Critic Score
    A cosy, relaxed afternoon kind of game, Time Loader is a short, unchallenging but easy going little game. The soundtrack is lush and the gameplay, graphics and story are all decent enough to keep you engaged. While not memorable or worth screwing up the space-time continuum for, Time Loader is a dependable little earth JCB.
    • 76 Metascore
    • 70 Critic Score
    Whilst the DNA of Party Animals is nothing new, there’s enough here to warrant giving it a go if you’re a fan of the genre. The visuals are great, the animals are cute as all hell and the levels are beautifully designed. Playing it with friends really brings the game to life, so don’t forget to bring some along.
    • 76 Metascore
    • 70 Critic Score
    Super Crazy Rhythm Castle is a mixtape of differing qualities. There are a couple of bangers in the form of its rhythm gameplay and cartoonish style. There are some flops in its messy difficulty curve and obstructive puzzle mechanics. The music is the perfect blend of childishly amusing yet annoying in equal measure, leaving a tracklist that’ll have highs and lows for all the family, but you’ll be mostly smiling throughout.
    • 76 Metascore
    • 60 Critic Score
    For a new IP a bit rough round the edges, there’s plenty to like with Penny’s Big Breakaway and her excellent array of platforming Yoyo moves. But hewing too close to the Sonic formula means it rarely feels unique or essential.
    • 76 Metascore
    • 70 Critic Score
    If you can get through the crashes and technical hitches, Necrobarista: Final Pour suits the Switch well. It is a beautiful appealing visual novel about one last night before death takes you to pass on. You don’t play the game, you watch the story unfold. The characters are individual with clear meaning within the story. The story has an interesting concept that could be taken in any direction.
    • 76 Metascore
    • 60 Critic Score
    Atomic Heart is a solid yet over-indulgent first entry from a developer that maybe had more ideas than it could manage at once. The individual atoms and particles have wonderful potential, but their quantum connection to each other feels wholly missing thanks to their competing directions. I have hope a sequel could deliver on the fantastic premise and stellar world-building, but just like nuclear fusion, it’s an optimistic dream rather than an exciting current reality.
    • 76 Metascore
    • 50 Critic Score
    Post Void will assault your retina’s with flashing lights and colour clashes that’re both hypnotic and headache-inducing. The old school, fast paced shooter action tied to a system which demands you kill, kill, kill are almost impossible not to enjoy but this is a punishing game that’ll need the player to have a lot of patience with the repetition it’ll put them through.
    • 75 Metascore
    • 70 Critic Score
    Celebrating the series 20th anniversary, Super Monkey Ball: Banana Mania is a hugely challenging trip through the greatest hits of the series, showing off classic courses rendered beautifully for the new systems. The Party Games remains the jewel in the Monkey Ball crown, but there’s more than enough to get your brain working whilst you’re balancing out a monkey in a ball on perilously thin ledges. It’s good to have Monkey Ball back.
    • 75 Metascore
    • 70 Critic Score
    With the foundations of Arcade Paradise well and truly intact and even some subtle improvements to the game’s economy, the VR experience elevates many aspects of the base game. However, with some difficulty in its controls, some jarring flat screen moments and a few bugs this isn’t quite the new way to play.
    • 75 Metascore
    • 70 Critic Score
    Descenders is a game that once you get to grips with can be a lot of fun, unfortunately, it probably has one too many flaws for it to be considered great.
    • 75 Metascore
    • 70 Critic Score
    Memories of Celceta is like a bite-size RPG for kids or for the millennial with time constraints who still wants to play RPGs, but can’t commit to 100-hour behemoths like Persona 5. It’s fun and doesn’t outstay its welcome.
    • 75 Metascore
    • 50 Critic Score
    With a muddled story that leaves much unanswered, and a series of half-baked mechanics that feel a decade out of date, it’s hard to recommend Amnesia Rebirth as a way to satisfy your scares this Halloween. You’ll more than likely want to forget all about it.
    • 75 Metascore
    • 60 Critic Score
    Sheepo has a nice concept; steal eggs for science, shapeshift into creatures and solve puzzles in a metroidvania world. It’s notable for its combat-free gameplay in a genre that often sticks a blaster in your hand. However, it never really rises above the formulaic to fulfil its potential, and it lacks content past the five hour initial run.
    • 75 Metascore
    • 60 Critic Score
    Odd design choices and an unsatisfying yet incredibly demanding gameplay loop mar a game that boasts the cutest plant people in video games. A crafting and survival sim with added base-building, Drake Hollow is not compelling enough to justify the demands it makes on the player or the lack of reward even when you manage to do what it asks.
    • 75 Metascore
    • 70 Critic Score
    Road 96 is an atmospheric experiment in procedural storytelling that is successful more often than not. A dynamite retrowave soundtrack and some interesting characters don’t quite excuse a story that lacks a cohesive framework and too many minigames.
    • 75 Metascore
    • 70 Critic Score
    Jackbox’s formula always remains consistent with hits, favourites and some skippable entries. Jackbox Party Pack 8 is no different. Although it’s not the strongest pack of 5 in the collection, this game still brings a wide variety of party games that can cater to almost any gathering.
    • 75 Metascore
    • 70 Critic Score
    Combining the awkward unforgiving nature of space with a short and focused puzzle exploration game, Heavenly Bodies succeeds in what it sets out to achieve. It’ll frustrate you, impress you, drive you mad and blow you away with its mechanics and 70s aesthetic. You might not always have fun playing it, but this is a Zero-G trip worth embarking on, smashed controllers and all.
    • 75 Metascore
    • 70 Critic Score
    Plantera 2: Golden Acorn is worth the visit to the garden if you like the idle sim/clicker genre. More of an interactive screensaver than a videogame, it’s still a delightful, adorable visual garden. It runs on the same natural formula of the genre, remaining accessible and easy to play. Cute, adorable, albeit a bit basic, but enjoyable in the short term.
    • 75 Metascore
    • 60 Critic Score
    The Land Beneath Us has a lot of ideas thrown into the roguelite dungeon crawler that with a bit more fine-tuning could be great. However, for now, it’s just okay. Whether it’s the weapon/perk bloat or lack of executable builds that’ll help you beat the game, it just doesn’t feel fun when mechanics aren’t going your way.
    • 75 Metascore
    • 60 Critic Score
    If you like the Trails and Ys games, Tokyo Xanadu is Persona as if made by Falcom. That might be right up your street. On a good day, it means fun combat and likable characters, but on a bad day, it’s a painfully generic story peppered with some of the dullest corridor-crawling in the genre.
    • 75 Metascore
    • 60 Critic Score
    Vertical 2D battles in a giant tower are a great USP, but GrimGrimoire can’t reach the pinnacle with a battle system more bloated and complex than fun. Vanillaware’s beautiful signature artwork and clever narratives are as ageless now as they were back in 2007, but some design choices leave a bitter aftertaste.
    • 75 Metascore
    • 70 Critic Score
    On the surface, Pupperazzi is a pleasant way to relax and have puppy photoshoots. The audio and visuals further extended that pleasantry by being distinctively designed and colourful, making it a soothing game to explore. Though the game’s performance on Switch is less than stellar, hampering the overall enjoyment of the game.
    • 75 Metascore
    • 70 Critic Score
    House Flipper 2 showed me the joy of cleaning, throwing out the trash and donning my paint roller. I thoroughly hate cleaning and interior decor discussions in real life, but there’s an innate satisfaction that comes with doing it virtually the real world just can’t replicate. It has some issues and it might be too chilled for its own good in places, but House Flipper 2 is a DIY project worth taking on.
    • 75 Metascore
    • 70 Critic Score
    Offering a more simplistic approach to traditional RTS systems, Nobunaga’s Ambition: Awakening is an accessible entry that impresses with its sieges and immersive qualities. Its approach to story and presentation are poor, but the Warriors games have never been renowned for these qualities. Instead, you’ll be making your own story as you betray alliances, pull off subterfuge and conquer those who stand against you.

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