Everyeye.it's Scores

  • Games
For 5,532 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5540 game reviews
    • 69 Metascore
    • 69 Critic Score
    It will require above the average skills, and after a while it'll get repetitive, but it's still a unique experience in its own way.
    • 80 Metascore
    • 75 Critic Score
    Pixel art is everywhere nowadays, but Westerado puts it to good use: the spaghetti western fans now have something to please their tastes.
    • 83 Metascore
    • 85 Critic Score
    The Kombat is back, and you'll notice improvements on what the previous chapter did wrong. It's versatile and fun, and if you like its unique gameplay, it will offer you many hours of entertainment. Shame for the short story mode and a roster that should've been much more populated.
    • 74 Metascore
    • 75 Critic Score
    It doesn't add anything new to the main concept, but as far as "more of the same" products go, this remains a well-crafted one.
    • 82 Metascore
    • 80 Critic Score
    It's a well-crafted collection, perfect for anyone who might have missed the original releases.
    • 73 Metascore
    • 80 Critic Score
    It's a great expansion for the main game, offering a good deal of new content to explore. It really enriches the lives of your Sims, and that's exactly what you were asking for.
    • 69 Metascore
    • 65 Critic Score
    Firefighting is an unusual concept for videogames, and Flame Over tries to mix it with dual stick shooting. It's fun and engaging, but the lasting appeal is frankly quite disappointing.
    • 77 Metascore
    • 75 Critic Score
    A well crafted episodes, that confirms the good character building and developing behind the scenes. As usual in Telltale's games, you have a genuine illusion of making true choices.
    • 55 Metascore
    • 65 Critic Score
    Short but intense, it's a perfect product for psychological horror fans, but everyone else might find it a little too light on the gameplay side.
    • 74 Metascore
    • 73 Critic Score
    It's a good choice if you missed the original release, but whoever has already played the game won't find here any good reason to buy again.
    • 66 Metascore
    • 77 Critic Score
    RIDE is an interesting first step in a new direction for Milestone. The racing experience truly speaks of passion for amateur motorbike racing, and does so bestowed with good AI and a convincing handling system. It's a shame that console and PC versions show a wide gap in graphics and playability, and there's still work to be done on the presentation and the collision system.
    • 78 Metascore
    • 85 Critic Score
    Crysalis introduced the setting and characters in a fascinating way, but this second chapter really kicks off. The narration is above average, and the outcomes are starting to look really promising.
    • 55 Metascore
    • 45 Critic Score
    This second and final act shows way less care for details if compared to its predecessor, and it's a true shame.
    • 86 Metascore
    • 85 Critic Score
    As of today, it's still one of the best JRPGs around. The game is identical to the original release, and this is a great chance for anyone who might have missed it.
    • 89 Metascore
    • 93 Critic Score
    It's a fantastic return to the roots of RPGing on PC. Incredibly deep, to the point where discovering every outcome of the story will require hundreds of hours. It's fun and engaging to play. Everyone with a sweet tooth for fantasy and roleplay should consider this game, as it's a true masterpiece from Obsidian.
    • 74 Metascore
    • 72 Critic Score
    It's essentially the definitive version of Omega Force's hunting game, as it starts from The Age of Demons and adds on top of that a great deal of original content. Way more accessible than Monster Hunter, it might please a part of the hunting game fanbase.
    • 76 Metascore
    • 70 Critic Score
    The Atelier saga begins to show its considerable age, both in the graphics and gameplay wise. Fans of the brand will find this chapter interesting anyway, but will probably feel a lack of new elements in the formula. Something truly has to be done in the next future to assure the survival of this saga.
    • 55 Metascore
    • 55 Critic Score
    It seems like an episodic game, but it isn't. Everything, from gameplay to narrative, feels like setting ground for something to come. Let's hope it does.
    • 87 Metascore
    • 90 Critic Score
    28 years later, it's still a ton of fun, and even if you didn't play it in the days of old, you won't regret trying this unique experience.
    • 92 Metascore
    • 90 Critic Score
    It's exactly what Miyazaki and the rest of his team promised. A dark, sick universe where you'll be constantly spiraling. It has courage, as it takes the legacy of the Souls saga in a new direction, it has an unique Victorian style, and it has one of the most impressive settings ever, as Yharnam will really stick with you. It isn't perfect, maybe rough around some technical and online edges, but it's still the quintessential action RPG of the modern age.
    • 58 Metascore
    • 58 Critic Score
    There was a chance here to make right a game that, even in the days of the old generation, didn't shine. Sadly, it's wasted, and what we're left with is just some mere add-ons and a light hand of HD polish.
    • 75 Metascore
    • 68 Critic Score
    In the end, the four episodes speak of two different experiences. Barry's campaign has its moments, but Moira's is always trying to keep up, with small success. It's still a Resident Evil experience that might please some of the fanbase (and not even the most nostalgic part, because of the almost action gameplay), but not a great return for the historic saga.
    • 48 Metascore
    • 35 Critic Score
    It's an utter and complete disaster. It might end up in some trash lover's collection, and that would be already something for a game that has no reason to sit on the shelves today.
    • 74 Metascore
    • 50 Critic Score
    In its transition from mobile to home systems the game has lost some of its appeal, too big for handhelds, too small for big screen TVs.
    • 64 Metascore
    • 65 Critic Score
    Every Sid Meyer production should speak to a very specific audience, but Starships is way to simplified to engage strategy veterans.
    • 77 Metascore
    • 75 Critic Score
    The peculiar mix of roleplaying and soccer is back. Despite loosing some of the appeal of the first chapters, it will still please the fans.
    • 77 Metascore
    • 75 Critic Score
    The peculiar mix of roleplaying and soccer is back. Despite loosing some of the appeal of the first chapters, it will still please the fans.
    • 73 Metascore
    • 70 Critic Score
    Don't even consider buying for the single player campaign, as it doesn't add anything new to the genre. On the other hand, the multiplayer modes can be tons of fun, especially the more relaxed ones. In the end, it's a partially successful experiment in giving Battlefield a more casual appeal.
    • 78 Metascore
    • 60 Critic Score
    The first episode was just great, but this second chapter can't keep up the great rhythm.
    • tbd Metascore
    • 70 Critic Score
    The dated graphics can be difficult to overlook, but the gameplay is still really interesting, and brings some fresh idea to the sidescrolling mechanic.

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