Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 77 Metascore
    • 78 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 75 Critic Score
    It's a great way to start an adventure, although it's just the first chapter, and we'll have to see how this evolves in the next future. If you like Telltale's style, this might be your new toy for the summer.
    • 77 Metascore
    • 75 Critic Score
    Following the decadent drift of Tales of Symphonia Remastered, the restoration made to BATEN KAITOS I & II HD REMASTER did not completely convince us. The excellent work done on scenarios and polygonal models is in fact counterbalanced by superfluous playful features, unsatisfactory technical performances and only partial localization of the texts. Since these are two authentic pieces of history of the medium, we recommend their recovery to fans of the genre and to those who would like to delve into the past of Monolith Soft.
    • 77 Metascore
    • 90 Critic Score
    Thomas Was Alone is a new masterpiece of independent development. Essential and creative, brilliant and funny.
    • 77 Metascore
    • 80 Critic Score
    The best part of Quantum Break is found in its narrative design. It's a unique way to tell a story, and it goes way beyond what videogames usually achieve, showing many different points of view and providing many ways to delve deep into the background. On the other hand, the gameplay suffers from occasional poor animations and scarce precision in the control system. Using time powers is fun most of the time, but the difficulty is set on the low side, the gunplay feels repetitive after a while, and the overall duration is below expectations. It will, despite this, please those who are looking for an intense narrative experience.
    • 77 Metascore
    • 82 Critic Score
    World of Final Fantasy is a great spin-off, spoiled by some calibration defects and by its perhaps being a bit too silly.
    • 77 Metascore
    • 86 Critic Score
    World of Final Fantasy is a impressive work, complex and overflowing with content. Despite of a couple of sections slightly less successful than others, the game world has proved incredibly rich in surprises, beautiful to experience and explore.
    • 77 Metascore
    • 75 Critic Score
    Solo Leveling: ARISE is a nice diamond in the rough, an action RPG with live-service elements with interesting potential. In the hope that the development team adequately supports the project with updates and content worthy of the name, the initial package of the Netmarble game offers a very respectable experience, even if undermined by some limitations: an enthralling but never invasive gameplay loop and a combat system that is as simple as it is fun and spectacular alongside missions that are a little too repetitive and simple. All that remains is to hope that Sung Jinwoo's videogame adventure respects the premises of the previous one, and that it establishes itself as a worthy adaptation of the appreciated paper and animated franchise.
    • 77 Metascore
    • 85 Critic Score
    Teslagrad, the debut title from Rain Games, is emerging as an interesting and challenging adventure, able to keep you busy in engaging and challenging puzzles.
    • 77 Metascore
    • 70 Critic Score
    A well crafted 2D action game, Azure Striker: Gunvolt falls short only when it comes to fully develop some of its most interesting and original ideas. As it is, just hardcore fans of the genre will enjoy it.
    • 77 Metascore
    • 75 Critic Score
    It's a shame that the combat system, too basic and repetitive, fails to impress. Hell is Us is a bold, visceral, and engaging game. It's a story that tackles harsh and raw themes without mincing words, with fascinating lore and an immersive world. However, it's not an experience for everyone due to its uneven pace, which fails to strike a balance between exploration and action.
    • 77 Metascore
    • 80 Critic Score
    The game features an excellent narrative with well-developed characters and psychological insight. The solid Liberation Linear Motion Battle System offers considerable satisfaction, and the enemy bestiary is well-researched and varied. Among the remaster's strengths are undoubtedly its technical performance, with 4K support and improved fluidity, as well as the inclusion of all previous DLC. However, some features are controversial to say the least, such as the ability to disable turn-based combat, as was the case in Baten Kaitos, and especially the application of censorship. These are choices intended for a wider audience, we understand, but purists may not be happy.
    • 77 Metascore
    • 70 Critic Score
    With less innovation that promised Naruto Shippuden: Ultimate Ninja Storm 3 is a game only for Naruto fans.
    • 77 Metascore
    • 80 Critic Score
    On IOS Burnout CRUSH! is perfect, managing to convince even those who had been unenthusiastic about the home console version.
    • 77 Metascore
    • 85 Critic Score
    Orwell is a thriller investigation game, but also an interactive way to face the consequences of a dystopian society.
    • 77 Metascore
    • 80 Critic Score
    From the very first moment, Back 4 Blood unmistakably shows all the signs of the heavy legacy it carries on its shoulders. By playing on the lowest difficulty, in fact, the offer is substantially in line with the Left 4 Dead canons, appropriately updated and enriched with a greater variety of play. However, when you find yourself taking up arms in the most "hardcore" modes (a physiological stage in a title like this), you cannot help but appreciate the innovations introduced in terms of progression and the merits of the Card System developed by Turtle Rock Studio, which greatly increase the tactical depth of the gameplay and the cooperative dynamics underlying the experience. Back 4 Blood is certainly not a perfect title, but overall the Californian team's proposal is effective and well thought out. It goes without saying that to fully enjoy it you will necessarily have to find suitable companions, but we can assure you that the game is worth the candle.
    • 77 Metascore
    • 80 Critic Score
    Even on Xbox 360, despite some a graphic downgrade, World of Tanks delivers the same solid experience.
    • 77 Metascore
    • 75 Critic Score
    Full of references to our contemporaneity and capable of arousing profound reflections on topics of crucial importance, the title finally turns out to be an excellent experience for those looking for an adventure with a calm but suggestive tone.
    • 77 Metascore
    • 70 Critic Score
    Inspired and delicate on the visual and musical side, Omno's journey is not completely convincing, also thanks to a somewhat hasty ending and a moral conveyed with slight superficiality. Between too simple and repetitive puzzles and a fluctuating technical component, the work of Studio Inkyfox can still give you a few hours of lightheartedness with a not particularly demanding adventure, ideal to play in the summer. If you are a Game Pass subscriber, our advice is to give it a chance anyway.
    • 77 Metascore
    • 88 Critic Score
    A beat'em up of its own kind: ARMS is more than a motion-controlled fighting game; is a brilliant new IP, an original take on the genre, and yet another impressive game for the Switch line-up. Some extra game modes would have been appreciated, but we remain quite confident about the post-launch support.
    • 77 Metascore
    • 90 Critic Score
    Zenonia 4 is really great and is really... free! Do you really need more? The only reason that could stop you from buying it would be a tremendous hate against RPG games.
    • 77 Metascore
    • 75 Critic Score
    Ultimately, Battlestar Galactica: Scattered Hopes succeeds because it grasps precisely which aspect of the series truly deserved to be adapted into a game: the arduous struggle of holding together a community in flight. The fleet management system works precisely because it forces you to live with the consequences of what you leave behind. Its limitations become apparent when crises and points of interest lose their element of surprise, when factions exert less influence than promised, and when the heroes remain more functional than memorable. However, the game is bolstered by a generous mechanical framework: diverse Gunstars, randomized abilities, varied enemies, distinct builds, a Compendium, and permanent bonuses lend real substance to its replayability—even when the narrative component begins to tread along paths that have become all too familiar. It is neither the most spectacular adaptation of Battlestar Galactica, nor the most consistent: when it focuses on risk, timing, and compromise, Scattered Hopes can be truly compelling; yet, when it relies too heavily on the repetition of its scenarios, it remains a solid, intelligent space roguelite—albeit one that is less surprising than it could have been.
    • 77 Metascore
    • 75 Critic Score
    A well crafted episodes, that confirms the good character building and developing behind the scenes. As usual in Telltale's games, you have a genuine illusion of making true choices.
    • 77 Metascore
    • 78 Critic Score
    An adventure that combines the typical gameplay dynamics of the genre with an intriguing narrative component, characterized by a slightly evanescent ending, which is aimed above all for lovers of short stories without rigid and well-defined boundaries.
    • 77 Metascore
    • 70 Critic Score
    A highly emotional inner journey, not free from unexpected twists and turns, capable of strongly involving the player.
    • 77 Metascore
    • 75 Critic Score
    A purchase is highly recommended to all fans of the brand, but more could be done to refine a title that still does not reach the peaks of the initial regular chapters.
    • 77 Metascore
    • 73 Critic Score
    The potential is really good, but not really capitalized on. It's nonetheless an evolving platform, and future updates could work around the bugs and crashes, making it really interesting for all Magic fans out there.
    • 77 Metascore
    • 80 Critic Score
    Escape From Duckov is one of the most bizarre and successful surprises on the indie scene in 2025, a title capable of making you smile and suffer at the same time. The gameplay loop works, and despite a few issues that make progression a bit slow, it's hard to put down every single session. Despite its minor flaws, this is a title that anyone who appreciates the genre should try, especially considering its future evolution through free updates and mods.
    • 77 Metascore
    • 70 Critic Score
    The Xbox 360 conversion of DoDonPachi Resurrection has an interesting leaderboard system and a couple of intriguing game modes, but the gameplay is a bit too old and lacks originality.
    • 77 Metascore
    • 65 Critic Score
    The story engages only at the end.

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