Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 49 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 49 Metascore
    • 50 Critic Score
    The concept is not that bad, but the main adventure is repetitious and still. No environment interaction and a simple story kills the magic of the first moments.
    • 49 Metascore
    • 40 Critic Score
    Iron Man 2 is, without doubts, one of the worst Tie In of the recent videogame history.
    • 49 Metascore
    • 55 Critic Score
    The Shooter section is nice and funny, but the other minigames aren't that good.
    • 49 Metascore
    • 70 Critic Score
    Twin Sector is a game or you love or hate, there is no middle way. But if we are part of the first category, the satisfaction of having solved a puzzle and the obsessive desire to move forward are sufficient incentives to shut one eye on the various flaws that are hidden in the game.
    • 49 Metascore
    • 70 Critic Score
    Duke Nukem Forever has a creepy engine, is linear, and somehow dull. Still, it's one of the most politically incorrect games of this generation, and the acid disrespect of Duke is worth the cost.
    • 48 Metascore
    • 45 Critic Score
    The combat system is indeed original, but the contents are really too thin. It could've been a much more interesting experience, but it lacks a precise direction.
    • 48 Metascore
    • 60 Critic Score
    LocoCycle is, above all, "Loco". But after the surprise for the freaked out storytelling, the game remains really basic, linear and repetitious.
    • 48 Metascore
    • 35 Critic Score
    It's an utter and complete disaster. It might end up in some trash lover's collection, and that would be already something for a game that has no reason to sit on the shelves today.
    • 48 Metascore
    • 55 Critic Score
    An unfortunately anonymous experience, sometimes even unnerving when it ends up in the maze of trial and error.
    • 48 Metascore
    • 55 Critic Score
    Sherlock Holmes has many elements in common with professor Layton, but the poor quality of the puzzles and of the story makes it a worse game than the Level 5 masterpiece.
    • 48 Metascore
    • 55 Critic Score
    The fun delivered by FlingSmash lasts only for a few minutes. It's a poor product, lacking in a solid and satisfying gameplay and getting tedious on the long run. But as a bundle with Wiimote Plus, it has some meaning.
    • 48 Metascore
    • 40 Critic Score
    One of the worst games of the first quarter of 2009. Strategic aspect is poor, the whip selection system is a total failure, Hud is complicated. Ugly unit design, and a creepy graphical engine. Creative Assemply should focus on Total War and forget other experiments.
    • 48 Metascore
    • 50 Critic Score
    It's good to see a shooter on Nintendo's handheld, but, on the other hand, Ironfall Invasion reminds us why so few made their way to the double screen: controls feels awkward. What's more, the game is not a great shooter per se, so you'd better consider sticking to other genres.
    • 48 Metascore
    • 50 Critic Score
    It's the lack of humour that kills this game, and that's really unforgivable.
    • 48 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 48 Metascore
    • 50 Critic Score
    Renegade 3D driver is not a bad game. Simply it is a title that has several flaws, worsened by the absolute insipid gameplay.
    • 48 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 60 Critic Score
    Call of Juarez: The Cartel is a poor videogame. Gameplay lacks in term of precision and variety; graphics is distant from the top of this gen.
    • 47 Metascore
    • 50 Critic Score
    Looney Tunes Wacky World of Sports is, quite simply, an unfun game. It doesn't shine aesthetically, despite being based on the iconic cartoons, and the animations never manage to shake off a certain stiffness. The sports offered are characterized by a less than decisive register, which attempts to be simultaneously carefree and deeper than expected: it is never fully either of the two.
    • 47 Metascore
    • 50 Critic Score
    There's no need in playing Hawx 2. All that you expect to find a an arcade flight game simply doesn't exist in the last Ubisoft production.
    • 47 Metascore
    • 65 Critic Score
    There were enough elements to believe this could have been a great sci/fi-horror game, but in the end the gameplay doesn't deliver.
    • 47 Metascore
    • 70 Critic Score
    Stronghold 3 its true to its predecessors, too much even! It offers only refined graphics and the night time siege: little compared to what was expected.
    • 47 Metascore
    • 50 Critic Score
    Naughty Bear: Panic in Paradise is not capable of fixing the mistakes of the first chapter.
    • 47 Metascore
    • 45 Critic Score
    The result, however, is a jumble of mechanics that offers nothing really convincing, framed by a very low level technical realization.
    • 47 Metascore
    • 45 Critic Score
    ArmA Tactics is a resounding hole in the water and systematically missing almost all the targets that the developers had set, at least in its PC version.
    • 47 Metascore
    • 50 Critic Score
    Nice idea for the story, but the gameplay is trivial and the graphic creep.
    • 47 Metascore
    • 79 Critic Score
    Fortunately, the exquisiteness of such a raw and visceral infernal representation overshadows all the technical and game design problems. But when the gameplay becomes so insistent that it manages to break the horrible enchantment, it's trouble.
    • 47 Metascore
    • 50 Critic Score
    After Lost: Via Domus, The Conspiracy clearly shows that the serial-tie-in is the new deviant monster of our market.
    • 47 Metascore
    • 50 Critic Score
    The idea is interesting, the execution much less so. This is just the first act, but it's not a great start, since gameplay mechanics do not connect with the good art direction.

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