Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 47 Metascore
    • 45 Critic Score
    Poor in content, form and substance, Paranoia: Happiness is mandatory involuntarily inscribes itself in the list of games that certainly do not bring the video game closer to the traditional role-playing game, but rather that underline the extreme differences and limits of the medium with respect to the characteristics of the paper versions.
    • 47 Metascore
    • 56 Critic Score
    We hope that Warner Bros knows how to learn from this slide to reflect carefully on the future of its IP: a premature end is certainly not the fate that Scribblenauts deserves.
    • 47 Metascore
    • 40 Critic Score
    X-Men Destiny has only one positive aspect: the screenplay, written by Mike Carey. Everything else, gameplay, graphics and sound, is difficult to define, if not with a peremptory: disaster.
    • 47 Metascore
    • 70 Critic Score
    Owners of the 2011 edition won't find much new here, but newcomers can consider this an alternative to Sim City, and overall a fun city builder, much more stable than its predecessor when it comes to bugs and technical issues.
    • 47 Metascore
    • 55 Critic Score
    Hellboy: Web of Wyrd is an insufficient game in almost every way. Unfortunately, the love that the development team must have for the franchise is not reflected in an action roguelike, slow, cumbersome and terribly lacking in variety. There are few aspects to save: the characterization of the protagonist, the bosses at the end of the level, the impacts of Red's attacks. However, there are many stumbles that leave a bad taste in the mouth: a lackluster level design, a poorly diversified progression and a technical structure that makes the gameplay not very fun. A wasted opportunity to bring Mike Mignola's splendid works back to life. Sin.
    • 47 Metascore
    • 50 Critic Score
    Bellator MMA Onslaught is a failed attempt to propose a complex discipline as mixed martial arts in digital delivery, renounce to include a variety of feature that would be crucial for its success.
    • 46 Metascore
    • 50 Critic Score
    A dismal failure. Tedious, slow and repetitious: here is the best way to describe the latest Atari's work.
    • 46 Metascore
    • 45 Critic Score
    The premises showed some courage in touching elements of the classic formula, but the result is terribly disappointing. The design lacks care for details, and that doesn't make for an interesting experience.
    • 46 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 46 Metascore
    • 55 Critic Score
    It's surely a niche game, but the graphics are so bad that the immersion gets completely spoiled.
    • 46 Metascore
    • 65 Critic Score
    Alien Rage could have been a thousand times worse, but even a thousand times better. We can definitely recommend it only to hardcore fans of FPS and science fiction.
    • 46 Metascore
    • 40 Critic Score
    Lost Reavers is really bad, frustrating and uninspiring. The graphic is terrible, its framerate is unstable and the gameplay mechanics are quite too raw to be decent. The only positive parts of the game are its free-to-play nature and its interesting concept.
    • 46 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • 46 Metascore
    • 40 Critic Score
    A total Failure. Ugly to see, too hard to master and really poor on the gameplay front.
    • 46 Metascore
    • 60 Critic Score
    One Piece Unlimited Cruise SP is hardly recommendable even to the manga's fans, suffering from tedious gameplay and a bad conversion from the Wii instalments.
    • 46 Metascore
    • 50 Critic Score
    The game structure seems too simplistic for those who would like to approach the dungeon crawler's tight action for the first time, unable to engage the player with engaging progression and stratified and rewarding gameplay.
    • 46 Metascore
    • 80 Critic Score
    Ark Park is not the game we hoped to recommend to all owners of PlayStation VR.
    • 46 Metascore
    • 80 Critic Score
    It's a nice way to put your amiibos to use. It's a party game, so don't expect deep or too complex gameplay mechanics, but cards and action figures are implemented in an original and interesting way.
    • 46 Metascore
    • 55 Critic Score
    It is never pleasant to assign an insufficiency, even more so if to the debut of a tiny team that enters the market with such passion for the first time. Unfortunately, however, Praey for the Gods ends up crushed under the weight of its own ambitions, the victim of a fluctuating and problematic realization: even avoiding in any way the direct comparison with its illustrious points of reference, the action-adventure of No Matter Studios is difficult to recommend. In short, good intentions are not enough to save this Shadow of the Colossus emulator: better direct your € 29.99 and your time elsewhere.
    • 45 Metascore
    • 65 Critic Score
    For trash lovers it is a "must have" (and could even teach us a little bit).
    • 45 Metascore
    • 60 Critic Score
    Better exploitation of the license would allow Spartacus Legends of becoming a title unavoidable at least for fans of the TV series.
    • 45 Metascore
    • 55 Critic Score
    In 2018 it should be unthinkable, for example, to publish a game with the multiplayer mode not implemented (even today it is hidden behind a little reassuring sign "Coming soon") or without the chance to play a double, neither against the AI, nor in multiplayer.
    • 45 Metascore
    • 60 Critic Score
    Tournament Of Legends isn't a awful game. Despite imperfection and lacks, the title is enough enjoyable. Fans of fighting games will undoubtedly spend time with it, but don't expect to play it for months, or not to suffer the excessive flatness of the combat system.
    • 45 Metascore
    • 50 Critic Score
    A clear example of how not to develop a tie-in. The plot is convincing, but everything else, from the gameplay to the technical department, does not deserve your attention.
    • 45 Metascore
    • 50 Critic Score
    City Interactive misses the shot.
    • 45 Metascore
    • 45 Critic Score
    A standard Hack'n'slash, with no interesting features but button mashing.
    • 45 Metascore
    • 60 Critic Score
    007 Legends has lots of problems, on the gameplay and structural side, for being one competitor in this generation.
    • 45 Metascore
    • 50 Critic Score
    It does not rely on a solid contour such as that of the Netflix series to lighten the weight of these problems on the player, who instead sees himself launched into the fray with banal justifications without bite.
    • 45 Metascore
    • 45 Critic Score
    It could've been an interesting shoot'em up, but it's way too frustrating,and utterly spoiled by a lame save system, bugs and glitches.
    • 45 Metascore
    • 65 Critic Score
    With its annoying bugs, dated graphics and atmosphere of the film recreated only in certain situations, Alien Colonial Marines misses the target, disregarding the very high expectations of fans. Nevertheless, the narrative directly integrated with the movie franchise, the presence of twists, easter eggs and a multiplayer alternative to the usual FPS make it an interesting product for those who love the saga and the scary creature designed by Geiger. If you like Xenomorphs and you can go over on an atmosphere unable to strike fear (Dead Space is on another planet) and to the technical sector, you can give it a chance.

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