Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 50 Metascore
    • 40 Critic Score
    The Good Life is a product plagued by major problems on the playful and structural side. A title extremely lacking from a technical point of view, which brings to the screen a series of decidedly questionable game design choices, at the basis of an adventure that, while trying to tell a story in its own way mature, often ends in boredom and struggles to support the player's interest.
    • 50 Metascore
    • 60 Critic Score
    1348 Ex Voto is a highly imperfect work that—much like its own history—thrives on dualities, on light and shadow, yet manages to leave a mark in its own way: a small *ex-voto* capable of speaking to us and our modern cages, drawing upon a Middle Ages that proves itself both intimate and relevant.
    • 50 Metascore
    • 55 Critic Score
    Patently listless.
    • 50 Metascore
    • 48 Critic Score
    There is not an ounce of atmosphere in the middle between eros and Lovecraft that should have characterized Lust for Darkness.
    • 50 Metascore
    • 63 Critic Score
    Yaiba could have been an interesting take on the genre: unfortunately, it fails on the long run, resulting in a quite boring action game.
    • 50 Metascore
    • 50 Critic Score
    It's been developed for mobile platforms, and you'll notice that through and through. on other platforms, it has a very poor lasting appeal, and the fun won't last long enough.
    • 50 Metascore
    • 50 Critic Score
    Doorways: The Underworld is not even a proper game: it looks like a tech demo for Oculus Rift, that puts together all the trivial cliches of the horror genre.
    • 50 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 50 Metascore
    • 45 Critic Score
    It drags, in short, for an hour and a half from beginning to end, without glory and with some infamy, leaving us, at the end of the experience, only with a sense of profound ignorance.
    • 50 Metascore
    • 60 Critic Score
    Frustrating and badly designed, Neverdead is one of the first victims of the year. Shooter lovers could appreciate some original ideas, however.
    • 50 Metascore
    • 71 Critic Score
    Tryst is a good RTS developed by BlueGiant Interactive. It's able to entertain, especially in multiplayer mode, and is recommended to all RTS players who want a dynamic title.
    • 50 Metascore
    • 45 Critic Score
    Sadly, pixel art can't make right a game that lacks interesting gameplay or mechanics.
    • 50 Metascore
    • 50 Critic Score
    Funko Fusion reconstructs worlds extracted from films, cartoons and series with a fair amount of effectiveness on the aesthetic front. The character models are also of good quality, as are the effects. Unfortunately, the gameplay, the fights and the puzzles are much less refined and perhaps the most serious shortcoming is yet another: the game has little soul, and uses the action figures involved less than it should. In short, it would have been better not to bring the Funko Pops to life. They are definitely better off standing still on our shelves.
    • 50 Metascore
    • 40 Critic Score
    Naruto Shippuden 3D – The New Era is a complete disaster. Boring, tedious, repetitive, it's one of the worst Nintendo 3DS titles.
    • 49 Metascore
    • 50 Critic Score
    Dull mini games and misinterpreted pictures: after the solid Gamecube game, we would have expected a brighter future for Chibi.
    • 49 Metascore
    • 50 Critic Score
    Dungeon Hunter: Alliance is too much of a classic production with the poorest combat system on the portable market. Graphics lacks in definition and gameplay in precision, so the game is absolutely not an investment.
    • 49 Metascore
    • 57 Critic Score
    It's an interesting concept, but not all of its parts are fully developed, and that's a true shame.
    • 49 Metascore
    • 50 Critic Score
    Top Gun has a simple gameplay, an engine with too many issues, and a tasteless story mode.
    • 49 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 49 Metascore
    • 65 Critic Score
    Asphalt Injection is a good racing game. Too many references to Burnout and the lack of spectacularity prevent the game from breach hearts of passionate arcade drivers.
    • 49 Metascore
    • 20 Critic Score
    One of the worst gaming experience ever created. Track list is poor and the movement relevation is very imprecise.
    • 49 Metascore
    • 50 Critic Score
    Dragon Ball: Kinect has major flaws in every section. Badly designed and dull to play, it fails to entertain even really young players.
    • 49 Metascore
    • 45 Critic Score
    Eleusis Nocturnal Works fails to impose the gameplay structure, due to excessive simplicity of the puzzles, annoying backtracking and bad exploration mechanics.
    • 49 Metascore
    • 65 Critic Score
    Despite the goodwill and beyond the very clear references, Vane is not the apocryphal work of Fumito Ueda that we would have hoped for.
    • 49 Metascore
    • 40 Critic Score
    There were some good ideas in the concept, but the experience is terribly tedious. Add some lame platforming, and what you get is a forgettable game.
    • 49 Metascore
    • 50 Critic Score
    The idea was sound, but the execution lacks a considerable amount of care in integrating the gameplay mechanics. It's frustrating but not really compelling, and it doesn't grow on the player even when given time.
    • 49 Metascore
    • 40 Critic Score
    KOEI misses the target again. Dynasty Warriors: Gundam 2 is the same game as the others Dynasty Warriors: Gundam series of the past. Old gameplay old graphics, a boring game that even a Gundam's superfan will not enjoy.
    • 49 Metascore
    • 60 Critic Score
    The best tie ins are always the ones not directly connected to a movie release, and here's proof of that. Inexplicably, Beenox takes a step back from mechanics that worked in previous games and releases a rushed game, just to stick to the tight schedule.
    • 49 Metascore
    • 35 Critic Score
    An intriguing premise - that of a soulslike science fiction in which you fight mostly at a distance, using upgradable grenades and guns - turned into one of the worst video games of recent years: a sloppy title, poorly conceived and in some areas clearly "broken".
    • 49 Metascore
    • 50 Critic Score
    Iron Sky: Invasion is a space simulation game with cool and fun gameplay, strongly affected by a lack of technical deficiencies and a very repetitive game structure.

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