Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 56 Metascore
    • 55 Critic Score
    It lacks new ideas in track design, and the physics aren't believable at all. It's a budget alternative to Mario Kart, that's for sure, but with a lower price comes also a disappointing experience.
    • 56 Metascore
    • 70 Critic Score
    Ultimately Breakpoint is a title capable of guaranteeing Wildlands fans a more than ample dose of ballistic fun, although the overall production balance does not show the clear step forward that could be expected.
    • 56 Metascore
    • 60 Critic Score
    Redfall would have needed a more extensive development cycle, and a pinch of courage in building the structure. It is an imperfect product, but one that knows how to entertain when one finds oneself burying vampires in the company of friends, also given the presence of protagonists with unique abilities and an arsenal equipped with various types of death tools. For these reasons, Game Pass subscribers looking for a few hours of co-op leisure could give it a chance, but keeping one thing in mind: we are not at all facing the next evolutionary step of Arkane-branded productions.
    • 56 Metascore
    • 78 Critic Score
    Leisure Suit Larry in the Land of Lounge Lizard Reloaded is pervaded by a sense of homesick and passion for the game that we struggle to find in many recent adventure games.
    • 55 Metascore
    • 50 Critic Score
    Kinect Star Wars is one of the poorest games for the Microsoft motion sensor. Its lack of precision ruins all good gameplay ideas and gets the player consistently frustrated.
    • 55 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 60 Critic Score
    Gods vs Humans is not necessarily bad. It has some good ideas, and the gameplay is quite addictive for the first hour. Later on, it gets boring, but it's more a problem of the genre than a problem of the game. It would be even worh a try, if it wasn't for it's price tag: 1500 Wii Points is absolutely too much.
    • 55 Metascore
    • 70 Critic Score
    A classic Hack'n'Slash, with an interesting control scheme suitable for some solid co-op entertainment. Obviously, the progression is still repetitious and frustrating in the long term.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 70 Critic Score
    Star Wars Episode I: Jedi Power Battles is a good remaster of a title that has some structural flaws, some evident at the time of its release and others that have emerged over time. There is no point in hiding the problems: the camera management is antiquated, the controls far from the modern standard, the uncertainties in the registration of inputs and in the AI ​​of the enemies are difficult to forgive (also because they were easily resolvable, with a fine work on the game code). On the other hand, however, we have a work of preservation of a much-loved classic in the world of Star Wars, which puts on the table a classic but modernized aesthetic, renewed textures, a nostalgic soundtrack and atmospheres that will surely thrill George Lucas fans. The replayability is high, while the local multiplayer and the additional modes (primarily the one-on-one one) add depth to the game. Recommended, but only for Star Wars fans!
    • 55 Metascore
    • 65 Critic Score
    Ubisoft fails to deliver a solid alternative option to GTA.
    • 55 Metascore
    • 72 Critic Score
    Beyond defects Anna is a valuable work of art that deserves to be played from start to finish.
    • 55 Metascore
    • 65 Critic Score
    Shinobido 2 is, at the end, a good stelth game. Playing it, however, gives you the sensation that the dev team could reach far better distances in terms of game design.
    • 55 Metascore
    • 55 Critic Score
    This is, by all means, an Xbox360 game. And it could have been good, if the control scheme wasn't messed up and the scene so full and hard to read.
    • 55 Metascore
    • 65 Critic Score
    The team has made very little progress in those aspects that could have turned the title into a reference product for the cooperative shooter.
    • 55 Metascore
    • 70 Critic Score
    Sports Bar VR needs a couple of important patches and some polishing here and there, but what it already offers is unique; even unforgettable, if you are lucky enough to find the right company in its virtual environment.
    • 55 Metascore
    • 50 Critic Score
    Ds version of Ghostbusters does not entertain like the home console versions.
    • 55 Metascore
    • 65 Critic Score
    Fist of the North Star: Ken's Rage 2 is a mediocre game, recommended only to the faithful of the comic.
    • 55 Metascore
    • 58 Critic Score
    Quotation forthcoming.
    • Everyeye.it
    • 55 Metascore
    • 75 Critic Score
    Steel Storm is a nice scrolling shooter, with a few innovative features (as the first person view you can activate at will). Too bad it delivers a quite short experience.
    • 55 Metascore
    • 50 Critic Score
    The ideas were interesting, but gameplay and graphics wise, you'll find much better tower defense experiences out there.
    • 55 Metascore
    • 60 Critic Score
    You can see the dev's passion for arcade games of old, but that isn't enough to craft a compelling game.
    • 55 Metascore
    • 50 Critic Score
    Touhou Genso Rondo : Bullet Ballet is a weak title in every respect, especially from the point of view of content. The story mode is not only suffering from enormous narrative flaws, but it can be completed in less than four hours, and even one of the few playable characters is only available via DLC.
    • 55 Metascore
    • 50 Critic Score
    An indie fruit of a passion but still an immature work.
    • 55 Metascore
    • 45 Critic Score
    The famous "bla bla bla" of Drac, so dear to the fans of the film, is in danger of turning into a "bleah bleah bleah".
    • 55 Metascore
    • 50 Critic Score
    Between the historical limitations linked to the development period and the very difficult operation of adaptation to console peripherals, Praetorians HD implicitly suggests us to opt for the PC version.
    • 55 Metascore
    • 50 Critic Score
    From the creators of Mulaka we would have sincerely expected more, and yet what the Mexican studio lands with Aztech Forgotten Gods is a missed worthy spiritual successor: a sequel that could have dragged all the charm of Aztec retrofuturism at hypersonic speeds, but which limits itself to re-proposing a decidedly outdated type of game design. Although the intention to build such a peculiar movement system is good, every possible form of playful enthusiasm is dampened in the bud by multiple ripples of a technical nature, as well as by a bite-free progression.
    • 55 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 60 Critic Score
    Fable Heroes has a little of Fable, a family game that will not encounter the favores of the fans.
    • 55 Metascore
    • 65 Critic Score
    Mario & Sonic at the Olympic Winter Games Sochi 2014 is very similar to its predecessors, managing to entertain and persuade only party games enthusiasts.

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