Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 59 Metascore
    • 67 Critic Score
    Crysis Remastered is a product that fails to fully express its potential, to bring back what is undoubtedly a real legend in the world of video games.
    • 67 Metascore
    • 67 Critic Score
    Although the concept and the design are indeed interesting, Assassin's Creed Chronicles China doesn't succeed in offering a real challenge to the player. You'll traverse the levels in a sort of auto-pilot mode, and that's all due to level design and AI issues.
    • 65 Metascore
    • 67 Critic Score
    This is a good (re) starting point (re) from which to form the final phase of the videogame.
    • 72 Metascore
    • 67 Critic Score
    Spiders' latest game succeeds in lifting itself from the terrible mediocrity that enveloped The Techomancer, but it does so with an effort that, although commendable, is still not vigorous enough.
    • 79 Metascore
    • 67 Critic Score
    The good work done in giving a new form to the myth of Baba Yaga, updating the legendary witch of Slavic folklore through a plot whose ending will be decided by us, is too frequently overshadowed by the structural naiveties of a perhaps overly ambitious production.
    • 71 Metascore
    • 67 Critic Score
    While not reaching the expressive heights of Limbo or Inside, Somerville is placed in the wake of Playdead's videogame experiments. Jumpship's first work offers intriguing suggestions on the artistic and thematic front, but fails to translate the amount of stimuli proposed into a truly concrete narrative message. An unsettled contrast between level design, direction and game mechanics is unfortunately the background to the entire experience, which thus fails to fully express its potential. With a total duration of about 4-6 hours and several endings - all equally hermetic - to be gutted, Somerville could still conquer fans of the reference genre, even without representing one of the best exponents.
    • 72 Metascore
    • 67 Critic Score
    An imperfect lucid recipe.
    • 77 Metascore
    • 67 Critic Score
    Compared to the original, Blue Reflection: Second Light undoubtedly represents a big step forward for the boys of Gust, who have once again synthesized an exciting and frenetic playful formula. However, the progress made on the gameplay front and the unexpected introduction of a more traditional growth system are again offset by an uninspiring tale, sleepy and repetitive side activities, and a technical system that is dated even by last year's standards. console generation. The road to obtain redemption is therefore still long, but it would seem that the majokko of the house Gust and Koei Tecmo have at least taken the right path.
    • 54 Metascore
    • 67 Critic Score
    The transition from the novel to the game is interesting, and It feels like a 90's shooter, but it doesn't reach the quality of the old days classics.
    • 60 Metascore
    • 67 Critic Score
    By expanding the roster of playable characters and the number of fighters that can be dragged on the front line, the guys at WANIN International have endowed Dusk Diver 2 with a pleasant strategic component completely absent in the first episode. However, instead of conceiving a new growth system reasoned and designed specifically for the team, the studio has kept the leveling system of the original, which allowed you to manually intervene on the parameters of the Yang Yumo alone. Being shared among the various members of the gang, the experience points accumulated through the clashes are not sufficient to simultaneously improve the fighters available to the player, who is often forced to focus on one or two heroes to cope with a balance of difficulty to be reviewed. at most, neglecting the remaining three. Compared to the progenitor, Dusk Diver 2 has in short made some appreciable steps forward, but the road to perfect the formula of the saga and express its full potential would still seem long.
    • 73 Metascore
    • 67 Critic Score
    Demon Gaze II evolves the good from the first chapter of the series, but in some cases it simplifies things too much compared to the standards of a genre linked to an underlying complexity that is difficult to give up.
    • 76 Metascore
    • 67 Critic Score
    Given the redundancy of activities and the lack of variety of situations, Insanity will offer a good amount of hours of play only to those who will be moved by the desire to improve their records or to those players dedicated to completism. All the others will find themselves in front of a more compelling experience on the artistic side than on the strictly playful one. Anyone who has experienced Jason's epic in Far Cry 3, however, will certainly have an added incentive to explore Vaas' insane mind.
    • 66 Metascore
    • 67 Critic Score
    Serious Sam: Double D is an old school game that revives the genre of side-scrolling shooter. Mommy's Best Games is working hard, but the hilarious situations and the nice graphics are not enough for a game much too short and without any innovation.
    • 55 Metascore
    • 67 Critic Score
    Despite a rather slow start and a "Dark Souls-like" combat system that also disappoints on the distance, the post-apocalyptic journey of Black Forest Games, at the crossroads between the action-adventure and the management, demonstrates qualities that could be tempting to lovers of the tough and uncompromising challenge.
    • 64 Metascore
    • 67 Critic Score
    The absence of truly unforgettable moments and a gameplay that does not always exploit as it should all its enormous potential unfortunately limit its full enjoyment. Nonetheless, if for no other reason than the indescribable thrill of being side by side with Darth Vader himself, this trilogy remains an adventure that shows the full immersive strength of Oculus Quest.
    • 68 Metascore
    • 67 Critic Score
    The title is the same as it was a year ago (eternal uploads included, unfortunately): considering that the starting material, from a technical point of view, was certainly not a miracle, one could almost say that the game is more at ease on the hybrid Nintendo.
    • 64 Metascore
    • 67 Critic Score
    The game has an interesting storyline and the setting is quite evocative, but the battle system is boring and there is no freedom at all during the progression.
    • 73 Metascore
    • 67 Critic Score
    If Descenders teases you, don't worry too much about giving it a chance. Maybe on other gaming platforms.
    • 62 Metascore
    • 67 Critic Score
    Moon Hunters is a non consistent game that wants to bravely show a different gameplay, though the intriguing potentialities of the latter were not realized as initially thought. However, it is a quite solid game, funny both in single player and in co-op mode.
    • 68 Metascore
    • 67 Critic Score
    Fairy Tail 2 had the duty to unleash the great latent potential of the first episode, but unfortunately the developer missed the mark, creating a title that is overall inferior to the previous one. Drawing on the lessons and mechanics of the Atelier Ryza trilogy, the turn-based combat system has made huge steps forward, and it is a real shame that all the other aspects of the production have been neglected or at least penalized by decisions that are nothing short of opinionated. We are convinced that fans of the license will love it despite all its flaws, but it is highly unlikely that the title will be able to win the sympathies of those who still do not have a strong attachment to Natsu and company.
    • 72 Metascore
    • 67 Critic Score
    The snowy setting is fascinating, but this expansion runs out of new stuff to do really quickly.
    • tbd Metascore
    • 67 Critic Score
    Industria is a shooter that focuses on its narrative component and offers the best in situations of pure survival, claustrophobic and perpetually outnumbered. With the arrival of more powerful weapons, the level of challenge undergoes a sharp decline and, although it offers several interesting ideas, the narrative plot fails to provide the answers to many of the questions that arose during the adventure.
    • 70 Metascore
    • 67 Critic Score
    Exactly what we were expecting.
    • 75 Metascore
    • 67 Critic Score
    Bugsnax is a fun and light adventure, suitable for a young audience but able to intrigue even the most grown up players.
    • 74 Metascore
    • 67 Critic Score
    The Swords of Ditto has not succeeded in entering the heart.
    • 70 Metascore
    • 67 Critic Score
    The third chapter of the THQ Nordic series feels the weight of a decade spent away from the latest hardware, victims of a decidedly aged technical department.
    • 83 Metascore
    • 67 Critic Score
    A hasty and superficial porting.
    • 75 Metascore
    • 67 Critic Score
    The cosmic deity imagined by H.P. Lovecraft remains immersed in his eternal sleep, because in the interesting video game concocted by Frogwares it is above all the influence of Arthur Conan Doyle that drives a narrative made up of investigations and common crimes, while the horrors of the astral planes remain hidden and can only be touched in short bursts. The plot of the work - which we remember to have been packaged in a very difficult context for its creators - maintains a good rhythm which leads us to overlook the excessive pathos of some exchanges and, although it does not propose anything original within the vast panorama dedicated to Sherlock Holmes, entertains for the approximately seven hours necessary to complete the adventure.
    • 66 Metascore
    • 67 Critic Score
    Where the storytelling is solid enough to take the player along for the ride, the gameplay per se is disappointing, too prone to backtracking and cursed by bad platforming. A shame, because this indie project is pushed forward by sound ideas.
    • 50 Metascore
    • 67 Critic Score
    Narco Terror is an honest twin stick shooter that will make the happiness of those who will give him a chance, well aware of the compromises that will have to come down.

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