Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 64 Metascore
    • 68 Critic Score
    The premises were interesting for a different horror experience, but the slow pace and the frustrating gameplay often spoil the good time.
    • 71 Metascore
    • 68 Critic Score
    Problems with motion controls aside, Squishies presents itself as a puzzle-platform in Virtual Reality that is quite solid and fun.
    • 71 Metascore
    • 68 Critic Score
    It's a classic Neptunia chapter, and you already know the drill. For some, it could be seen as a merry more of the same, but other might find it a little stretched.
    • 56 Metascore
    • 68 Critic Score
    Lethal VR is an intense and funny first person shooter, in which the extremely simple gameplay is magnified by virtual reality.
    • 64 Metascore
    • 68 Critic Score
    Nero tells an interesting story in an original way, and if you're into narrative experiences, you should consider it. On the other hand, many technical aspects have been overlooked but the dev team, and that's a terrible shame.
    • 68 Metascore
    • 68 Critic Score
    A pleasant but perhaps a little naive remaster.
    • 65 Metascore
    • 68 Critic Score
    The Mercenaries 3D is nothing more than a portable version of a collateral game mode. How can it be fun for more than a few hours?
    • 76 Metascore
    • 68 Critic Score
    It's a rushed conversion work, with a lock on the frame rate, and a couple of graphics adjustments. Not enough to call it a full remaster, and that's a real shame.
    • 70 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 68 Critic Score
    Yomawari: Night Alone is an original horror tale that shuns 3D and hyper-realism to stake everything on the atmosphere and on the discrepancy between "cartoon" style and horrific themes.
    • 74 Metascore
    • 68 Critic Score
    So far, New World Order is the weakest episode of this Dark Knight adventure.
    • 58 Metascore
    • 68 Critic Score
    It's still a ton of fun, since the fights are well animated and fun to play, but the conversion isn't as good as we hoped.
    • 76 Metascore
    • 68 Critic Score
    For the future we hope for a greater freshness in the approach to the game, which is not always fluid, and a more rigorous attention to the technical aspects of golf: we are sure that with the right investments HB Studios has all the credentials to be able to offer an authentic advancement in simulation titles of the most famous Scottish game in the world.
    • 77 Metascore
    • 68 Critic Score
    Two years after its original release, Warriors Orochi 3 has lost some of its charm.
    • 65 Metascore
    • 68 Critic Score
    It alternates questionable design choices with snippets of good entertainment.
    • 62 Metascore
    • 68 Critic Score
    The gameplay is indeed original, but it doesn't show enough depth to keep the player going for long. It's an interesting time (and zombie) killer, but nothing more.
    • 72 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 67 Critic Score
    Stories looks like a unpolished narrative experiment. The main problem here is an ordinary combat system and a set of situations that never challenge the player. Trying to discover every possible ending, though, you'll discover a light and inspired platformer.
    • 60 Metascore
    • 67 Critic Score
    If the rich, dramatic and engaging intertwining, and the ingenious turn-based combat system with a strong tactical component could abundantly satisfy the palates of fans of the genre, the technical backwardness is attributable as much to the low budget available to the transalpine studio as to the years delays that this has accumulated during development, however, risk obscuring what is good in Edge of Eternity.
    • 76 Metascore
    • 67 Critic Score
    However, it must be admitted that the relationship between the two young protagonists is a driving force that should not be underestimated: the ability to educate Alvin Jr. and thus instruct the "new" generation, confronts us with the errors and difficulties of growth.
    • 72 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • Everyeye.it
    • 68 Metascore
    • 67 Critic Score
    Artistically valuable and capable of providing an intriguing additional perspective to the story of Far Cry 4, Control is a DLC that does not add or subtract from the playful experience of the first content of the Season Pass. This is why the qualitative degree of the two add-ons is in our opinion totally overlapping, with an upward or downward decline depending on your preferences for Vaas or Pagan Min. Given the groove taken by Ubisoft, in short, it is likely that the DLC dedicated to Joseph Seed can settle on the same standards: we will find out during our next journey into the madness of the villains of Far Cry.
    • tbd Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 64 Metascore
    • 67 Critic Score
    You can have fun with Gears POP, especially in the first few sessions, but the loot boxes and the wait to discover their contents are an unpleasant and tedious mechanism for those who don't want to pay extra money.
    • 72 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 67 Critic Score
    Thymesia proposes a soulslike formula with different ideas of value, but ultimately clearly shows the inexperience of a team at the beginning, which struggles to bear the weight of its ambitions. Although it has solid foundations, the formula developed by Overborder shows some lightness too much, in the frame of a product that fails to manifest a truly convincing stylistic identity. Although not particularly generous in terms of content, the work of the Taiwanese team still remains a fun title, able to offer fans a handful of hours of fighting fun.
    • 69 Metascore
    • 67 Critic Score
    Magicka 2 can be a lot of fun if played with friends, but four years have passed since the first chapter, and this is basically the same game, with all its strengths and weaknesses unchanged.
    • 60 Metascore
    • 67 Critic Score
    Lightweight, carefree and minimal, perhaps excessively contained and not always adequately focused, Desert Child is certainly an original and rewarding experience for those looking for titles with a high artistic and stylistic value.
    • 69 Metascore
    • 67 Critic Score
    The overall atmosphere, unfortunately, ends up being partly obscured by visual weaknesses.
    • 62 Metascore
    • 67 Critic Score
    Heart of the Forest is an advisable experience for an evening of relaxation and deepening of the narrative universe of the World of Darkness.

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