Everyeye.it's Scores

  • Games
For 5,534 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5542 game reviews
    • 66 Metascore
    • 65 Critic Score
    Paradise Lost is a title with untapped potential. The imagery built by the team effectively envelops the player, who walks the path shaped by PolyAmorous Games with involvement. Once the story is over, however, the feeling of incompleteness remains strong. The suggestions painted by the artistic sector and the soundtrack compensate for a technical sector that is not always excellent and a decidedly essential interface, for a pleasant experience, but which unfortunately is not memorable. A shame, because the Paradise Lost bunker, full of dark secrets, could undoubtedly have offered a more intense playful adventure.
    • 66 Metascore
    • 77 Critic Score
    RIDE is an interesting first step in a new direction for Milestone. The racing experience truly speaks of passion for amateur motorbike racing, and does so bestowed with good AI and a convincing handling system. It's a shame that console and PC versions show a wide gap in graphics and playability, and there's still work to be done on the presentation and the collision system.
    • 66 Metascore
    • 70 Critic Score
    A somewhat embarrassed and mechanical, cooperative and competitive script that sometimes clashes with the thoughtful, reflective and weighted nature typical of an interactive thriller.
    • 66 Metascore
    • 65 Critic Score
    Forever, if nothing else, remains an above-average endless runner; a result that for the fans of the last chapter, understandably, may not be enough.
    • 66 Metascore
    • 75 Critic Score
    All things considered, Park Beyond is an experience that we would like to recommend to you if you are a lover of management based on theme parks. If, like us, you have been lovers of RollerCoaster Tycoon and all the subsequent heirs of that winning formula, the new work by Limbic Entertainment and Bandai Namco could enrapture you for dozens and dozens of hours, while not consistently altering the most tried-and-true canons of the genre and net of an evident uncertainty on the technical and artistic side.
    • 66 Metascore
    • 60 Critic Score
    Thanks to the singing section, the multiplayer and the quality of trackist, Michael Jackson: The Experience, reaches sufficiency. However, it remains recommended only to fans of the genre.
    • 66 Metascore
    • 50 Critic Score
    Blood of the Zombies is the practical demonstration that the Gamebook still have a charm of its own but which the genre, at least in digital, may dare much more.
    • 66 Metascore
    • 74 Critic Score
    This puzzle platformer starts great, then looses some of its momentum along the way. It's still a small, curious project, and it might be really worth a try.
    • 66 Metascore
    • 68 Critic Score
    ReMind is a not fully successful operation - especially because of the price at which it is offered - but at the same time it's fundamental to clearing up the ideas on the complicated future of the Square Enix saga.
    • 66 Metascore
    • 50 Critic Score
    The lack of interactivity and emotional involvement, the ease with which the few hours of play are dealt with and the almost total absence of replayability unfortunately prevent the Italian studio from flying high towards the sun.
    • 66 Metascore
    • 80 Critic Score
    Although it is not without some flaws typical of the kind of game, Berserk and the Band of the Hawk is an unmissable product for all gamers who grew up reading the immeasurable dark fantasy epic of Miura genius: the title manages to translate perfectly in pure action as appreciated in the pages eponymous manga.
    • 66 Metascore
    • 70 Critic Score
    There's a lot of fan-service in this last chapter of the Fabula Nova, something the fans of the thirteenth chapter won't probably dislike. On the other hand, linearity and the time mechanic make this less and less an JRPG.
    • 66 Metascore
    • 65 Critic Score
    Supercross 4 is a complex game to approach that doesn't do much to be appealing to the general public.
    • 66 Metascore
    • 75 Critic Score
    The Cruel King and the Great Hero is a sincere production, which does not aim to overturn the canons of turn-based role-playing games, or to amaze with who knows what technical innovation. Quite the contrary: precisely to the extent of this moderate simplicity Nippon Ichi Software inscribes a winning design idea, which - even without some structural ingenuity - manages to convey first of all the message of a light-hearted but also intimate and profound story. The most relevant stylistic figure then remains the art direction, which with such a graceful hand drawing style makes the game world a real videogame fairy tale.
    • 66 Metascore
    • 60 Critic Score
    New chapter in the unending saga by From Software, Verdict Day shifts the focus of a multiplayer component improved and enriched compared to its predecessor.
    • 66 Metascore
    • 70 Critic Score
    Almost absolute realism is Golf Club's mission, but in pursuing this goal, the development team seems to have neglected fun, which should be at the very heart of every videogame, especially a sports one. On the other hand, if you love golf and a true challenge, this might be your green of choice.
    • 66 Metascore
    • 75 Critic Score
    With a greater focus on optimization, environmental interaction and singleplayer cohesion, Above and Beyond would surely have deserved a glittering medal of honor.
    • 66 Metascore
    • 82 Critic Score
    Too bad for a technical section that is at times really problematic, which fortunately cannot tarnish the excellent qualities of this sequel: a title that fans should play without hesitation.
    • 66 Metascore
    • 70 Critic Score
    The Novelist explores unusual themes and has some brilliant ideas. It is, still, an inflexible and strict game.
    • 66 Metascore
    • 70 Critic Score
    Ultimately, Detective Pikachu - the Return can boast a plot that could entice the most die-hard fans of the Pokémon world but is also characterized by a somewhat sparse gameplay system, which fits into the market segment of investigative graphic adventures designed for a very young audience. The target audience is therefore quite clear but only occasionally manages to achieve the objective it has set itself.
    • 66 Metascore
    • 77 Critic Score
    Milestone, in short, has obvious room for improvement, but MotoGP 18 appears to be a solid product, a candidate to be an important basis for the future of the series.
    • 66 Metascore
    • 70 Critic Score
    Aphelion confirms Don't Nod's versatility and its determination not to remain confined to a single genre, venturing wherever the studio's imagination feels the need to go. However, this adventure on the planet Persephone—in terms of both its gameplay and narrative components—ultimately does little more than scratch the surface of the ice of which it is composed, without ever truly breaking through it. The result is a work that attempts to weave together themes of survival, responsibility, and human connection against the backdrop of an environmental crisis, yet struggles to fully develop its own core concepts. Nevertheless, it remains an intriguing experience—particularly for that segment of the audience seeking a more intimate and grounded science fiction story.
    • 66 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 62 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 78 Critic Score
    This is the police is a bold game, innovative and creative. It has an impressive style and a compelling narrative.
    • 66 Metascore
    • 70 Critic Score
    The Star Trek saga finds its own online counterpart in this immense title. Despite the very strong and entertaining starship fighting and exploration systems, the shallow gameplay and the terrible on-foot missions prevents this game from being the announced hit that was rumored.
    • 66 Metascore
    • 55 Critic Score
    The fast and hectic gameplay is fairly pleasant, but the presence of a single mode, monotonous and with some balancing problem, limits the appeal of the game.
    • 66 Metascore
    • 77 Critic Score
    Seven years after the launch of Lost Dimension, FuRyu and the Lancarse studio are back on the scene to impress JRPG fans with dark-hued tactics. Although the influence of Shin Megami Tensei and Persona 5 in particular is evident on the narrative level, MONARK has won us over with a dramatic, crazy and sometimes brutal story, as well as able to make us reflect on the most hidden and primitive desires of mankind. So put aside any skepticism related to the almost unknown name of the Japanese developer and let yourself be overwhelmed by MONARK's excellent turn-based combat system: you'll go crazy!
    • 66 Metascore
    • 67 Critic Score
    Where the storytelling is solid enough to take the player along for the ride, the gameplay per se is disappointing, too prone to backtracking and cursed by bad platforming. A shame, because this indie project is pushed forward by sound ideas.
    • 66 Metascore
    • 75 Critic Score
    More a board game than a true videogame, it can still turn at-home evenings with friends and amiibos in a lot of fun.

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