Everyeye.it's Scores
- Games
For 5,534 reviews, this publication has graded:
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53% higher than the average critic
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7% same as the average critic
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40% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Wonderbook: Book of Spells | |
|---|---|---|
| Lowest review score: | Just Dance |
Score distribution:
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Positive: 3,219 out of 5534
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Mixed: 2,150 out of 5534
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Negative: 165 out of 5534
5542
game
reviews
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- Critic Score
Sackboy's Prehistoric Moves is a perfect preview of the functionality of the Move in LittleBigPlanet PlayStation 2: the union of the classic controls with the management of the pointer on the screen makes the co-operation, above all, always engaging and very funny: the verbal communication between players will be essential to coordinate actions to perform.- Everyeye.it
- Posted Dec 17, 2010
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Formula 1 is a game developed in a hurry for the Vita launch. That means a substantial lack of precision and refinements that lower the global quality of the production.- Everyeye.it
- Posted Feb 28, 2012
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The combat system is fun, the gameplay is varied and the growth system works. Better than 358/2 Days, but recommended almost exclusively for diehard fans.- Everyeye.it
- Posted Jan 21, 2011
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Another Code R misses the chance. The story is not brilliant as the ones of Hotel Dusk and of the first chapter, while the riddles and the puzzles aren't that deep.- Everyeye.it
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Bounty Train is an atypical title, based on the belief that a management may not be completely focused on the pure and ruthless complexity of its mechanics.- Everyeye.it
- Posted Jul 24, 2017
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The general sense of emptiness of the open world phases is still very present, and we would have liked some found more to differentiate secondary activities.- Everyeye.it
- Posted Sep 26, 2019
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Final Fantasy VII: Ever Crisis could and should have been the most convenient and immediate solution to review the entire Compilation of Final Fantasy VII, especially given what Square Enix is trying to achieve with the disputed Remake Trilogy. Unfortunately, however, the Japanese giant has bet on a damn confusing structure and a gacha component that risk resulting in the detestable phenomenon of pay-to-win. It's a real shame because, despite the limits imposed by the poor customization of the units, which during battles limits the feasible strategies and opens the door to monotony, the combat system of Final Fantasy VII: Ever Crisis is very valid and what's more the product can count on a truly delightful artistic direction. If for our part we feel like not recommending it to newbies, who due to the episodic formula would understand little or nothing about the Compilation of Final Fantasy VII, historical fans could instead find it a pleasant pastime and, between one mission and another, discover some new details on their favorites.- Everyeye.it
- Posted Sep 20, 2023
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Tree Of Tranquillity will please both the newcomers and the fans of the brand. By reducing the complexity of some actions and enriching the gameplay’s structure it stands in the series’ high spots. There are some issues: festival are less fun than usual, and the character design differs a lot from the classic. But these are collateral elements, and those who are looking for a solid Harvest Moon experience will find what they want.- Everyeye.it
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Two years after the Japanese release, the only thing that stands out is the pixel-art style.- Everyeye.it
- Posted Apr 15, 2014
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Ku's exploits clearly do not have the narrative balance of the Greek adventures, and do not add big variations to the gameplay formula, but they prove to be a solid and pleasant extension, a digression inside a very suggestive myth that deserves to be fully explored, waiting for the release of The Lost Gods, the last act of the Season Pass ready to lead us back to Ancient Greece.- Everyeye.it
- Posted Mar 24, 2021
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Stronghold Crusaders II follows the lead of its (old) predecessor. It's a nice strategy game coming from an ancient golden age.- Everyeye.it
- Posted Sep 23, 2014
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The Saints Row reboot offers a fun experience, made even more varied by the numerous Criminal Enterprises and capable of bestowing smiles, given the presence of crazy weapons to discover and out of the ordinary Skills. In addition to the journey of brotherhood at the base of the story, the real element that pushes to extend the stay in Santo Ileso is the boundless customization, which will allow you to have the last word on the look of characters, weapons, cars and the Saints HQ. Anchored in some ways to stylistic features of the past, the latest Volition effort is affected by some critical issues both on the playful and purely graphic front and more generally fails to make the series reach new evolutionary peaks. That said, if you're a lover of chaos and easygoing, manageable criminal travels, get ready to end the summer with a bang.- Everyeye.it
- Posted Aug 22, 2022
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An RTS without strategical depth. Sharp look, nice unit design, ad an impressive amount of extras, but a complete failure on the gameplay side.- Everyeye.it
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Slender: The Arrival confirms the many doubts emerged during the preview, showing obvious limitations dictated by the lacks of a gameplay structure that deviates from what we saw in "Slender: The Eight Pages", its predecessor.- Everyeye.it
- Posted May 6, 2013
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Kirby Fighters 2 is, however, the definitive confirmation of the fact that there is nothing left to squeeze out of the old Kirby minigames and that it is therefore time to move on, possibly once and for all.- Everyeye.it
- Posted Sep 30, 2020
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Tomb Raider IV-VI Remastered is a product similar in objectives to the previous work of Aspyr Media and, due to some of its limitations, it may not be appealing to new generations of players. That said, net of the critical issues related to the original experiences, the work done by the developers is more than appreciable and will delight all fans with a few more years on their shoulders eager to get back to grips with the classic iterations of Tomb Raider.- Everyeye.it
- Posted Feb 24, 2025
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It might appear as an easy game to play, but there's depth in the mechanics, and the visual style is just right.- Everyeye.it
- Posted Oct 13, 2015
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- Everyeye.it
- Posted Feb 4, 2017
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If only Ash of Gods had not been crushed by excessive ambitions, perhaps we would be grappling with a worthy heir to The Banner Saga.- Everyeye.it
- Posted Jul 12, 2018
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It remains an interesting operation with its own dignity, especially due to the fact that it is an IP that arrived in the West for the first time in 35 years, which is always a moment of discovery and curiosity.- Everyeye.it
- Posted Feb 17, 2022
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MXGP 2 desperately needs a new graphic engine. It's a solid motocross experience but there aren't many improvements from the previous chapter.- Everyeye.it
- Posted Apr 11, 2016
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MillionHeir is a very singular game. It has a good graphical and acoustic system and, most of all, it has an unique style, linked to “objet trouvé” and “ready-made” aesthetic wave. On the other hand, the gameplay mechanic is a little bit linear and repetitious. If Big Fish Games had offered more diversions to the central formula, MillionHeir would have been a great game, suitable even for the graphical adventure fans, and not only for extravagances lovers.- Everyeye.it
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The story is even touching, introspective, infused with details and curiosities that widen the knowledge of the dark machinations of the Niflheim Empire.- Everyeye.it
- Posted Jun 28, 2017
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Rustler is a fun pastime without particular pretensions that succeeds discreetly, and at a low cost (on Steam it is in promotion for only 14 euros), in order to entertain the player with a series of characters and events beyond all logic.- Everyeye.it
- Posted Sep 2, 2021
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The idea is sound, but controls sometimes lack precision, and there's much frustration paving the road to full completion.- Everyeye.it
- Posted Feb 9, 2015
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Despite being part of a series that has always stood out positively in the microcosm of isometric action RPGs, Torchlight 3 proved to be a mediocre, confusing and incomplete game.- Everyeye.it
- Posted Oct 14, 2020
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The second opera of teedoubleuGAMES, Immortal Planet wants to be a tribute to the kind of souls-like, a title that makes the core of the combat system, but leaves many cracks.- Everyeye.it
- Posted Aug 4, 2017
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Dillon's Rolling Western is one of the best 3DS eShop Games, with a delicious graphic style and a gameplay that mixes strategy and action in a functional way.- Everyeye.it
- Posted Apr 16, 2012
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Dynasty Warriors Strikeforce tries to refresh the saga but a new online mode is not enough to do that. Srikeforce is a hack 'n slash with only one purpose: slash furiously between ranks of defensless enemies pushing only the same two buttons. Playing with a friend may be funny, but the solo mode soon become boring.- Everyeye.it
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By partially abandoning the arcade style SEGA has made a bad choice. Virtua Tennis 4 is flawed in many ways, from its unresponsive control scheme to the poor use of the motion controls. Not the best way to enjoy tennis on Wii.- Everyeye.it
- Posted May 10, 2011
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