Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 72 Metascore
    • 70 Critic Score
    We were disappointed by the game's lack of depth, but we very much enjoyed playing it - and that, at the end of the day, is far more important than anything else.
    • 78 Metascore
    • 70 Critic Score
    The control system is a bitch, partly because the storyline is fairly boring and partly because there isn't much innovation.
    • 68 Metascore
    • 50 Critic Score
    In terms of his strength and abilities, The Invincible Iron Man is one of the wimpiest game heroes we've encountered and deserves to be locked away in this rather limp platformer-with-guns.
    • 95 Metascore
    • 100 Critic Score
    An indispensable game, combining arguably the finest RPG/adventure the 16-bit era ever produced (even compared to the likes of Secret of Mana and Final Fantasy VI) with an expertly realised multiplayer rendition of Zelda.
    • 85 Metascore
    • 90 Critic Score
    An absolute must have purchase for any Dark Age of Camelot fan. Camelot!
    • 81 Metascore
    • 70 Critic Score
    Unfortunately though we can't really see Kirby's latest adventure lasting anybody for particularly long, multiplayer games and secret hunting notwithstanding.
    • 83 Metascore
    • 70 Critic Score
    The audio doesn’t live up to the visuals. Digitised audio has been a standard fixture of SF titles for years, but the infamous “Hadoken!” and “Shoryuken!” are both scratchily rendered for SFA3, and the music isn’t much better.
    • 59 Metascore
    • 30 Critic Score
    The problem lies in the way you coast through the levels without any real sense of progress or achievement until you realise you’re finished.
    • 59 Metascore
    • 50 Critic Score
    "SmackDown" retains the belt.
    • 83 Metascore
    • 80 Critic Score
    The story and acting is guff - and easily ignored - but the sense of being involved in some epic fantasy movie is quite tangible.
    • 77 Metascore
    • 60 Critic Score
    Despite a number of difficult to spot and ultimately underwhelming "improvements", the Cube and PS2 versions of Dead to Rights remain generally engaging, with an uneven sprinkling of genius.
    • 72 Metascore
    • 60 Critic Score
    The casual gamer should steer well clear. It just isn’t very friendly and not the type of game you can drop into for a quick burn.
    • 76 Metascore
    • 60 Critic Score
    But those of you with Zelda on the mind best ferret off elsewhere - this is a very different sort of Link To The Past.
    • 77 Metascore
    • 80 Critic Score
    One of the most compelling horror adventure games ever, and must rank as one of the best games on the Xbox.
    • 83 Metascore
    • 60 Critic Score
    You can't escape the technical limitations, the little niggles, the frustration of having to start over every time your flick-and-tap skills desert you, and having to perform that boot-up sequence every single time, and the stupidity of Daytona-level pop-up in an Xbox-exclusive game.
    • 81 Metascore
    • 60 Critic Score
    An entertaining package when it gets things right, but it's also riddled with design flaws, technical flaws and various minor irritations that conspire to detract from your overall enjoyment.
    • 50 Metascore
    • 30 Critic Score
    A punch, kick and throw marathon that bears more resemblance to early 90s side scrolling beat ‘em ups from Capcom than a 21st Century action adventure on a next generation console.
    • 65 Metascore
    • 60 Critic Score
    This is a very simple, very brainless third person shooter for people who want to be Jango Fett – it won’t challenge for a spot on your Christmas list, but it won’t have you crossing anybody off yours if it finds its way into your stocking.
    • 82 Metascore
    • 90 Critic Score
    It's got the looks, the sounds, the depth and the reward structure, not to mention oodles of gameplay and one of the most endearing multiplayer 'party' dynamics ever.
    • 76 Metascore
    • 60 Critic Score
    Trouble is, it once again errs far too much towards the arcade style of play, and is not only unrealistic, but makes the game feel too easy.
    • 54 Metascore
    • 40 Critic Score
    If you want a game that does the franchise justice, you can probably pick up the fantastically entertaining Die Hard Trilogy on PSone for about one eighth of the cost of this.
    • 61 Metascore
    • 40 Critic Score
    An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.
    • 76 Metascore
    • 70 Critic Score
    There are easily better fighters on the PS2 though, and so this feels more like an exercise in retro gaming than an essential and accessible purchase.
    • 73 Metascore
    • 60 Critic Score
    Despite a number of difficult to spot and ultimately underwhelming "improvements", the Cube and PS2 versions of Dead to Rights remain generally engaging, with an uneven sprinkling of genius.
    • 62 Metascore
    • 40 Critic Score
    An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.
    • 69 Metascore
    • 70 Critic Score
    A better than average platformer with cleverly interspersed mini games to present the illusion of expansiveness and freedom.
    • 92 Metascore
    • 90 Critic Score
    My favourite 2D Metroid yet... [and] the best platform adventure the GBA has.
    • 93 Metascore
    • 90 Critic Score
    But you’ll also love Splinter Cell for being a challenge in an age when videogames have all the interaction of a fairground ride.
    • 97 Metascore
    • 100 Critic Score
    There are a million and one awe-inspiring moments saturated with detail waiting to be uncovered in Metroid Prime. Each new area is like an art exhibit.
    • 79 Metascore
    • 60 Critic Score
    It mixes it with the big boys in the early bouts, but it's never going to go the distance. We'd hold out for "Soul Calibur II."

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