Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 79 Metascore
    • 80 Critic Score
    This is all fairly familiar, but the key thing is that it's new content, there are new challenges, it all looks spectacular and it'll last you for ages.
    • 64 Metascore
    • 80 Critic Score
    A fairly competent shooter with quite a bit of life in it - just not quite the leap forward we had hoped for.
    • 64 Metascore
    • 30 Critic Score
    If only your enemies displayed the same kind of intelligence, the game might be a lot more interesting - but in fact, the enemy AI in MOO3 is terrible, far worse than in the previous game in the series.
    • 86 Metascore
    • 80 Critic Score
    It’s handling, damage system, and realistic feel [are] untouchable, without ever allowing it to get in the way of being a fun game. If it weren’t for the lacklustre visuals, this would get an even more enthusiastic response.
    • 68 Metascore
    • 80 Critic Score
    As long as you're not expecting a serious Soul Calibur-esque beat 'em up, then there's so much to admire about KFC; it's huge fun from the word go, has an absolute shedload of unlockables and has a style all of its own.
    • 73 Metascore
    • 70 Critic Score
    It's a blast from start to finish and somehow manages to be greater than the sum of its parts. It's perhaps a classic example of the ideal game to rent.
    • 87 Metascore
    • 90 Critic Score
    A bitch of a game to review. But for the same reasons it's a joy of a game to play. There's just so much to it. It's a town-builder, a compelling dungeon-crawler, a fishing game, a golf game and, in short, a great RPG.
    • 74 Metascore
    • 90 Critic Score
    Despite throwing around more polygons than any other Xbox racer we've seen, Racing Evoluzione rarely if ever skips a frame. And that includes our appraisal of the two-player split-screen, which was examined at jaw-to-the-floor inducing length.
    • 66 Metascore
    • 60 Critic Score
    Just as Dark Angel is guilty of repetitive character models and backgrounds, the game design is guilty of repetitive action, which is unbelievably stagnant.
    • 63 Metascore
    • 30 Critic Score
    A charmless, shoddy, unfinished, unplayable mess and does nothing that a dozen other games haven't done infinitely better.
    • 80 Metascore
    • 80 Critic Score
    The only thing that raises CVS2 up and above the likes of "Dead or Alive 3" or even "Mortal Kombat: Deadly Alliance" is its online element, and I'll only really recommend it until a beat 'em up developed <I>within</I> the last three years makes its mark on Xbox Live.
    • 84 Metascore
    • 60 Critic Score
    The dull gameplay, horrible interface flaws and cringe-worthy political message of the game mark it out as a wasted opportunity, and a very black mark on the copybook of the C&C franchise.
    • 75 Metascore
    • 70 Critic Score
    A flawed masterpiece. There's so much that's done well but so much which counters it to its doom - like the weapons. At about 15 in total there are simply too many, and they claw to convention like a headcrab.
    • 50 Metascore
    • 30 Critic Score
    The repetition of the exploration, the game world, and the unsatisfying combat leaves Galerians: Ash failing to engage at any point.
    • 84 Metascore
    • 60 Critic Score
    It&#146;s a shame EA feel the need to charge their swelling community for the privilege of getting their hands on a smattering of new missions and models which should have been in the game in the first place.
    • 84 Metascore
    • 80 Critic Score
    If you're looking for an enjoyable but fairly traditional RPG with a cracking storyline and likeable characters, Skies of Arcadia Legends comes about as highly recommended as any game can.
    • 68 Metascore
    • 50 Critic Score
    A deeply flawed combat-based action game that offers a mere fraction of the depth and the challenge of the original... It's a shock to see the mighty Capcom let its standards slip in such a dramatic fashion.
    • 73 Metascore
    • 30 Critic Score
    If you harbour kleptomaniacal tendencies and find curvy polygons racier than we do, then the increasingly repetitive bouts of volleyball and weakness in the rest of the package won't bother you.
    • 72 Metascore
    • 80 Critic Score
    On a technical level it’s a major achievement, with a superbly realised graphics engine, but on a gameplay level it’s neither the best driving game, nor the best stealth-based shooter, and some of you will have issues with the hammy voice acting.
    • 76 Metascore
    • 80 Critic Score
    The freeform nature of many missions means that they can be replayed over and over again in search of higher rankings without becoming dull. Fans of action games will love it immediately.
    • 59 Metascore
    • 40 Critic Score
    You'll find yourself cursing the lack of inventory spaces, and the inability to drop objects (which was only introduced in Resident Evil Zero), and all told the trip down memory lane merely serves to illustrate how far games have come generally, and how forgiving we must have been back then to put up with such wholly irritating fundamentals.
    • 62 Metascore
    • 40 Critic Score
    In all seriousness, games should come clearly stickered with a 'Best Before' date to ward off unsuspecting punters. These are two zombie shooters that should never have been exhumed.
    • 83 Metascore
    • 80 Critic Score
    This wealth of variety and reward structure is carefully considered, but ultimately it won't help the final outcome - you're either going to love The Sims, or you're going to hate it.
    • 68 Metascore
    • 70 Critic Score
    What's really missing here? A bit of inventiveness, we think.
    • 80 Metascore
    • 80 Critic Score
    The multiplayer is worryingly addictive too. Rounds last anything from minutes to hours depending on the quality of the players involved, and things can get very strategic.
    • 84 Metascore
    • 90 Critic Score
    We couldn't have asked for much more than has been delivered, and I doubt Maxis could have done much more with a formula that they've improved upon time and again.
    • 90 Metascore
    • 80 Critic Score
    A beautiful game - and stands as a landmark 3D shoot 'em up; a refined, well designed and intelligent title and marks a real progression in the genre.
    • 72 Metascore
    • 70 Critic Score
    If you really want to get into Dynasty Warriors from scratch, then you might find yourself better off with a second-hand copy of "Dynasty Warriors 3," which you can probably find for 15 quid.
    • 75 Metascore
    • 60 Critic Score
    Given its high price tag and scant innovation Crash Bandicoot 2: N-Tranced is unlikely to win over any new converts by playing it so safe and so young.
    • 65 Metascore
    • 40 Critic Score
    An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.

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