Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 71 Metascore
    • 60 Critic Score
    The best thing you can say about Rogue Trooper is that (despite some clunky control decisions) is almost always good fun. Thanks to well-paced design you'll certainly never feel like downing the pad in abject frustration, or out of plain boredom: it's the gaming equivalent of popcorn sci-fi action movie fodder.
    • 81 Metascore
    • 90 Critic Score
    It's the sign of a great sports game when you can't think of anything you'd want to change in the next version. It doesn't need another version...This is brilliant, whichever way you spin it.
    • 53 Metascore
    • 50 Critic Score
    The Collective appears to have over-egged the pudding a little, putting far too much needless emphasis on repetitive and increasingly tedious action elements to the detriment of the already unpolished adventuring.
    • 52 Metascore
    • 30 Critic Score
    There's nothing wrong with using a brand name to sell you game, unless that game happens to be among the most uninspired beat 'em ups released in several years. If you remember Activision's "Minority Report" game, then this is about as good as that.
    • 89 Metascore
    • 90 Critic Score
    And I've done this sort of thing before hundreds of times across thousands of days in what feels like a dozen Mario games. I still love it.
    • 84 Metascore
    • 80 Critic Score
    I need to stress that even when it abstractly fails - like the campaign mode - it falls comfortably above the vast majority of its peers. When it excels it excels in the same way as an aged whiskey or a finely made leather sofa does: it exudes quality and craftsmanship. Rise of Legends is an extremely-good-to-great game. Give it time and you'll love it.
    • 75 Metascore
    • 70 Critic Score
    It's a bland taste to a cultured palette. But it's fun, too, and self-aware.
    • 58 Metascore
    • 60 Critic Score
    Rated next to proper, real life combat platform games like Jak & Daxter and Sly Raccoon it's evidently a pale shadow of what else is out there, but next to other kids' games it's a massive improvement over what we've seen this year.
    • 81 Metascore
    • 80 Critic Score
    Uno
    Maybe it's just because we're remembering that the best games aren't the best because they've got the biggest polygon counts, or the most multiple paths through levels, or the largest number of murderable prostitutes - they're the best because they're the most fun to play, and that's what counts.
    • 80 Metascore
    • 80 Critic Score
    And tackling the huge amount of diverse RPG quests, picking up and evaluating items, advancing your character's skills to match your tactics is a thoroughly engrossing mix. SpellForce 2 is that rare beast - a thoroughly well executed hybrid game.
    • 66 Metascore
    • 70 Critic Score
    So drink some Tequila at the bar and have a think about whether a slow-paced tactical squad RTS set in the Wild West is really for you.
    • 72 Metascore
    • 50 Critic Score
    Think of it as an educational family-oriented version of Deer Hunter in which the rifle has been replaced by a camera.
    • 84 Metascore
    • 80 Critic Score
    There's still some basic things it lacks, most obviously a decent in-game auction house for trading items, and a better teaming system for locating people interested in grouping, but it does keep a count on how long you've been playing and after a long session pops up a "You've been playing for four hours. Take a break".
    • 74 Metascore
    • 70 Critic Score
    This is a fresh-feeling game, full of drama, atmosphere and surprises. If you like your tactics titles realistic and don't mind having your Manassas whipped by a bayonet-sharp AI now and again, it's likely to be the best £20 you spend this year.
    • 81 Metascore
    • 90 Critic Score
    By simply making sure that absolutely everything in the game is designed to remove the usual restrictions on fun, Sumo's created something that practically transcends rivals like PGR3 and Burnout before you even done anything.
    • 82 Metascore
    • 90 Critic Score
    By simply making sure that absolutely everything in the game is designed to remove the usual restrictions on fun, Sumo's created something that practically transcends rivals like PGR3 and Burnout before you even done anything.
    • 68 Metascore
    • 60 Critic Score
    Furiously frustrating. The game pitch works wonderfully in the realm of theory but in practice its problems undermine most of the flashes of brilliance.
    • 60 Metascore
    • 30 Critic Score
    But while Arc has obviously attempted a Super Smash Bros-style game within the Guilty Gear universe, the end result is something truly horrendous.
    • 68 Metascore
    • 60 Critic Score
    In The Azoth of Destiny, these smaller cogs have been removed in favour of a more cumbersome larger gimmick and, as a result, grinding the sequel through its revolutions is tiresome and often unrewarding work.
    • 75 Metascore
    • 60 Critic Score
    There's simply nothing here that leaps out as being interesting, innovative, original or inspired. It's solid, entertaining, and for anyone with an interest in arcade flight combat, will while away quite a few hours some damp weekend - after which time it will be consigned to the corner of your games shelf and forgotten within a matter of weeks.
    • 74 Metascore
    • 60 Critic Score
    A refreshing return to the past, and for that reason it's slightly too generic to recommend strongly. It's only ever just pretty enough, and there's seldom anything really breathtaking.
    • 48 Metascore
    • 50 Critic Score
    Some aspects are incredibly polished and fun, but others are terrifically broken, and while there's a real sense that it could have earned a lot more than a five, overall it doesn't.
    • 77 Metascore
    • 90 Critic Score
    By simply making sure that absolutely everything in the game is designed to remove the usual restrictions on fun, Sumo's created something that practically transcends rivals like PGR3 and Burnout before you even done anything.
    • 72 Metascore
    • 70 Critic Score
    Luckily for EA, the crucial single-player element really does have a lot going for it, and for once it's possible to consider World Cup as more than simple by-the-numbers cash-in effort.
    • 69 Metascore
    • 60 Critic Score
    After playing the three levels of this, all the beans in Tesco wouldn't make me play it again. There's not room in this sandbox for two. Or one for that matter. Goodbye gods, hello atheism.
    • 88 Metascore
    • 100 Critic Score
    This brilliant physics-based puzzle game has the power to turn even the most ardent science hater into a budding Brunel, Eiffel, or Dyson. However addicted you are to slaughter or strategising AR will seduce you, I guarantee it.
    • 66 Metascore
    • 70 Critic Score
    Even hardened FF fans can't escape the fact that this is little more than a solid, functional port of a four year old game. As potentially enjoyable as it is (if you put the hours in), and as much content as there is in this all-encompassing release (if you really put the hours in), things have moved on considerably in the MMO scene in the intervening years.
    • 73 Metascore
    • 50 Critic Score
    The addition of more traditional 'gamey' elements is a complete failure, and Dreamfall lacks the crossover appeal found in something like Fahrenheit, with its self-contained story.
    • 62 Metascore
    • 70 Critic Score
    There are only a very small percentage of gamers that would be interested in this game to begin with but with its varying play styles and loaded cast of great characters, Neowave is actually a great little fighter and a brilliant introduction to the King Of Fighters series for those that have never sampled its delights.
    • 77 Metascore
    • 90 Critic Score
    Whether it works or not, you'll have fun playing it; lots of fun; and that, more than anything, is why you should buy it.

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