Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 58 Metascore
    • 20 Critic Score
    The critical requirements of a Monster Rancher title, that monster-raising be streamlined and rewarding, and the RPG sections be challenging and playable, are miserably out of reach for Monster Rancher EVO, with almost every part of the title a confusing, tedious mess that should make the average player ill with boredom.
    • 76 Metascore
    • 70 Critic Score
    As with "Out From Boneville," The Great Cow Race is an entertaining enough diversion, but one that doesn't provide much in the way of lasting thrills.
    • 80 Metascore
    • 70 Critic Score
    It's fairly obvious that Legend game wasn't designed for the 360, but even against the best action adventures of recent times (like "God of War" or the "Prince of Persia" trilogy) it falls some way short of matching the standard we've become accustomed to in recent years - both on a gameplay and on a technical level.
    • 77 Metascore
    • 80 Critic Score
    Its single-player campaign is elevated from mediocrity with the inventive Hot Swapping feature, while twenty-four players, armed to the teeth and unforgiving in their violence, is what Xbox Live was made for.
    • 78 Metascore
    • 60 Critic Score
    Perhaps more importantly is the inexplicable disappearance of dead bodies. Literally five seconds after they've flopped heavily to the ground, apparently not man enough to withstand a nail-filled 2-by-4 in the cranium, they - *ping* - vanish.
    • 62 Metascore
    • 60 Critic Score
    You'll probably feel that Odama doesn't quite work. But there's such love in it, so much needless, thankless extra toil and detail, like using the Ninten bell as an excuse to remind us of the etymology of a very familiar name, that at the very least a few more radars deserve to be tuned to Saito's movements in future.
    • 80 Metascore
    • 60 Critic Score
    Verdict for Churchills? If you already own HoI2 then think long and hard before coughing-up for Doomsday's jumble of minor enhancements and questionable alterations.
    • 62 Metascore
    • 70 Critic Score
    There have been several crucial moments that made me laugh out loud, and others that made me feel a sense of cerebral accomplishment - feelings that are all-too rare when playing an FPS.
    • 74 Metascore
    • 60 Critic Score
    The result is a game that doesn't really offer motorbike enthusiasts the same attention to detail that petrolheaded car nuts get out of GT, and takes hours and hours for the rest of us to warm to.
    • 67 Metascore
    • 60 Critic Score
    If you've always hankered after a handheld version of one of the best puzzlers there's ever been, then this is a serviceable port that does the job, but just be aware that you'll probably want to skip over the new modes very quickly.
    • 57 Metascore
    • 50 Critic Score
    Just don't expect quality, consistency, coherence, or any kind of worthy challenge to the head muscle, or the trigger finger.
    • 75 Metascore
    • 70 Critic Score
    Top Spin 2 is a fine tennis title and a game you'll have a lot of fun with off or online, but one that does little to justify its price tag, and is little more than a high def update of the original.
    • 57 Metascore
    • 30 Critic Score
    This truly is a game wallowing in the mire of generic, insipid, uninspiring platformers, and unable to see any easy way out. Whenever there is an opportunity for it to do something interesting or different, it disappoints by not doing it and returning to predictable form.
    • 87 Metascore
    • 80 Critic Score
    It's pretty simple, very linear and slightly lazy in places but there can be no denying that it still manages to earn a place among the most beautiful and exciting adventures of recent years for gamers of all ages.
    • 70 Metascore
    • 60 Critic Score
    But right from the word go it takes a backward step by trying too hard to (ulp) be authentic and realistic, introducing some shonky control elements that never quite work and almost completely overlooking the fun aspect that was there in spades last time around.
    • 78 Metascore
    • 70 Critic Score
    Doubly annoying is the fact that you actually have to play through the entire Instincts campaign before you can even unlock the Evolution levels, so any existing fans might be better off buying the standalone Far Cry Instincts Evolution on Xbox and swallow the minor technical step down.
    • 65 Metascore
    • 60 Critic Score
    An average entry-level action RPG. If you're a heavy user of wizards and orcs, you'll have probably played something very similar only last week.
    • 62 Metascore
    • 50 Critic Score
    Slip Rumble Roses XX inside a copy of SmackDown if you must buy it, just don't go expecting any innovations other than a big tickling stick, blushing faces, a gigantic Xbox Live porn archive and the wobbliest boobs yet seen in a video game.
    • 62 Metascore
    • 50 Critic Score
    Dynasty Warriors obsessives can be sure they're getting something as comfortingly familiar as the delicate aroma of their own dribble-infused pillow.
    • 83 Metascore
    • 80 Critic Score
    I've been utterly hypnotised by Harvest Moon: Magical Melody from the moment I laid my hands on it, even watching my girlfriend play it for hours on end (her time spent playing probably a tenfold increase on mine) and I still don't feel that we've even begun to scratch the surface.
    • 53 Metascore
    • 50 Critic Score
    There isn't the tiniest nugget of novelty here. If the big engagements had been engaging then that wouldn't necessarily have been a problem. Because the battles are bothersome, the unoriginality is as lethal as a cannonball to the cranium.
    • 66 Metascore
    • 50 Critic Score
    With genuinely appalling voicework setting the tone for development incompetence, it's compounded by a few dreadful levels, camera issues and the feeling that the whole project was ported onto the 360 as an afterthought.
    • 72 Metascore
    • 60 Critic Score
    There's simply no getting away from the fact that the irritating reshuffle of titles from the console edition has left a sizeable hole in the appeal of this compilation, and the presence of a few too many relics best left buried does little to compensate.
    • 78 Metascore
    • 60 Critic Score
    Astropop is a fun, but ultimately short-lived experience that's missing the X factor of the best puzzlers to drag you back for long.
    • 64 Metascore
    • 50 Critic Score
    My best memories of playing Worms with my friends were all about things backfiring hilariously, victory through blind luck, and big explosions, and the DS can't seem to show enough or process enough to deliver these things.
    • 76 Metascore
    • 70 Critic Score
    While there are giant leaps towards putting things right this is a game that seems to be grasping for what once was rather than setting its paths straight into a bright and engaging future.
    • 75 Metascore
    • 60 Critic Score
    Me & My Katamari doesn't move the series on at all - in fact, it sort of rolls it backwards a bit, what with the smaller levels, slightly shonky control system and limited multiplayer modes. Not to mention the fact that you're constantly having to play through environments you've already explored, which is just tiresome.
    • 58 Metascore
    • 50 Critic Score
    The camera never becomes comfortable and the graphical glitches are an embarrassment to the development team, the publisher and the player.
    • 80 Metascore
    • 80 Critic Score
    Slightly better than its predecessor, Metal Gear Acid 2 also sneaks a higher score, too.
    • 77 Metascore
    • 60 Critic Score
    A game that offers a decent amount of fun, with great combat, occasionally inspired set-pieces, but sub-par driving and a half-baked story mode with barely enough variety to fill a long evening.

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