Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 53 Metascore
    • 30 Critic Score
    The marriage of XBLA and boxed game is a nice idea, but the Pub Games themselves are lightweight and boring, and the potential benefits for Fable 2 players are the sorts of things typically bundled on Collector's Edition bonus disks in the first place - and typically overlooked by the majority of players who can think of better ways to spend the extra money.
    • 60 Metascore
    • 50 Critic Score
    While riddled with design disasters, "Too Human" seems like an action-RPG holy grail by comparison to this startling mess. Better yet, play "Shadowgrounds: Survivor" instead of the both of 'em.
    • 83 Metascore
    • 100 Critic Score
    Playing Bangai-O Spirits is a pleasure. If I could, I'd play it for every waking moment. [JPN Import]
    • 83 Metascore
    • 70 Critic Score
    Like most EA Sports releases, Madden 09 is a good re-entry point for anyone who's skipped a few years, but less than essential for anyone who picked up last year's edition. The changes may be numerous, but few feel essential and you're always aware that many of them will be back next year, in a further refined form.
    • 76 Metascore
    • 80 Critic Score
    Strong Bad is funny, varied and just the right length for an episodic game. The puzzles aren't particularly strong - though they're as good as anything in the recent Sam & Max games - but this is balanced out by the additional stuff to find and muck about with.
    • 93 Metascore
    • 100 Critic Score
    Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.
    • 79 Metascore
    • 80 Critic Score
    It's certainly true that apart from the graphical polish, this is essentially the same in terms of core gameplay, albeit structured slightly differently. But with new courses, new cars and the freedom to create your own content, it's hard to imagine too many DS-owning race fans being put off by such a piffling complaint though.
    • 44 Metascore
    • 40 Critic Score
    Mediocre, unimpressive and uninspired. The handling and physics are competent, but the missions are dull and the presentation is shoddy. The most fun to be had is in laughing at the voiceovers.
    • 35 Metascore
    • 30 Critic Score
    King of Clubs doesn't play a very good game of golf, and the unlockable elements do little to counteract this rather glaring flaw.
    • 65 Metascore
    • 50 Critic Score
    There's an inherent appeal in shooting targets that never seems to dim, but Wild West Guns is far too content to let that natural amusement carry the load for its own tepid design.
    • 80 Metascore
    • 70 Critic Score
    I stand by my assertions that inconsistent physics and poor level design make for a game which is frustrating. And having to start all over again, all of the time, is boring. But PixelJunk Eden still manages to be addictive. The more you experience and experiment with the control system, the more you realise how innovative it is.
    • 90 Metascore
    • 90 Critic Score
    The omission of online play aside, Geometry Wars 2 is everything you hoped it would be. It deftly builds on a simple framework without overloading it, and even finds room to make the core experience more varied and accessible to everyone.
    • 85 Metascore
    • 80 Critic Score
    As it is, Soulcalibur IV's new features and its ability to entertain both newcomers and fighting game experts make it a good buy - if not the revolutionary leap to the next level you might've hoped for.
    • 66 Metascore
    • 50 Critic Score
    Those who own previous incarnations of the game won't find it a worthwhile upgrade, as it merely adds some new scenarios (which aren't much different to the old), a fresh dollop of buildings and an editor that allows for importing satellite maps. Nothing to get too excited about, really.
    • 50 Metascore
    • 40 Critic Score
    Art of Murder is poorly paced, illogically structured and often downright laughable.
    • 48 Metascore
    • 50 Critic Score
    The quality and overall consistency is better than Beijing 2008, although it lacks visual flair and presentation, but once you factor in the crippling absence of online play, it becomes harder to make a call the better of the two.
    • 78 Metascore
    • 80 Critic Score
    Not quite unparalleled excellence, then, but more than enough chills to keep horror adventure fans gibbering.
    • 68 Metascore
    • 70 Critic Score
    I won't pretend that Joint Strike is the most thrilling shoot-'em-up to be revived and relaunched as a digital download, but it's a damn solid effort and if all classic arcade titles received this sort of careful updating before being shunted into our cyber-pipes the world would be a better place.
    • 68 Metascore
    • 60 Critic Score
    It's all reasonably diverting, but the mix of genres never really gels and when things get frustrating the game lacks that basic addictive lure to keep you playing.
    • 73 Metascore
    • 80 Critic Score
    It is weakness in the basic concept of the franchise, and some excessively similar events, which prevent this from climbing any higher in our scoring system - but as an execution of an admittedly simple concept, this is genuinely brilliant.
    • 85 Metascore
    • 80 Critic Score
    It's not the best Final fantasy game in the series - even with the new additions to what was already a strong classic JRPG, the inescapable confines of the structure make this literally a lesser game than many of the subsequent releases - but it's a respectful and assured update and that freshens an aged experience for a modern audience.
    • 53 Metascore
    • 60 Critic Score
    A game where there's fun to be had, but it has a very finite shelf life.
    • 70 Metascore
    • 70 Critic Score
    A cutesy bridge-building game with a surprisingly moreish appeal.
    • 39 Metascore
    • 30 Critic Score
    Insultingly simple and clumsy Live Arcade puzzle game, unworthy of your time.
    • 36 Metascore
    • 40 Critic Score
    Pirates vs Ninjas Dodgeball is due for release soon, and that's a far more instinctive and entertaining affair. Save your points for that, and send this one for an early shower.
    • 75 Metascore
    • 60 Critic Score
    It's competent and capable of entertaining, and perhaps Camelot has proven that you don't need to exercise as much restraint as Wii Sports did to make a good golf game - but it still suffers from a lack of challenge for single players and being disappointingly unbonkers.
    • 71 Metascore
    • 60 Critic Score
    The gameplay, meanwhile, is largely basic and undeniably old-school, but it can be fun, fast, furious and reasonably deep if you find a map and mode you like, and are lucky enough to get a team that works together.
    • 69 Metascore
    • 70 Critic Score
    Golf: Tee It Up! may not have a better name than "3D Ultra Minigolf Adventures," but it's a much better game. It plays a good game of golf, for one thing, and does so with the mixture of depth and accessibility that we hope for in all Live Arcade titles.
    • 68 Metascore
    • 70 Critic Score
    Apart from that grumble [about the visuals], Schizoid is a welcome change of pace from the usual top-down shooter - not least because it's not a shooter, and instead turns co-op play from a fun optional extra into the core of the game.
    • 78 Metascore
    • 70 Critic Score
    This bout of monster mashing is still fun, yes, but Devil May Cry has now reached the point where it desperately needs to evolve into the 21st century as with "Resident Evil 4," or fade from the spotlight like "Dino Crisis."

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