Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 66 Metascore
    • 50 Critic Score
    Visuals aside, the game ultimately gets too repetitive too soon. It claws back some respect by providing additional challenges for each map and offering different characters with slightly different abilities for replay value, but the mechanics never really change enough to capture your interest for long.
    • 87 Metascore
    • 80 Critic Score
    FIFA 09 rams the point home with the emphasis on physical midfield battles and possession football, where teams hold their shape and press, and jostle with great effect, and it's up to you to exploit them by dragging defenders out of position, switching the play and paying attention to personnel.
    • 94 Metascore
    • 100 Critic Score
    World of Goo is breathtakingly fresh while built on the foundations of genre classics. It offers a gentle challenge as you make your way through its seasonal chapters the first time, and then a fiendish one as you try to fathom quite how it's possible to attain the OCD targets.
    • 73 Metascore
    • 70 Critic Score
    By tying efficient progress to this random system, rather than old-fashioned player skill, Cubello ultimately fumbles the delicate balancing act, which can be the difference between a very good puzzler and a great one, and so it proves.
    • 90 Metascore
    • 90 Critic Score
    The members of 2D Boy should be carried around in chariots while this glory lasts - because at some point, they're going to realise what a murderously high standard they've set for themselves, and run away forever.
    • 63 Metascore
    • 40 Critic Score
    Many of the vast list of things we object to in Fracture equal the low standard set by the likes of "Turok" and "Haze," and that if you managed to survive those games without burning down the shop that sold them to you, this will suffice for a weekend's distraction.
    • 60 Metascore
    • 50 Critic Score
    If you've missed out on a decade of new ideas and developments, or you really need to blow away the greying cobwebs of a dozen gritty shooters, then Crash is four or five hours of enjoyable, low intensity fun - the colourful, ill-fitting Hear'Say pullover of the platform stable. But with so many better alternatives on offer, it's not an experience we'd recommend.
    • 37 Metascore
    • 40 Critic Score
    It's a stupid idea, and one that pretty much breaks Midnight Bowling. It's too silly to work as a bowling sim, but it's also too open to unfair play to work as a fun multiplayer game.
    • 45 Metascore
    • 40 Critic Score
    If you're a fan of online multiplayer slaughter, then it's a safe bet that you've already got plenty of games that do the same thing as War World, and do it a lot better.
    • 82 Metascore
    • 80 Critic Score
    Capcom has crafted a love letter to its own past, and its own fans, that is both effective and generous in satisfying its peculiar niche audience.
    • 70 Metascore
    • 60 Critic Score
    The resolutely linear nature of the gameplay, as well, is a throwback. There are so many possibilities for a Silent Hill game set in a more expansive environment with multiple threads running concurrently, with a more fleshed-out cast, but that's never the case here.
    • 74 Metascore
    • 70 Critic Score
    Sonic Chronicles is undeniably a nice-looking game, and its slick presentation makes for an enticing experience to begin with. The longer you play, however, the more the cracks start to show, and what seemed like a potential minor classic is soon reduced to just "pretty good".
    • 86 Metascore
    • 80 Critic Score
    It's hard to quibble over such a dependable game.
    • 82 Metascore
    • 80 Critic Score
    It's a weird game, yes, but a quietly brilliant one if you put a little effort in and are prepared to grapple with the physical concepts at its heart. It's certainly the most interesting and rewarding of the three Art Style games on WiiWare, so far.
    • 69 Metascore
    • 60 Critic Score
    If it had just been a bit more focused, perhaps sticking with the pleasing interchange of third-person exploring and first-person on-rails shooting, it would have succeeded. But the frenzy of different genres is only confusing, not letting any one element shine.
    • 87 Metascore
    • 90 Critic Score
    A game that commands your attention, ruthlessly hauling your eyes into the flatscreen while tickling your brain with impeccable track design and spine-snapping speeds.
    • 80 Metascore
    • 80 Critic Score
    Thankfully, while some of its design decisions are more than a little frustrating, it remains a brilliantly entertaining first-person shooter and probably deserves more credit for helping to shape the genre than it has been given. It's a shame the online modes aren't more compelling, but having spent two blissfully nostalgic days battling through the single player campaign, I'm happy to consider it 800 points well spent.
    • 76 Metascore
    • 70 Critic Score
    Hell's Highway represents little more than a solid evolution of the original, as opposed to being a game which takes strategic World War II gaming to dizzy new heights. With an engaging but ultimately repetitive play mechanic at its core, it's a game which deserves a decent amount of respect, but whose charms wane rather than grow as the game progresses.
    • 50 Metascore
    • 60 Critic Score
    B-Boy has limited itself, partly by playing on Sony hardware and partly by gameplay that's not inclusive enough; it's so stylish it's for poseurs not players. Not into hip hop culture? No reason to pick this up, no matter how pretty and slick the dancing is.
    • 45 Metascore
    • 50 Critic Score
    A frustrating package. There's a wealth of gameplay, across the two discs, but very little variety.
    • 85 Metascore
    • 80 Critic Score
    As a starting point for a successful brand, though, Black Rock has totally nailed it, and this represents a hugely promising effort. Stomach churning insanity doesn't get any better right now.
    • 37 Metascore
    • 40 Critic Score
    The generic can't-be-arsed title says it all. It's the sort of thing you might consider buying for your Dad, should you spot it in the GBP 1.99 bin at the supermarket two days before his birthday, even though you know he doesn't really play games all that much.
    • 47 Metascore
    • 50 Critic Score
    With 12 tracks, each of which can be raced in reverse, it's a relatively small package that, other than its licence, is lacking in any sort of interesting game design to mark it out. With a budget price tag it's an inoffensive proposition but, don't expect to return to it when your battery runs out.
    • 68 Metascore
    • 60 Critic Score
    Apart from the obvious fact that party games have moved on an awful lot since Samba De Amigo first appeared, there's no denying that the control system just doesn't quite translate as well as it might have - and that can only hurt its appeal in the long run.
    • 80 Metascore
    • 80 Critic Score
    Best to think of this release as planting a seed, rather than an end in itself, with potential to grow into something quite wonderful with some canny updates from Relentless and a dash of imagination from the players. For now, it's nothing more, or less, than the most polished and entertaining quiz experience on this generation of consoles.
    • 76 Metascore
    • 80 Critic Score
    Grown-ups will find it cute enough for a single playthrough, but kids will be wearing the disc out for weeks to come. Another hugely entertaining, carefully constructed gem of kiddy gaming.
    • 68 Metascore
    • 60 Critic Score
    It might go some way to negating the slightly impersonal feeling of Master Quiz, too. The format is always fun and yet, as polished as the presentation is, this PSP version is a little bit Every Second Counts to the PS3's Who Wants To Be A Millionaire?
    • 79 Metascore
    • 90 Critic Score
    Rare are the games that have you muttering "Well, I didn't know that could happen!" after more than 30 hours, and the fact I could have written another 2000 words describing weird and wonderful moments you're best discovering for yourself is all the recommendation you should need.
    • 65 Metascore
    • 60 Critic Score
    Baja is a fussy racer, held back by twitchy control and incredibly dull design. Truly dedicated fans of the real race, or hardcore racing nuts with vast reserves of patience, may well get something out of it. Most people looking for a grimy, gnarly rock-hopping racer will be quite happy with something like "Pure."
    • 82 Metascore
    • 80 Critic Score
    Probably the best and worst thing about de Blob is that it's got 'Destined For Cult Status' written all over it. It's certainly not the first game to mix platform and puzzle elements, but the fact it manages to do so in such a clever, endearing, stylish and instantly playable way makes this a game we'd heartily recommend to anyone who thirsts for a 'proper' Wii game, whatever that is.

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