Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 38 Metascore
    • 30 Critic Score
    Even Harry, Ron and Hermione's limp-wristed spell-casting animation looks half-hearted. It's an insult to the fiction, an insult to the increasingly good films, and an insult to bad videogames.
    • 38 Metascore
    • 40 Critic Score
    At no point was it an unpleasant game to play, it's merely completely retrograde in several key areas and lacking any sense of presentation or style. It's an ugly game, but one which, crucially, works as a game at its most basic level - which, to my mind, weighs heavily against the problems it has in most other areas.
    • 37 Metascore
    • 40 Critic Score
    The generic can't-be-arsed title says it all. It's the sort of thing you might consider buying for your Dad, should you spot it in the GBP 1.99 bin at the supermarket two days before his birthday, even though you know he doesn't really play games all that much.
    • 37 Metascore
    • 30 Critic Score
    The game's central conceit, which has you infiltrating giant towers with the aim of bringing them down from the inside, encourages uninspiring, repetitive internal environments, a problem the game's art team fails to overcome.
    • 37 Metascore
    • 30 Critic Score
    It could have been an interesting title but the problems with control, weird gameplay style, terrible graphics and rigged, repetitive games just kill any joy that would be garnered from playing it.
    • 37 Metascore
    • 20 Critic Score
    Every aspect - from concept to execution - is so sorely flawed as to make even "GoldenEye: Rogue Agent" blush and to find a game so virtually meritless in this day and age is a rare thing indeed.
    • 37 Metascore
    • Critic Score
    This unlikely Front Mission spin-off's occasional charm can't make up for its seriously broken fundamentals.
    • 37 Metascore
    • 40 Critic Score
    It's a stupid idea, and one that pretty much breaks Midnight Bowling. It's too silly to work as a bowling sim, but it's also too open to unfair play to work as a fun multiplayer game.
    • 37 Metascore
    • 50 Critic Score
    As a whole the game feels undercooked, unpolished and ultimately unsatisfying.
    • 37 Metascore
    • Critic Score
    A blatantly unfinished and uninspired nostalgia project that sheds a certain, peculiar light on the immersive sim at large. [Eurogamer Avoid]
    • 37 Metascore
    • 30 Critic Score
    Ready 2 Rumble Revolution has botched controls, faulty technology and unsympathetic style, but I suspect there's a half-decent arcade fighter residing somewhere underneath it all. Even if there is, though, it'll need to go back to the gym for some serious work before showing its face in the ring again. As it is, it dances like a buffalo and stings like wet cabbage.
    • 37 Metascore
    • 40 Critic Score
    Absolutely horrible execution.
    • 37 Metascore
    • 40 Critic Score
    A relatively pretty update of the classic formula, but one that lacks the soul or spirit to make it even vaguely interesting.
    • 37 Metascore
    • 30 Critic Score
    Off Road is not as hateful as, say, RealPlay Racing, but you still shouldn't buy it.
    • 36 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 36 Metascore
    • 40 Critic Score
    While Sniper: Art of Victory is superior to its brother in arms, and the sniping mechanic itself is reasonably well implemented, there are still too many flaws here to recommend it.
    • 36 Metascore
    • 30 Critic Score
    Once the novelty of the game concept has worn off, which doesn't take long, the frustration caused by the controls really kicks in.
    • 36 Metascore
    • 30 Critic Score
    At best, it's a functional third-person platformer that sometimes acts like a shooter. At worst, it's an astonishing collection of poor design decisions, half-hearted implementation and mindless narrative clutter that will only lead to buyer's remorse in all who decide to give it a try.
    • 36 Metascore
    • 30 Critic Score
    You've lost a lot of respect and you've ruined the enjoyment of hundreds of your admirers. Look me in the eye and tell me you're not ashamed.
    • 36 Metascore
    • 20 Critic Score
    But the really depressing thing about PlayFirst's spirit-crushing little game is that it'll probably sell enough to result in a deluge of the bloody things, and force us to question the sanity of mankind. Again.
    • 36 Metascore
    • 40 Critic Score
    Pirates vs Ninjas Dodgeball is due for release soon, and that's a far more instinctive and entertaining affair. Save your points for that, and send this one for an early shower.
    • 35 Metascore
    • 20 Critic Score
    Even if you loved the film, even if gullible children are tearfully begging you to buy them this game, even if there's been a nuclear holocaust and the only games to survive are this and "Army Men: Green Rogue"; please, just say No.
    • 35 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 35 Metascore
    • 10 Critic Score
    Go away, George of the Jungle, and die horribly in a fire.
    • 35 Metascore
    • 20 Critic Score
    Enemy Front is a bad game on almost every level, but it gives me no pleasure to report that. It's not a lazy game, as you can see the developer trying as hard as it can to mimic the juggernauts that dominate the genre, but nor does it show enough personality or ambition to break out of the tired old paradigms.
    • 35 Metascore
    • 30 Critic Score
    The results feel neutered and unfinished.
    • 35 Metascore
    • 30 Critic Score
    King of Clubs doesn't play a very good game of golf, and the unlockable elements do little to counteract this rather glaring flaw.
    • 35 Metascore
    • 10 Critic Score
    About the only thing I can say in favour of Rollercoaster Tycoon 4 Mobile is that it accurately captures the experience of visiting a theme park: it costs too much to get in, the stalls are all overpriced, you have to wait ages for all the rides and the whole experience will leave you feeling decidedly nauseous.
    • 34 Metascore
    • 50 Critic Score
    It's not being corny and schlocky on purpose, which means that for all its faults Rambo honestly taps into the spirit of 1980s action cinema more deeply than you might expect - not in spite of its rough edges, but because of them.
    • 34 Metascore
    • 30 Critic Score
    Apocalyptica's lazy design and sheer lack of imagination is more than enough to ruin any chance it had of developing the relatively interesting premise. Forgive Konami, father, for they have sinned.

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