Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 42 Metascore
    • 30 Critic Score
    Ultimately, all Funky Punch has going for it is the price. It's certainly cheaper than Tekken, but it's also a pale shadow of virtually all its genre peers. If you value frugality over actual value for money, then by all means give this a spin.
    • 42 Metascore
    • 40 Critic Score
    Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile - which the server-wide near-silence suggests actually isn't, and certainly won't be until if and when there are enough players to populate large-scale tussles - is a failure.
    • 42 Metascore
    • 20 Critic Score
    This is a poorly thought out, drab racer that might have been considered passable on mobiles but on dedicated games machines we deserve better. Don't buy this. Don't let anyone else buy this. Don't let the games industry know it's okay for them to port mobile phone games to superior hardware without upgrading them in any way.
    • 42 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 42 Metascore
    • 40 Critic Score
    It may be fun and it may make you sweat, but as an interactive fitness companion it's a feeble, infuriating effort that lacks the stamina to compete.
    • 42 Metascore
    • 30 Critic Score
    If Churchill had died, we might all be speaking German, but at least we wouldn't have to put up with nonsense like this.
    • 42 Metascore
    • 30 Critic Score
    As interesting an idea as Sky Diving is, sadly the concept fails to deliver thanks to clunky motion sensing.
    • 42 Metascore
    • 20 Critic Score
    Whoever, wherever, whatever you are, there is absolutely zero reason to own this atrocious excuse for a video game.
    • 41 Metascore
    • 50 Critic Score
    Neither a triumph of design nor storytelling and stymied by poor execution, Wayward Manor is a rough proposition. But there's something worthwhile here, even if it's the unusual power fantasy of being able to haunt an aristocratic family from the safety of the rafters.
    • 41 Metascore
    • 50 Critic Score
    American Football fans looking for a cheap retro fix will probably squeeze 400 points worth of fun out of Cyberball before déjà vu sets in, but the absence of any real multiplayer challenge means any amusement comes with a built-in expiry date, one that arrives sooner than you'd like. It's no Speedball, that's for sure.
    • 41 Metascore
    • 30 Critic Score
    To make matter worse, the race will stop dead at certain points to forcibly initiate a mini-game in the guise of one of Dastardly and Muttley's futile foils.
    • 41 Metascore
    • 50 Critic Score
    If you're the parent of a five year-old boy, you can sit them in front of Emergency Heroes and leave the room, confident it's less graphically violent than an episode of The Archers. Just be aware that for anyone over five, it's also less thrilling.
    • 41 Metascore
    • 20 Critic Score
    Aside from championship you get standard quick race, split-screen and time trial options, and Drift Combo, an incongruous, aggressively arcadey and frankly unplayable mode that challenges you to string long sequences of slides together.
    • 41 Metascore
    • 30 Critic Score
    The ideas aren't all bad and on paper this must have sounded like a rich and promising game. However, the game far overreaches itself and the coding, visuals and execution of those ideas is comprehensively unpolished.
    • 41 Metascore
    • 20 Critic Score
    The games are irritating and forgettable, the scoring system is bizarre, the play modes make no sense and the constantly shrill urban-cartoon-hipster presentation feels like some ninja chav just injected a pint of boiling hot Red Bull into your eyeballs.
    • 41 Metascore
    • 30 Critic Score
    Frankly terrible considering the rich potential the Wii controller offers for games of this ilk.
    • 41 Metascore
    • 30 Critic Score
    As a relic to amuse your friends with it serves a purpose, but you could probably achieve the same result by visiting YouTube.
    • 41 Metascore
    • 30 Critic Score
    From this point it's clear that in terms of being a shooter, 007 Legends is dismal - but in terms of being an actual James Bond game, it's a genuine insult.
    • 41 Metascore
    • 20 Critic Score
    The art style, character models and environments had the shonkiness of a shareware title at the time, so seeing them run in high definition is hardly going to help. Avoid, avoid, avoid.
    • 41 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 41 Metascore
    • 50 Critic Score
    So, yes, there's definitely a decent game lurking somewhere in Iron Man, but we haven't seen it yet. This one isn't a disaster, but it can be a rather bleak experience.
    • 40 Metascore
    • 30 Critic Score
    The graphics are horrible, and made even worse by that hellish "smoothing" filter. Your powered-up hero has a bulky weightlifter's body with a tiny comedy head on top, while enemy designs are lumpy and ugly.
    • 40 Metascore
    • 40 Critic Score
    As the Story Mode can be cleared in a couple of hours you're left to find fun in one of the game's simple multiplayer modes (download play or Wi-Fi) but these do little to enliven the repetitive and staccato move, stop, point, shoot, flow of play leaving a meagre and shallow title that's difficult to recommend.
    • 40 Metascore
    • 40 Critic Score
    Charging 800 points for this when the aforementioned Castlevania: SotN comes at the same price is taking the proverbial. Steer well clear of this one.
    • 40 Metascore
    • 30 Critic Score
    Inevitably, it's the mini-games that really muff things up though.
    • 40 Metascore
    • 40 Critic Score
    What's most frustrating is that with more enemies, more graceful control and a more compelling structure, there's no reason why a retro-styled Adventure Time roguelike couldn't have been an absolute treat and a game worthy of the show.
    • 40 Metascore
    • 30 Critic Score
    505 Game Street has been commercially smart to jump aboard the Brain Training bandwagon quickly, but it has made a huge mistake in throwing a faceless copycat effort out there. Hopefully people will not be remotely fooled - we're certainly not.
    • 40 Metascore
    • 30 Critic Score
    Usually, spin-off games can fall back on their inherited audience of existing fans, but with a pointless story that adds nothing to a tale already completed, it's hard to see how even the most devoted follower could get more than an evening of mild amusement from such a scrawny experience.
    • 40 Metascore
    • 40 Critic Score
    It's yet another example of a distinctly average "extreme sports" game that lacks the polish and creativity of the real-life sportsmen it's trying to emulate-slash-harness.
    • 40 Metascore
    • 30 Critic Score
    Hopefully this is the last we'll see of the human d-pad experiment. I spend enough time under the thumb as it is.

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