Eurogamer's Scores
- Games
For 5,045 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | The Orange Box | |
|---|---|---|
| Lowest review score: | Ghostbusters (2013) |
Score distribution:
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Positive: 2,009 out of 5045
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Mixed: 2,425 out of 5045
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Negative: 611 out of 5045
5965
game
reviews
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- Critic Score
So much of this promising collaboration between id and Avalanche is unremarkable - but it's salvaged by bloody, brilliant combat.- Eurogamer
- Posted May 17, 2019
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Although Harvest Moon DS possesses the same base addictiveness as its forebears, it has no charm, no originality and no ambition.- Eurogamer
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Overall, though? Aliens: Fireteam Elite is exactly what it says on the tin. Stuffed with guns, gadgets, and plentiful alien goo, it's a frenetic cooperative firefight against some of sci-fi's most iconic monsters in an all-new tale that takes us beyond the original trilogy. No, it's not the most sophisticated shooter, and no, its truncated runtime is unlikely to occupy you for more than a couple of nights, but it's an unashamedly good romp that'll hopefully satisfy your Ripley power fantasies, too.- Eurogamer
- Posted Aug 23, 2021
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- Critic Score
With its clumsy dialogue threatening to ruin everything at every turn, Lexis Numerique's high-gloss offering is a challenge to play - but perhaps not always for the reasons the developers intended.- Eurogamer
- Posted Jun 14, 2011
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- Critic Score
It's the best game to emerge in the genre since "Project Zero II." Just bear in mind you'll almost certainly reflect on your time with the game with a few mixed feelings. It's so nearly brilliant it hurts.- Eurogamer
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We'd like to apologise to Sid Meier - this game, while not terrible, has sullied your good name and brand. Our only suggestion is to never let someone else make a game for you and to make sure the inevitable next game in the franchise explores a less familiar environ and period.- Eurogamer
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Factor in an exceptionally short single-player campaign, an undercooked tactical squad element and a distinct lack of gameplay variety and it's impossible not to see this as a very big missed opportunity.- Eurogamer
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[A limp arcade action game amidst a sea of mindless references, Travis Strikes Again fatally lacks the style of its predecessors. [Eurogamer Avoid]- Eurogamer
- Posted Jan 16, 2019
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Harmony of Despair isn't a failure of concept but a failure of ambition, one that leaves Koji Igarashi still waiting for his next great discovery.- Eurogamer
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Next comes across as a game that's embracing the Vita wholeheartedly on a surface level while being much more reserved in terms of Wi-Fi and 3G connectivity.- Eurogamer
- Posted Mar 14, 2012
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- Critic Score
The all-star fighter returns via the arcade for a deep, characterful game that struggles to endear itself to fans and newcomers alike.- Eurogamer
- Posted Feb 2, 2018
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It lacks the style, glossy finish and gunslinging simplicity of Max, and particularly its unadventurous but hugely enjoyable sequel.- Eurogamer
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It's a tribute act: one that initially delights through recognition, but ultimately feels hollow and counterfeit.- Eurogamer
- Posted Apr 16, 2013
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A moreish snack of a game that's a bit thin, a bit lacking in nourishment.- Eurogamer
- Posted Jan 25, 2013
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While it may be the best implementation of a console MMO to date, PS3 owners should still ask for more.- Eurogamer
- Posted Jan 21, 2011
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It's this basic lack of thrill or challenge which limits Tycoon City's appeal, at least to the gamer audience. It's entirely possible that Tycoon City will find an audience for the more casual player with its less stressful lifestyle, but that's the sort of design decision which gains sales not marks.- Eurogamer
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All the effort in the world won't make up for a lack of vision. This game is blind to imagination and focus.- Eurogamer
- Posted Oct 1, 2012
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The best mini-game collection we've played on the Wii.- Eurogamer
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A miserable cocktail of ideas from other action-platformers and the worst parts of Rick and Morty. [Eurogamer AVOID]- Eurogamer
- Posted Dec 12, 2022
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- Critic Score
In fact, if, like me, you find yourself the victim of a game-breaking glitch, which requires you to hold down the SELECT button the whole time you're in the air, you'll definitely be disappointed.- Eurogamer
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- Critic Score
Lacking both a challenge and soul, and failing to even engage on a narrative level, what you're left with is an overly forgiving shooter with weak strategy elements, which only serve to make it even easier for you. Having played right to the end, I wish there was something I could point to in its defence, but all I'm left with is the empty realisation that they've managed to somehow make this even less entertaining than the flawed original.- Eurogamer
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A solid core could provide some great competitive match-ups, but the dreary, generic campaign will fail to impress solo gamers.- Eurogamer
- Posted Nov 22, 2023
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It’s one of the most detailed, old-school RTS titles we’ve come across since "StarCraft."- Eurogamer
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The gripes are really mainly relating to the individual games, which for anyone remotely experienced will quickly become far too familiar and untaxing to warrant extended interest.- Eurogamer
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In other words, it's just like all those other racing games you read about but never buy. Except, in this case, it's a tacit reminder that Namco has slipped so far down the field that it's actually being lapped - by games we bought almost five years ago. Oh sod it: ARGH!- Eurogamer
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This is a game, though, that is so explicitly geared towards mayhem it awards you a trophy for getting through a mission without accidentally shooting a team member in the butt. World War Z doesn't take itself too seriously, and I appreciate that.- Eurogamer
- Posted Apr 26, 2019
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- Critic Score
It's infuriating that the adventure feels so rough around the edges, then, but a range of annoyances are not quite enough to detract from the madcap brilliance at the core of the whole thing.- Eurogamer
- Posted Feb 6, 2013
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- Critic Score
Love is perplexing, challenging, and confusing. Thus, the cold, calculating puzzles should complement the emotional relationship parable. Hazelden wants it to work. We want it to work. But the sad truth is that in this instance the two simply don't have enough in common. Sometimes love just isn't enough.- Eurogamer
- Posted Jan 10, 2012
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It's fun, I think: a budget Kirby about rolling around and annoying your friends, an amuse bouche, which may or may not be how that phrase is spelled. I worry it won't be too long before this sinks down the rankings in our house and disappears from the main Switch screen, but it will leave some lovely sugary memories behind. And the subconscious desire, perhaps, to eat an awful lot of strawberries.- Eurogamer
- Posted Aug 24, 2022
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- Critic Score
Full Auto feels dead in the water. It's okay - not awful enough to slam, and not good enough to recommend. But with a year to build on its predecessor, it needed to be a lot more than "okay".- Eurogamer
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