Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5964
game
reviews
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- Critic Score
It just about passes muster as a stopgap release to tide fans over until the long-awaited Kingdom Hearts 3, but those looking to rekindle fond memories may find nostalgia's bubble all too easily pricked.- Eurogamer
- Posted Sep 13, 2013
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The sense of scale is also slightly lacking, with cars and tanks actually looking like teeny tiny cars and tanks instead of making your mech look huge.- Eurogamer
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If you're planning on playing the single-player much, it's an abomination, and you shouldn't touch it with a bargepole; and on Xbox Live, it's simply so flawed as to be unplayable in anything other than a basic 1v1 lobby, which arguably makes it into a pretty poor investment unless you have a friends list teeming with people who want to play.- Eurogamer
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And if the button-mashing, combat-heavy missions aren't underwhelming enough, or the under-use of web swinging doesn't deliver enough disappointment, then the often-iffy technical side of the game rounds off a less-than-stellar package.- Eurogamer
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At the very least a more responsive stick-based system would have been a plus. but as it stands it almost feels too much of a simulation at the expense of action - although doubtlessly some of you will admire that approach.- Eurogamer
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A straightforward remaster that struggles to outshine the Switch port of Tropical Freeze, but Returns HD is still a challenging and satisfying platformer that stands the test of time.- Eurogamer
- Posted Jan 14, 2025
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Poker Smash doesn't really work. Borrowing familiar poker hands is a nice idea on paper, but the need to include colours, winking icons and bombs ought to have been clue enough to leave it there alongside the spider-web doodles.- Eurogamer
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I can't pretend that Soul Suspect is a particularly great game, but I do know that it's the sort of game I'll still remember - and remember fondly - in five years' time, which is more than can be said for most of its glossier rivals.- Eurogamer
- Posted Jun 3, 2014
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It's a hard game to sum up. The flashes of genius in Concursion's construction are some of the freshest and most engaging gameplay I've seen from the indie scene in years. I want to be able to recommend it for that reason alone. But there's a lot of game surrounding those moments, and a lot of that game isn't particularly good. It's fiddly and annoying in a way that the best hardcore retro games - the Mega Mans and R-Types - never were.- Eurogamer
- Posted Jun 6, 2014
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There's no doubting that this is the very best way to play either game outside of an arcade - mainly by virtue of the fantastic controls, and that you don't have to fork out for expensive extra hardware to play them.- Eurogamer
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That so much fits inside an iPhone, and that so much can be streamed over 3G and Edge, is unquestionably impressive. Pocket Legends is a multiplayer hackandslash RPG on a phone: that is pretty bloody cool. Unfortunately, it's revealed as just the dry-boned skeleton of an interesting game once you're past the initial wonder of how much is happening on your tiny screen.- Eurogamer
- Posted Feb 28, 2011
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Repetitious combat, shallow RPG elements, and imagination-free quests might put you off. But if the basic process of combat and casual partying up for missions a few minutes grabs you, you'll forgive Dragonica a lot.- Eurogamer
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Metro Awakening VR delivers some terrifying moments in its deep, thought-provoking story, but after a strong start, repetitive levels and pacing issues kill most of its momentum.- Eurogamer
- Posted Nov 10, 2024
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General ugliness, poor presentation, ropey tactics, and a general lack of charm all doom Shattered Union to that bargain bin in the sky. The plastic CGI storytellers and the fuzzy, characterless maps just leave you with the sour sense of wasted-time rolling around in your skull.- Eurogamer
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Endless Ocean is simple to the point of being quite dull, and certainly no masterpiece. But sometimes all a game needs to do is offer you something different, and it's an honest relief to play something that doesn't shout in your ear, set any time limits, or feature a single explosion; a game whose raison d'ĂȘtre is just beauty and peace.- Eurogamer
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Firefly has offered a level editor with the game, allowing players to compile their own campaigns or swap them over the net, but I can't see this breathing much life into a title that exhausts its appeal so quickly. Nevertheless, it's undoubtedly one for the management fetishists.- Eurogamer
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Only two of the four maps feel truly essential, the new game mode is more a frantic doodle than a fleshed-out idea, while the new weapon and vehicles are of negligible use beyond the shattered confines of Aftermath's dusty arenas.- Eurogamer
- Posted Nov 29, 2012
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Beautifully animated, wonderfully voiced and witty to boot, Loco Motive ticks a lot of right boxes for point and click likers. If only its underlying mystery wasn't quite so sidelined and predictable.- Eurogamer
- Posted Nov 26, 2024
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The acute sense of excitement and precision in combat of the "Halo" games is absent, likewise the intensity of being in a firefight delivered by "Battlefield 2." All the explosions and laser-fire feel a lot like window-dressing, even if the game does have some attractive scenery.- Eurogamer
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There is a Ferrari experience here, as long as your idea of the Ferrari experience is a Toyota MR2 with an ill-fitting F355 replica bodykit.- Eurogamer
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Star Trek becomes a rare movie game that rises above its peers and delivers something genuinely fun. It's only ever a partial success though, too bogged down by timid design and technical rough edges to really be the game that Trek deserves.- Eurogamer
- Posted Apr 26, 2013
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It's just a little annoying to know that SCEE and Team 17 are holding back on us, that this game could have been so much more.- Eurogamer
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The fantasy armies really do provide a fun twist, and the castles that are rapidly erected in Stronghold's clever building system are stunning. Ultimately though I wish this game had been Sandcastle: Legends, but it completely wasn't.- Eurogamer
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The puzzles aren't bad either, and flitting between nicely-rendered static environments is pleasantly old school, and works well on the iPad.- Eurogamer
- Posted Jun 9, 2011
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With a more refined combat system, BGT would be a fine prospect at its slim price tag. As it is, it doesn't quite live up to its title, but then Fairly Good Time doesn't quite have the same ring to it.- Eurogamer
- Posted Nov 7, 2010
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The platforming fluency is seductive, but it's a language of indifferent thumbing yawned through timing windows as wide as a house. The crushing thing about Prince of Persia, however, isn't this. It's that we're faced with yet another poor game planted in a bed of fantastic technology and interesting mechanics, which, rather than empowering the player to solve interesting problems in new and exciting ways, merely sends you for a long and elaborate stroll through a beautiful world devoid of challenge or variation, and marred by excessive repetition.- Eurogamer
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A pretty good game in its own right, if you try to forget that it’s pig-ugly and meant to be a sequel.- Eurogamer
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But right from the word go it takes a backward step by trying too hard to (ulp) be authentic and realistic, introducing some shonky control elements that never quite work and almost completely overlooking the fun aspect that was there in spades last time around.- Eurogamer
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That's really Blade Dancer in a nutshell: a decent combat system and an interesting crafting mechanic, but in terms of the rest of the game, Hitmaker doesn't really cut it.- Eurogamer
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