Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 71 Metascore
    • 80 Critic Score
    Boasts such good combat that it doesn't matter if the loot, traditionally the heart of these games, is disappointing. In fact, it's so good that I think I'm going to go back and play it right now.
    • 71 Metascore
    • 70 Critic Score
    With the full complement of players, NBA Jam is great fun in short bursts, but it's impossible not to feel that EA has swamped a simple game with extraneous modes desperately to try and justify a retail release.
    • 71 Metascore
    • 60 Critic Score
    Yuke's has had a captive audience for so long that the incentive to improve seems to have withered away.
    • 71 Metascore
    • 70 Critic Score
    FlOw is what it is - download it in the full knowledge that you're participating in an experiment of sorts and I think you'll get good value from your £3.49. If you're looking for something more like a conventional game, I'd lop off a mark or two from the final score.
    • 71 Metascore
    • 50 Critic Score
    For the PAL consumer, it's one for the absolute die-hards we're afraid, and even they might have issues trying to live with the lack of online play.
    • 71 Metascore
    • 60 Critic Score
    Sacred 2 is the best Diablo clone since Titan Quest and its excellent expansion, Immortal Throne, and while the compulsion to play is there, the unholy alliance of clicking and collecting works and works well.
    • 71 Metascore
    • 80 Critic Score
    It's an adventure built of other adventures, then, and its originality comes from the manner in which everything comes together. If you love old games - and old movies and all that other old jazz - there's a good chance you're going to love this, too. It has an ancient heart, shot full of bullets and criss-crossed with tyre treads.
    • 71 Metascore
    • Critic Score
    A magnificent nightmare, for those with the stamina to master the gruelling card game that houses it. [Recommended]
    • 71 Metascore
    • 60 Critic Score
    Pac-Pix was always going to struggle to be more than a cute little concept game that showed off how cool the touch-screen idea was, and so it has proved. For a few hours it's a really entertaining diversion that's unlike anything we've seen before.
    • 71 Metascore
    • 50 Critic Score
    It's too easy, too isolated from other players, and too buggy.
    • 71 Metascore
    • 70 Critic Score
    Monster Rumble doesn't quite match the quirky charm of Wario Ware or the challenge of Big Brain Academy. However, the style of the game should still appeal to kids.
    • 71 Metascore
    • 80 Critic Score
    Prepare yourself for a mixtape of lurid brilliance.
    • 71 Metascore
    • 60 Critic Score
    A cliffhanger ending for a sequel to a seven-year-old game that most people haven't heard of just isn't acceptable. Plonk, it lands safely on [60].
    • 71 Metascore
    • 70 Critic Score
    A game designed for people who like the idea of Monster Hunter, but for whatever reason – whether it's sharpening your weapon, eating steaks for stamina, laying traps for captures, being stampeded by an enraged Barroth or failing to bag a Deviljho Gem for the tenth consecutive time – find the game too demanding.
    • 71 Metascore
    • Critic Score
    Where the original Mass Effect games kept you moving through the story, Andromeda relegates its critical path to second place, offering up a spread of loosely associated scenarios that just happens to include a fairly uninspired tussle with a genocidal tyrant. It's a game that is more interested in keeping you busy than keeping you in suspense about what happens next, or making you feel the consequences of your actions.
    • 71 Metascore
    • 70 Critic Score
    The game quickly gets repetitive, and becomes one of those retro games you'll dip into now and then rather than have extensive score-beating sessions on like the best games on Xbox Live Arcade.
    • 71 Metascore
    • 60 Critic Score
    Here's the difference between "Everything or Nothing" and From Russia With Love: whatever you thought of its approach, "Everything or Nothing" had to be invented; From Russia With Love just had to be filled. And it has been - with stuff from "Everything or Nothing."
    • 71 Metascore
    • 60 Critic Score
    The best thing you can say about Rogue Trooper is that (despite some clunky control decisions) is almost always good fun. Thanks to well-paced design you'll certainly never feel like downing the pad in abject frustration, or out of plain boredom: it's the gaming equivalent of popcorn sci-fi action movie fodder.
    • 71 Metascore
    • 60 Critic Score
    What scuppers Leviathan is nothing more than a slightly slapdash release - and greed.
    • 71 Metascore
    • 60 Critic Score
    The developers deserve a lot of credit for getting all the best Simpsons people involved with the game. For me though, the humour can only carry it so far. If you want a videogame platformer to make you and a friend laugh, you'd be better off playing Lego Star Wars. If you want to enjoy The Simpsons, you're better off buying one of the box-sets.
    • 71 Metascore
    • 80 Critic Score
    As an updating of an old favourite, this is a lovely piece of work; as a friendly shoving-off for a strange new handheld, it's wonderfully judged.
    • 71 Metascore
    • 70 Critic Score
    Somehow, though, prancing around like a sweating monkey makes the magic happen, and turns it into the craziest fitness game yet. Never mind UFC Trainer, I may yet get buff from repeatedly removing the stupid tufty hair of imaginary pineapples.
    • 71 Metascore
    • 80 Critic Score
    For a mere 500 points, this is well worth digging into.
    • 71 Metascore
    • 60 Critic Score
    If you’re close to a wall, Blinx regularly disappears, so you’re left waddling around in first person mode, completely unable to judge distance or aim properly or in fact play the game properly.
    • 71 Metascore
    • Critic Score
    Wonderful, lo-fi sounds and hand-crafted visuals make A Musical Story a clear a labour of love, sadly let down by its rhythm mechanics.
    • 71 Metascore
    • 60 Critic Score
    The problem is, it's hard to ever truly engage with it when so many of the The 3rd Birthday's key encounters are fundamentally spiteful. If you're really determined to eke some enjoyment from the rubble of frustration, there are a few moments that might make you feel like it's worth it. Sadly those occasions don't come along nearly enough to justify all the joyless attrition en route.
    • 71 Metascore
    • 40 Critic Score
    Placed on a handheld, the gravitas of the shock scares is gone, and with unrealistic graphics and a cheese factor turned up to eleven, any feeling of genuine creepiness is lost. While it does keep all the flaws described here, the GameCube remake does at least offer beautiful graphics and some decent shocks.
    • 71 Metascore
    • 70 Critic Score
    Dropchord demonstrates Double Fine's expanding range and competency as the studio begins to diversify. This may be a palette-cleansing effort for the studio's staff, but in Dropchord's case that sense of creative liberation works in our favour.
    • 71 Metascore
    • 70 Critic Score
    So, what's the time? Oh it's time for good-expansion-but-not-good-enough-to-make-anyone-return-to-the-game-if-thoroughly-sick mark o'clock.
    • 71 Metascore
    • Critic Score
    Like Police Quest meets Papers, Please on a grim day.

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