Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 66 Metascore
    • 60 Critic Score
    Beneath the mis-steps and the schmaltz, and beneath the dictatorial heft of the soundtrack - gorgeous and emotive, but laid on a little too heavily throughout - there's still that fascinating glimpse of a boy making the best of a lonely childhood.
    • 50 Metascore
    • 60 Critic Score
    It's just a shame the presentation is so rubbish. The characters are horrible to look at and the environments are ugly. At least the games are quite good fun, in a limited sort of way, and the selection isn't bad.
    • 54 Metascore
    • 60 Critic Score
    Put MicroMachines in front of four people instead of one and it’s a revelation.
    • 86 Metascore
    • 60 Critic Score
    RPG fanatics without a PC will probably want to fight their way through these flaws to get to the meat of Dragon Age: Origins - which is all still hanging off the bone, and which still makes for a filling, if slightly flavourless, meal. But they won't be able to escape the knowledge that they're playing an inferior version, a game that's been squeezed into a suit that doesn't fit. PC gamers can - with a flick of the mouse-wheel - look down on them.
    • 75 Metascore
    • 60 Critic Score
    Dead Rising's over the top zombie shenanigans still hold up in 2024, but next to the remaster from 2016, this is definitely geared more toward first-time players than returning fans.
    • 69 Metascore
    • 60 Critic Score
    We've used the word a few times during the review, but "chore" probably sums up TRON 2.0 if we were to plunge to our most uncharitable.
    • 77 Metascore
    • 60 Critic Score
    A game that offers a decent amount of fun, with great combat, occasionally inspired set-pieces, but sub-par driving and a half-baked story mode with barely enough variety to fill a long evening.
    • 62 Metascore
    • 60 Critic Score
    You'll probably feel that Odama doesn't quite work. But there's such love in it, so much needless, thankless extra toil and detail, like using the Ninten bell as an excuse to remind us of the etymology of a very familiar name, that at the very least a few more radars deserve to be tuned to Saito's movements in future.
    • 69 Metascore
    • 60 Critic Score
    There's simply not a single thing that Risen 2 does well, not its stilted combat, not its transparent towns, and definitely not its plot, which feels like something you'd come up with after passing out with the Pirates of the Caribbean DVD menu music in the background. Then again, there's nothing it does badly either, so it's no thief.
    • 69 Metascore
    • 60 Critic Score
    If Beenox had been allowed the time to build on that foundation - to add more life and colour to Spidey's world, to construct more compelling reasons to explore and develop your abilities - then it could have earned the adjective of its title. The Passable Spider-Man just doesn't have the same ring.
    • 62 Metascore
    • 60 Critic Score
    If you do know your Kakashis from your Irukas, add a couple of points to the score and think about picking this up. For everyone else, games like Kingdom Hearts 2 and Ninja Gaiden offer far more substantial and rewarding adventures in a similar vein. Everyone's a winner, basically. Hurrah.
    • 59 Metascore
    • 60 Critic Score
    a stuttering start for F1 on the 3DS.
    • 73 Metascore
    • 60 Critic Score
    The chucklesome cut-scenes and warbling background music briefly raise a smile, but beyond that this is only a mildly entertaining throwaway.
    • 63 Metascore
    • 60 Critic Score
    Scarygirl is cute, workable, but otherwise routine - its style inching ahead of its substance.
    • 68 Metascore
    • 60 Critic Score
    It's just that what it does still isn't that exciting or memorable, and without the lure of permanently capturing your Poképals, it falls to the rather dull storyline to try and keep players engaged.
    • 75 Metascore
    • 60 Critic Score
    Kyle Crane is back, and looking for revenge on the evil scientist who's spent 13 years experimenting on him in this enjoyable if sometimes uneven romp through Techland's greatest hits.
    • 66 Metascore
    • 60 Critic Score
    The curious structure of Burnout Crash makes the overall experience one of giddy highs punctuated by fist-clenching lows, and as such it's very difficult to recommend with any confidence.
    • tbd Metascore
    • 60 Critic Score
    A standard management sim with a coat of cosy paint lies under the short-lived novelty of using love as a resource.
    • 61 Metascore
    • 60 Critic Score
    Our advice: load Adventures as soon as you unpack your Kinect and enjoy it, preferably with small children to hand. Within a couple of weeks it will be gathering dust: another brave bundled game, first up out of the trenches, first to fall.
    • 62 Metascore
    • 60 Critic Score
    Many will leave disappointed, yet the more reasonable should still welcome this faithful yet flawed interpretation of their sport. Come the inevitable sequel, though, the developer will need to really turn the corner.
    • 66 Metascore
    • 60 Critic Score
    This is not a sophisticated game in ethos or execution: it's a series of environments in which you shoot men's balls off in slow motion. But this singular calling is, on the whole, well served, and Sniper Elite V2's perfunctory ancillary mechanics don't distract from the practice of cinematic Nazi gelding.
    • 66 Metascore
    • 60 Critic Score
    It makes some small progress in freeing point-and-click from the needless bonds of tradition but is it really a compelling, imaginative experience that proves mouse-based adventuring isn't dead? Nope. Not even close.
    • 82 Metascore
    • 60 Critic Score
    Some excellent enhancements make this the ultimate version of Dragon Quest III, but it could still do more to make it wholly welcoming to newcomers.
    • 74 Metascore
    • 60 Critic Score
    The weak cutscenes, poor combat system and somewhat redundant spell system don't help its cause, and the game falls far short of what it could have been.
    • 78 Metascore
    • 60 Critic Score
    There's no denying, however, that the platforming feels a little tired and the constant blibbering of the characters is rather trite.
    • 72 Metascore
    • 60 Critic Score
    With only genre basics in its bag of tricks, and hobbled at every turn by clumsy implementation, in a gaming landscape that already offers Battlefield 1943 and Call of Duty: World at War's Nazi Zombies mode, Wolfenstein's bargain basement charms are of limited appeal.
    • 76 Metascore
    • 60 Critic Score
    Blind jumps, enemies that re-spawn almost instantly combined with boss battles that often require repeated attempts make this a difficult game. But the formula has been expertly updated here and, while the game never achieves the excellence of those titles from which it draws heavy inspiration, this is still a competent and engaging proposition.
    • 74 Metascore
    • 60 Critic Score
    Like its own hero's dabbling with time travel, Life is Strange: Double Exposure highlights the troubles of trying to revisit old memories, while raising unanswered questions about the future.
    • 78 Metascore
    • 60 Critic Score
    When it's firing on all cylinders, AlphaBounce can be a riotous diversion; full of inventive ideas and bold scope, the potential's clearly there. But rather than make a tight, focused design that continually entertains, MotionTwin waste far too much of your time.
    • 70 Metascore
    • 60 Critic Score
    As long as you're all in the same boat, Top Darts is fun in its haplessness, and a cheap bit of Move-related throwaway entertainment.

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