Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 84 Metascore
    • 80 Critic Score
    The game that kicked off Mario's RPG adventures retains its charm in this cheerful remake.
    • 84 Metascore
    • 90 Critic Score
    Forget games with real-time physics. This is one has real-time metaphysics. It's this year's underground classic, this year's "Rez," this year's "Ico," this year's... well, this year's Darwinia. It's a game that justifies your sense of your brilliance and gaming' sense of brilliance.
    • 84 Metascore
    • 80 Critic Score
    What should be a transitional year for Football Manager feels like a quietly revolutionary one, thanks to a handful of little changes with big impacts.
    • 84 Metascore
    • 70 Critic Score
    If the SmackDown! series doesn’t start making proper innovations instead of these minor cosmetic tweaks year after year, there’s every chance we’ll get a little bored of it. For now, though, SmackDown! is still as good as wrestling games can get.
    • 84 Metascore
    • 80 Critic Score
    The best F1 season in years deserves the best F1 game in years – thankfully, that's exactly what it's got.
    • 84 Metascore
    • 80 Critic Score
    It has excellent local wireless multiplayer.
    • 84 Metascore
    • 60 Critic Score
    Everything or Nothing represents progress, and proves that the abysmal "Nightfire" was a genuine blip rather than a sign of things to come, but the more discerning gamer will still come away nonplussed.
    • 84 Metascore
    • 80 Critic Score
    What's genuinely disappointing though is that it's all over so quickly... Jak 3 is much, much shorter than its epic predecessor. Indeed, it took us just 10 hours to achieve a 100 per cent rating.
    • 84 Metascore
    • Critic Score
    Bounding Box delivers an anachronistic high-wire act, and the perhaps the best shooter outright since Doom Eternal. [Eurogamer Recommended]
    • 83 Metascore
    • 90 Critic Score
    This is a game that wants you to laugh so hard that you sneeze on yourself, but it's also a game that wants you to experiment as much as possible with the tools you've been given. Its cleverness is as lightly worn as it is unexpected. It's the best kind of guilty pleasure.
    • 83 Metascore
    • 90 Critic Score
    Lean, crafted, memorable, enriching and funny, the Campaign of Carnage is yet more evidence that nobody does post-release game expansion better than the Borderlands team. Essential.
    • 83 Metascore
    • Critic Score
    Two Point Hospital makes no bones about returning to the foundations of Theme Hospital - and it makes plenty of improvements along the way. [Recommended]
    • 83 Metascore
    • Critic Score
    This is the rare game that excuses itself for taking whole hours out of your life, and it gives you more than a little in return. A lasting smile, a song soaring in your heart and blocks falling from the heavens everytime you shut your eyes. 14 years on, Lumines is as potent a puzzler as it's ever been, and in this it's as close to perfection as it's ever been. [Essential]
    • 83 Metascore
    • Critic Score
    A timely overhaul that should take a great game to new heights - though it's not quite on peak form this year. [Recommended]
    • 83 Metascore
    • Critic Score
    Call of Duty nails battle royale with a blistering, jank-free experience. [Eurogamer Recommended]
    • 83 Metascore
    • 80 Critic Score
    In the first flushes of infatuation it's an easy game to love, and one that will easily provide hours of ferocious enjoyment. In a few months' time the spell may well have worn off, but for this price that's really not something to worry about right now.
    • 83 Metascore
    • Critic Score
    Limited by a rote and rigid world, Sucker Punch's samurai homage pairs okay action with enjoyably committed, if awkwardly fawning melodrama.
    • 83 Metascore
    • 90 Critic Score
    Reinvigorate your childhood fantasies of living in a cartoon and pick up MDK2 - there ain't much better in the genre.
    • 83 Metascore
    • 70 Critic Score
    What the game lacks, though, is the self-referential humour that made GDS so adorable.
    • 83 Metascore
    • 80 Critic Score
    Taken in isolation, it's easily the best handheld Tennis game.
    • 83 Metascore
    • 80 Critic Score
    Where it scores above other games is simply the emotions it inspires.
    • 83 Metascore
    • 90 Critic Score
    Its weave of systems hauls you back in to replay stages time after time; the sense of progress and acquisition is a powerful, irresistible loop. Most significantly, it reveals a Nintendo we haven't seen for some time, eager to innovate in ways that will excite its hardcore fans, focusing on competition, struggle and mastery. Reaching for the sky.
    • 83 Metascore
    • 80 Critic Score
    Just mucking around in these little sandboxes is a blast - and in that sense, it's the best sort of game, where play is its own reward. More snack than feast, it would be nice if there was slightly more of it to enjoy, but Gunpoint comes highly recommended all the same.
    • 83 Metascore
    • 80 Critic Score
    It's up there with the best platformers ever made.
    • 83 Metascore
    • 90 Critic Score
    Aside from experimental unlocks and silly novelties, the LocoRoco experience is one of undiluted fun. If the tilting, blob moving puzzle-platforming doesn't warm your heart, then the catalogue of alarmingly addictive psychotic J-Pop tunes will have you dancing around the living room.
    • 83 Metascore
    • Critic Score
    While promising a glimpse of the future, Astro's Playroom is a gloriously old-fashioned thing at heart, a characterful, character-driven platformer that has been built to showcase a particular piece of hardware. So often that's where magic in video games happens, and that's most certainly the case here. On its own, this is a beautifully crafted, exquisitely paced and absolutely gorgeous 3D platformer. Combined with the hardware it's bundled on, it's something very special indeed - and one of the best launch titles I can remember in an age.
    • 83 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns is a game about falling off things, goring yourself on things, squashing yourself under things and occasionally being eaten by things. So it was in 2010, and so it is now. There are worse ways to spend a weekend.
    • 83 Metascore
    • Critic Score
    Colourful, characterful and disarmingly charming, Guacamelee 2 is a hit. [Recommended]
    • 83 Metascore
    • Critic Score
    There's a whole lot of good here that easily balances out the bad if you're already a fan of Persona 5, and I'm pretty sure that if P-Studio made approximately 5 more sequels we would eventually arrive at the perfect version of Persona 5. There's just always so much of everything, from plot strands to enemies to fight and food to eat, that I had a great time while simultaneously feeling pretty exhausted by it all. Though that's just videogames for you.
    • 83 Metascore
    • 80 Critic Score
    It's by no means anything remotely original, borrowing almost all of its ideas from a three year old PC game, but in terms of console fragfoolery, it's up there with the best of them for visual splendour and all out intense action.
    • 83 Metascore
    • 90 Critic Score
    I'm going to cheat, and simply provide a score for the multiplayer element of the game...and bearing in mind that this game probably won't run shockingly well without major tweaking, because it's one of the most demanding games in terms of system specs that we've ever seen.
    • 83 Metascore
    • 80 Critic Score
    Simple, beautifully illustrated and packed with addictive lunacy, you should give this a spin immediately.
    • 83 Metascore
    • 90 Critic Score
    Paid or free, as map packs go, Back to Karkand is hard to fault. The maps themselves are excellent, tried and trusted classics that (Wake Island's diminished scope aside) have been thoughtfully reconstructed for modern FPS play.
    • 83 Metascore
    • 80 Critic Score
    Type:Rider couldn't be a more unlikely game, really. It's a collision of visual and gameplay styles topped off with an incredibly narrow educational focus, and yet through ingenious design and polished gameplay it emerges as one of the best mobile titles of the year. You don't have to be a graphic design student to enjoy this one.
    • 83 Metascore
    • 80 Critic Score
    N+
    Purely on the basis that it's a wonderful concept executed with no small amount of wit and style, N+ comes highly recommended - at least to those with a taste for such punishing gameplay.
    • 83 Metascore
    • 80 Critic Score
    Each and every part of Point Lookout is both challenging and interesting, and you come away with the impression that Bethesda's quality control has tightened up over the course of the year. As a whole, Point Lookout hangs together better than any previous Fallout 3 DLC pack, and as such comes highly recommended.
    • 83 Metascore
    • 80 Critic Score
    In a fight between games as metaphor and games as entertainment, we need to feel like the winners. There are times in No More Heroes when we don't, but there are enough occasions when we do, and by the time you're the best assassin in town you'll either be glad that the destination was always worth it or arguing that it deserves another mark. Either way, you do at least win.
    • 83 Metascore
    • 80 Critic Score
    Anyone expecting the same level of teen drama offered by the Persona series may find the characters a little flat, but if you embrace the depths of the fusion system, there's nothing quite like building a squad of demons that can unleash hell in perfect harmony.
    • 83 Metascore
    • 60 Critic Score
    The key problem is that just about all the good things about it are lifted straight from the original Homeworld, and there's really not a lot in the "enhancements" to this sequel which distinguish themselves above the first game.
    • 83 Metascore
    • 80 Critic Score
    The story and acting is guff - and easily ignored - but the sense of being involved in some epic fantasy movie is quite tangible.
    • 83 Metascore
    • 80 Critic Score
    But however much positive energy we lavish on FIFA all the areas that EA beats Konami on - bar online - are simply gloss. In a straight tussle between the games, we just don't enjoy playing FIFA as much as we do PES3, and, for most of you, that's what matters.
    • 83 Metascore
    • 80 Critic Score
    It's the shadow cast by Halo 3 itself, and its contemporaries then and since, that proves slightly too long and broad for Bungie's valiant efforts of the past 18 months to escape, because no matter the quality of what's on offer, they can't reasonably make the same demand of your wallet, and yet they still do.
    • 83 Metascore
    • 80 Critic Score
    It's one of the freshest, most original and genuinely funny games to hit the DS since a certain lawyer raised his first objection.
    • 83 Metascore
    • Critic Score
    Crash Team Racing: Nitro-Fueled is a gold-standard remaster, capturing the loveably janky, off-brand spirit of classic CTR - and then some. [Eurogamer Essential]
    • 83 Metascore
    • 80 Critic Score
    20 levels might not sound like a lot, but this is one that will keep you going for ages, and with a highly entertaining co-op mode thrown in and online high-score tables, it's yet another PSN title worth checking out.
    • 83 Metascore
    • Critic Score
    Taking inspiration from RPGs breathes new life into Age of Wonders 4, which balances exciting breadth and surprising approachability. [Eurogamer Recommended]
    • 83 Metascore
    • 80 Critic Score
    There's probably enough here to satisfy fans whatever their inclination, but nobody should expect a quantum leap. Once again it's refinement over revolution.
    • 83 Metascore
    • 80 Critic Score
    It's a generous game, broad and long and, while it's principally aimed at the series' fans, the mesh of interlocking systems ensures that its appeal runs deeper than cash-grab fan service.
    • 83 Metascore
    • Critic Score
    A commentary on games and players and a compulsive grind to boot. [Eurogamer Recommended]
    • 83 Metascore
    • 80 Critic Score
    A wonderful package and a triumphant return to form for Codies, DiRT sets a mean precedent for future rally games to match and really manages to capture the excitement, the fear and the challenge of off-road racing. It's, like, totally sick, dude. Killer.
    • 83 Metascore
    • Critic Score
    Overwrought, unsatisfying storytelling takes the shine off a gorgeous and ambitious finale.
    • 83 Metascore
    • 80 Critic Score
    For all its beauty, the areas you explore do seem rather small and hemmed in - especially when we're so used to expansive, open-ended RPG worlds.
    • 83 Metascore
    • 70 Critic Score
    Thanks to the game's stubborn loyalty to stop-and-shoot, the result is distinctive, but with suspect partner AI to contend with, this is a game that only truly comes into its own with a friend who's up for a challenge.
    • 83 Metascore
    • 80 Critic Score
    It's exactly as the name describes - the ultimate incarnation of the game so far.
    • 83 Metascore
    • 90 Critic Score
    This ripped, boisterous crossover game arrives in a blaze of creativity, one of an intensity rarely seen in Japanese game output of late. A fierce, passionate marriage then - but one that just might last.
    • 83 Metascore
    • Critic Score
    There are few surprises to be found in Splatoon 3's multiplayer or campaign, but it is the best Nintendo's spectacular series has been to date. [Eurogamer Recommended]
    • 83 Metascore
    • 70 Critic Score
    Madden NFL 11 plays a good game of football. Unfortunately, about 80 per cent of the game has not been given any attention, and the question is whether or not this version is worth it for those who need their Madden fix - especially when it essentially amounts to paying a yearly subscription fee.
    • 83 Metascore
    • 80 Critic Score
    Ultimately, ambition is the word that best describes Black Ops 2 - and that's remarkable enough in itself. This is still Call of Duty, with all that entails, and anyone who has resisted the series so far likely won't be won over this time either. For the fans, though, Black Ops 2 offers the rare sight of a series at its height choosing to experiment and change rather than stay loyal to a proven, but tired, formula.
    • 83 Metascore
    • Critic Score
    A stylish and smart take on the beloved theme park formula, Parkitect is a winner. [Eurogamer Recommended]
    • 83 Metascore
    • 70 Critic Score
    As a product of a unique moment in the medium's technological evolution, Resident Evil HD is a fascinating place to revisit. But for many contemporary visitors it will be an unpleasant stay, not because the game's inhabitants are unusually hostile, or because its idiosyncrasies are unfashionable, but because its formative designs have simply been bettered.
    • 83 Metascore
    • 80 Critic Score
    Drop into servers, start killing people, it's so natural to habitual gamers these days that it's hard to quantify how familiar and welcome these experiences are. With the sheer range of death-mongering that UT3 provides, it's hard not to get into the spirit of things. So yeah, Unreal Tournament pretty much remains The Daddy: consistent, meaty, and just weird enough to survive.
    • 83 Metascore
    • 80 Critic Score
    This War of Mine is a game whose simple message - that war is hell, and that we're all capable of being sucked into its moral depths - might be slightly compromised by its strengths as a game, but at least it's a message carried with a great deal more conviction than other, more bombastic portrayals of conflict. That, for certain, is something to be thankful for.
    • 83 Metascore
    • 80 Critic Score
    The thing I particularly admire about Dungelot is the interface - uncovering tiles as a means of playing a roguelike isn't new, but tapping tiles is a good way to play one on a touchscreen.
    • 83 Metascore
    • 90 Critic Score
    In fighting game terms, I'd have to describe it as the midnight carnival meets the midnight channel for some midnight bliss. It's also proof that sometimes, just sometimes, good things come to those who...
    • 83 Metascore
    • 80 Critic Score
    Mirkwood is a great expansion, but compared to Moria, its quest and instance content is fairly limited. This is because the expansion was also introducing the Skirmish system, an entire new area of the game.
    • 83 Metascore
    • 90 Critic Score
    The payoff is always worth it, though, with some of the best one-liners and crackpot characters seen in an adventure game since the mighty Day of the Tentacle. Yes, it really is that good, and insanely good value for the three hours of fun it provides.
    • 83 Metascore
    • 90 Critic Score
    At 1200 Microsoft Points, this isn't a particularly cheap experience, but for those devotees who will spend months, even years, forcing every last twitch and dodge into their muscle memory, it's money well spent. Clearly not one for casual players, this is a heartfelt love letter to one of gaming's thoroughbred genres and one that fans of the right temperament should experience without delay.
    • 83 Metascore
    • 80 Critic Score
    It's stupid. It's simple. You probably won't want to bother playing something so absurdly shallow. And, hours later, you might just be able to convince yourself that you've got something better to do.
    • 83 Metascore
    • 70 Critic Score
    SHIFT is a solid basis to start building a motor sport series on. It's got all the features you expect, it looks fantastic, and the track action is exciting, if fraught.
    • 83 Metascore
    • 80 Critic Score
    The online play is a very welcome addition (although not really the full monty), the campaign is enormous and there's no doubt at all that in isolation the game is a solid, enjoyable experience with immense longevity, but some may correctly observe that this is the game "CMR3" should have been in the first place.
    • 83 Metascore
    • 90 Critic Score
    It takes the inspirational level design of the original, improves upon the atmosphere, and makes the whole thing so much more fun thanks to the hugely refined control and camera system. Far from being a tired, cynical cash-in exercise of a brand past its prime, Tomb Raider Anniversary goes back to its roots and shows how remakes should be done.
    • 83 Metascore
    • 100 Critic Score
    A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami featuring developers from the original.
    • 83 Metascore
    • 80 Critic Score
    Unlike a lot of arcade racing games we've played over the years, Most Wanted is one of the few games that's destined to provide a lasting challenge, despite the inherent repetition at its core.
    • 83 Metascore
    • 100 Critic Score
    Playing Bangai-O Spirits is a pleasure. If I could, I'd play it for every waking moment. [JPN Import]
    • 83 Metascore
    • Critic Score
    Cassette Beasts is classic Pokémon expertly remixed for those who feel they have aged out of the series' target audience. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    There's an end-of-pier charm to it all, the showmanship of the arcade matched with Nintendo's time-proven ability to take something - here the humble pilates ring - and imbue it with a sense of play and wonder. Ring Fit Adventure is that and then some, boasting all the inventiveness of last year's curio Labo and matching it with a video game that compels you to come back for more. This might not have the show-stopping pull of a Mario or Zelda, but I can guarantee that it's the purest Nintendo experience you'll play this year. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    This isn't just my assertion, Nier: Automata was a clear effort to implement feedback from the first game and enhance Nier's strengths and eradicate its weaknesses, according to its developers. I consider Nier: Automata to be essential, as such I think if you're a mildly curious Automata fan, you'll come away from Nier disappointed. You have played the better Nier game already. This reiusse is meant for lore nerds, for hardcore fans, for completionists, oldschool Nier evangelists, basically everyone who's already decided to buy the game before reading this.
    • 83 Metascore
    • 80 Critic Score
    Final Fantasy XIII's is a superb system overall, easily making up what depth it has lost in speed, tactical cunning and moment-to-moment engagement. Some have bemoaned the apparent retreat from XII's daring reinvention - I did myself, at first - but in its way XIII is just as big a step for the party RPG, albeit a simpler and perhaps more palatable one.
    • 83 Metascore
    • 80 Critic Score
    When Chaotic Box produces a unified binary for iPad users, this will be an essential app, but right now it feels like an excellent game held back by some minor design quirks.
    • 83 Metascore
    • 80 Critic Score
    It's so rich with options that it can seem overwhelming, and although there's clear fodder there's also consistency and thoughtfulness in a lot of areas.
    • 83 Metascore
    • 80 Critic Score
    There's a genuine sense of achievement and enjoyment when a seemingly impossible level suddenly clicks (or crushes) into place, and the confident way the game uses its central conceit as more than just a gimmick is undeniably reassuring and appealing.
    • 83 Metascore
    • 90 Critic Score
    Guardian Heroes is one of the most comprehensive and generous ports on Xbox Live Arcade, a game that has been lovingly updated to suit the contemporary hardware.
    • 83 Metascore
    • Critic Score
    A new studio in charge sees Dirt retain some of its old swagger in a fun, frequently beautiful but occasionally hollow arcade racer.
    • 83 Metascore
    • 60 Critic Score
    If you're prepared to ignore its shortcomings and get to know it, there's an approachable beat-'em-up in here, even if it yields to your whim far too easily.
    • 83 Metascore
    • 80 Critic Score
    Although it's ostensibly simple, Naked War is a game with enormous and entertaining hidden depth...It's fun and addictive, and you'll willingly give it more than eight-odd hours.
    • 83 Metascore
    • 80 Critic Score
    A pleasantly weird update, then. It offers warm familiarity, with a safe selection of modes and a reassuringly lovely pile of new skins, alongside tiny, precision bursts of innovation like the shuffle block. It's another incremental improvement - but, if you ask me, this has always been a game that Sony's handheld needs if it's to feel complete. Lumines will be wedged in the Vita's card slot for months to come.
    • 83 Metascore
    • 70 Critic Score
    "The Sands of Time" set such a high standard in virtually every area that anything less was always going to be disappointing, and discovering that many of the bits that were nigh on flawless are less taxing, less focused, or are just the same with a scar across the face, is deeply upsetting.
    • 83 Metascore
    • Critic Score
    An improvement in nearly every way on one of Nintendo's finest games in years, Splatoon 2 is only let down by a lack of big new ideas. [Recommended]
    • 83 Metascore
    • 80 Critic Score
    The final battle, in which you are transported to a cathedral in a fiery nether realm, can be accessed relatively early on. It is, however, an extraordinarily demanding fight in which you are set upon by waves of towering knights who battle alongside the Ivory king himself.
    • 83 Metascore
    • Critic Score
    A microsurgical blending of genres results in a lovely balance of precision and chaos. [Eurogamer Recommended]
    • 83 Metascore
    • 80 Critic Score
    Bold, raw and effortlessly stylish, Sorry We're Closed uses the building blocks of survival horror to tell a compelling and hard-hitting love story to brilliant effect.
    • 83 Metascore
    • 80 Critic Score
    Being able to move more quickly when you're not firing is a smart twist with intuitive strategic consequences, but there are much smarter decisions at the heart of Everyday Shooter's logic.
    • 83 Metascore
    • Critic Score
    It's by doing this - looking at the world through feline eyes - that Stray creates a journey filled with such a sense of exploration, on top of the chance to indulge in as much cat-truction as you like. While doing so, though, it also crafts a touching story about the human desires of those who, at a glance, lack humanity - be it to reunite with a loved one, protect a community or reach the outside world. The result is a wonderful mix: a game about the longing for freedom, clever climbing mechanics, and every cat’s eternal desire to knock items off shelves. [Eurogamer Recommended]
    • 83 Metascore
    • 90 Critic Score
    Being so excellent that you obliterate the single-player in a weekend is not enough to stop it being my favourite Xbox 360 game of recent times.
    • 83 Metascore
    • Critic Score
    Perhaps not the greatest Yakuza game, but Kazuma Kiryu's farewell certainly makes for the most human. [Recommended]
    • 83 Metascore
    • 80 Critic Score
    But the main question I keep asking myself about Undisputed is how could it better replicate the UFC experience onto the pad and screen? Apart from the ability to attempt illegal moves like a downward elbow strike or rabbit punch whilst the referee's vision is obscured, I can't really think of any.
    • 83 Metascore
    • 80 Critic Score
    It doesn't seem to be slowing down, either, meaning the game you can buy today wonít be the same game you can buy in six months time. So that twenty hours can easily turn into forty, sixty, a hundred. If you let it.
    • 83 Metascore
    • 70 Critic Score
    Like most EA Sports releases, Madden 09 is a good re-entry point for anyone who's skipped a few years, but less than essential for anyone who picked up last year's edition. The changes may be numerous, but few feel essential and you're always aware that many of them will be back next year, in a further refined form.
    • 83 Metascore
    • 70 Critic Score
    It has a lot of potential and I'm interested to see how it grows, because it's a game that's all about trying new things: new tricks, new combinations, new possibilities.

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