Eurogamer Sweden's Scores

  • Games
For 624 reviews, this publication has graded:
  • 38% higher than the average critic
  • 4% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 6.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Europa Universalis IV
Lowest review score: 10 Truth or Lies
Score distribution:
  1. Negative: 75 out of 624
624 game reviews
    • 60 Metascore
    • 70 Critic Score
    Starvoid manages to offer that quick and sweet multiplayer-RTS fix for those of us that lack the time or dedication to go for the more hardcore alternatives. What it lacks in game modes and levels, it compensates for with a deep customization system, but what seems to be a very small player base may in the end render the game more void than starlike.
    • 60 Metascore
    • 60 Critic Score
    Magicka: Vietnam completely changes the way you play Magicka, but there's not enough content and as the difficulty level so high this is more for the most hardcore players of the game.
    • 60 Metascore
    • 60 Critic Score
    The game is, simply put, harmless. PokéPark 2: Wonder's Beyond is made for kids and has a lot of flaws, but it still has enough good sides. The cute design and great music makes up for the repetitive nature of the game.
    • 60 Metascore
    • 60 Critic Score
    What Defiance lacks in finesse it makes up for in content. The game is brimming with stuff to do but sadly there's no variety what so ever. In the end there is just no incentive to continue playing.
    • 60 Metascore
    • 70 Critic Score
    A Game of Dwarves is a welcome return to the Dungeon Keeper style of management games. Despite a few strange design choices and a lack of strong momentum in the lengthy campaign, the game still offers great value if you are looking for a rather relaxed session of dwarf herding.
    • 60 Metascore
    • 50 Critic Score
    If I've ever heard of Zack Zero before reviewing it I must have forgotten all about it, which is actually not completely unplausible since this game is utterly forgettable. There is nothing terribly wrong with the platforming, puzzling and occasional fighting, it's just plain bland and predictable.
    • 60 Metascore
    • 60 Critic Score
    Cabela's Dangerous Hunts 2011 may have some obvious flaws, like the inept plastic controller and some bug issues, but the overall charm and playful jibes at political correctness is quite refreshing. Video games are about living in a fantasy world, right, and where else can you wreak havoc on endangered species in such a vulgar fashion?
    • 60 Metascore
    • 60 Critic Score
    A sequel that fails to live up to the promises of the first game, but fixes a number of flaws while updating the graphics and battle system. It's neither very good nor very bad, it's just serviceable. Collectors will find plenty of things to collect, and the multiplayer modes promise longevity, but for the single player there isn't all that much to do story-wise. It's a sad sign of a Japanese rpg not daring to break the mold.
    • 60 Metascore
    • 40 Critic Score
    Rigonauts has an interesting concept but never really manages to make a good game out of it. The lack of polish makes the game feel very unfinished and the cumbersome controls along with lack of information and unpredictable physics make the gameplay frustrating.
    • 60 Metascore
    • 70 Critic Score
    Even though all the new functions don’t always work that well, the core karaoke experience you get in Sing Party is very satisfying. But the game is in great need of an online song store if we’re expected to keep playing it instead of SingStar or Lips, so that we can customize our karaoke nights to our preferred taste and variety.
    • 60 Metascore
    • 70 Critic Score
    Burning Skies has many flaws, make no mistake about it. But despite all these flaws I've had quite a lot of fun with the game and I'll probably return to it many times, especially for the multiplayer.
    • 60 Metascore
    • 40 Critic Score
    Carrier Command: Gaea Mission manages to take a number of interesting features and turn them into a rather broken mess of incapacitated AI and extended waiting. The framework and presentation of the game however show that the developer has both skill and dedication, which leaves me surprised that the game is released in this state. Promising concepts and frustration awaits the one who dares venture out on the open sea.
    • 60 Metascore
    • 40 Critic Score
    Besides being unchallenging and repetitive, it's the lack of polish and content that really makes Jeremy McGrath's Offroad feel like the budget title it is. It's certainly accessible but in this case that just means oversimplified, all in all creating nothing more than a poor man's Dirt.
    • 59 Metascore
    • 70 Critic Score
    A charming adventure with a genuine feeling of love for the source material. It's certianly a very well made game compared to most other movie tie-ins. The only real negatives is the terribly short campaign and nearly no difficulty at all.
    • 59 Metascore
    • 40 Critic Score
    It tries to improve upon the problems bogging down the first Epic Mickey game but only manages to feel like a watered-down version of itself. With most of the control and camera issues still in place, there's not much improvement except for better graphics. The story and levels feel lackluster and lacks soul, which is weird given the Disney heritage. This is not Warren Spector at his finest, for sure.
    • 59 Metascore
    • 30 Critic Score
    A substandard, lazy port only serves to highlight how dated Killzone HD feels. What could have been a brilliant reimagining of the originals dark, futuristic story in a more modern game engine instead brings back memories of yesteryear. Dated shooting mechanics, busted damage models and corridor-layouts with illusions of larger, open environments are only saved by the visual style and the sound engineering. Unfortunately, that's not enough to create an enjoyable gaming experience.
    • 59 Metascore
    • 40 Critic Score
    Doom 3: BFG Edition is a somewhat odd release that actually makes the classic game worse. The lack of graphic options and forced flashlight mode among other things makes this a very lazy and lacking remake that's hard to recommend to anyone.
    • 58 Metascore
    • 50 Critic Score
    Steel Divers are submarines that are just as hard to handle as their real-life counterparts. And real submarines also have periscopes. There ends the resemblance with reality, though. Steel Diver is a slow shmup in disguise that on top of it all offers very little content to the buyer – and should have remained the downloadable DSi-title it originally was meant to be.
    • 58 Metascore
    • 60 Critic Score
    Way of the Samurai 4 places a lone samurai straight into the conflict between the local Shogunate, a British trade attaché and a local extremist faction near the end of the Edo era. Through five very busy days, the fate of a small town may be decided. What could have been an interesting period piece falls a bit short due to shallow combat, a reliance on repetition and relatively low production values.
    • 58 Metascore
    • 70 Critic Score
    A competent, skillful attempt at a non-fantasy dungeon crawler game appears, courtesy of Wayforward. Unfortunately it's ultimately dragged down by the franchise attached to it - Silent Hill. Other than a few thematic nods and well-known enemies the franchise usage is handled sloppily and without any benefit.
    • 58 Metascore
    • 50 Critic Score
    If superhero games such as Batman: Arkham Asylum is a well composed three course dinner in an atmospheric restaurant, this is the equivalent of a greasy, sloppy fast food meal. It satisfies some base instinct for the moment but will not leave a lasting impression. A lesser game than its predecessor, this feels rushed and sloppy. The story and voice acting impresses with its cleverness and realization, but is ultimately dragged down by repetitive and substandard gameplay.
    • 58 Metascore
    • 40 Critic Score
    A licensed game that tries to emulate the Dynasty Warriors formula, but fails rather miserably. Gorgeously animated celshaded characters are not enough to lift up the repetitive hack and slash formula and the more than slightly nonsensical storyline. The fighting system is fun, but extremely limited, and can be stimulating for a few hours, but after you've had your fill there really isn't much incentive to pick it up again.
    • 58 Metascore
    • 50 Critic Score
    Lost Planet 3 is a weird and uninspired sequel to an already mediocre series. It's a decent game with relatively high production values, but it's just not very fun to play and I'll forget about it the second I turn it off.
    • 58 Metascore
    • 40 Critic Score
    Lacking the clarity of vision and focus from the earlier two games, Ninja Gaiden 3 no longer feels like a proper Ninja Gaiden game. Without Itagaki at the helm, the first concession seems to be the difficulty and the precise controls. In an attempt to broaden the appeal of the franchise, the design decisions have removed the soul of the series and the result is a lackluster button mashing experience intercut with quick time elements.
    • 58 Metascore
    • 60 Critic Score
    Not even high production values can save a game that isn't fun to play. Dragon Ball Z: Ultimate Tenkaichi is a game that want's too much and fails with a lot, except the beautiful graphics.
    • 58 Metascore
    • 40 Critic Score
    Marvel Heroes defines most of the things i hate about Free to play-titles. It's a broken experience that doesnt feel finished at all, instead it feels like a cheap cash in on the current popularity of Marvel characters. The lack of rotation on the free heroes and the absurd pricing for new ones is just one example of crappy design decisions. Stay away.
    • 58 Metascore
    • 60 Critic Score
    Comfortably familiar game-play contrasts against badly written and possibly fan-upsetting story. A bit too buggy and repetitive and loses much of its charm when playing without a human partner. Sadly, the best parts by far are the mask-painting tool and the possibility to play it with a friend.
    • 58 Metascore
    • 50 Critic Score
    The long loading times, clumsy controls and bland presentation make Rabbids: Alive and Kicking a disappointment of old Rabbids fans. However, the minigames are fun and the four-player modes help a lot. If you're looking for a Kinect game that doesn't involve fitness or dancing this may be worth your while.
    • 57 Metascore
    • 60 Critic Score
    Datura is an interesting experiment in game design. Not quite sure whether it wants to be a piece of interactive art, or an adventure game, Datura stands on the fence in-between. Lofty, gorgeous and almost Lynchian in its narrative and exposition, it slightly fails at actually being a good game. Whether Datura will be judged as proof that games are art, or that arty games can be created, it's worth taking a look at, at least for its uniqueness.
    • 57 Metascore
    • 50 Critic Score
    Offers plenty of exciting ideas that could have resulted in a great game, but unfortunately these ideas get lost among the many problems the game has. Zombie Studios should return to the drawing board, adjust the game’s controls and learn how to design good levels. If they do that, Team X 2 might be the game this one fails to be.
    • 57 Metascore
    • 40 Critic Score
    Namco Bandai may have the heart, but my brain gets bored quickly from this game. Too many insults and not enough constructive gameplay makes this more of a chore than an exciting exercise.
    • 57 Metascore
    • 50 Critic Score
    Army Corps of Hell will most likely drown in the flood of other launch titles for Vita. It contains lots of fire, heavy metal and demons – but all in all it catches my interest for about just as long as it takes to listen through a Judas Priest album. And I'd rather spend my time doing that, to be honest.
    • 57 Metascore
    • 70 Critic Score
    If you've played Dead Island and want more of the same - Riptide is the game for you. It's smoother, better looking and less buggy, but in the end it's pretty much the same experience all over again, albeit an improved one.
    • 57 Metascore
    • 50 Critic Score
    Little Deviants isn't much more than a technical presentation of the Vitas capabilities, and the quality of the minigames is uneven. Some are a real treat, whilst many others seem like a right chore, and there's little motivation to continue playing after the story has been completed.
    • 57 Metascore
    • 50 Critic Score
    In all essence, this game already came out last year. At least engine and bugwise. A new coat of paint, a new scenario but with all the flaws of the predecessor, this is a rushed job at the core. The gameplay clearly suffers from being churned out in the same fashion, year after year.
    • 56 Metascore
    • 60 Critic Score
    At its core, Diabolical Pitch showcases how a smaller game should be structured - with regards to both the game idea and distribution channels. But at the end of the day all you can do is play locally with a friend and aim for the leaderboards, and that's simply not enough. A promising idea isn't enough to automatically be a homerun.
    • 56 Metascore
    • 60 Critic Score
    Kung Fu: High Impact is far too expensive for its own good. It's fun alright, and will probably make you feel like the Star Wars kid did, and the short amount of hours that it delivers are clearly entertaining. Well worth it if you find it in a bargain bin.
    • 56 Metascore
    • 40 Critic Score
    This is not Sid Meiers Pirates. It's a quest based single player game which happens to have its setting in the Caribbean. And the first hour just keeps on repeating itself.
    • 56 Metascore
    • 60 Critic Score
    Dood's Big Adventure contains a lot of positive things, such as the possibility to design almost everything in the game, and also the mini game Pen Panic. On the other hand it's really just a collection of mini games that never goes deep enough.
    • 56 Metascore
    • 30 Critic Score
    If Milestone had chosen to make MUD either a full-fledged simulator or an arcade racer, toned down all the in-game advertising and gotten rid of the soundtrack, we could have had an entertaining game. But not even a level set in the Swedish city Uddevalla can save this mess from being a really bad game.
    • 56 Metascore
    • 60 Critic Score
    Super Pokémon Rumble is an entertaining and action filled game for younger players, but lacks depth (except for the 3D effects) and isn't very challenging. Well worth it if you thought Pokémon Black and White was a bit too complex and slow but still would like to experience the Pokémon universe.
    • 55 Metascore
    • 50 Critic Score
    Kinect Star Wars has come a long way since it first was shown at last years E3, but it's still far too simple to leave a lasting impression. The controls are solid though.
    • 55 Metascore
    • 40 Critic Score
    Overall Super Monkey Ball 3D contains two insultingly bad games and one that's quite alright, as long as you turn off the 3D effects and gyroscope controls. This is of course very disappointing, and we were expecting so much more from the series debut on 3DS.
    • 55 Metascore
    • 40 Critic Score
    A descendent of classic PC-puzzler The Incredible Machine, almost 20 years down the line, and Crazy Machines: Elements manages to be the worse game. There is some enjoyment to be had in the unlockable challenge mode, but most of the experience lacks real creative freedom and is let down by control issues.
    • 55 Metascore
    • 30 Critic Score
    It has been a long time since I was so utterly bored with a game that I have been with Fabel Heroes. It tries to do a little bit of everything but fails to do anything really well. All in all a very uninspired title that I can't really recommend to anyone.
    • 55 Metascore
    • 20 Critic Score
    I always try to approach a new game with an open mind regardless of genre, developer, budget and so on. Sometimes you get positively surprised by a game when you don't have preconceptions. Iron Front: Liberation 1944 offers the complete opposite.
    • 55 Metascore
    • 30 Critic Score
    With nothing in common with the original, Yars' Revenge is a terrible bad incarnation of the original classic. Hopefully Atari will learn from this mistake and do something better the next time they decide to to a HD remake of one of their classics.
    • 55 Metascore
    • 70 Critic Score
    H.G. Wells fantastic science fiction novel is interpreted as a retro-feeling action platformer reminiscent of Flashback or Another World, with fantastic voice acting by Patrick Stewart and music by the legendary Chris Huelsbeck. It draws upon its inspirations quite well, and delivers a moody, atmospheric experience.
    • 55 Metascore
    • 60 Critic Score
    Mugen Souls tries to take a few stabs at making fun of games such as Disgaea while itself committing the same atrocities – i.e. needless grinding, relying on stat maximization and an insane amount of battles. A tactical RPG at heart, filled with equal measures of gothic Lolita fetishizing and wicked humor, Mugen Souls is a quirky little gem that will satisfy the most hardcore number crunchers, while leaving the rest of us slightly bored after the first hours.
    • 54 Metascore
    • 40 Critic Score
    Games for children don't have to be ugly or boring, which is why Marvel Super Hero Squad - The Infinity Gauntlet feels like such a wasted opportunity. If you create a game according to the popular LEGO games you need to give it a lot of charm, which sadly hasn't been done here.
    • 54 Metascore
    • 40 Critic Score
    If you want to make the perfect home for your hero, look elsewhere. Hearthfire provides a very limited and clumsy building system and the pointless possibility of adoption. However, if you just need a larger and better storage container for your loot it might just be worth the low price.
    • 54 Metascore
    • 40 Critic Score
    Trying to create the next big social title after Singstar and Guitar Hero is no easy feat. Yoostar 2 tries, but the lack of game modes and challenges makes makes for a game that's fun game for one party evening, but not several.
    • 54 Metascore
    • 60 Critic Score
    Warfighter is a decent multiplayer cross-over between Battlefield and Call of Duty. However, stay far away from the bug filled and linear single player campaign.
    • 54 Metascore
    • 50 Critic Score
    When you name a game Hard Lock and the mechanic with the same name is the worst part of the game then it's time to rethink your strategy. Otherwise it's a decent action orientated flight game with a good mix of missions, but with way too repetetive gameplay.
    • 54 Metascore
    • 70 Critic Score
    The game bravely follows in the steps of XCOM and quite successfully mixes economic management with tactical turn based combat in a well-made mobster setting. Although without any real problems, Omerta: City of Gangsters still manages to come off a bit bland due to its excess in variation and lack of depth.
    • 54 Metascore
    • 40 Critic Score
    Although the game has some really good training exercises with athletes like Kaká and Jessica Ennis as your personal trainer, it fails to be entertaining and encouraging me to keep sweating three days a week due to a lack of motion recognition with Kinect and some really weird pauses in the middle of the training. It simply feels like a mediocre training exercise DVD rather than a game.
    • 53 Metascore
    • 30 Critic Score
    Blades of Time is a decidely below-average game that tries to make up for it's generic nature by invoking the "sexy card". The treasure hunter Ayumi, is promoted in and out-of game as 'the sexy, gorgeous treasure hunter', but even her bare midriff can't hide the flaws in this action platformer. With a story and characters that are as thin and predictable as game manuals these days, there isn't much to appreciate in Blades of Time.
    • 53 Metascore
    • 40 Critic Score
    A really small collection without any of the greatest Dreamcast Games. Space Channel 5: Part 2 and Crazy Taxi may be interesting if you haven't played them before (or the far superior sequels to Crazy Taxi). But they good games are cheaper to buy via Xbox Live Arcade directly instead.
    • 53 Metascore
    • 50 Critic Score
    There are very few things that Inversion manages to do that others haven't done better before, but there is some entertainment value in the game that makes bits of it a nice experience. Otherwise it's just mundane.
    • 53 Metascore
    • 60 Critic Score
    Both Sly and Jak have been sorely missed on the PS3, and their half-hearted return in PlayStation Move Heroes doesn't make up for their absence. But it's still quite fun, and apart from a few uninspired levels and modes it manages to showcase the pros with the Move controller.
    • 53 Metascore
    • 30 Critic Score
    Fans of the novels or the TV show will do best in staying away from this game. Winter is coming and the Game of Thrones video game will not survive.
    • 53 Metascore
    • 50 Critic Score
    Lord of Arcana tries a little too hard to be Monster Hunter, and ends up as a repetetive, soulless grinding feast. You may appreciate the game if you really love the genre, but there are way better alternatives out there.
    • 53 Metascore
    • 40 Critic Score
    The puzzles are practically non-existant, the quick time events are sloppy and the voice acting sounds like it was written by eight-year olds. It's more like a modern day Dragon's Lair than an exciting adventure game.
    • 52 Metascore
    • 60 Critic Score
    Krater is an action RPG, set in an apocalyptic Sweden, that puts you in charge of a group of mercenaries intent on misbehaving for money. Despite excellent production values and bizarre humor, the game play might be too shallow to keep your interest for long.
    • 52 Metascore
    • 20 Critic Score
    Sniper: Ghost Warrior 2 is a broken, horrible game. It's so bad that I almost feel sorry for the developers, who tried to make a sequel that is bigger, better and prettier. Unfortunately they failed miserably and gave us a game that's inferior in every way.
    • 52 Metascore
    • 40 Critic Score
    Spare Parts feels like a movie license game without a movie, and not even the interesting things - like co-op and Simon Pegg's voice - manage to brighten up this bland and uninspiring affair.
    • 52 Metascore
    • 70 Critic Score
    If you enjoy easy going zombie fighting with a bunch of friends, Operation Raccoon City is a solid choice. Be warned however, it has little resemblance to other Resident Evil titles and more than one bug managed to crawl its way into the final product.
    • 52 Metascore
    • 30 Critic Score
    The Sims 3 for Nintendo 3DS is nothing but a rushed and soulless conversion of the popular series. Only the most essential functions remain, and the use of 3 in the games title remains a mystery. This shouldn't even be called Sims 1,5. Stay away.
    • 51 Metascore
    • 50 Critic Score
    Chaotic action can be fun, but Fuel Overdose takes the concept too far. Local multiplayer would be an obvious highlight if it actually existed, but the lack of that and the sloppy controls, annoying camera and boring levels makes this game somewhat frustrating.
    • 51 Metascore
    • 50 Critic Score
    This is a game that would fit better on a mobile device rather than a dedicated handheld. It's not a bad game, but it's just hard to justify a purchase at the current price point due to its lack of content.
    • 51 Metascore
    • 40 Critic Score
    It's not just the dated game mechanics and the misogynism that drags the experience down. Somewhere along the way, Gearbox have lost track of the series' charm, and have effectively killed the franchise for good with their blunt approach. It feels like I'm saying goodbye to an old friend that I've grown apart from and have nothing in common with any more. And I'm out of gum too. What a bummer.
    • 51 Metascore
    • 60 Critic Score
    A somewhat strange combination of soccer matches and soccer quiz. The high difficulty level of the questions may alienate a lot of players, but if you've got some friends who share your passion there is potential for some fun and exciting rivalry in this charming title.
    • 51 Metascore
    • 40 Critic Score
    Confrontation is a classic action-rpg without any real finesse. This is a title that neither does role playing fans nor lovers of the old game justice.
    • 50 Metascore
    • 40 Critic Score
    With the abundance of first person shooters we live in today, it's strange that some still persist in making mediocre games. Exactly who is supposed to be impressed by Bodycount, I don't know, when there are at least a dozen better games out there. I'm negatively surprised.
    • 50 Metascore
    • 10 Critic Score
    Do you like videogames? Do you like horror in your videogames? Do you like life in general? If you've answered yes to any of these questions, stay as far away from Afterfall: Insanity as possible.
    • 50 Metascore
    • 30 Critic Score
    NeverDead has clearly some ambitions with a new game mechanic and completely new universe, but fails on an otherwise broken implementation and repetitive gameplay.
    • 49 Metascore
    • 50 Critic Score
    There is nothing that's really bad about Wheels of Destruction. The problem is that nothing is really good, either. It's not a horrible game by any means, just an average and uninspired vehicle combat game.
    • 49 Metascore
    • 50 Critic Score
    A digital boardgame with a few tactical twists. Fantasy-tropes are plentiful but we have to give extra credit for the original Mechanork character. However, the game gets boring quickly when playing against the AI, so we can't understand the lack of offline player vs player option.
    • 49 Metascore
    • 50 Critic Score
    A fighting game without multiplayer or storytelling that makes sense without reading 42 mangas can't be seen as an finished product and should definitely not be sold for full price. This game is only for fans.
    • 49 Metascore
    • 50 Critic Score
    The singleplayer training missions are promising but are over in less than an hour, and the multiplayer is neither varied nor fun. A zoomed out and annoying camera together with the boring and random weapons bland this down and makes Red Faction: Battlegrounds positively average.
    • 49 Metascore
    • 20 Critic Score
    I advise everyone to stay as far away from Lights, Camera, Party as possible, because it's definitely the worst game to be released this year so far, due to its horrible design, controls and much, much more.
    • 49 Metascore
    • 40 Critic Score
    Puzzle Bobble Universe has a great lack of content and it's missing both multiplayer and regular leaderboards. The game is also very easy to beat, extremely short and a bit hacky feel in the control, although some of the core gaming is still fairly solid.
    • 48 Metascore
    • 30 Critic Score
    It's a shame that the game adaptation of Tour de France hasn't been treated better than this. The classic competition deserves a game that can be as exciting and intense as the real thing. I hope future games can capture that feeling and become the game that I wish Le Tour de France 2013 was.
    • 47 Metascore
    • 30 Critic Score
    Supremacy MMA is a fighting game sporting brutal combat and brutal graphics. Caught somewhere between sport simulation and entertainment violence, it fails to achieve much success with either, resulting in a title that is probably only of interest to those too young to buy it.
    • 47 Metascore
    • 60 Critic Score
    Hole in the Wall is filled with flaws and becomes quite boring if you play it in long sessions. As a party game in shorter sessions, it's really fun to play and reminds me of a modern version for the classic family game Twister.
    • 46 Metascore
    • 40 Critic Score
    Dungeons & Dragons: Daggerdale is a very elemental and simplified game. For good and bad. Many of the expected components are there, but the end result is uninspiring. The fact that you can play with three friends over the Internet or in your couch enhances the experience somewhat – but for the most part this game cannot challenge its competitors.
    • 46 Metascore
    • 50 Critic Score
    Winter Stars has high ambitions, but is terribly unpolished. If you've got the patience you'll find a few entertaining events, and the game is a rare try to make a serious sports game for Kinect.. Party gamers beware though, as the focus is set on the single-player mode.
    • 45 Metascore
    • 50 Critic Score
    Impire is an RTS dressed up in the clothes of an dungeon builder. Even though the initial presentation is appealing, the lack of interesting mechanics sets it up for rather monotone and dull game-play in the long run.
    • 45 Metascore
    • 30 Critic Score
    Ghostbusters: Sanctum of Slime is nothing more than a great disappointment. The gameplay is repetitive and lacks creative thought, and the same goes for the story and enemy design. The fact that players cant jump in or out of ongoing games is yet another problem, and the use of the Ghostbusters licence is completely wasted.
    • 43 Metascore
    • 30 Critic Score
    Ape Escape for the PS3 is a title that turns your Move into a fan and the avid fan into a disappointed person. A year ago, Sony promised us that they would not just use Move for braindead titles where we just wave it around like fools. But this is precisely one of those titles, and even though Ape Escape with its 15 levels is quite short, it's still terribly boring.
    • 43 Metascore
    • 30 Critic Score
    The Harry Potter videogame franchise goes out with a whimper, not a bang. Where the series could have ended on a satisfying note, this is a short, linear and ultimately unsatisfying ending that not even the most hardest core of Potterophiles will enjoy.
    • 43 Metascore
    • 20 Critic Score
    Do you enjoy reading a book and unlocking Achievements at the same time? Rise of the Guardians is the game for you. It lacks variation, finesse and any kind of challenge. If you enjoy the movie, stay clear. Actually, if you enjoy video games at all: stay clear.
    • 43 Metascore
    • 40 Critic Score
    It has been delayed for more than a decade and yet it still has parts that look that old and still not finished. A basically broken Aliens game is to some degree saved by Gearbox's unquestionable love for the franchise and the ability to play the campaign split-screen.
    • 43 Metascore
    • 40 Critic Score
    Air Conflicts Vietnam tries to be easy to pick up but merely manages to be easy to put down. The theme of the Vietnam conflict is portrayed well but besides that the experience left me wanting. Lack of AI and some bugged out missions pull the game down from being just mediocre.
    • 42 Metascore
    • 20 Critic Score
    I would rather spend the rest of my life listening to William Shatner's albums than spend another second with Star Trek: The Video Game.
    • 42 Metascore
    • 40 Critic Score
    Boring story with a prepubescent side goal of trying to get up skirts and wet t-shirt shots of the main lead, who actually deserves a better fate than this repetitive junk. I want to go back in time the 25+ hours I gave this game and swiftly take it back.
    • 42 Metascore
    • 30 Critic Score
    Bloodforge is a God of War for Xbox, except that it's not very good at all. It's a promising idea turned to nothing by too many mistakes.
    • 41 Metascore
    • 30 Critic Score
    This is a game that lacks quality and ambition to be a better game. Even if you live for fishing games you should avoid this game.
    • 41 Metascore
    • 40 Critic Score
    This mediocre Bond game brings nothing new. Almost saved by solid multiplayer fun and some cool gadgets, but sadly the monotonic gameplay and almost identical boss fights sink what could have been a proper salute to the 50 year old movie franchise.
    • 41 Metascore
    • 40 Critic Score
    I feel like a dog after playing this game, a dog that's fatigued after running in circles to get a nab of its tail. During the sprint I also come across of a lot of annoying bugs that hits my face and gets me out of focus while trying to achieve something that the world has made sure is impossible. And yet I'll try again later on. And once again.

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