Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 71 Metascore
    • 60 Critic Score
    Fans of roller coasters and constructing may find Screamride interesting, but the game seldom rises above average.
    • 66 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops 7 is a real mishmash. After several fairly successful entries in the series, we’re getting a mix of styles and ideas that don’t mesh well and fail to work as a whole. This year’s story campaign is one of the weakest in the series, and even the callbacks to older installments can’t save it. The Zombies mode also comes off as rather mediocre, and only die-hard multiplayer fans will find anything truly good and engaging here.
    • 63 Metascore
    • 60 Critic Score
    Skyhill won't blow your mind with amazing graphics, but interesting gameplay idea is enough for few hours and few approaches. The spell is broken when we finally reach the ground floor. The game offers multiple endings, but it's hard to force yourself to try and find then.
    • 69 Metascore
    • 60 Critic Score
    Limited multiplayer options, an average fighting system and not all that impressive graphics - Dragon Ball: Xenoverse barely rises above the average.
    • 70 Metascore
    • 60 Critic Score
    Code Vein 2 left me with mixed feelings. On one hand, it’s a game full of interesting ideas that build on the foundations of the original; on the other, it’s not without its share of underdeveloped elements. The overall experience is further undermined by technical issues, which aren’t excused by the game’s outdated visual design.
    • 68 Metascore
    • 60 Critic Score
    Trine 3 is a beautiful game, but this time only the graphics can impress. Gameplay is a step backward in comparison to previous views, and the adventure - although it may provide some fun - ends too quickly.
    • 79 Metascore
    • 60 Critic Score
    The Outer Worlds 2 lags far behind other games in the genre. I don’t doubt that some players will enjoy it - much like you can enjoy a decent action movie you forget about the next day. Still, from a big-budget game set in such an interesting universe and made by such a respected studio, I expected more. Here’s hoping Microsoft gives Obsidian another - and hopefully not the last - chance to truly surprise us in the future.
    • 78 Metascore
    • 60 Critic Score
    Pokémon Legends: Z-A is a game that will please fans of collecting battle creatures, yet deeply disappoint with how much potential this massive franchise leaves untapped. A series of this stature deserves far more than what it gets here.
    • 57 Metascore
    • 60 Critic Score
    New game from Ninja Gaiden's creators offers an interesting combat system and an old-school gameplay, enough for a few pleasant hours of fun. However, a large number of bugs and flaws makes it hard to describe Zombie Squad's adventures as something more than average.
    • 80 Metascore
    • 60 Critic Score
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.
    • 59 Metascore
    • 60 Critic Score
    It's tough to go back to solo play after a couple of successful adventures with friends. Even then, modest choice of weapons, lack of addition classes and boss fights makes Necropolis interesting only for few hours, before the repetitiveness kicks in.
    • 81 Metascore
    • 60 Critic Score
    Kingdom Hearts HD 2.5 is a compilation for fans who are ready to ignore the outdated, not very interesting gameplay model and overly complicated storyline.
    • 72 Metascore
    • 60 Critic Score
    Temple of Osiris is in fact a replica of a previous gameplay model. The lack of any unique features provides fun for one, easily forgettable evening.
    • 58 Metascore
    • 60 Critic Score
    Shelter 2 is still a unique and unconventional game, but larger world and no changes in gameplay introduce too much monotony to the experience.
    • 56 Metascore
    • 60 Critic Score
    Redfall disappoints. Arkane Austin decided to take some risks and experiment a bit, but the result is a game whose target audience is really hard to define.
    • 75 Metascore
    • 60 Critic Score
    Unmechanical: Extended offers interesting graphics and enjoyable puzzles. There's just too little to differentiate it from dozens of other independents games already on sale.
    • 74 Metascore
    • 60 Critic Score
    What The Thaumaturge is, is as puzzling as its title. It's ostensibly an RPG, but with barebones RPG systems. It offers a large and rich world, but with nothing to do in it. It's supposed to last for twenty hours, but reveals all its cards after only two. Warsaw looks fantastic, with impressive atmosphere and detail - but it's the capital of boredom.
    • 67 Metascore
    • 60 Critic Score
    Rogue Wizards starts out very interesting, but the lack of variety in gameplay strikes a little bit too soon and the side quests are here just to stretch the game even further. Spellbind Studios' game looks nice, but won't hold your attention to the very end.
    • 54 Metascore
    • 60 Critic Score
    Homefront: The Revolution can at times make us feel like a freedom fighter. These moments are pleasant, but far too rare. Gameplay quickly boils down to checking tick-boxes on a map and even the story missions are not sufficiently engaging and interesting.
    • 65 Metascore
    • 60 Critic Score
    Interesting proposition, especially for fans of the iconic Dungeon Keeper. For everyone else there's monotony and mild irritation.
    • 64 Metascore
    • 60 Critic Score
    Only a decent product. Batman: The Telltale Series has interesting moments, but also problems with scenario and poorly written interactions between characters. Overall it's just an another example that Telltale needs to rethink the well-known formula and introduce changes.
    • 64 Metascore
    • 60 Critic Score
    Cheerful and colorful production, made rather for tablet owners than fans of hardcore adventure and logic games on PC.
    • 64 Metascore
    • 60 Critic Score
    People interested in improving scores in rhythmic fight sequences will have a moment of fun with Shadow of the Beast. Those counting on a story, exploration or character development will be disappointed - there's not much more under the puddle of blood.
    • 71 Metascore
    • 60 Critic Score
    The Escapists is a conceptually interesting puzzle game about escaping from prison, but the gameplay is not fully thought out.
    • 71 Metascore
    • 60 Critic Score
    The Order of the Stone suggests that Minecraft: Story Mode is - so far - the least interesting game from Telltale. Adventure is enjoyable, but never surprises and will speak mostly to people who know and like Minecraft. Others can be bored at times.
    • 80 Metascore
    • 60 Critic Score
    The Parasight's first game impresses from the start, with a fairy-tale atmosphere and a few interesting mechanics. After a while, however, various shortcomings come to light, such as repetitive gameplay and technical issues. There's a lot to enjoy here, but Blacktail won't be a revelation to finish off the year.
    • 64 Metascore
    • 60 Critic Score
    The final chapter in Van Helsing trilogy offers very little in terms of interesting innovations. Gameplay can be fun at times, but second game had more content.
    • 74 Metascore
    • 60 Critic Score
    Fatshark's new co-op shooter takes us to the grim darkness of the far future, with plenty of war behind every corner. And while a lot has changed since Vermintide 2, old problems are also making a comeback, which may discourage from the Swedish studio's latest proposal.
    • 73 Metascore
    • 60 Critic Score
    Disney Illusion Island is not a bad game, but it is also not outstanding by any means. Compared to other 2D platformers, the game doesn't try to surprise and doesn't bring anything new to the genre. As a product aimed at children, it will work perfectly well, as it is free of violence and negative themes, but adults are unlikely to spend too much time with it.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, F1 24 feels more like an update - and not a very big one at that. As was with the 2022 release, we are dealing with a ‘transitional’ instalment: more of a testing ground for new ideas and mechanics, while the developers focus more on the next year's bigger game.

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