Eurogamer Germany's Scores

  • Games
For 1,176 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bayonetta 2
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1176 game reviews
    • 84 Metascore
    • 80 Critic Score
    This is still a special game. Other worldly, offbeat and weird – few games have ever been so true to their name.
    • tbd Metascore
    • 30 Critic Score
    Pixel Hunter is a prime example of how 'Indie' isn't automatically tantamount to good game design.
    • 78 Metascore
    • 70 Critic Score
    Telltale has a way with words, its authors consistently producing quite powerful stuff. It might well be that they still manage to turn this season into something special with the final episode. I just wish they had sealed the deal sooner by finding a consistent theme to the season and making the narrative less incidental.
    • tbd Metascore
    • 20 Critic Score
    It's the sort of embarrassing piece of schlock nobody needs when there's games like Shovel Knight around.
    • 87 Metascore
    • 80 Critic Score
    Divinity: Original Sin is not necessarily better than the classic RPGs it's bowing its head to. It's not even on eye level with some of them. But it's coming at the right time, knowing exactly where it came from and where it wants to go.
    • 84 Metascore
    • 70 Critic Score
    You are not Columbo with muscles nor are you Sherlock in a pelt. You're a charismatic version of Chazz Palminteri dropping the coffee mug at the end of The Usual Suspects.
    • 65 Metascore
    • 40 Critic Score
    Expressive design like this might get you into the MOMA, but in the end good looks aren't all that matters.
    • 47 Metascore
    • 40 Critic Score
    Yet another one of those licensed games no one really needs. It's a shame, really. I actually thought the Transformers games had gone beyond that.
    • 85 Metascore
    • 80 Critic Score
    Shovel Knight is all that we once held dear at the tail-end of the eighties, distilled into one beautiful new game.
    • 70 Metascore
    • 60 Critic Score
    EA Sports UFC is more talent than real contender. 2012's Undisputed 3 still looks great, gives the new kid a bloody nose in the octagon and is only a fraction of the newer games' price. Posthumously the THQ game still lives up to its name.
    • 38 Metascore
    • 30 Critic Score
    In some weird way all of Lost Swords bad ideas remind you why you once loved the series.
    • 80 Metascore
    • 80 Critic Score
    The new fractions and maps play well and distinguish themselves from the pack, while complementing quite well what's already there.
    • 77 Metascore
    • 80 Critic Score
    It's a valiant little game, then. One you won't begrudge for its final monologue about honor, homeland, and freedom -- words that usually have my eyes rolling whenever lesser games dare to utter them.
    • 78 Metascore
    • 80 Critic Score
    If GRID Autosport is Codemasters' way of saying 'sorry' for the last one, consider the apology accepted.
    • 80 Metascore
    • 70 Critic Score
    Where Fallblox was a step forward, Pullblox World takes one to the side, once again tipping its hat to a simple but entertaining core mechanic.
    • 59 Metascore
    • 40 Critic Score
    There's some almost sublime moments in this, inviting you to think about the more tenderly alluded themes. But you don't really bother, you're just too bored. And if you're honest, you don't really care.
    • 52 Metascore
    • 40 Critic Score
    Enemy Front has some decent ideas, but ultimately wastes its energy on redundant stealth when it should have gone the all-out action route.
    • 59 Metascore
    • 60 Critic Score
    By no means is Murdered: Souls Suspect one of the best titles of the year, but it's one of the most likeable ones.
    • 66 Metascore
    • 70 Critic Score
    Considering this is their first game, Among the Sleep suggests that a bright future lies ahead for the talented developers at Krillbite.
    • 84 Metascore
    • 80 Critic Score
    In the end, Ultra is a game growing old with grace and dignity, going in for one more round before retirement, signified by the inevitable arrival of SFV. Nothing more, nothing less.
    • 79 Metascore
    • 60 Critic Score
    Scram Kitty and his buddy on rails is a decent, but ultimately disappointing experience, that almost had me break my Wii-Tablet over my knee.
    • 74 Metascore
    • 70 Critic Score
    Granted, in terms of gameplay there's still really not too much here and I don't think Telltale is about to change that. But if you can live with that, the story will continue to suck you in like little else.
    • 77 Metascore
    • 70 Critic Score
    Van Helsing 2 is a charming and solid piece of hack and slash, spiced with interesting gimmicks and a good dose of humor.
    • 80 Metascore
    • 70 Critic Score
    Never once does Watch Dogs raise a finger to show the rest of the world which way to take the genre. Instead, it is somewhat of a Best-of across a multitude of thematically and systemically similar games. A highly polished, and entertaining, cross-section through all things 'open world'. I'd lie if I said I hadn't gotten a few really satisfied sighs out of it. But sometimes that's just not enough.
    • 55 Metascore
    • 30 Critic Score
    Conceptually, DreadOut is interesting, but it's hamstrung by weak execution.
    • 69 Metascore
    • 70 Critic Score
    Don't let the minimalistic visuals fool you, as a strategy game, Panzer Tactics HD knows every trick in the book.
    • 67 Metascore
    • 70 Critic Score
    The combat feels slick, the design mirrors the anime really well and there's enough content to keep you going for weeks. Just know that the experience starts to drag after the exciting opening levels.
    • 75 Metascore
    • 80 Critic Score
    When the moment comes and you find the solution to a problem that's been bugging you all these hours, you can get awfully narcissistic and self congratulatory. You know, just like any old island dictator probably would.
    • 79 Metascore
    • 60 Critic Score
    I do agree that the biggest horror is the one you cannot see. But that's not the same as making essential puzzle pieces hardly distinguishable.
    • 83 Metascore
    • 80 Critic Score
    If you're the exploratory type, you'd do best to direct that particular urge unto Transistor's elegant and stimulating combat system. Just smile past its empty corridors and thinner-than-you'd-like fiction and Red will glowingly smile right back at you.
    • 82 Metascore
    • 80 Critic Score
    In Harm's Way is so outstanding, it'll be interesting to see if Telltale can keep up the excellent tension for the remainder of the season.
    • 80 Metascore
    • 70 Critic Score
    This could have been so much more than a Contra with a rewind feature, but Super Time Force doesn't always manage to fulfill its potential.
    • 47 Metascore
    • 40 Critic Score
    It's charming, mind you, but it still boggles my mind how Yasuhiro Wada, the mind behind the brilliant Harvest Moon, managed to make this boring a game.
    • 79 Metascore
    • 80 Critic Score
    Don't expect wonders, but, by all means, do expect a great deal of polish and quite a few entertaining evenings of truly thundering shooter action that harkens back to the olden days.
    • 88 Metascore
    • 80 Critic Score
    On the track, it shines with its charms and its finely tuned balance between diligence, precision driving and luck.
    • 78 Metascore
    • 70 Critic Score
    It might be lacking in structure and its online systems seem ancient. As a golf game, though, Mario Golf World Tour is solid beyond any doubt. Its inner mechanics just are some of the best in the genre.
    • tbd Metascore
    • 40 Critic Score
    I can't think of too much reasons to honestly recommend Starlight Inception. That's a shame because Starlight Inception really had some interesting ideas going for it.
    • 75 Metascore
    • 80 Critic Score
    Fract OSC works just as well as a strict puzzle game than it does as an audiovisual experience. And if you're not interested in these aspects, you will appreciate the freedom and clever structure.
    • 68 Metascore
    • 70 Critic Score
    If you haven't played the original back in the day, this will probably look trashy to you. The story oftentimes borders on nonsense and the puzzles regularly are uninspired. But that's not what this is about. This is about once again seeing the world through Tex Murphy's eyes. And that's as much a privilege today as it was back in the olden times.
    • 56 Metascore
    • 50 Critic Score
    Between the ever present shortcomings in the fighting system, the increasingly dull environments and story and the resulting frustration there is something just tolerable in here – that is, as long as you really don't have anything else to play.
    • 63 Metascore
    • 70 Critic Score
    It's all terribly tense and perfectly entertaining until you're two thirds through. At that point, unfortunately, a routine kicks in that you hadn't quite expected from this type of procedurally generated sandbox.
    • 73 Metascore
    • 70 Critic Score
    More of this quality can't be a bad thing, even though you're not as panicked anymore as you were when the main game came around.
    • 66 Metascore
    • 70 Critic Score
    The Extended Edition doesn't quite deliver on its potential. Still, it's a good chance to experience this classic if you didn't get to play it when it originally came out.
    • 80 Metascore
    • 70 Critic Score
    It's not quite what Kirby deserved. But Triple Deluxe is still well worth the two or three carelessly entertained afternoons between feathery clouds and cotton candy.
    • 49 Metascore
    • 40 Critic Score
    To be fair, The Amazing Spider-Man 2 nails the web-slinging. But everything else just reeks of a hastily cobbled together licensed game, the kind you had hoped the new consoles wouldn't have to put up with for a while.
    • 51 Metascore
    • 30 Critic Score
    You're way better off playing Penumbra, Amnesia or Outlast. And when you're through with those, I still could name a slew of other horror games way better than this dull hunt for objects in confusing corridors.
    • 71 Metascore
    • 70 Critic Score
    If you pass on this one, you're not missing all that much, least of all new ideas for this series to follow up on in the future. Still, credit where credit is due: this well-written additional episode would have been a clear standout in last year's Batman game.
    • 84 Metascore
    • 70 Critic Score
    It's just so charmingly old-fashioned that you cannot really fault it for its slight problems.
    • 35 Metascore
    • 0 Critic Score
    I never would have thought I'd say this about a video game, but Rollercoaster Tycoon 4 Mobile is just absolutely sickening.
    • 56 Metascore
    • 40 Critic Score
    The interesting and well-animated short films on the disc don't do enough to repair the damage the poor game has done or make this package as a whole a worthwhile investment.
    • 72 Metascore
    • 70 Critic Score
    Even though the project as a whole still feels uneven, the strong puzzles in Broken Swords' final chapter right some of the first part's wrongs.
    • 89 Metascore
    • 80 Critic Score
    It might not quite be the new classic some might have hoped for, but it's a very entertaining and intimate proof that Ubisoft isn't all about throwing hundreds of people onto any given problem. They actually know very well how and when to pick just the right guys and gals for a job.
    • 74 Metascore
    • 70 Critic Score
    Until the next real FIFA, this is a well-playing stop-gap that will firmly hold your attention in the run-up to - and for the duration of - the World Cup.
    • 54 Metascore
    • 50 Critic Score
    The story is cleverly constructed, similarities between protagonist Malachi and Gabriel Knight abound. But herein lies the problem: In comparing itself to the classic, the difference in quality becomes all the more apparent.
    • 71 Metascore
    • 50 Critic Score
    Playing this with a friend, you might get a solid evening's enjoyment out of JoJo's ludicrous special moves. But that's about it. As a fighting game, this doesn't present any contest to any of the established competitors.
    • 91 Metascore
    • 100 Critic Score
    You'll get everything the fantastic console version had: a feeling of insecurity, respect for the apparently insurmountable, an unparalleled combat system. A nigh on perfect game.
    • 71 Metascore
    • 70 Critic Score
    A few more months in development might have made a considerable difference. Still, this will probably make quite a splash when it arrives on consoles. On PC, though, TESO doesn't do enough to differentiate itself from the competition.
    • 69 Metascore
    • 70 Critic Score
    If you're looking for a good game for young and old alike, this will keep you entertained for quite a while.
    • 80 Metascore
    • 70 Critic Score
    Age of Wonders 3 knows the ropes, so much is clear. But as soon as you get a grip on the clever AI, you'll notice this game might be looking in Civilization's direction – much too often for me to believe that's not what it wants to be – but it never really reaches those heights.
    • 69 Metascore
    • 70 Critic Score
    This is by no means a bad game, quite the contrary. When it comes to movie tie-ins, The LEGO Movie Videogame is one of the better ones. Compared to other recent LEGO games, though, it still feels like a considerable step back.
    • 79 Metascore
    • 80 Critic Score
    This has 'future' written all over it, but I don't really feel a substantial change. Sure, more Trials is always reason to celebrate, its base gameplay and level design are too fantastic not to. In the end, this feels like a really good update.
    • 89 Metascore
    • 80 Critic Score
    Monument Valley is beautiful game. Stylistically, it might not be all that unique, it's inspirations not all that fresh – Escher's been dead for over 40 years. But that doesn't change the fact that this little gem is a relaxing stimulation of the senses.
    • 64 Metascore
    • 50 Critic Score
    Trials would have been able to survive the free to play treatment. But coupled with the downgrade in precision and, consequently, the lacking will to challenge the player, Frontier just doesn't manage to 'wow' in the usual Trials way.
    • 53 Metascore
    • 60 Critic Score
    Windforge is one of those games you want to love, but it doesn't quite let you.
    • 70 Metascore
    • 40 Critic Score
    It's a nice idea for sure, but Mercenary King's parts just don't come together in a satisfying way.
    • 88 Metascore
    • 90 Critic Score
    It simply is the most trek-like game on the most trek-like device. This extraordinary gauntlet feels right at home on the iPad.
    • 82 Metascore
    • 70 Critic Score
    While this is still expertly made and well worth the time and money, really relevant information regarding the murders was few and far between. You don't feel like Bigby is running the investigation, he's hopelessly trailing behind for the third consecutive episode.
    • 60 Metascore
    • 50 Critic Score
    Kinect itself might be a more powerful device that before. But without developers that harness its potential, the games for it will not make any progress for yet another generation.
    • 67 Metascore
    • 80 Critic Score
    Until Star Citizen and Elite: Dangerous hopefully re-ignite the space-opera genre, Strike Suit Zero is pretty much as good as it gets.
    • 62 Metascore
    • 70 Critic Score
    In the future, the community could mod this to be a truly outstanding experience. And I sincerely hope the developers pitch in some new things as well. So, is it a game for everyone? Absolutely not. But if you're looking for something that's really, really out there, you'll enjoy this quite a bit, if only for a while.
    • 53 Metascore
    • 60 Critic Score
    Somewhere in between there's a really good game hidden away. It's just a shame that it only showed itself ever so often, only to vanish again for hours.
    • 87 Metascore
    • 90 Critic Score
    The fresh new skills are great, as is the loot. Adventure mode's just heavenly, and the new classes have exceeded my expectations. As soon as Blizzard integrates a ladder and gets the PVP straightened out, the competition will be done for years to come.
    • 80 Metascore
    • 70 Critic Score
    Great level design and brilliant dialogue in the second act have you thrilled for the resolution of this well crafted DLC. But that's where Levine overdoes it a bit. It feels forced in a way, as the steps he has to take to get us there, aren't too believable. In some ways he even takes away some of the first Bioshock's magic in the process, which leaves a bad taste in my mouth.
    • 79 Metascore
    • 80 Critic Score
    In light of the fact that both series got strong new entries over the last year, this unlikely meeting of heroes is quite impressive. The pace regularly changes enjoyably between these two distinct kinds of gaming. That they never really mesh is probably the games biggest singular issue. But, as we surely can all agree, there's way worse problems to have.
    • 83 Metascore
    • 70 Critic Score
    It's a lot of fun for a considerable amount of time – until you hit that skill-ceiling and wish there was something more to strive for than a place on the leaderboards. Still, with every single go being very short indeed, Vlambeer's newest game is perfect for short bursts where ever you have to kill a few minutes.
    • 88 Metascore
    • 90 Critic Score
    Blizzard's team has done about everything right with Hearthstone. They took tried and tested pieces from other card games, found clever mechanisms to take away their weak spots and other frustrations and offer a strong and addictive free-to-play experience.
    • 80 Metascore
    • 70 Critic Score
    Moving about the impressive cityscape with the help of your miracle powers is a boon. But Second Son is lacking in plot, characters and worthwhile side missions, to be something genuinely impressive. Instead, it's a bit too content to tread well-known paths.
    • 43 Metascore
    • 20 Critic Score
    Yaiba fails miserably in everything it set out to do.
    • 75 Metascore
    • 70 Critic Score
    It's not an easy sell. In terms of gameplay it's two not all-too-long evenings of entertaining mission gameplay plus quite a few hours spent trying to leave a lasting impression on the numerous leaderboards. I don't regret one second I put into this, took it in with a lot of curiosity and wonder. Still, you can't shake the feeling that this would have been served better as part of The Phantom Pain. As a stand alone game, it's hardly essential.
    • 86 Metascore
    • 90 Critic Score
    Respawn created a game that's easily on equal footing with the big-name established franchises, while breathing new impulses into the genre.
    • 65 Metascore
    • 70 Critic Score
    It's a competent platformer, and fun without question. But it's also lacking identity or a personal touch.
    • 91 Metascore
    • 100 Critic Score
    When the prospect of the adventure eventually ending causes you nothing but grief, there's only one score to give.
    • 76 Metascore
    • 70 Critic Score
    Even though it never gives you an adequate feeling of when and from where you are taking damage, you'll end up playing this over and over again. It's a refreshingly undiluted experience.
    • 71 Metascore
    • 70 Critic Score
    If you don't need a deep fighting engine to enjoy killing the same monster hundreds of times, Toukiden might be a valid alternative to Monster Hunter.
    • 74 Metascore
    • 80 Critic Score
    As a title that perfectly knows its talents and sets its priorities accordingly, Dead Nation is as good as it gets.
    • 66 Metascore
    • 60 Critic Score
    99 Levels to Hell gratuitously borrows elements from a lot of other games. It might not succeed in making them something genuinely new, but it still evokes a feeling of its own.
    • 77 Metascore
    • 70 Critic Score
    This is a solid version that's well worth the download for Xbox live gold members. Compared to the PC game it lacks too many features, though, and technologically it is far behind as well.
    • 81 Metascore
    • 70 Critic Score
    It's a dialogue-heavy, but ultimately solid bridging episode that's probably going to be compared to the fourth part of season one, when it's all said and done. You get the feeling it's only about to really get started now.
    • 81 Metascore
    • 80 Critic Score
    If you already liked Shadow Run Returns, this will give you a few very entertaining evenings well worth the price, even considering all the well done and ambitious mods for the main game.
    • 85 Metascore
    • 80 Critic Score
    The Stick of Truth is a great game, no doubt. Sadly, the adventure is brief one that leaves you craving more. This is a testimony to the sublime quality that's on offer here, but doesn't change the fact that you're a bit unsatisfied when you're done with it. Still, if you like the series at all, you should absolutely play this.
    • 79 Metascore
    • 70 Critic Score
    Turns out, RE4 is not a timeless classic, then, but it's a classic nonetheless. And as such you shout, by all means, have played it at least once in your life. The closer to release you did that, the better. But for a mere 20 Bucks you can hardly go wrong in 2014, as well.
    • 80 Metascore
    • 80 Critic Score
    Danganronpa: Trigger Happy Havoc is another example that visual novel games don't have to rely on just static texts and images. Spike Chunsoft built some intense mechanics here that will glue you closer to the screen than some crime-dramas out there.
    • 70 Metascore
    • 70 Critic Score
    Had Square Montreal shifted its focus from the story chapters towards the more open-ended city, and granted players more sandbox-y freedom, this could have been quite a milestone for the genre. In merely aping the strengths and, unfortunately, the bad habits of its competitors, though, it becomes just another, if quite well polished, stealth game on the market.
    • 71 Metascore
    • 70 Critic Score
    The problem is, the last game did everything much better. I don't think I have ever played a sequel that made me wonder more if the people behind it were fully sure why they did it. In a way, it's no small feat and a testimony to Mercury Steam's considerable talent that they still managed to make this an enjoyable experience.
    • 68 Metascore
    • 90 Critic Score
    No matter if you're a fan of the series, delighted about the new possibilities or if you've never heard of EDF. It's almost impossible to not have a massive blast with this.
    • 76 Metascore
    • 80 Critic Score
    Sure, more game modes would have been nice, but this is still an entertaining, funny and likably stylized multiplayer romp for a rather inexpensive price.
    • 34 Metascore
    • 40 Critic Score
    It is a short, trashy and utterly trivial punch line to one of the more amusing running gags of past games trade-shows. Still, in a drunken co-op session with a pal you could do a lot worse than this. In some ways this is the game the second and third installment of the movie franchise deserved. That doesn't make it better, but you can't help but think that there's some success in that.
    • 65 Metascore
    • 70 Critic Score
    Onslaught is a decent package with some nice maps – 'Bayview' being a new personal favorite – and a good start when it comes to the badly needed fresh content for the games' 'Extinction' mode.
    • 91 Metascore
    • 90 Critic Score
    Rayman Legends is still the same enchanting, cheeky and all-around wonderful platformer, made by people who are absolutely in love with the genre. These guys still can think of something to say where most everyone else is content to endlessly quote the classics.
    • 73 Metascore
    • 80 Critic Score
    If I didn't know better, I probably wouldn't be able to tell Banished's all the more impressive solo-dev origins. It achieves everything it set out to do and has no real weaknesses. Also, 20 Euros is a fair asking price for a complex city-building survival-sim that knows full well how challenging and enjoyable it can be to start out small. If you need quests, missions or declared goals in your sims, this is not for you. Everyone else: Enjoy! Winter is coming and the children are starving.

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