Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 70 Metascore
    • 80 Critic Score
    You can expect some immense spaces to trek around, just don’t expect too many courses to race on.
    • 83 Metascore
    • 88 Critic Score
    A thoroughly enjoyable simulation that is refreshingly different compared to the cavalcade of action, strategy and RPGs cluttering the marketplace today.
    • 81 Metascore
    • 91 Critic Score
    Let’s trim it down to a single conclusion: if you like RPGs, get this game. Right now.
    • 81 Metascore
    • 79 Critic Score
    For strictly pedal to the metal action that requires leaving your brain in park, Extreme G3 is a blazingly fast and fun ride.
    • 75 Metascore
    • 90 Critic Score
    An outstanding update of the Dreamcast version–-does truly replicate this most unique of races, while not forcing players to endure a full day of gaming.
    • 67 Metascore
    • 85 Critic Score
    Compelling and long-lasting.
    • 84 Metascore
    • 90 Critic Score
    If you're a Resident Evil Veteran, this is the smartest and most polished of the series.
    • 75 Metascore
    • 80 Critic Score
    So what’s not to like? Really nothing, but neither is there really anything that stunned me. This is good, solid, ‘Mech gaming, yet nothing more.
    • 71 Metascore
    • 60 Critic Score
    Despite the wealth of options and considerable depth, it’s pretty much the same over and over again giving you little urge to come back.
    • 94 Metascore
    • 99 Critic Score
    The defensive AI has been cleaned up and perfected. I do mean perfected.
    • 80 Metascore
    • 82 Critic Score
    The wormhole/supply line/multiple fronts idea is a great one, and I’d love to see it taken further.
    • 73 Metascore
    • 75 Critic Score
    It could have been vastly improved with a bit more graphical polish, and the addition of more exploration and side-quests to break up the monotony of its near-constant combat.
    • 64 Metascore
    • 70 Critic Score
    Freaky and entertaining, yet you'll note nowhere on that list can "addictive" be found.
    • 76 Metascore
    • 86 Critic Score
    It rocks, despite some small flaws. Good replay value can make a game go a long way.
    • 46 Metascore
    • 65 Critic Score
    A well thought out and logical adventure game that, other than the no riding of dragons problem, is fairly solid, if a bit boring.
    • 58 Metascore
    • 70 Critic Score
    The game isn’t particularly innovative, and ends rather rapidly. It is more of a Gundam teaser than a really rich gaming experience.
    • 64 Metascore
    • 78 Critic Score
    Part puzzler, all prankster, it's a unique, silly puzzler with a few glaring errors, but lots of heart.
    • 91 Metascore
    • 90 Critic Score
    Casual gamers will no doubt be driven off by its lack of special items and overall difficulty, but for those who can appreciate this type of game, it is a rich and beautiful experience that leaves one craving another sequel.
    • 73 Metascore
    • 70 Critic Score
    A decent shooter and it has its merits, even on a console where new software is getting mighty scarce. However, if you were only going to own one, this probably wouldn't be it.
    • 70 Metascore
    • 70 Critic Score
    The worst, in a ruin the game entirely sort of way, worst part of SoF, hands down has to be the pathetic artificial intelligence offered up by your enemies.
    • 90 Metascore
    • 90 Critic Score
    The massive number of features and solid gameplay more than make up for any of my minor gripes.
    • 67 Metascore
    • 70 Critic Score
    There’s no compelling reason to pull you though the game, like Max Payne’s revenge theme or Solid Snake’s score to settle with his ex-teammates.
    • 78 Metascore
    • 90 Critic Score
    Striking graphics, realistic environments, interesting and diverse characters--what’s not to like? Really nothing.
    • 89 Metascore
    • 87 Critic Score
    But in the end, this fantastic engine and solid concept is hobbled by routine shooter gameplay.
    • 80 Metascore
    • 75 Critic Score
    While some details such as heat management and precise targeting have been glossed over a mite heavily for BattleTech fans' tastes, overall Mech Commander 2 bestows a new lease on life upon the esteemed franchise.
    • 59 Metascore
    • 60 Critic Score
    The lack of stimulating combat or camp building will turn off quite a few others. But hey, the premise is cool.
    • 63 Metascore
    • 49 Critic Score
    The fun of it, however, is pretty thin, and City Crisis is probably best as a one-night rental and no more.
    • 44 Metascore
    • 55 Critic Score
    The problem is, much of it is done so darned sloppily.
    • 95 Metascore
    • 98 Critic Score
    It's games like Gran Turismo 3 that make me proud to be doing this for a living!
    • 53 Metascore
    • 40 Critic Score
    If this is some kind of punishment for all those people who complained "Onimusha" was too short, then Metro3D have produced what might be considered the ultimate gaming hell.

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