Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 76 Metascore
    • 85 Critic Score
    The great thing about MX 2002 is that it combines both of these kinds of gameplay--competitive racing and freestyle tricks--and does them both well.
    • 89 Metascore
    • 80 Critic Score
    Quite worthwhile in the absence of anything new from Squaresoft.
    • 88 Metascore
    • 85 Critic Score
    When you are able to get four other friends in the room, the battle mode is the best action as you are likely to find on the GBA.
    • 77 Metascore
    • 80 Critic Score
    The game evokes memories of Blade Runner, the dark-grey/pink palettes lending a film noir ambiance that fits the plot like a black leather glove.
    • 87 Metascore
    • 90 Critic Score
    Adds plenty to Diablo II, and not just a new episode. It actually changes the entire game from start to finish.
    • 71 Metascore
    • 66 Critic Score
    Despite its terrific particle-effect, motion-blur visual doodads, it’s a rather simple game system, pointedly geared toward casual and even first-time gamers.
    • 66 Metascore
    • 66 Critic Score
    AID:TNN comes off, despite its graphical wizardry, a little…sophomoric. The majority of the cinematic cuts and voice acting are god-awful-bad, and not even in that charming, maybe-they-meant-it, B-movie "Resident Evil" way.
    • 48 Metascore
    • 48 Critic Score
    Victim rescue is pretty unrewarding. All you need to do is stand over a victim and right click, and they vanish.
    • 88 Metascore
    • 88 Critic Score
    If there is any down side to it at all it’s that there won’t be a "Baldur’s Gate III" and I will sorely miss my player character with whom I have shared such a wonderful adventure over the last three years.
    • 71 Metascore
    • 70 Critic Score
    For some ridiculous reason, you use a six-hot REVOLVER as your only weapon.
    • 89 Metascore
    • 65 Critic Score
    It doesn't have the "wow" factor that the first game had and is somewhat forgettable after you have played it through.
    • 84 Metascore
    • 88 Critic Score
    You hardcore adventurers already love it, and you newbies out there are in for a real treat, and you are to be envied.
    • 81 Metascore
    • 85 Critic Score
    It does have some issues, like the damage modeling, that keep it from being the ultimate hardcore simulation, but as a challenging arcade game this one certainly deserves a test drive.
    • 89 Metascore
    • 87 Critic Score
    Though an exceedingly fun and rewarding game, NBA Street isn't very original or particularly noteworthy.
    • 77 Metascore
    • 66 Critic Score
    AID:TNN comes off, despite its graphical wizardry, a little…sophomoric. The majority of the cinematic cuts and voice acting are god-awful-bad, and not even in that charming, maybe-they-meant-it, B-movie Resident Evil way.
    • 70 Metascore
    • 70 Critic Score
    While Steel Soldiers has its strengths, the outdated play mechanics and buggy code may frustrate players rather than satisfy them.
    • 80 Metascore
    • 85 Critic Score
    Nice single-player game progression, though, and a welcome transfusion of RTS gaming's life-blood.
    • 79 Metascore
    • 75 Critic Score
    Problems aside, the game is still a joy to behold.
    • 71 Metascore
    • 70 Critic Score
    Beyond the HD pack, nothing has been done to evolve the game as a whole.
    • 86 Metascore
    • 80 Critic Score
    Speed vs. control is what F-Zero is all about. It's not an easy ride, but it's a fun one.
    • 84 Metascore
    • 90 Critic Score
    As good as it gets when it comes to platform games. I even like this game better than "Super Mario Advance."
    • 91 Metascore
    • 90 Critic Score
    The patented pacing, mechanics and rewards of the adventure go down like a perfectly aged fine wine.
    • 72 Metascore
    • 65 Critic Score
    It is also lacking one incredibly basic feature--the ability to save your game! No battery backup, the game doesn't even issue level codes!
    • 79 Metascore
    • 90 Critic Score
    One of the best games released so far for Nintendo's 32-bit handheld.
    • 58 Metascore
    • 55 Critic Score
    It's hard to tell what's part of the gameplay and what's merely artwork, a fact not made any easier by the GBA's notorious lighting difficulties.
    • 64 Metascore
    • 75 Critic Score
    If you can make it past the cuddliness, there is some good napalm throwing fun to be had.
    • 77 Metascore
    • 80 Critic Score
    Even though the PC version is based on the original music generator, it is the best of the bunch in terms of control and flexibility.
    • 61 Metascore
    • 60 Critic Score
    In the end playing Gangsters 2 is like watching a really bad B-movie. You enjoy yourself not because the movie is well directed, or acted; you watch the movie because parts of it are so bad it makes you laugh.
    • 84 Metascore
    • 80 Critic Score
    The physics model of Train Simulator is quite simply dead-on. Your biggest enemy is derailment. There are all sorts of ways to derail a train when you drive it badly.
    • 95 Metascore
    • 90 Critic Score
    Even with the dark-screen frustrations and camera hurdles, Tony Hawk 2 is, without a doubt, the best interpretation of skateboarding ever created for a portable game system.

Top Trailers