Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 82 Metascore
    • 80 Critic Score
    Although ATV Offroad Fury is not a keeper for everyone, you don't want to miss playing it at least once.
    • 93 Metascore
    • 95 Critic Score
    What it does have is a great story, fun puzzles, and epic battles. Any RPG fan would be absolutely nuts to pass on Paper Mario.
    • 90 Metascore
    • 90 Critic Score
    Jaw-dropping graphics, sound and gameplay herein combine and form a lone fabulous, must-have package.
    • 69 Metascore
    • 80 Critic Score
    Oni
    You know you’re in trouble when it takes you five times to get through the first training level of a game, and it freezes on the second.
    • 75 Metascore
    • 65 Critic Score
    I'd say this is better than "Sim Theme Park," and worth getting, but if you've already got "Sim Theme Park," you'll probably wonder where the fresh meat is.
    • 55 Metascore
    • 50 Critic Score
    Driving Emotion Type-S’ poor physics engine, overly touchy simulation mode, and mediocre graphics regulate the title to the horde of Gran Turismo also-rans that populate the discount bins.
    • 73 Metascore
    • 70 Critic Score
    Oni
    I loved the fighting and I would love to see this engine used again, though I still wonder about what might have been with a little more money and a little more time.
    • 74 Metascore
    • 80 Critic Score
    Reminds me a lot of those so-called summer blockbusters. The game itself isn’t that bad, but it just can’t live up to the hype surrounding it.
    • 57 Metascore
    • 70 Critic Score
    More dialogue or commentary from your character as you experiment would go a long way to nudging people in the right direction.
    • 54 Metascore
    • 60 Critic Score
    After all this time and two tries at the genre, I hoped for something more.
    • 59 Metascore
    • 40 Critic Score
    With a boring story and uninspired game play, there is hardly reason to recommend this game, especially with the market filled with RTSes and RPGs that stand head and shoulders above KUF.
    • 50 Metascore
    • 55 Critic Score
    America had the potential here for a great game, but that limited multiplayer and weak AI really is a let down.
    • 49 Metascore
    • 65 Critic Score
    Unfortunately, the game design doesn’t quite live up to the game play.
    • 58 Metascore
    • 65 Critic Score
    A good mythological storyline goes a long way towards making a sometimes-frustrating game a whole lot of fun.
    • 65 Metascore
    • 70 Critic Score
    It’s sort of ketchup chip gaming, a little bit sweet, a little bit sour, compelling enough that you keep at it past the point of real enjoyment and feel like your time might be better spent elsewhere, [shrug], wipe the red stain off your hands and have some more.
    • 84 Metascore
    • 78 Critic Score
    The game is among the best looking on the N64. The music and sound effects are N64bulous, and a solid narrative connects the game together and ties it into the Star Wars universe.
    • 75 Metascore
    • 80 Critic Score
    Better tomb raiding fare than Lara Croft's adventures, and console-wise, it's only available for Nintendo 64 --tell your Sony loving friends to sit that in their CD tray and rotate.
    • 73 Metascore
    • 85 Critic Score
    It gets hefty points for not being just a "prettified" version of the one available for PlayStation, N64 and Dreamcast.
    • 82 Metascore
    • 80 Critic Score
    Military buffs will no doubt find this an immersive game, even if only in solo play.
    • 62 Metascore
    • 80 Critic Score
    Seeing Top Gear Dare Devil’s virtual landscape is like visiting a world-famous tourist attraction on psychoactives.
    • 72 Metascore
    • 70 Critic Score
    Riddle of the Sphinx's immersive storyline, hearty exploration sequences and challenging puzzles make this three-CD set an enjoyable--albeit somewhat taxing--experience for the seasoned adventurer looking for a value-priced fix.
    • 82 Metascore
    • 85 Critic Score
    Provides a lot of gameplay, and while it can be a bit on the redundant side – which is a problem with the genre as much as this particular title – it does offer a diverse number of environments and themes.
    • 78 Metascore
    • 70 Critic Score
    The most important thing to do before setting out to play Earth 2150 is to remember to synchronize your watch, because it does not count to be slow in this game, or things will burn up.
    • 64 Metascore
    • 80 Critic Score
    Chock full of the same brain-straining combat that made the series famous, Unfinished Business will delight turn-based tacticians. Conversely, the game is difficult, perhaps needlessly so, and newcomers are warned to either stay away or prepare themselves for many hours of frustration.
    • 73 Metascore
    • 70 Critic Score
    Straight-forward, fun, and original gaming.
    • 70 Metascore
    • 70 Critic Score
    It falls right in the middle of mediocrity. It may not be good, but it’s not bad either, just very gray.
    • 75 Metascore
    • 60 Critic Score
    What is up with the baby?
    • 55 Metascore
    • 85 Critic Score
    While not as spooky as a "Resident Evil," there is still a good enough atmosphere to keep gamers at the edge of their chairs.
    • 83 Metascore
    • 85 Critic Score
    All it needs for 2002 is the ability to start a riot and you won’t be able to tell it from the real thing.
    • 71 Metascore
    • 75 Critic Score
    A very fun--yet flawed--RPG at sea with lots of gameplay to keep you sailing for weeks (if not months) on end.

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