Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 55 Metascore
    • 80 Critic Score
    Not for the challenge-impaired or easily frustrated, Driven will definitely teach you more respect for what it takes to be a real race driver.
    • 55 Metascore
    • 50 Critic Score
    Driving Emotion Type-S’ poor physics engine, overly touchy simulation mode, and mediocre graphics regulate the title to the horde of Gran Turismo also-rans that populate the discount bins.
    • 55 Metascore
    • 75 Critic Score
    My favorite part of this game has got to be the curling; it translates exceptionally well to videogamedom...The mechanics are simple and yet this is a very involving mini-game and is worth the price of admission all by itself.
    • 54 Metascore
    • 65 Critic Score
    Is it addictive? Yes. I'm a "Bust-a-Move" junkie and I found that habit-forming gameplay in this game too.
    • 54 Metascore
    • 60 Critic Score
    It’s more of the same, and slightly better.
    • 54 Metascore
    • 60 Critic Score
    It helps that the AI is pretty good. Bad guys will roll out of the way and use cover.
    • 54 Metascore
    • 58 Critic Score
    WSPC’s physics make for distractingly wobbly, touchy handling, where oversteering due to jouncing shocks after the smallest of bumps is the norm.
    • 54 Metascore
    • 70 Critic Score
    With no horrible complaints or exciting highs it is just another basketball game for the PS2.
    • 54 Metascore
    • 60 Critic Score
    I did manage to have some fun with Reign of Fire, but never got past the frustration with the controls.
    • 54 Metascore
    • 40 Critic Score
    Even worse are the environments; some of the most amazingly desolate, dreary realms to be included in a game.
    • 54 Metascore
    • 60 Critic Score
    After all this time and two tries at the genre, I hoped for something more.
    • 54 Metascore
    • 70 Critic Score
    An attractive and faithful-enough experience.
    • 53 Metascore
    • 55 Critic Score
    This attempt to add strategy to combat brings the entire gaming experience (slowly) crashing down, and ruins any chance of the gamer enjoying the story being presented.
    • 53 Metascore
    • 60 Critic Score
    Smartly though, the game is very easy on the lowest setting, so even the most aim-challenged of casual gamers should be able to get far into it.
    • 53 Metascore
    • 60 Critic Score
    The gameplay that exists in BDB is decent, but there isn't a whole lot of it (though the difficulty level may make it take awhile to complete).
    • 53 Metascore
    • 50 Critic Score
    Yeah, Gorasul can be fun, but the twisted translation, buggy game engine, skimpy manual, and weak sound indicate a game not ready for prime time.
    • 53 Metascore
    • 60 Critic Score
    Simplicity is normally a virtue on a handheld, but I'd say this game is too simple.
    • 53 Metascore
    • 40 Critic Score
    If this is some kind of punishment for all those people who complained "Onimusha" was too short, then Metro3D have produced what might be considered the ultimate gaming hell.
    • 52 Metascore
    • 80 Critic Score
    A very good and interesting game it is indeed, and it would have gotten a higher rating from this humble reviewer if only they had remembered to include a game-save feature. As Spock was fond of saying: “Most illogical.”
    • 52 Metascore
    • 60 Critic Score
    The graphics are cartoony and charming and I like the looks of the various enemies. It would have been nice if the environments had been a bit more interactive.
    • 52 Metascore
    • 75 Critic Score
    Although Monsters, Inc. is leaps and bounds beyond film-based games, it is still just a mediocre triumph; mind you the game is targeted at pre-teens.
    • 52 Metascore
    • 60 Critic Score
    Azurik does not have huge flaws that bring it down. It's a lot of little things that just don't add up to a sum I like.
    • 51 Metascore
    • 65 Critic Score
    All about mashing buttons faster and more accurately than anyone else. The only guarantee is fatigued and sore, cramped, arthritic fingers; well, that and Olympic Glory.
    • 51 Metascore
    • 60 Critic Score
    By far the weakest thing about the game is the graphics.
    • 51 Metascore
    • 60 Critic Score
    Not fun from the get go.
    • 51 Metascore
    • 60 Critic Score
    Buggy doesn’t quite describe the gaming experience with this rush-job.
    • 51 Metascore
    • 70 Critic Score
    In a turnaround seldom seen in the videogame industry, this series manage to go from god-awful to mediocre.
    • 51 Metascore
    • 50 Critic Score
    Stick with "Tekken 5."
    • 51 Metascore
    • 50 Critic Score
    Mediocre graphics, poor design choices, and unfinished features sink what could otherwise have been a fine game.
    • 50 Metascore
    • 60 Critic Score
    Fun in small doses, but it just doesn't have the hooks to keep you playing.
    • 50 Metascore
    • 65 Critic Score
    While it's an ambitious and lengthy mystery inspired by the master of suspense, the game is spoiled by an overly confusing story, ambiguous puzzles and a flawed interface.
    • 50 Metascore
    • 55 Critic Score
    Minority Report does not capture the essence of the movie and ends up being a tiresome wade through piles of repetitive enemies.
    • 50 Metascore
    • 45 Critic Score
    Acclaim employees take note--varying stats alone do not a satisfying roster of combatants create...that's where novel animations and sound bytes should've come in.
    • 50 Metascore
    • 55 Critic Score
    America had the potential here for a great game, but that limited multiplayer and weak AI really is a let down.
    • 50 Metascore
    • 65 Critic Score
    If you're a fan of the show and you're naturally collecting the whole series on DVD, I think you'll be happy when you add this to your collection. But the Family Guy game works more as a piece of Family Guy memorabilia, rather than a game.
    • 50 Metascore
    • 60 Critic Score
    Mr. Pink is especially bad. He looks like a 70s porn star rather than Steve Buscemi, and occasionally he sounds like Jerry Lewis.
    • 50 Metascore
    • 55 Critic Score
    Unfortunately, unlike the books, the videogame never really explains the trivia answers, or enlightens the gamer with any interesting information; you either get the question right, or wrong, then it is time to move on.
    • 49 Metascore
    • 50 Critic Score
    It feels too much like a light copy of the Lord of the Rings button-mashers Stormfront released a few years ago, only not as good.
    • 49 Metascore
    • 55 Critic Score
    At best, an average racer with a watered-down trick system.
    • 49 Metascore
    • 55 Critic Score
    The idea of having cannons and other things to deliberately impede your progress is an interesting idea, but the implementation still needs work.
    • 49 Metascore
    • 65 Critic Score
    Unfortunately, the game design doesn’t quite live up to the game play.
    • 49 Metascore
    • 60 Critic Score
    I think they shot themselves in the foot when they made the sword something you have to power-up to--that should be something you have continual access to.
    • 49 Metascore
    • 70 Critic Score
    The game’s strength lies in its plotting and dialogue.
    • 49 Metascore
    • 55 Critic Score
    It's really a shame, because Shrek is exactly the sort of movie that could be made into some highly entertaining platform games.
    • 49 Metascore
    • 75 Critic Score
    Eerily successful at creating a creepy, spine tingling atmosphere. The music and sound effects perfectly match the suspenseful story.
    • 48 Metascore
    • 75 Critic Score
    A faithful retelling of an epic story by developers who are obvious fans of Frank Herbert's epic works, Dune is a slightly above-average third person action adventure with some frustrations that shouldn't take too much away from an otherwise decent game.
    • 48 Metascore
    • 60 Critic Score
    Repetitive missions are a strike against it, but the real damage is done by the annoying auto-aim and the slow to respond control.
    • 48 Metascore
    • 70 Critic Score
    Team Sabre's single player game is not bad. It's got a good balance between action and strategy, and it has a very good orders system that covers everything you want and more.
    • 48 Metascore
    • 45 Critic Score
    But the FPS of the characters rendered their movements choppy and the general artistic schemes – the pudgy blue Pimmons and boringly animated Amazons – were less funny than they were just not to be taken seriously.
    • 48 Metascore
    • 77 Critic Score
    If you think you'd like a little more realism in your RTS games but shudder when somebody says the name "Jane's," Real War is definitely something you should check out, despite its polish flaws.
    • 48 Metascore
    • 58 Critic Score
    These sort of games are reviewer-proof. They are targeted at a very specific market and are deliberately made as simple as possible.
    • 48 Metascore
    • 48 Critic Score
    Victim rescue is pretty unrewarding. All you need to do is stand over a victim and right click, and they vanish.
    • 47 Metascore
    • 40 Critic Score
    Just reviewing this game has proven to be an agonizing experience.
    • 47 Metascore
    • 55 Critic Score
    The sound effects and music is repetitive and eventually, annoying. Hell, it's a monster truck game, you'd think the audio would be a priority!
    • 47 Metascore
    • 40 Critic Score
    This is the kind of plague that should see Pac-Man quarantined and approached only by trained disease control experts in the shelter of a hazardous materials suit.
    • 47 Metascore
    • 50 Critic Score
    Technology can't emulate personality, at least not yet. Maybe some day The Weakest Link will make a good holodeck program. Until then, pass.
    • 47 Metascore
    • 45 Critic Score
    This seems less a case of a fun-filled movie inspiring a game than of a development company getting assigned a game by their publisher and told to crank it out quickly.
    • 46 Metascore
    • 60 Critic Score
    If only more could have been done with the online, and that control smoothed out.
    • 46 Metascore
    • 65 Critic Score
    A well thought out and logical adventure game that, other than the no riding of dragons problem, is fairly solid, if a bit boring.
    • 46 Metascore
    • 75 Critic Score
    By all rights and intentions, BeachHead 2000 should have been a flaming piece of crap. I'm flabbergasted...Scientists are at a loss to explain why this title is so damned addictive.
    • 46 Metascore
    • 75 Critic Score
    Brendan Fraser’s running may look a bit…umm…queer, but tight spaces, quick puzzles, and lots of exploration make The Mummy well worth the already-in-the-discount-bin price.
    • 46 Metascore
    • 40 Critic Score
    It is the fight system that fails Kakuto Chojin... once you discover each AI fighter's weakness, you can defeat them effortlessly with any character.
    • 46 Metascore
    • 67 Critic Score
    Ultimately, despite the mission briefings and added element of switching cockpits and taking over as the bombardier, the game still gets repetitive.
    • 46 Metascore
    • 60 Critic Score
    Nothing but flimsy filler hiding beneath the radical facade.
    • 46 Metascore
    • 50 Critic Score
    A title bearing the honorable Avalon Hill franchise name deserves much better than dated graphics, flawed gameplay, and shoddy voice acting. I don’t know what Hasbro Interactive/Microprose was thinking.
    • 45 Metascore
    • 40 Critic Score
    Playing this game reminded me of being at a family outing when I was a kid and picking up a coke can to take a drink only to find out that one of my relatives had used it as an ashtray.
    • 45 Metascore
    • 28 Critic Score
    Steer clear of this smoking wreck, race fans.
    • 44 Metascore
    • 55 Critic Score
    Flying just never feels natural or precise, and considering how much of it Superman does, this is not a small failing.
    • 44 Metascore
    • 65 Critic Score
    Blue Planet has thankfully left the basic gameplay alone.
    • 44 Metascore
    • 55 Critic Score
    The problem is, much of it is done so darned sloppily.
    • 42 Metascore
    • 60 Critic Score
    It is time to stop the bleeding, end the time consuming trend of monster training games and demand something better.
    • 41 Metascore
    • 60 Critic Score
    Hardcore types probably won't care for it, but the more mainstreamers might be interested in a little monkey business.
    • 41 Metascore
    • 40 Critic Score
    Bringing gamers a sense of nostalgia may be alright in space shooters and RPGs, but in a racing game, especially in the visuals department, it just isn’t right.
    • 41 Metascore
    • 45 Critic Score
    This game is both frustratingly easy and frustratingly difficult.
    • 41 Metascore
    • 50 Critic Score
    Rapala Tournament Fishing's controls just aren't intuitive, and worse, they're not especially responsive.
    • 41 Metascore
    • 45 Critic Score
    The primary problem with Mall Tycoon is that you don't get nearly enough feedback from your shoppers.
    • 39 Metascore
    • 30 Critic Score
    The game's lack of focus, poor design, and beta-like release state will put it not in the forefront of strategy discussion boards, but rather the back of discount software bins.
    • 39 Metascore
    • 35 Critic Score
    Hmmm...step on a landmine, play Green Rogue. Landmine, Green Rogue...Ah! Landmine it is!
    • 38 Metascore
    • 60 Critic Score
    Certain play aspects are really fun on the Wii controls, such as driving like a maniac through the jungles, and roaring along in feral mode, swatting enemies like you're hitting a home run. But the game suffers from weak graphics, and a why-did-they-bother multiplayer mode that supports only two players.
    • 37 Metascore
    • 40 Critic Score
    Equal parts aggravation and disappointment.
    • 36 Metascore
    • 35 Critic Score
    It takes some special effort to make a game so frustrating in all of its aspects that it seems to have been made by gaming sadists with the express intent to torture innocent gamers.
    • 35 Metascore
    • 70 Critic Score
    The gameplay of Tsunami 2265 is best-suited for younger or for casual gamers.
    • 34 Metascore
    • 38 Critic Score
    I truly fear poor old Robert Louis Stevenson is turning over in his grave at the atrocity that has been committed in his name.
    • 33 Metascore
    • 25 Critic Score
    Dark Armies wretchedly tells you exactly what you need to do (i.e. move your units down by those trees and change their formation), but never gives even the slightest hint in the direction of the almighty how the hell that is done (i.e. what combination of keys and mouse buttons you must manipulate to get an action done).
    • 33 Metascore
    • 25 Critic Score
    While one is stuck fishing for maneuvers, the computer is busy putting a boot so far up your rump you'll be sneezing shoelaces. The complete inability to respond to a flurry of deadly blows in kind renders human-controlled fighters all but helpless...Insulting.
    • 32 Metascore
    • 35 Critic Score
    If the lame fighting mechanics, bad music, boring environments (each city is represented by a bare wooden stage with a different backdrop curtain) and lack of gameplay modes weren't enough, the single biggest problem with Kabuki Warriors' single player game is that it is RIDICULOUSLY easy.
    • 27 Metascore
    • 10 Critic Score
    Godai sucks in ways that mankind was never intended to know, and exposure to its sheer awfulness will leave deep emotional scars that may never completely heal, even with years of intensive therapy. Stay away. Stay far away.
    • tbd Metascore
    • 60 Critic Score
    There's nothing that makes you gasp with pleasure, but neither is there anything seriously wrong.
    • tbd Metascore
    • 70 Critic Score
    A very solid action title. Not an overly innovative game by any means, but far better than much of the licensed schlock out there.
    • tbd Metascore
    • 40 Critic Score
    An exceedingly average first-person effort.

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