Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 64 Metascore
    • 65 Critic Score
    Just consider it a still-good, if a little threadbare hand-me down from your PC-gaming big brother Trip Hawkins.
    • 64 Metascore
    • 60 Critic Score
    Putting a 3D face on a 2D game just doesn’t cut it.
    • 64 Metascore
    • 65 Critic Score
    One thing I found (and liked) about Away Team is that the direct approach works more often than it did in "Commandos."
    • 64 Metascore
    • 75 Critic Score
    While this game's lackluster graphics will turn off most gamers, there is a deep military simulator underneath.
    • 64 Metascore
    • 75 Critic Score
    If you can make it past the cuddliness, there is some good napalm throwing fun to be had.
    • 64 Metascore
    • 70 Critic Score
    Freaky and entertaining, yet you'll note nowhere on that list can "addictive" be found.
    • 64 Metascore
    • 75 Critic Score
    A great-looking simulation but only the hardest of the hardcore are going to be able to get into this game, let alone be able to advance very far.
    • 64 Metascore
    • 60 Critic Score
    A PlayStation game that will disappoint Potter fans around the world with its bland graphics, blocky characters, lifeless locales, frustrating challenges, and uninspiring gameplay.
    • 64 Metascore
    • 60 Critic Score
    Not as fun as the extra-exaggerated Triple Play games of the past and nowhere near as good as better baseball simulations by 3DO and Acclaim.
    • 64 Metascore
    • 70 Critic Score
    No doubt the combat is tough to master, and the graphics won't make Squaresoft's artists lose any sleep, but Forever Kingdom has an unquantifiable charm that makes it an enjoyable diversion.
    • 64 Metascore
    • 85 Critic Score
    As good of a wrestling games as I have seen for any next generation console. In fact it is quite a bit better than most. However if Yuke's would implement their older grappling system, this game would have been unstoppable.
    • 64 Metascore
    • 78 Critic Score
    Part puzzler, all prankster, it's a unique, silly puzzler with a few glaring errors, but lots of heart.
    • 64 Metascore
    • 75 Critic Score
    A video game that should have been percolated a bit longer.
    • 64 Metascore
    • 55 Critic Score
    The main thing holding this title back from greatness, or even mediocrity, is its tasteless gameplay.
    • 64 Metascore
    • 65 Critic Score
    A reasonably good game that could have been great with better control, and handling the boss/supervillian fights better.
    • 63 Metascore
    • 60 Critic Score
    The lack of lightgun support and the shortness of the game hurt what is otherwise a great title.
    • 63 Metascore
    • 55 Critic Score
    It had a proven track record of great arcade basketball gaming behind it, and although it is entertaining, this year’s offering fails to live up to that legacy.
    • 63 Metascore
    • 49 Critic Score
    The fun of it, however, is pretty thin, and City Crisis is probably best as a one-night rental and no more.
    • 63 Metascore
    • 70 Critic Score
    A light action game that ties into the movie very well, and those that loved the movie and want to spend time with these characters should enjoy it.
    • 63 Metascore
    • 30 Critic Score
    For the large group whose main interest in a Britney Spears videogame is sexual voyeurism, the inability to watch the breast-enlarged, navel-exposed, hip grinding onscreen display is a real let-down.
    • 62 Metascore
    • 80 Critic Score
    Seeing Top Gear Dare Devil’s virtual landscape is like visiting a world-famous tourist attraction on psychoactives.
    • 62 Metascore
    • 75 Critic Score
    It has a strong graphical kick, enough weapons to outfit a nutso right-wing militia group, and a solid multiplayer package. Just make sure you get the patch.
    • 62 Metascore
    • 40 Critic Score
    The problem is, the raw mechanics of the game are simply quite the logistical chore, with very little chance to even sit back and enjoy the otherwise-entertaining detail animations which might lend some humor to the game.
    • 62 Metascore
    • 75 Critic Score
    A truly Kaufmanesque moment occurs in Exhibition mode, when you can elect to face Andy Kaufman as Andy Kaufman. He would have loved that.
    • 62 Metascore
    • 65 Critic Score
    Pump up the difficulty, unlock more videos, and more players, create more characters; you can and will still have a lot of fun with Street Hoops after you start to catch on to its flaws.
    • 62 Metascore
    • 70 Critic Score
    It certainly doesn’t take top ranking for hoop games on the PS2, but it has a lot of nice features to offer.
    • 62 Metascore
    • 70 Critic Score
    You'll find yourself irritated with the pace, yet unable to stop. Diggles then, succeeds greatly at engaging game players, yet not so well at entertaining them.
    • 62 Metascore
    • 70 Critic Score
    The best thing about NBA ShootOut 2003 is the career mode that allows you to create a player and work your way into the NBA through good play in the summer leagues.
    • 62 Metascore
    • 70 Critic Score
    It will likely satiate role-playing game aficionados who would step over their own mother for something to play on their PS2, but don’t expect Squaresoft-quality gameplay.
    • 62 Metascore
    • 60 Critic Score
    A playable game with a some enjoyable moments. If you've got the patience to struggle with the less than perfect control, go ahead and rent this one.
    • 62 Metascore
    • 70 Critic Score
    Fans of Wolverine will love the story, which delves heavily into the character's history with references to Department H and Weapon X aplenty.
    • 62 Metascore
    • 65 Critic Score
    [It's] no Mario or Crash, [but] it does have a unique take on the genre that plays well with kids and those of us who can't get enough of the old Warner Bros. cartoons.
    • 62 Metascore
    • 65 Critic Score
    The graphics showing off the powers, however, are much better. Mr. Fantastic's stretching, for example, looks completely convincing.
    • 61 Metascore
    • 55 Critic Score
    But what made me put down the Dualshock in frustration is control... Base running is the primary offender... It's just too confusing and counterintuitive, especially if you're brave enough to try returning to bases.
    • 61 Metascore
    • 60 Critic Score
    I enjoyed the story elements of the game immensely. The communication between the characters in Mission: Impossible is mature and completely in tune with the feel of the series and film. Unfortunately, the bulk of the gameplay in the adventure is not up to the quality of the atmosphere that is created for us.
    • 61 Metascore
    • 70 Critic Score
    The game's biggest problem though is its paltry length... In the end, CSI is lots of fun for fans of the TV show, and is a decent adventure game in its own right.
    • 61 Metascore
    • 85 Critic Score
    Unlike Batman, however, Tarzan has awesome control, good camera angles, and excellent gameplay.
    • 61 Metascore
    • 60 Critic Score
    If you enjoyed Rune but wanted more multiplayer play, these two new modes offered in Halls of Valhalla will likely do very little to satiate your needs. Action fans should pass on this game altogether and put that same $20 towards "Serious Sam."
    • 61 Metascore
    • 70 Critic Score
    If you go into Nightcaster knowing it's a fantasy-themed action combat game and not an RPG by any stretch of the imagination, you'll be rewarded with a solid, gorgeous and low-maintenance experience.
    • 61 Metascore
    • 60 Critic Score
    Those who love controlling every aspect of a battle, those who have time to spend mastering the cumbersome interface, and those who don't mind managing a daunting number of units may enjoy BCT Commander. Everyone else should stay away.
    • 61 Metascore
    • 65 Critic Score
    Not as bad as I feared, not as good as I'd hoped. I find some features, such as camera control, more intuitive than even the 360 version. Other functions don't hold out so well.
    • 61 Metascore
    • 80 Critic Score
    The action is intense; the settings are spectacular and the gameplay is very well balanced.
    • 61 Metascore
    • 70 Critic Score
    It can't touch my all-time favorite adventure games, but it goes down nice and easy, like a midnight snack.
    • 61 Metascore
    • 60 Critic Score
    In the end playing Gangsters 2 is like watching a really bad B-movie. You enjoy yourself not because the movie is well directed, or acted; you watch the movie because parts of it are so bad it makes you laugh.
    • 61 Metascore
    • 60 Critic Score
    You've seen these types of puzzles before, but they are decently difficult and varied enough to please most adventure gamers.
    • 61 Metascore
    • 65 Critic Score
    If you have other consoles and are going to get a version of it, it's probably better to look at the GameCube and Xbox versions.
    • 60 Metascore
    • 75 Critic Score
    It took me almost an hour before I GOT King's Field: The Ancient City--and then the experience suddenly became charming, challenging and rewarding.
    • 60 Metascore
    • 70 Critic Score
    The game is completely customizable in almost every category including graphics and difficulty.
    • 60 Metascore
    • 65 Critic Score
    The voice work in this game is awful and unprofessional.
    • 60 Metascore
    • 70 Critic Score
    The in-game dialogue is not provided by the original actors, but sound-alikes. Their voices are pretty close, but some, especially Anakin Skywalker's, can be very monotone.
    • 60 Metascore
    • 60 Critic Score
    Multiplayer is a great aspect of the game. The only great aspect of the game.
    • 60 Metascore
    • 65 Critic Score
    Some nasty, stale visuals for a GameCube game. Fuzzy, flat, funky--if Dark Legacy were food, you'd find it in a pub, on a Friday, because nobody had touched it on Monday, Tuesday, Wednesday or Thursday.
    • 59 Metascore
    • 70 Critic Score
    A fun game overall with some adrenaline-raising gameplay, but lacking any real depth, Tarzan does a good job of being what it is; a pick-up-and play game that's more than just a few jungle levels with Tarzan running and swinging.
    • 59 Metascore
    • 50 Critic Score
    The deal killer for us in The Watchmaker is the acting, which we dare say qualifies as some of the worst voiceover work we have ever heard in a game, or even an elementary school play.
    • 59 Metascore
    • 70 Critic Score
    It doesn't stand out from the crowd, but it should appeal to fans of the flick.
    • 59 Metascore
    • 85 Critic Score
    Dripping with looks.
    • 59 Metascore
    • 75 Critic Score
    I was pleasantly surprised by the upgrades made from last year's version...The two biggest problems that I had were with the passing game and fast breaks.
    • 59 Metascore
    • 70 Critic Score
    If the story doesn't grab you, then you can probably pass on Rule of Rose. Its other elements aren't nearly as satisfying.
    • 59 Metascore
    • 60 Critic Score
    The lack of stimulating combat or camp building will turn off quite a few others. But hey, the premise is cool.
    • 59 Metascore
    • 58 Critic Score
    Aside from the occasional slander and the slight slowing down of production, I didn’t quite get the feeling that the press was really all that interesting a factor.
    • 59 Metascore
    • 45 Critic Score
    It should work; it should be entertaining, even if not incredibly complex. Unfortunately, the game appears to have been coded by definite grown-ups with no sense of fun.
    • 59 Metascore
    • 65 Critic Score
    Precisely good for two-player gaming; nothing more, and not much less.
    • 59 Metascore
    • 50 Critic Score
    Multi-game shooters always seemed more like a way for arcades to collect quarters than games to satisfy the gamer. I just can't get into "the zone" long enough for such a shooter to satisfy me.
    • 59 Metascore
    • 70 Critic Score
    The game is also pretty short--somewhere in the neighborhood of 8-12 hours to finish, and your desire to replay it will likely be minimal. All of which doesn't sound good, but I enjoyed myself playing through this familiar story.
    • 59 Metascore
    • 40 Critic Score
    With a boring story and uninspired game play, there is hardly reason to recommend this game, especially with the market filled with RTSes and RPGs that stand head and shoulders above KUF.
    • 59 Metascore
    • 65 Critic Score
    With human opponents the games seemed much more lively and unpredictable, and of course, human opponents are more fun to beat on.
    • 58 Metascore
    • 65 Critic Score
    Unlike every other game in the known universe (and three or four from a small developer based in 7-Space), you can't turn off the game's forgettable music, which alas drowns out the game's weapon and engine effects.
    • 58 Metascore
    • 65 Critic Score
    A good mythological storyline goes a long way towards making a sometimes-frustrating game a whole lot of fun.
    • 58 Metascore
    • 80 Critic Score
    The perfect game for the casual baseball fan. The controls are easy to learn, hitting is a breeze, and even at the hardest levels, the AI isn’t that hard.
    • 58 Metascore
    • 60 Critic Score
    Truly addictive personalities will find a new puzzle challenge, but Egg Mania: Eggstreme Madness just doesn't have the jam to hold the attention of less obsessive gamers.
    • 58 Metascore
    • 70 Critic Score
    A little bit too involved for the average gamer, even a golf fan like myself. It just takes too much work to get onto the professional circuit, where I only recognized a handful of names out of the crowd.
    • 58 Metascore
    • 65 Critic Score
    The graphics and AI could use some serious polish. Still, it's more fun than you might expect, and definitely worth a try.
    • 58 Metascore
    • 65 Critic Score
    Level design is uninspiring--too many long corridors. Compare this with the stroke-of-genius falling cargo ship level from "Jedi Knight."
    • 58 Metascore
    • 55 Critic Score
    It's hard to tell what's part of the gameplay and what's merely artwork, a fact not made any easier by the GBA's notorious lighting difficulties.
    • 58 Metascore
    • 60 Critic Score
    Without any satisfyingly complex battles, lacking any sort of an interesting story line, and plagued by camera angles that will drive you batty; playing Heavy Metal: Geomatrix is like paying sixty bucks to see Megadeth, and discovering you must sit through a set by Britney Spears.
    • 58 Metascore
    • 75 Critic Score
    Effective and fun. Solid gaming, plus the little addition of stamina and good use of character classes make it worth a go.
    • 58 Metascore
    • 70 Critic Score
    The game isn’t particularly innovative, and ends rather rapidly. It is more of a Gundam teaser than a really rich gaming experience.
    • 58 Metascore
    • 65 Critic Score
    If you go in expecting action as opposed to getting your socks scared off, you can have fun with it.
    • 57 Metascore
    • 55 Critic Score
    Ripping on Final Fantasy VII is nothing short of blasphemy to some, but this follow-up just doesn't impress.
    • 57 Metascore
    • 40 Critic Score
    Wake up designers; a 5.56mm round grazing a forearm doesn't kill.
    • 57 Metascore
    • 60 Critic Score
    Though the in-game graphics and animated cut-scenes are quite nice in Endgame, the game is not entirely polished.
    • 57 Metascore
    • 60 Critic Score
    While the load times are not outrageously long, they do pile up, especially when there is a palatable pause just between flipping to the options screen!
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, this writer is unable to provide a worthwhile explanation for such a pitiful display of graphical engineering.
    • 57 Metascore
    • 65 Critic Score
    Sounds interesting, and at times it is, but the game often lacks the immediacy to draw players into the Merchant Prince II universe.
    • 57 Metascore
    • 60 Critic Score
    Its uninspired dungeons, two-dimensional characters, repetitive gameplay and frustrating technical problems make this one not worth the time or the money.
    • 57 Metascore
    • 65 Critic Score
    A goofy, good-looking fighter, with a definite challenge to dexterity but devoid of any real depth, especially geared to those who enjoyed the Anytown urban cinescapes of "The Matrix."
    • 57 Metascore
    • 65 Critic Score
    If multiplayer had been added to this game, I could like it a lot more.
    • 57 Metascore
    • 65 Critic Score
    If you prefer racing with Namco characters as opposed to Nintendo characters, this is the game for you. But Mario Kart still finishes first with everybody else far behind.
    • 57 Metascore
    • 70 Critic Score
    More dialogue or commentary from your character as you experiment would go a long way to nudging people in the right direction.
    • 57 Metascore
    • 55 Critic Score
    This game fails to make the PS2 hockey play-offs.
    • 57 Metascore
    • 70 Critic Score
    Brilliant conceptually--it's a "Diablo"-like game in a science fiction setting.
    • 56 Metascore
    • 65 Critic Score
    An uninspired game. With a fairly short completion time and little to bring you back for more.
    • 56 Metascore
    • 65 Critic Score
    Savage Skies isn't going to change your life, it isn't going to have you thinking about it for hours and hours when you are away from it, and it will grow a little tiresome after a relatively short time, but it will entertain you, especially if you've ever had any metal or fantasy leanings.
    • 56 Metascore
    • 65 Critic Score
    Cityscape has the look of "Unreal" and uses the "Serious Sam" engine, but falls way short of both in playability, artificial intelligence, ingenuity, and environment.
    • 56 Metascore
    • 60 Critic Score
    I’m hoping that EA Replay makes it to another platform; I have a feeling that it will do better there.
    • 55 Metascore
    • 65 Critic Score
    Walking away from the simple addictive gameplay always proves difficult for me. I hate for a machine to ever get the better of me.
    • 55 Metascore
    • 85 Critic Score
    While it isn't the lengthiest or most addictive product on the block, this offering still boasts a wealth of replay value.
    • 55 Metascore
    • 82 Critic Score
    Acclaim comes off of the top rope with what could be one of the sleeper hits of this holiday season. With all of the stars that made wrestling what it is today, Legends of Wrestling is a must-have.
    • 55 Metascore
    • 50 Critic Score
    The graphics of FO 2003 aren't horrible, but they're definitely weak.
    • 55 Metascore
    • 85 Critic Score
    While not as spooky as a "Resident Evil," there is still a good enough atmosphere to keep gamers at the edge of their chairs.

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